Desert Admiral (Axis) vs Dawgoneit (Allies+18)

  • '19 '17

    You’re the Allies!!  I accidentally posted the beginning of your ANZAC turn.  If you want me to move for you, I’m very happy to do that.  Trust me I’ll have your best interest at heart  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42004_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_42004_Fre6.tsvg


  • @Desert_Admiral:

    You’re the Allies!!  I accidentally posted the beginning of your ANZAC turn.  If you want me to move for you, I’m very happy to do that.  Trust me I’ll have your best interest at heart  :evil:

    LOL

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                2 infantry moved from Belarus to Smolensk
                1 artillery and 1 mech_infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                1 fighter moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Novgorod to Vologda
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 125 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Novgorod to 113 Sea Zone
                1 armour moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  5/6 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Russia
                2 bombers and 1 fighter moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                8 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 mech_infantrys moved from Finland to Novgorod
                5 infantry moved from Finland to Norway
                5 artilleries and 4 infantry moved from France to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                3 aaGuns moved from Poland to Slovakia Hungary
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Poland to Slovakia Hungary
                10 armour and 5 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                3 bombers and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                3 artilleries placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    triplea_42004_Ger7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                2 infantry moved from Belarus to Smolensk
                1 artillery and 1 mech_infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                1 fighter moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Novgorod to Vologda
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 125 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Novgorod to 113 Sea Zone
                1 armour moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  5/6 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Russia
                2 bombers and 1 fighter moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                8 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 mech_infantrys moved from Finland to Novgorod
                5 infantry moved from Finland to Norway
                5 artilleries and 4 infantry moved from France to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                3 aaGuns moved from Poland to Slovakia Hungary
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Poland to Slovakia Hungary
                10 armour and 5 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                3 bombers and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                3 artilleries placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    Production/PUs Summary :

    Germans : 68 / 93
        Russians : 5 / 0
        Japanese : 60 / 62
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 35 / 46
        UK_Pacific : 7 / 7
        Italians : 14 / 9
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42004_Ger7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                2 infantry moved from Belarus to Smolensk
                1 artillery and 1 mech_infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                1 fighter moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Novgorod to Vologda
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 125 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Novgorod to 113 Sea Zone
                1 armour moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  5/6 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Russia
                2 bombers and 1 fighter moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                8 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 mech_infantrys moved from Finland to Novgorod
                5 infantry moved from Finland to Norway
                5 artilleries and 4 infantry moved from France to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                3 aaGuns moved from Poland to Slovakia Hungary
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Poland to Slovakia Hungary
                10 armour and 5 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                3 bombers and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                3 artilleries placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 68 / 93
        Russians : 5 / 0
        Japanese : 60 / 62
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 35 / 46
        UK_Pacific : 7 / 7
        Italians : 14 / 9
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42004_Ger7.tsvg

  • '19 '17

    Still there?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese

    triplea_42004_Jap7.tsvg


  • sorry twice.
    its been real nice out and i have 3 gardens to till.
    and i work my garden hard.
    its my pride and joy.

    and

    'i pushed done before i posted.
    i might be a little slow with my turns.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                3 fighters moved from Malaya to Shan State
                2 fighters and 4 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 3 infantry moved from Ulaanbaatar to Buryatia

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 :  3/10 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Kwangsi
                2 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                5 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                1 mech_infantry moved from Malaya to French Indo China
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 2 infantry moved from Amur to Manchuria
                1 aaGun and 4 infantry moved from Anhwe to Shantung
                1 artillery moved from Suiyuyan to Chahar
                4 destroyers moved from 6 Sea Zone to 36 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 fighters placed in French Indo China
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
                Japanese collect 59 PUs (3 lost to blockades); end with 61 PUs

    triplea_42004_Jap7.tsvg

  • '19 '17

    @dawgoneit:

    sorry twice.
    its been real nice out and i have 3 gardens to till.
    and i work my garden hard.
    its my pride and joy.

    and

    'i pushed done before i posted.
    i might be a little slow with my turns.

    No problem.  Kris was telling me about your gardens yesterday.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 5 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Kwangsi
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from United Kingdom to Algeria
                1 artillery moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 1 artillery and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kwangsi
                        AA fire in Kwangsi :  0/1 hits
                    Bombing raid in Kwangsi rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Kwangsi causes 6 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Southern France
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  5/12 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Southern France from Germans, taking Caroline Islands from Japanese with 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 armour, 1 artillery and 1 mech_infantry moved from 98 Sea Zone to Syria
                2 aaGuns moved from Central United States