@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
18L Arathorn Axis vs MrRoboto Allies BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 1 destroyer, 6 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Siberia to Sakha
Americans take Sakha from Germans
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Germans
Americans take Yenisey from Germans
2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
Americans take Kazakhstan from GermansCombat - Americans
Americans creates battle in territory 80 Sea Zone
Americans creates battle in territory 110 Sea ZoneNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 bomber and 5 fighters moved from Eastern United States to 106 Sea Zone
1 bomber moved from 106 Sea Zone to United Kingdom
3 armour moved from French Indo China to Szechwan
3 bombers moved from Tsinghai to India
2 bombers moved from Kansu to India
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
3 armour moved from Korea to Jehol
1 armour moved from Ulaanbaatar to Olgiy
5 tactical_bombers moved from Olgiy to Sikang
5 fighters and 1 tactical_bomber moved from Kweichow to India
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers and 4 transports moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
3 armour placed in French Indo China
3 armour placed in Korea
2 infantry and 1 mech_infantry placed in Japan
1 destroyer placed in 101 Sea Zone
6 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy nothing; Remaining resources: 27 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to AlgeriaCombat - British
Battle in Algeria
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 marine
British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Algeria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 marineNon Combat Move - British
Turn Complete - British
British collect 18 PUs; end with 45 PUsPlace Units - UK_Pacific
2 artilleries and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 6 infantryCombat Hit Differential Summary :
British : -0,33
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Italians
1 artillery and 2 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 armour moved from Egypt to Iraq
3 infantry moved from Northern Italy to Southern France
1 armour moved from Libya to Algeria
2 marines moved from Malta to 96 Sea Zone
2 marines and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Morocco
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Spain
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Spain
1 bomber moved from Normandy Bordeaux to Morocco
1 bomber and 1 fighter moved from Normandy Bordeaux to SpainCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 airfield and 1 artillery
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Morocco
Italians attack with 1 bomber and 2 marines
Americans defend with 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 marines in Morocco, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber and 2 marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Spain
Italians attack with 3 artilleries, 1 bomber, 1 fighter and 7 infantry
Neutral_True defend with 6 infantry
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter and 7 infantry in Spain, round 2 : 4/12 hits, 3.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
4 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter and 7 infantry in Spain, round 3 : 2/12 hits, 3.83 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
Italians win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 6 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 bomber moved from Spain to Southern Italy
1 fighter moved from Spain to Southern France
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 mech_infantrys placed in Egypt
1 fighter placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 fighter
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,5,4,6,3
Italians collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : -1.17
British : -0.33
Americans : -0.33
Neutral_True : -0.67 -
In the spirit of Karl:
Kill?
KILL! KILL! KILL!!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 bombers moved from Queensland to India
5 bombers, 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 bomber placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsPolitics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to AngolaCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Italians to Spain: 1 aaGun
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Germans buy 2 armour, 1 factory_minor, 6 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Ukraine to Kazakhstan
8 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
10 bombers moved from Western Germany to Gibraltar
1 fighter moved from Yugoslavia to Gibraltar
3 fighters moved from Yugoslavia to Kazakhstan
8 bombers moved from Western Germany to KazakhstanCombat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Gibraltar
Germans attack with 10 bombers, 4 fighters, 8 mech_infantrys and 3 tactical_bombers
British defend with 1 harbour; Americans defend with 1 artillery, 7 fighters and 6 infantry
Germans roll dice for 10 bombers, 4 fighters, 8 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 : 10/25 hits, 12.00 expected hits
British roll dice for 1 artillery, 7 fighters and 6 infantry in Gibraltar, round 2 : 8/14 hits, 7.00 expected hits
1 fighter owned by the Germans, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 7 mech_infantrys owned by the Germans lost in Gibraltar
Germans roll dice for 10 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Gibraltar, round 3 : 13/17 hits, 10.33 expected hits
British roll dice for 4 fighters in Gibraltar, round 3 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Germans and 4 fighters owned by the Americans lost in Gibraltar
Germans win, taking 93 Sea Zone from Americans, taking Gibraltar from British with 10 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 3 fighters and 7 mech_infantrys
Casualties for Americans: 1 artillery, 7 fighters and 6 infantry
Battle in Kazakhstan
Germans attack with 8 bombers and 5 fighters
Americans defend with 2 armour and 1 mech_infantry; ANZAC defend with 5 bombers, 1 fighter and 1 tactical_bomber
Germans roll dice for 8 bombers and 5 fighters in Kazakhstan, round 2 : 10/13 hits, 7.83 expected hits
Americans roll dice for 2 armour, 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/10 hits, 3.33 expected hits
1 fighter owned by the ANZAC, 5 bombers owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 fighter owned by the Germans, 2 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Kazakhstan
Germans win with 8 bombers and 4 fighters remaining. Battle score for attacker is 87
Casualties for Germans: 1 fighter
Casualties for Americans: 2 armour and 1 mech_infantry
Casualties for ANZAC: 5 bombers, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
2 armour and 3 mech_infantrys moved from Persia to West India
2 artilleries and 1 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Gold Coast to Nigeria
1 armour moved from Tunisia to Tobruk
1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
4 fighters moved from Kazakhstan to Volgograd
8 bombers moved from Kazakhstan to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Norway to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 104 Sea Zone
6 submarines moved from 110 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from 104 Sea Zone to Spain
1 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to Spain
1 aaGun moved from Normandy Bordeaux to Spain
10 bombers moved from Gibraltar to France
1 aaGun moved from Normandy Bordeaux to Spain
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to Spain
1 aaGun moved from Eastern Persia to PersiaPlace Units - Germans
1 factory_minor placed in West India
3 fighters placed in Volgograd
3 fighters placed in France
1 submarine placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Ukraine
Germans undo move 7.
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,6,6,2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,1,5,4,2
Germans collect 75 PUs (9 lost to blockades); end with 75 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 2.83
British : 0.33
Americans : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
2 battleships, 6 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports moved from 93 Sea Zone to 104 Sea ZoneNon Combat Move - Japanese
Turn Complete - Japanese
Combat Hit Differential Summary :
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gg
rematch?
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fyi, in bm3, if Tokyo falls, then axis needs 9 VC in euro to win. in case you weren’t aware
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fyi, in bm3, if Tokyo falls, then axis needs 9 VC in euro to win. in case you weren’t aware
Yes, I found that out AFTER I had taken the 8th VC, and he then followed up with taking Japan the following round, before 8 VCs were held for one full turn.
But Germany made some good moves, and got some really good, well-needed dice, and momentum shifted toward the Axis again.
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I could and should have taken Japan one round earlier. That and some unnecessary lost fleet/fighters in the Atlantic and I think I might have had a real good chance at winning this.





