@Ragnell804 gg, I concede
Entek allies vs dawg axis Match
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Artillery moved from Tanimbar to 112 Sea Zone
1 Artillery moved from Timor to 112 Sea Zone
1 Infantry moved from Tanimbar to 112 Sea Zone
1 Infantry moved from Timor to 112 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
1 Artillery, 1 Infantry and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Khabarovsk to Ayan
4 Infantrys moved from Heilungchiang to Chita
1 ArmoredCar moved from Heilungchiang to Yakutsk
1 ArmoredCar moved from Chita to Yakutsk
2 Adv.Fighters and 2 Fighters moved from Chita to Yakutsk
1 Infantry moved from Khabarovsk to Heilungchiang
1 Infantry and 1 Marine moved from Shantung to Shansi
1 Infantry moved from Kwangsi to Hunan
3 Infantrys and 1 Tank moved from Hunan to Anhwei
1 Battleship moved from 111 Sea Zone to 110 Sea Zone
5 Artillerys and 5 Infantrys moved from 110 Sea Zone to Sumatra
1 Submarine moved from 111 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 112 Sea Zone to 110 Sea Zone
1 ArmoredCar moved from S.French Indochina to Yunnan
1 Infantry moved from Kweichow to Yunnan
1 Tank moved from Kweichow to Anhwei
1 ArmoredCar and 5 Tanks moved from Shantung to Anhwei
1 Tank moved from Chahar to AnhweiPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 8 Artillerys, 8 Infantrys, 2 Marines and 4 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Yunnan
Hisaichi attack with 1 ArmoredCar and 1 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Sumatra
Hisaichi attack with 5 Artillerys and 5 Infantrys
British defend with 2 Artillerys; Dutch defend with 1 Bunker and 1 Fighter
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
Hisaichi roll dice for 5 Artillerys and 5 Infantrys in Sumatra, round 2 : 2/10 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Fighter in Sumatra, round 2 : 1/4 hits
2 Artillerys owned by the British, 1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 5 Artillerys and 4 Infantrys in Sumatra, round 3 : 1/9 hits
Dutch roll dice for 1 Fighter in Sumatra, round 3 : 0/1 hits
1 Fighter owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 5 Artillerys and 4 Infantrys remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Artillerys
Casualties for Dutch: 1 Bunker and 1 Fighter
Battle in Shansi
Hisaichi attack with 1 Infantry and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Shansi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Shansi, round 3 : 1/2 hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Yakutsk
Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars and 2 Fighters
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars and 2 Fighters in Yakutsk, round 2 : 4/6 hits
Russians roll dice for 2 Infantrys in Yakutsk, round 2 : 1/2 hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 2 Adv.Fighters, 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 2 InfantrysNon Combat Move - Hisaichi
2 Adv.Fighters and 2 Fighters moved from Yakutsk to Chita
1 Bomber moved from Banjarmasin to Heilungchiang
4 Infantrys moved from Kirin to Heilungchiang
2 Transports moved from 75 Sea Zone to 84 Sea Zone
5 Infantrys moved from Changchun to 84 Sea Zone
1 ArmoredCar moved from Changchun to Heilungchiang
1 Mech.Inf moved from Changchun to Chita
1 Infantry moved from Changchun to Kirin
5 Infantrys, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Kolyma
1 Infantry moved from 75 Sea Zone to Okhotsk
2 Infantrys moved from 75 Sea Zone to Kolyma
1 Infantry moved from 75 Sea Zone to OkhotskPlace Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
3 Tanks placed in Chita
3 Artillerys, 3 Infantrys and 2 Marines placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
5 Mech.Infs moved from W.Iran to Lower Egypt
1 Fighter moved from Cairo to Lower Egypt
2 Artillerys, 1 Bomber, 1 Fighter, 9 Infantrys and 3 Tanks moved from Cairo to Lower Egypt
2 Fighters moved from 56 Sea Zone to Lower Egypt
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Cruiser, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra
2 Fighters moved from 65 Sea Zone to Sumatra
7 Fighters moved from Malaya to Sumatra
2 Mech.Infs moved from Delhi to Yunnan
1 Infantry moved from Assam to Yunnan
2 Mech.Infs moved from Delhi to Burma
1 Mech.Inf moved from Delhi to Burma
2 ArmoredCars moved from Rhodesia to Italian East AfricaPurchase Units - British
British buy 6 Artillerys, 1 Bunker, 2 Destroyers, 10 Infantrys, 2 Mech.Infs and 3 Transports; Remaining resources: 0 PUs;Combat - British
Battle in Sumatra
British attack with 2 Artillerys, 9 Fighters and 2 Infantrys
Hisaichi defend with 5 Artillerys and 4 Infantrys
British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys, 9 Fighters and 2 Infantrys in Sumatra, round 2 : 5/13 hits, 4.33 expected hits
Hisaichi roll dice for 5 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the British, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
British roll dice for 2 Artillerys and 9 Fighters in Sumatra, round 3 : 4/11 hits, 3.67 expected hits
Hisaichi roll dice for 4 Artillerys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
1 Fighter owned by the British, 1 Artillery owned by the British and 4 Artillerys owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 1 Artillery and 8 Fighters remaining. Battle score for attacker is 12
Casualties for British: 1 Artillery, 1 Fighter and 2 Infantrys
Casualties for Hisaichi: 5 Artillerys and 4 Infantrys
Battle in Yunnan
British attack with 1 Infantry and 2 Mech.Infs
Hisaichi defend with 1 ArmoredCar
British roll dice for 1 Infantry and 2 Mech.Infs in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Burma
British attack with 3 Mech.Infs
Thai defend with 1 AAGun and 1 Infantry
British roll dice for 3 Mech.Infs in Burma, round 2 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Burma
British roll dice for 2 Mech.Infs in Burma, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
British win, taking Burma from Thai with 2 Mech.Infs remaining. Battle score for attacker is -4
Casualties for British: 1 Mech.Inf
Casualties for Thai: 1 Infantry
Battle in Lower Egypt
British attack with 2 Artillerys, 1 Bomber, 4 Fighters, 9 Infantrys, 5 Mech.Infs and 3 Tanks
Italians defend with 3 Artillerys, 17 Infantrys and 2 Tanks
British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 9 Infantrys, 5 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 8/24 hits, 8.50 expected hits
Italians roll dice for 3 Artillerys, 17 Infantrys and 2 Tanks in Lower Egypt, round 2 : 6/22 hits, 7.67 expected hits
8 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Lower Egypt
British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 3 Infantrys, 5 Mech.Infs and 3 Tanks in Lower Egypt, round 3 : 6/18 hits, 6.83 expected hits
Italians roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/14 hits, 5.00 expected hits
6 Infantrys owned by the Italians, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 5 Mech.Infs and 3 Tanks in Lower Egypt, round 4 : 8/14 hits, 5.50 expected hits
Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lower Egypt, round 4 : 1/8 hits, 3.00 expected hits
2 Tanks owned by the Italians, 3 Infantrys owned by the Italians, 3 Artillerys owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Bomber, 4 Fighters, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 30
Casualties for British: 2 Artillerys and 9 Infantrys
Casualties for Italians: 3 Artillerys, 17 Infantrys and 2 Tanks
Battle in Italian East Africa
British attack with 2 ArmoredCars
Italians defend with 1 ArmoredCar
British roll dice for 2 ArmoredCars in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCarNon Combat Move - British
1 Bomber moved from Lower Egypt to Cairo
2 Fighters moved from Lower Egypt to 56 Sea Zone
2 Fighters moved from Lower Egypt to Cairo
2 Fighters moved from Sumatra to 65 Sea Zone
6 Fighters moved from Sumatra to MalayaPlace Units - British
2 Destroyers and 2 Transports placed in 21 Sea Zone
1 Bunker and 6 Infantrys placed in Cairo
3 Artillerys and 3 Infantrys placed in Malaya
British undo move 2.
2 Artillerys and 2 Infantrys placed in Madras
1 Artillery, 1 Bunker and 5 Infantrys placed in Cairo
2 Mech.Infs placed in W.Iran
1 Transport placed in 60 Sea ZoneTurn Complete - British
British collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
British : 1.33
Hisaichi : -0.50
Italians : -4.83
Thai : 0.33Territory Summary for British :
London : 1 AAGun and 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 2 ArmoredCars
Yunnan : 1 Infantry and 2 Mech.Infs
Rhodes : 1 flag
Vancouver : 1 Factory
Burma : 1 AAGun and 2 Mech.Infs
British Columbia : 2 Infantrys
Baluchistan : 1 Artillery and 1 Infantry
Bombay : 1 AAGun and 1 Factory
Yukon : 1 Infantry
Dover : 1 Infantry
Wales : 1 AAGun, 1 Artillery, 1 Factory and 2 Tanks
Quebec : 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Madras : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Factory
Malta : 3 Bunkers
Tarawa : 1 Infantry
Cairo : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters and 5 Infantrys
Lower Egypt : 5 Mech.Infs and 3 Tanks
Gibraltar : 1 Bunker and 2 Infantrys
Sumatra : 1 Artillery
Malaya : 1 AAGun, 7 Artillerys, 2 Bunkers, 1 Factory, 6 Fighters, 11 Infantrys and 1 Tank
Alaska : 1 AAGun
Cape Town : 1 AAGun and 1 Factory
Iceland : 1 flag
Azores : 1 Fighter
W.Iran : 1 flag, 1 AAGun, 1 Factory and 2 Mech.Infs
Greenland : 1 flag
21 Sea Zone : 1 Carrier, 3 Destroyers, 2 Fighters and 2 Transports
56 Sea Zone : 1 Carrier, 2 Cruisers, 5 Destroyers, 2 Fighters and 3 Transports
51 Sea Zone : 1 Destroyer
60 Sea Zone : 1 Transport
65 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 TransportsProduction/PUs Summary :
Germans : 105 / 108
Russians : 80 / 83
Italians : 74 / 80
French : 19 / 19
Yamamoto : 74 / 74
Chinese : 28 / 30
Hisaichi : 71 / 75
British : 91 / 91
Anzac : 36 / 38
Dutch : 13 / 14
Finns : 13 / 14
Romanians : 12 / 17
Thai : 17 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Artillerys moved from Broome to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
Dutch take Java from Yamamoto
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
Dutch take Lombok from Thai
2 Infantrys moved from West Papua to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to Timor
Dutch take Timor from Hisaichi
2 Adv.Fighters moved from 67 Sea Zone to 107 Sea ZonePurchase Units - Anzac
Anzac buy 2 Artillerys, 2 Fighters, 2 Infantrys and 1 S.Submarine; Remaining resources: 1 PUs;Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 2 Adv.Fighters
Yamamoto defend with 1 T.Boat and 2 Transports
Anzac roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 T.Boat and 2 Transports in 107 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 Adv.Fighter owned by the Anzac lost in 107 Sea Zone
retreated to 107 Sea Zone
Yamamoto win with 1 T.Boat and 2 Transports remaining. Battle score for attacker is -10
Casualties for Anzac: 1 Adv.FighterNon Combat Move - Anzac
1 Adv.Fighter moved from 107 Sea Zone to 67 Sea Zone
1 Artillery moved from Townsville to Northern Territory
2 Infantrys moved from Northern Territory to Western AustraliaPlace Units - Anzac
1 S.Submarine placed in 114 Sea Zone
2 Fighters placed in Townsville
1 Artillery and 2 Infantrys placed in Broome
1 Artillery placed in Western AustraliaTurn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto : 0.50
Anzac : -1.00Territory Summary for Anzac :
North New Zealand : 1 Infantry
Western Australia : 1 Artillery, 1 Factory and 2 Infantrys
Tasmania : 1 Infantry
West Papua : 2 Infantrys and 1 Tank
Milne Bay : 1 Infantry
Port Moresby : 1 AAGun and 1 Factory
South New Zealand : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Broome : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 2 Infantrys
New Georgia : 1 Tank
Northern Territory : 1 Artillery
New Britain : 1 Infantry
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Fighters
Guadalcanal : 1 Infantry
New Ireland : 1 Artillery
Timor : 2 Infantrys
Aroe : 1 Artillery and 1 Infantry
Flores : 1 Artillery and 1 Infantry
Lombok : 1 Artillery and 1 Infantry
Java : 1 Artillery and 1 Infantry
114 Sea Zone : 1 S.Submarine
113 Sea Zone : 2 Destroyers and 1 Transport
67 Sea Zone : 1 Adv.Fighter, 2 Carriers, 3 Destroyers and 2 TransportsProduction/PUs Summary :
Germans : 105 / 108
Russians : 80 / 83
Italians : 74 / 80
French : 19 / 19
Yamamoto : 72 / 74
Chinese : 28 / 30
Hisaichi : 70 / 75
British : 91 / 91
Anzac : 36 / 37
Dutch : 17 / 14
Finns : 13 / 14
Romanians : 12 / 17
Thai : 16 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Elite and 1 Tank moved from French Sudan to Nigeria
British take Nigeria from Italians
1 Transport moved from 36 Sea Zone to 32 Sea ZonePurchase Units - Dutch
Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Territory Summary for Dutch :
Nigeria : 1 Elite and 1 Tank
Hollandia : 1 Artillery and 1 Infantry
Soembawa : 1 Bunker
Sumatra : 1 Bunker
Flores : 1 Bunker
Suriname : 1 Factory and 3 Infantrys
Merauke : 1 Infantry and 1 Tank
Java : 1 Bunker
Amazon : 1 flag
32 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 105 / 108
Russians : 80 / 83
Italians : 73 / 80
French : 19 / 19
Yamamoto : 72 / 74
Chinese : 28 / 30
Hisaichi : 70 / 75
British : 92 / 91
Anzac : 36 / 37
Dutch : 17 / 17
Finns : 13 / 14
Romanians : 12 / 17
Thai : 16 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
1 Fighter moved from Oulu to 6 Sea Zone
1 Infantry moved from N.Karelia to Murmansk
Finns take Murmansk from Russians
6 Infantrys moved from Tampere to Oulu
1 Infantry moved from Vyborg to Oulu
5 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to OuluPurchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in 6 Sea Zone
Finns attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Finns roll dice for 1 Submarine in 6 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 1/1 hits
Finns roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 6 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 2/3 hits
1 Transport owned by the Finns, 1 Transport owned by the Russians, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 6 Sea Zone
1 Submarine owned by the Russians Submerged
retreated to 6 Sea Zone
Russians win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -15
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Russians: 1 TransportNon Combat Move - Finns
1 Fighter moved from 6 Sea Zone to OuluPlace Units - Finns
2 Elites and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Elite moved from Vinnytsia to Kiev
1 Elite moved from Vinnytsia to Kiev
4 Elites moved from Bucharest to W.Romania
1 Tank moved from Vinnytsia to W.Romania
2 Infantrys moved from E.Romania to W.Romania
1 Tank moved from Vinnytsia to E.RomaniaPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kiev
Romanians attack with 2 Elites
Russians defend with 1 Infantry
Romanians roll dice for 2 Elites in Kiev, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
Romanians roll dice for 2 Elites in Kiev, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 2 Elites remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
2 Infantrys moved from S.Thailand to Burma
1 Tank moved from Bangkok to Burma
1 Infantry moved from S.Thailand to N.Thailand
1 Infantry moved from Bangkok to S.Thailand
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys, 1 Marine and 1 Tank moved from Bangkok to 105 Sea Zone
2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to SumatraPurchase Units - Thai
Thai buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 2 Infantrys and 1 Tank
British defend with 1 AAGun and 2 Mech.Infs
Thai roll dice for 2 Infantrys and 1 Tank in Burma, round 2 : 0/3 hits
British roll dice for 2 Mech.Infs in Burma, round 2 : 1/2 hits
1 Infantry owned by the Thai lost in Burma
Thai roll dice for 1 Infantry and 1 Tank in Burma, round 3 : 1/2 hits
British roll dice for 2 Mech.Infs in Burma, round 3 : 1/2 hits
1 Infantry owned by the Thai and 1 Mech.Inf owned by the British lost in Burma
Thai roll dice for 1 Tank in Burma, round 4 : 0/1 hits
British roll dice for 1 Mech.Inf in Burma, round 4 : 0/1 hits
Thai roll dice for 1 Tank in Burma, round 5 : 0/1 hits
British roll dice for 1 Mech.Inf in Burma, round 5 : 1/1 hits
1 Tank owned by the Thai lost in Burma
British win with 1 Mech.Inf remaining. Battle score for attacker is -3
Casualties for British: 1 Mech.Inf
Casualties for Thai: 2 Infantrys and 1 Tank
Battle in Sumatra
Thai attack with 2 Infantrys, 1 Marine and 1 Tank
British defend with 1 Artillery; Dutch defend with 1 Bunker
Thai roll dice for 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 2/4 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 2 : 2/2 hits
2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Sumatra
Thai roll dice for 1 Marine and 1 Tank in Sumatra, round 3 : 1/2 hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits
1 Bunker owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery
Casualties for Thai: 2 Infantrys
Casualties for Dutch: 1 BunkerNon Combat Move - Thai
Place Units - Thai
4 Infantrys and 2 Tanks placed in BangkokTurn Complete - Thai
Thai collect 18 PUs; end with 18 PUs -
Game History
Round: 6
Combat Move - Americans
5 Destroyers moved from 34 Sea Zone to 41 Sea Zone
1 Fighter moved from Rio de Oro to 41 Sea Zone
2 Artillerys and 1 Infantry moved from Rio de Oro to 34 Sea Zone
2 Infantrys and 2 Tanks moved from Rio de Oro to 34 Sea Zone
2 Artillerys, 1 B.Transport, 3 Infantrys, 2 Tanks and 2 Transports moved from 34 Sea Zone to 38 Sea Zone
2 Artillerys, 3 Infantrys and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
1 Artillery and 1 Elite moved from Salvador to 35 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer and 1 Elite moved from 35 Sea Zone to 38 Sea Zone
1 Artillery and 1 Elite moved from 38 Sea Zone to Belgian Congo
1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone
2 Adv.Fighters and 1 B.Carrier moved from 28 Sea Zone to 34 Sea Zone
1 Artillery and 2 Infantrys moved from Amazon to Rio De Janeiro
1 Infantry moved from Amazon to Rio De Janeiro
2 Artillerys and 1 Infantry moved from Amazon to Bahia
2 Artillerys moved from Venezuela to Amazon
1 Artillery moved from E.Mexico to Central America
3 Tanks moved from South Atlantic USA to E.MexicoPurchase Units - Americans
Americans buy 2 Artillerys, 1 Battleship, 1 Bunker, 4 Destroyers, 2 Elites, 1 Factory and 3 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in 41 Sea Zone
Americans attack with 5 Destroyers and 1 Fighter
Italians defend with 1 Cruiser, 1 Destroyer and 1 Transport
Americans roll dice for 5 Destroyers and 1 Fighter in 41 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 41 Sea Zone, round 2 : 1/3 hits
1 Destroyer owned by the Italians, 1 Destroyer owned by the Americans and 1 Transport owned by the Italians lost in 41 Sea Zone
Americans roll dice for 4 Destroyers and 1 Fighter in 41 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 Cruiser in 41 Sea Zone, round 3 : 1/1 hits
1 Cruiser owned by the Italians and 1 Destroyer owned by the Americans lost in 41 Sea Zone
Americans win with 3 Destroyers and 1 Fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 Cruiser, 1 Destroyer and 1 Transport
Casualties for Americans: 2 Destroyers
Battle in Belgian Congo
Americans attack with 1 Artillery and 1 Elite
Neutral defend with 2 Infantrys
Americans roll dice for 1 Artillery and 1 Elite in Belgian Congo, round 2 : 2/2 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Elite owned by the Americans lost in Belgian Congo
Americans loses 0 PUs for violating Belgian Congos neutrality.
Americans win, taking Belgian Congo from Neutral with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 1 Elite
Battle in French Equatorial Africa
Americans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Italians defend with 1 Artillery, 1 Factory, 1 HeavyTank and 3 Tanks
Americans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 2/7 hits
Italians roll dice for 1 Artillery, 1 HeavyTank and 3 Tanks in French Equatorial Africa, round 2 : 4/5 hits
3 Infantrys owned by the Americans, 1 Artillery owned by the Americans, 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa
Americans roll dice for 1 Artillery and 2 Tanks in French Equatorial Africa, round 3 : 0/3 hits
Italians roll dice for 1 HeavyTank and 2 Tanks in French Equatorial Africa, round 3 : 2/3 hits
1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 Tank in French Equatorial Africa, round 4 : 1/1 hits
Italians roll dice for 1 HeavyTank and 2 Tanks in French Equatorial Africa, round 4 : 1/3 hits
1 Tank owned by the Americans and 1 Tank owned by the Italians lost in French Equatorial Africa
Italians win with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -10
Casualties for Italians: 1 Artillery and 2 Tanks
Casualties for Americans: 2 Artillerys, 3 Infantrys and 2 Tanks
Battle in Rio De Janeiro
Americans attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery and 3 Infantrys in Rio De Janeiro, round 2 : 1/4 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 1 Artillery and 3 Infantrys in Rio De Janeiro, round 3 : 0/4 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits
1 Infantry owned by the Americans lost in Rio De Janeiro
Americans roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 4 : 1/3 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Americans lost in Rio De Janeiro
Americans roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 5 : 2/2 hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 5 : 1/1 hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Americans: 3 InfantrysNon Combat Move - Americans
1 AAGun moved from Amazon to Bahia
1 Fighter moved from 41 Sea Zone to 34 Sea ZonePlace Units - Americans
3 Tanks placed in Rio de Oro
1 Battleship and 2 Destroyers placed in 91 Sea Zone
1 Bunker and 1 Factory placed in Wake
2 Artillerys placed in Bahia
2 Elites placed in Salvador
2 Destroyers placed in 26 Sea ZoneTurn Complete - Americans
Americans collect 105 PUs; end with 105 PUs totalTerritory Summary for Americans :
Minamitori : 1 flag, 1 Artillery, 1 Bunker and 1 Infantry
New Caledonia : 1 Infantry
Washington : 1 Factory
San Francisco : 1 Factory
Pearl Harbor : 1 AAGun, 1 Artillery and 1 Factory
Christmas : 1 Infantry
South Central USA : 1 AAGun and 1 Factory
Wake : 1 Artillery, 2 Bombers, 3 Bunkers, 1 Elite, 1 Factory, 2 Infantrys, 1 S.Bomber and 1 Tank
Colombia : 1 AAGun
Palmyra : 1 Infantry
Northeast USA : 1 AAGun
Midway : 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 Factory
Bahia : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 2 Infantrys
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 2 Elites and 1 Factory
Rio De Janeiro : 1 flag, 1 Artillery
Belgian Congo : 1 flag, 1 Artillery
Central America : 1 flag, 1 Artillery
Rio de Oro : 1 flag, 1 Bunker, 1 Factory and 3 Tanks
Amazon : 2 Artillerys
E.Mexico : 1 flag, 3 Tanks
Venezuela : 1 flag, 1 Factory
35 Sea Zone : 1 B.Transport and 2 Transports
41 Sea Zone : 3 Destroyers
26 Sea Zone : 2 Destroyers
91 Sea Zone : 1 Battleship, 1 Carrier and 3 Destroyers
38 Sea Zone : 2 B.Transports, 1 Destroyer and 2 Transports
34 Sea Zone : 2 Adv.Fighters, 1 B.Carrier and 1 FighterProduction/PUs Summary :
Germans : 105 / 108
Russians : 76 / 83
Italians : 73 / 80
French : 19 / 19
Yamamoto : 72 / 74
Chinese : 28 / 30
Hisaichi : 70 / 75
British : 92 / 91
Anzac : 36 / 37
Dutch : 15 / 17
Finns : 14 / 14
Romanians : 15 / 15
Thai : 18 / 18
Americans : 105 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 ArmoredCar moved from Latvia to Novgorod
1 ArmoredCar moved from East Prussia to Novgorod
1 Tank moved from East Prussia to Leningrad
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 HeavyTank moved from Hamburg to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 HeavyTank, 4 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 HeavyTank and 4 Infantrys moved from 24 Sea Zone to Leningrad
1 Infantry moved from Normandy to Brittany
2 Infantrys moved from Normandy to Picardy
1 Artillery moved from Picardy to Belgium
1 Infantry moved from Belgium to Netherlands
1 Infantry moved from Paris to Picardy
1 Infantry moved from Picardy to Belgium
1 Infantry moved from Paris to Picardy
1 Artillery moved from Picardy to Belgium
1 Infantry moved from Belgium to Netherlands
1 Infantry moved from Paris to Picardy
1 Infantry moved from Paris to Picardy
1 Artillery moved from Picardy to Belgium
1 Tank moved from Saxony to Netherlands
15 Infantrys moved from Berlin to Brandenburg
5 Infantrys moved from Vinnytsia to Donetsk
1 Stuka moved from Vinnytsia to Donetsk
1 Stuka moved from East Prussia to Donetsk
1 Fighter moved from East Prussia to Novgorod
1 ArmoredCar moved from Vinnytsia to Donetsk
2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Warsaw to Vinnytsia
11 Infantrys moved from Krakow to Vinnytsia
10 Infantrys moved from Danzig to Brest
3 Infantrys moved from Pomerania to Danzig
2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Bohemia to Vinnytsia
1 Infantry moved from Bohemia to KrakowPurchase Units - Germans
Germans buy 1 Elite, 50 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Germans
Battle in Donetsk
Germans attack with 1 ArmoredCar, 5 Infantrys and 2 Stukas
Russians defend with 2 Artillerys and 3 Infantrys
Germans roll dice for 1 ArmoredCar, 5 Infantrys and 2 Stukas in Donetsk, round 2 : 3/8 hits
Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 1/5 hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans roll dice for 1 ArmoredCar, 4 Infantrys and 2 Stukas in Donetsk, round 3 : 3/7 hits
Russians roll dice for 2 Artillerys in Donetsk, round 3 : 1/2 hits
1 ArmoredCar owned by the Germans and 2 Artillerys owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 2 Artillerys and 3 Infantrys
Battle in Novgorod
Germans attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Fighter in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 Fighter moved from Novgorod to Leningrad
2 Stukas moved from Donetsk to VinnytsiaPlace Units - Germans
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
15 Infantrys placed in Berlin
6 Infantrys placed in Hamburg
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hamburg: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Germans to Pomerania: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
5 Infantrys placed in Bohemia
1 Elite, 2 Infantrys and 1 Tank placed in Warsaw
4 Infantrys placed in LeningradTurn Complete - Germans
Germans collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from S.Karelia to Vyborg
Russians take Vyborg from Finns
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
4 Infantrys moved from Rostov to Donetsk
1 Mech.Inf moved from Georgia to Donetsk
2 Infantrys moved from Kursk to Kiev
1 Artillery moved from Kursk to Kiev
1 Fighter moved from Kursk to Kiev
1 Artillery and 2 Infantrys moved from Kursk to Minsk
2 Infantrys moved from Smolensk to Novgorod
1 Fighter moved from Moscow to Novgorod
1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 1 Infantry moved from 6 Sea Zone to Murmansk
1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
2 Infantrys moved from Irkutsk to S.Buryat Mongolia
2 Fighters moved from N.Buryat Mongolia to S.Buryat MongoliaPurchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 2 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 4 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 2 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Murmansk
Russians attack with 1 Artillery and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Murmansk
Russians win, taking Murmansk from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Yakutsk
Russians attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Minsk
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 6 Infantrys and 1 Mech.Inf
Germans defend with 4 Infantrys
Russians roll dice for 6 Infantrys and 1 Mech.Inf in Donetsk, round 2 : 0/7 hits, 1.50 expected hits
Germans roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 6 Infantrys and 1 Mech.Inf in Donetsk, round 3 : 1/7 hits, 1.50 expected hits
Germans roll dice for 4 Infantrys in Donetsk, round 3 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 3 Infantrys and 1 Mech.Inf in Donetsk, round 4 : 0/4 hits, 1.00 expected hits
Germans roll dice for 3 Infantrys in Donetsk, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 3 Infantrys and 1 Mech.Inf in Donetsk, round 5 : 0/4 hits, 1.00 expected hits
Germans roll dice for 3 Infantrys in Donetsk, round 5 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Russians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 6 : 1/2 hits, 0.67 expected hits
Germans roll dice for 3 Infantrys in Donetsk, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Mech.Inf in Donetsk, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Donetsk, round 7 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Russians lost in Donetsk
Germans win with 2 Infantrys remaining. Battle score for attacker is -14
Casualties for Russians: 6 Infantrys and 1 Mech.Inf
Casualties for Germans: 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Romanians defend with 2 Elites
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits
Romanians roll dice for 2 Elites in Kiev, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Kiev
Russians roll dice for 1 Artillery and 1 Fighter in Kiev, round 3 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 2 Elites
Battle in S.Buryat Mongolia
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in S.Buryat Mongolia, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Russians roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Russians win with 2 Fighters remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 InfantryNon Combat Move - Russians
1 Infantry moved from N.Buryat Mongolia to Irkutsk
2 Fighters moved from S.Buryat Mongolia to N.Buryat Mongolia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Khatanga
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Tula to Kursk
1 Infantry moved from Penza to Tula
5 Tanks moved from Moscow to Smolensk
5 Infantrys moved from Vologda to S.Karelia
1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
1 Elite moved from Kirov to Vologda
3 Infantrys moved from Kirov to Vologda
1 Fighter moved from Novgorod to Smolensk
1 Fighter moved from Kiev to Kursk
4 Infantrys moved from Moscow to Yaroslavl
8 Infantrys moved from Yaroslavl to S.Karelia
2 Mech.Infs moved from Kursk to Smolensk
2 Tanks moved from Kursk to Smolensk
2 Tanks moved from Kursk to SmolenskPlace Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Artillery and 1 Infantry placed in Arkhangelsk
3 Artillerys, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
1 Mech.Inf, 2 Mech.Rockets and 2 Tanks placed in Stalingrad
1 Fighter, 1 HeavyTank and 1 Tank placed in GeorgiaTurn Complete - Russians
Russians collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 2.17
Romanians : 1.00
Hisaichi : 0.83
Finns : -0.33
Russians : -3.83Territory Summary for Russians :
Irkutsk : 1 Infantry
Vologda : 1 Elite and 3 Infantrys
Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Olyokminsk : 6 Infantrys
Kiev : 1 Artillery
Perm : 5 Infantrys
Stalingrad : 1 AAGun, 1 Factory, 1 Mech.Inf, 2 Mech.Rockets and 2 Tanks
Moscow : 1 AAGun and 1 Factory
Kursk : 2 AAGuns, 3 Artillerys, 1 Bunker, 1 Fighter, 11 Infantrys and 11 Tanks
Khatanga : 6 Infantrys
Yakutsk : 1 Artillery and 1 Infantry
Tashkent : 1 Factory
Sverdlovsk : 1 AAGun and 1 Factory
Smolensk : 1 Fighter, 4 Mech.Infs and 9 Tanks
Tula : 1 Infantry
Sibirsky : 3 Artillerys, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Tank
Georgia : 1 Factory, 1 Fighter, 1 HeavyTank and 1 Tank
Chimkent : 2 Infantrys
Murmansk : 1 Artillery and 1 Infantry
Rostov : 5 Infantrys
N.Buryat Mongolia : 1 AAGun, 4 Artillerys, 2 Bunkers, 2 Fighters, 16 Infantrys, 1 Mech.Inf and 4 Tanks
Yaroslavl : 4 Infantrys
S.Karelia : 1 Artillery and 18 Infantrys
N.Karelia : 1 Infantry
Novgorod : 1 Infantry
Minsk : 1 Artillery and 1 Infantry
Lapland : 1 flag, 6 Artillerys, 11 Infantrys and 1 Tank
Vyborg : 1 flag, 1 Infantry
54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 106 / 109
Russians : 83 / 83
Italians : 73 / 80
French : 19 / 19
Yamamoto : 72 / 74
Chinese : 28 / 30
Hisaichi : 69 / 75
British : 92 / 91
Anzac : 36 / 37
Dutch : 15 / 17
Finns : 10 / 14
Romanians : 12 / 15
Thai : 18 / 18
Americans : 105 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 HeavyTank and 1 Tank moved from Darfur to Kordofan
Italians take Kordofan from British
1 HeavyTank and 1 Tank moved from Kordofan to Italian East Africa
1 Infantry moved from Tobruk to Mersa Matruh
1 Artillery moved from New Valley to Nubia
1 Infantry moved from Kufra to New Valley
4 Transports moved from 48 Sea Zone to 46 Sea Zone
1 ArmoredCar and 7 Infantrys moved from Rome to 46 Sea Zone
1 ArmoredCar, 7 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
1 ArmoredCar and 7 Infantrys moved from 48 Sea Zone to Tobruk
2 Destroyers moved from 48 Sea Zone to 45 Sea Zone
1 Destroyer moved from 48 Sea Zone to 45 Sea Zone
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
2 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Darfur
3 Infantrys moved from Provence to Lombardy
2 Infantrys moved from N.Tunisia to S.Algeria
1 Mech.Inf moved from Tunis to S.Algeria
4 Artillerys, 3 Infantrys and 1 Tank moved from N.Tunisia to N.Algeria
3 Mech.Infs moved from Tunis to N.AlgeriaPurchase Units - Italians
Italians buy 4 ArmoredCars, 4 HeavyTanks, 7 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in 51 Sea Zone
Italians attack with 2 Fighters, 1 Submarine and 1 T.Boat
British defend with 1 Destroyer
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits
1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone
Italians win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 1
Casualties for Italians: 1 Submarine
Casualties for British: 1 Destroyer
Battle in Italian East Africa
Italians attack with 1 HeavyTank and 1 Tank
British defend with 2 ArmoredCars
Italians roll dice for 1 HeavyTank and 1 Tank in Italian East Africa, round 2 : 1/2 hits
British roll dice for 2 ArmoredCars in Italian East Africa, round 2 : 1/2 hits
1 ArmoredCar owned by the British and 1 Tank owned by the Italians lost in Italian East Africa
Italians roll dice for 1 HeavyTank in Italian East Africa, round 3 : 0/1 hits
British roll dice for 1 ArmoredCar in Italian East Africa, round 3 : 0/1 hits
Italians roll dice for 1 HeavyTank in Italian East Africa, round 4 : 1/1 hits
British roll dice for 1 ArmoredCar in Italian East Africa, round 4 : 0/1 hits
1 ArmoredCar owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 1 HeavyTank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Tank
Casualties for British: 2 ArmoredCars
Battle in N.Algeria
Italians attack with 4 Artillerys, 3 Infantrys, 3 Mech.Infs and 1 Tank
French defend with 1 Infantry
Italians roll dice for 4 Artillerys, 3 Infantrys, 3 Mech.Infs and 1 Tank in N.Algeria, round 2 : 3/11 hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 4 Artillerys, 3 Infantrys, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in S.Algeria
Italians attack with 2 Infantrys and 1 Mech.Inf
French defend with 1 Infantry
Italians roll dice for 2 Infantrys and 1 Mech.Inf in S.Algeria, round 2 : 0/3 hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits
Italians roll dice for 2 Infantrys and 1 Mech.Inf in S.Algeria, round 3 : 0/3 hits
French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits
Italians roll dice for 2 Infantrys and 1 Mech.Inf in S.Algeria, round 4 : 1/3 hits
French roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
2 Fighters moved from 51 Sea Zone to 48 Sea ZonePlace Units - Italians
3 HeavyTanks placed in French Equatorial Africa
1 HeavyTank and 2 Tanks placed in Hun
4 ArmoredCars placed in Tunis
7 Infantrys placed in Rome
2 Submarines placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 79 PUs; end with 79 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - French
French buy 3 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs;Non Combat Move - French
2 Infantrys moved from Palestine to Lower Egypt
2 Infantrys moved from Syria to PalestinePlace Units - French
2 Mech.Infs placed in Syria
3 Infantrys placed in E.MoroccoTurn Complete - French
French collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Territory Summary for French :
Churchill : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Keewatin : 1 Infantry
Syria : 1 AAGun, 1 Factory and 2 Mech.Infs
E.Morocco : 1 AAGun, 5 Artillerys, 3 Bunkers, 2 Elites, 1 Factory, 5 Infantrys and 1 Tank
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Palestine : 2 Infantrys
Lower Egypt : 2 Infantrys
Azores : 1 flag
31 Sea Zone : 1 Destroyer
1 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 106 / 109
Russians : 83 / 83
Italians : 79 / 79
French : 17 / 18
Yamamoto : 72 / 74
Chinese : 28 / 30
Hisaichi : 69 / 75
British : 88 / 91
Anzac : 36 / 37
Dutch : 15 / 17
Finns : 10 / 14
Romanians : 12 / 15
Thai : 18 / 18
Americans : 105 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 unit repaired.
2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
1 S.Submarine moved from 88 Sea Zone to 72 Sea Zone
1 Infantry moved from Kamchatka to 72 Sea Zone
1 Infantry and 1 S.Submarine moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Alaska
Yamamoto take Alaska from Americans
1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers and 1 Fighter moved from 88 Sea Zone to 91 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Eniwetok to 91 Sea Zone
1 Bomber moved from Eniwetok to 114 Sea Zone
10 ArmoredCars moved from Shantung to Hupeh
1 Artillery and 3 Infantrys moved from Anhwei to Hupeh
1 Artillery and 5 Infantrys moved from Chahar to Suiyuan
1 Tank moved from Chita to Irkutsk
1 Transport moved from 85 Sea Zone to 76 Sea Zone
1 Elite and 1 Infantry moved from Kamchatka to 76 Sea Zone
2 Cruisers moved from 85 Sea Zone to 76 Sea Zone
2 Infantrys moved from Kamchatka to 76 Sea Zone
1 ArmoredCar moved from Chubu to 85 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
2 Cruisers, 1 Elite, 3 Infantrys and 1 Transport moved from 76 Sea Zone to 86 Sea Zone
1 ArmoredCar, 1 Elite and 3 Infantrys moved from 86 Sea Zone to Minamitori
1 Transport moved from 84 Sea Zone to 85 Sea Zone
1 ArmoredCar moved from Chubu to 85 Sea Zone
1 ArmoredCar moved from Tokyo to 85 Sea Zone
2 ArmoredCars and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
2 ArmoredCars moved from 86 Sea Zone to Minamitori
7 ArmoredCars moved from Tokyo to 84 Sea Zone
3 ArmoredCars and 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Kamchatka to 75 Sea Zone
1 Infantry moved from Kamchatka to Koryakia
3 ArmoredCars, 1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone
7 ArmoredCars and 1 Infantry moved from 84 Sea Zone to Shanghai
2 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Destroyers moved from 110 Sea Zone to 107 Sea Zone
2 Fighters moved from 110 Sea Zone to Sumatra
2 Transports moved from 92 Sea Zone to 84 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 12 ArmoredCars, 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Suiyuan
Yamamoto attack with 1 Artillery and 5 Infantrys
Chinese defend with 2 Infantrys and 3 Tanks
Yamamoto roll dice for 1 Artillery and 5 Infantrys in Suiyuan, round 2 : 0/6 hits
Chinese roll dice for 2 Infantrys and 3 Tanks in Suiyuan, round 2 : 3/5 hits
3 Infantrys owned by the Yamamoto lost in Suiyuan
1 Artillery and 2 Infantrys retreated to Chahar
Chinese win with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -6
Casualties for Yamamoto: 3 Infantrys
Battle in Hupeh
Yamamoto attack with 10 ArmoredCars, 1 Artillery and 3 Infantrys
Chinese defend with 1 AAGun, 1 Fighter, 2 Infantrys and 13 Tanks
Yamamoto roll dice for 10 ArmoredCars, 1 Artillery and 3 Infantrys in Hupeh, round 2 : 6/14 hits
Chinese roll dice for 1 Fighter, 2 Infantrys and 13 Tanks in Hupeh, round 2 : 9/16 hits
4 Tanks owned by the Chinese, 3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Chinese and 6 ArmoredCars owned by the Yamamoto lost in Hupeh
Yamamoto roll dice for 4 ArmoredCars and 1 Artillery in Hupeh, round 3 : 2/5 hits
Chinese roll dice for 1 Fighter and 9 Tanks in Hupeh, round 3 : 6/10 hits
2 Tanks owned by the Chinese, 1 Artillery owned by the Yamamoto and 4 ArmoredCars owned by the Yamamoto lost in Hupeh
Chinese win with 1 Fighter and 7 Tanks remaining. Battle score for attacker is -16
Casualties for Yamamoto: 10 ArmoredCars, 1 Artillery and 3 Infantrys
Casualties for Chinese: 2 Infantrys and 6 Tanks
Battle in Minamitori
Yamamoto attack with 3 ArmoredCars, 1 Elite and 3 Infantrys
Americans defend with 1 Artillery, 1 Bunker and 1 Infantry
Yamamoto roll dice for 2 Cruisers in Minamitori, round 2 : 1/2 hits
Units damaged: 1 Bunker owned by the Americans
Yamamoto roll dice for 3 ArmoredCars, 1 Elite and 3 Infantrys in Minamitori, round 2 : 1/7 hits
Americans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Minamitori, round 2 : 0/3 hits
1 Infantry owned by the Americans lost in Minamitori
Yamamoto roll dice for 3 ArmoredCars, 1 Elite and 3 Infantrys in Minamitori, round 3 : 2/7 hits
Americans roll dice for 1 Artillery and 1 Bunker in Minamitori, round 3 : 0/2 hits
1 Bunker owned by the Americans and 1 Artillery owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 3 ArmoredCars, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 Artillery, 1 Bunker and 1 Infantry
Battle in 91 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers and 3 Fighters
Americans defend with 1 Battleship, 1 Carrier and 3 Destroyers
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Carrier and 3 Destroyers in 91 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 Battleship owned by the Yamamoto
3 Destroyers owned by the Americans and 1 Carrier owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 3 : 4/9 hits
Americans roll dice for 1 Battleship and 1 Carrier in 91 Sea Zone, round 3 : 2/2 hits
1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 28
Casualties for Yamamoto: 1 Carrier and 2 Fighters
Casualties for Americans: 1 Battleship, 1 Carrier and 3 Destroyers
Battle in Irkutsk
Yamamoto attack with 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Irkutsk, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
Yamamoto roll dice for 1 Tank in Irkutsk, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Yamamoto lost in Irkutsk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Russians: 1 Infantry
Battle in 114 Sea Zone
Yamamoto attack with 1 Bomber
Anzac defend with 1 S.Submarine
Yamamoto roll dice for 1 Bomber in 114 Sea Zone, round 2 : 0/1 hits
1 S.Submarine owned by the Anzac SubmergedNon Combat Move - Yamamoto
1 Bomber moved from 114 Sea Zone to Ponape
2 Destroyers moved from 85 Sea Zone to 86 Sea ZonePlace Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
1 Factory placed in Tohoku
5 ArmoredCars and 3 Infantrys placed in Tokyo
4 ArmoredCars placed in Chubu
3 ArmoredCars placed in KyushuTurn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
2 Artillerys and 4 Infantrys moved from Szechwan to Kweichow
2 Infantrys moved from Suiyuan to Shansi
1 Fighter moved from Hupeh to ShansiPurchase Units - Chinese
Chinese buy 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 Artillerys and 4 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Artillerys and 4 Infantrys in Kweichow, round 2 : 0/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 Artillerys and 3 Infantrys in Kweichow, round 3 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Marine in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 MarineNon Combat Move - Chinese
7 Tanks moved from Hupeh to Shansi
1 AAGun moved from Hupeh to Shansi
1 Tank moved from Shensi to Hupeh
2 Tanks moved from Shensi to Shansi
1 Infantry moved from Ningsia to Shensi
1 AAGun and 6 Infantrys moved from Ningsia to Suiyuan
3 Tanks moved from Gobi Altai to Suiyuan
1 Infantry moved from Gobi Altai to Ningsia
1 Infantry moved from E.Sinkiang to Gobi Altai
6 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from Urumqi to Gobi Altai
1 Fighter moved from Shansi to ShensiPlace Units - Chinese
6 Infantrys placed in Hsining
1 Elite and 3 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Hisaichi : 0.00
Chinese : -0.83Production/PUs Summary :
Germans : 106 / 109
Russians : 83 / 83
Italians : 79 / 79
French : 17 / 18
Yamamoto : 77 / 77
Chinese : 30 / 30
Hisaichi : 67 / 75
British : 88 / 91
Anzac : 36 / 37
Dutch : 15 / 17
Finns : 10 / 14
Romanians : 12 / 15
Thai : 18 / 18
Americans : 100 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Mech.Inf moved from Chita to Krasnoyarsk
Hisaichi take Irkutsk from Russians
Hisaichi take Krasnoyarsk from Russians
1 Tank moved from Chita to Irkutsk
1 Mech.Inf moved from Chita to Bratsk
Hisaichi take Bratsk from Russians
1 Infantry moved from Kolyma to Bulun
Hisaichi take Bulun from Russians
1 Infantry moved from Kolyma to Zhigansk
Hisaichi take Zhigansk from Russians
1 Infantry moved from Kolyma to Okhotsk
2 Infantrys moved from Okhotsk to Yakutsk
1 Infantry moved from Ayan to Yakutsk
2 Adv.Fighters and 2 Fighters moved from Chita to Yakutsk
1 Bomber moved from Heilungchiang to Yakutsk
1 Infantry moved from Chita to Ayan
1 ArmoredCar and 5 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Chita to S.Buryat Mongolia
2 Marines moved from Chahar to Shansi
1 Artillery, 1 Infantry and 1 Tank moved from Shantung to Shansi
1 ArmoredCar moved from Anhwei to Hupeh
1 Infantry moved from Anhwei to Hupeh
2 Infantrys and 8 Tanks moved from Anhwei to Shansi
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
1 Infantry moved from Hunan to Hupeh
1 ArmoredCar moved from Hong Kong to Hunan
3 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Destroyer moved from 111 Sea Zone to 110 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 6 Artillerys, 1 Elite, 9 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hupeh, round 2 : 0/3 hits
Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hupeh, round 3 : 0/3 hits
Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 4 : 1/2 hits
Chinese roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits
1 Tank owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Shansi
Hisaichi attack with 1 Artillery, 3 Infantrys, 2 Marines and 9 Tanks
Chinese defend with 1 AAGun, 2 Infantrys and 9 Tanks
Hisaichi roll dice for 1 Artillery, 3 Infantrys, 2 Marines and 9 Tanks in Shansi, round 2 : 8/15 hits
Chinese roll dice for 2 Infantrys and 9 Tanks in Shansi, round 2 : 5/11 hits
6 Tanks owned by the Chinese, 3 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 Marine and 9 Tanks in Shansi, round 3 : 4/10 hits
Chinese roll dice for 3 Tanks in Shansi, round 3 : 1/3 hits
3 Tanks owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 9 Tanks remaining. Battle score for attacker is 31
Casualties for Hisaichi: 1 Artillery, 3 Infantrys and 2 Marines
Casualties for Chinese: 2 Infantrys and 9 Tanks
Battle in Yakutsk
Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys in Yakutsk, round 2 : 2/8 hits
Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Hisaichi
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Yakutsk to Chita
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys moved from 92 Sea Zone to N.French Indochina
1 T.Boat and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 2 Marines moved from Changchun to 84 Sea Zone
2 Artillerys, 1 Infantry and 2 Marines moved from 84 Sea Zone to Shantung
1 ArmoredCar, 2 Artillerys and 6 Infantrys moved from Hong Kong to Kwangtung
1 ArmoredCar moved from Kwangtung to Kwangsi
1 Infantry moved from Kirin to Heilungchiang
1 Artillery and 2 Infantrys moved from Changchun to Kirin
1 Carrier moved from 84 Sea Zone to 92 Sea ZonePlace Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
3 Tanks placed in Shantung
4 ArmoredCars, 1 Elite and 1 Marine placed in Hong Kong
3 Artillerys placed in Chita
1 Artillery and 7 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
7 Artillerys, 6 Fighters, 11 Infantrys and 1 Tank moved from Malaya to Bangkok
2 Fighters moved from 65 Sea Zone to Bangkok
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Bomber moved from Cairo to Italian East Africa
2 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Fighters moved from Cairo to Mersa Matruh
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
1 Infantry and 2 Mech.Infs moved from Yunnan to N.Thailand
1 Mech.Inf moved from Burma to N.ThailandPurchase Units - British
British buy 2 ArmoredCars, 6 Artillerys, 3 Destroyers, 1 Elite, 3 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Bangkok
British attack with 7 Artillerys, 8 Fighters, 11 Infantrys and 1 Tank
Thai defend with 1 AAGun, 1 Factory, 1 Fighter, 15 Infantrys and 4 Tanks
AA fire in Bangkok : 0/8 hits, 1.33 expected hits
British roll dice for 7 Artillerys, 8 Fighters, 11 Infantrys and 1 Tank in Bangkok, round 2 : 7/27 hits, 8.50 expected hits
Thai roll dice for 1 Fighter, 15 Infantrys and 4 Tanks in Bangkok, round 2 : 5/20 hits, 7.50 expected hits
7 Infantrys owned by the Thai and 5 Infantrys owned by the British lost in Bangkok
British roll dice for 7 Artillerys, 8 Fighters, 6 Infantrys and 1 Tank in Bangkok, round 3 : 6/22 hits, 7.50 expected hits
Thai roll dice for 1 Fighter, 8 Infantrys and 4 Tanks in Bangkok, round 3 : 7/13 hits, 5.17 expected hits
6 Infantrys owned by the Thai, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in Bangkok
British roll dice for 6 Artillerys, 8 Fighters and 1 Tank in Bangkok, round 4 : 2/15 hits, 5.17 expected hits
Thai roll dice for 1 Fighter, 2 Infantrys and 4 Tanks in Bangkok, round 4 : 3/7 hits, 3.17 expected hits
2 Infantrys owned by the Thai and 3 Artillerys owned by the British lost in Bangkok
British roll dice for 3 Artillerys, 8 Fighters and 1 Tank in Bangkok, round 5 : 4/12 hits, 4.17 expected hits
Thai roll dice for 1 Fighter and 4 Tanks in Bangkok, round 5 : 4/5 hits, 2.50 expected hits
1 Fighter owned by the British, 4 Tanks owned by the Thai and 3 Artillerys owned by the British lost in Bangkok
British roll dice for 7 Fighters and 1 Tank in Bangkok, round 6 : 5/8 hits, 2.83 expected hits
Thai roll dice for 1 Fighter in Bangkok, round 6 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the British and 1 Fighter owned by the Thai lost in Bangkok
British captures 18PUs while taking Thai capital
British win, taking Bangkok from Thai with 6 Fighters and 1 Tank remaining. Battle score for attacker is -8
Casualties for British: 7 Artillerys, 2 Fighters and 11 Infantrys
Casualties for Thai: 1 Fighter, 15 Infantrys and 4 Tanks
Battle in N.Thailand
British attack with 1 Infantry and 3 Mech.Infs
Thai defend with 1 Infantry
British roll dice for 1 Infantry and 3 Mech.Infs in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in 51 Sea Zone
British attack with 1 Destroyer and 2 Fighters
Italians defend with 1 T.Boat
British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 T.Boat
Battle in S.Thailand
British attack with 2 Artillerys and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Mersa Matruh
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Italian East Africa
British attack with 1 Artillery, 1 Bomber and 1 Infantry
Italians defend with 1 HeavyTank
British roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Italian East Africa, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 HeavyTank in Italian East Africa, round 2 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Italians: 1 HeavyTankNon Combat Move - British
2 Fighters moved from Mersa Matruh to 56 Sea Zone
2 Fighters moved from 51 Sea Zone to Cairo
2 Mech.Infs moved from W.Iran to Lower Egypt
1 Bomber moved from Italian East Africa to Lower Egypt
1 Transport moved from 60 Sea Zone to 63 Sea Zone
1 Artillery and 1 Infantry moved from Baluchistan to Rajputana
2 Fighters moved from Bangkok to 65 Sea Zone
4 Fighters moved from Bangkok to Malaya
2 Infantrys moved from British Columbia to YukonPlace Units - British
1 Destroyer placed in 80 Sea Zone
2 Destroyers placed in 21 Sea Zone
1 Transport placed in 2 Sea Zone
3 Artillerys and 3 Infantrys placed in Cairo
2 Mech.Infs placed in Cape Town
1 ArmoredCar and 2 Mech.Infs placed in W.Iran
1 ArmoredCar, 3 Artillerys and 1 Elite placed in MalayaTurn Complete - British
British collect 102 PUs; end with 120 PUsCombat Hit Differential Summary :
British : -2.67
Italians : -0.17
AA fire in Bangkok : : -1.33
Thai : 0.50Production/PUs Summary :
Germans : 106 / 109
Russians : 78 / 83
Italians : 75 / 79
French : 17 / 18
Yamamoto : 77 / 77
Chinese : 26 / 30
Hisaichi : 76 / 76
British : 102 / 120
Anzac : 36 / 37
Dutch : 15 / 17
Finns : 10 / 14
Romanians : 12 / 15
Thai : 8 / 0
Americans : 100 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Infantry moved from West Papua to 114 Sea Zone
1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Yap
Anzac take Yap from Yamamoto
1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 66 Sea Zone
1 Infantry and 1 Tank moved from 66 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 66 Sea Zone
2 Artillerys and 2 Infantrys moved from 66 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Java to Sumatra
1 Adv.Fighter moved from 67 Sea Zone to SumatraPurchase Units - Anzac
Anzac buy 2 Artillerys, 1 Infantry, 1 S.Submarine and 3 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Adv.Fighter, 3 Artillerys, 4 Infantrys and 1 Tank
Hisaichi defend with 2 Artillerys and 2 Infantrys; Yamamoto defend with 2 Artillerys, 2 Fighters and 2 Infantrys; Thai defend with 1 Marine and 1 Tank
Anzac roll dice for 1 Adv.Fighter, 3 Artillerys, 4 Infantrys and 1 Tank in Sumatra, round 2 : 3/9 hits, 3.17 expected hits
Thai roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 4/12 hits, 4.50 expected hits
4 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Sumatra
Anzac roll dice for 1 Adv.Fighter, 3 Artillerys and 1 Tank in Sumatra, round 3 : 1/5 hits, 2.00 expected hits
Thai roll dice for 4 Artillerys, 2 Fighters, 1 Infantry, 1 Marine and 1 Tank in Sumatra, round 3 : 5/9 hits, 3.50 expected hits
3 Artillerys owned by the Anzac, 1 Tank owned by the Anzac, 1 Adv.Fighter owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
Thai win with 4 Artillerys, 2 Fighters, 1 Marine and 1 Tank remaining. Battle score for attacker is -27
Casualties for Anzac: 1 Adv.Fighter, 3 Artillerys, 4 Infantrys and 1 Tank
Casualties for Hisaichi: 2 Infantrys
Casualties for Yamamoto: 2 InfantrysNon Combat Move - Anzac
1 Carrier and 3 Destroyers moved from 67 Sea Zone to 66 Sea Zone
2 Fighters moved from Townsville to 67 Sea Zone
2 Destroyers moved from 113 Sea Zone to 67 Sea Zone
1 Artillery moved from Northern Territory to Western AustraliaPlace Units - Anzac
3 Transports placed in 67 Sea Zone
1 Artillery and 1 Infantry placed in Western Australia
1 S.Submarine placed in 113 Sea Zone
1 Artillery placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Anzac : -1.17
Thai : 1.00Production/PUs Summary :
Germans : 106 / 109
Russians : 78 / 83
Italians : 75 / 79
French : 17 / 18
Yamamoto : 75 / 77
Chinese : 26 / 30
Hisaichi : 76 / 76
British : 102 / 120
Anzac : 38 / 38
Dutch : 15 / 17
Finns : 10 / 14
Romanians : 12 / 15
Thai : 8 / 0
Americans : 100 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to Gold CoastPurchase Units - Dutch
Dutch buy 2 Bunkers and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in Gold Coast
Dutch attack with 2 Infantrys
Italians defend with 1 Artillery
Dutch roll dice for 2 Infantrys in Gold Coast, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in Gold Coast, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the Dutch lost in Gold Coast
Dutch win, taking Gold Coast from Italians with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Casualties for Italians: 1 ArtilleryNon Combat Move - Dutch
1 Elite and 1 Tank moved from Nigeria to French SudanPlace Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Lombok
1 Tank placed in SurinameTurn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0.67
Dutch : 0.67Production/PUs Summary :
Germans : 106 / 109
Russians : 78 / 83
Italians : 74 / 79
French : 17 / 18
Yamamoto : 75 / 77
Chinese : 26 / 30
Hisaichi : 76 / 76
British : 103 / 120
Anzac : 38 / 38
Dutch : 15 / 15
Finns : 10 / 14
Romanians : 12 / 15
Thai : 8 / 0
Americans : 100 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Infantrys moved from Oulu to N.Karelia
1 Fighter moved from Oulu to N.Karelia
3 Infantrys moved from Oulu to VyborgPurchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
Finns roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits
Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 4 : 0/2 hits
Russians roll dice for 1 Infantry in N.Karelia, round 4 : 1/1 hits
1 Infantry owned by the Finns lost in N.Karelia
retreated to N.Karelia
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Finns: 2 InfantrysNon Combat Move - Finns
1 Fighter moved from N.Karelia to Oulu
5 Infantrys moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to TamperePlace Units - Finns
2 Elites and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Artillery and 1 Elite moved from Vinnytsia to Kiev
2 Infantrys moved from Bulgaria to Serbia
2 Elites and 2 Infantrys moved from W.Romania to Croatia
2 Elites moved from W.Romania to Serbia
1 Tank moved from W.Romania to Croatia
1 Tank moved from E.Romania to Serbia
1 ArmoredCar moved from Bucharest to Croatia
1 ArmoredCar moved from Bucharest to Serbia
2 Tanks moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 0 PUs;Combat - Romanians
Battle in Croatia
Romanians attack with 1 ArmoredCar, 2 Elites, 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Romanians roll dice for 1 ArmoredCar, 2 Elites, 2 Infantrys and 1 Tank in Croatia, round 2 : 1/6 hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians roll dice for 1 ArmoredCar, 2 Elites, 1 Infantry and 1 Tank in Croatia, round 3 : 3/5 hits
Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians loses 0 PUs for violating Croatias neutrality.
Romanians win, taking Croatia from Neutral with 1 ArmoredCar, 2 Elites and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Serbia
Romanians attack with 1 ArmoredCar, 2 Elites, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 ArmoredCar, 2 Elites, 2 Infantrys and 1 Tank in Serbia, round 2 : 1/6 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in Serbia
Romanians roll dice for 1 ArmoredCar, 2 Elites, 2 Infantrys and 1 Tank in Serbia, round 3 : 1/6 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits
1 Infantry owned by the Neutral lost in Serbia
Romanians roll dice for 1 ArmoredCar, 2 Elites, 2 Infantrys and 1 Tank in Serbia, round 4 : 3/6 hits
Neutral roll dice for 1 Artillery in Serbia, round 4 : 1/1 hits
1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 1 ArmoredCar, 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Kiev
Romanians attack with 1 Artillery and 1 Elite
Russians defend with 1 Artillery
Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 1/2 hits
Russians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits
1 Artillery owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArtilleryNon Combat Move - Romanians
Place Units - Romanians
1 Factory placed in E.RomaniaTurn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs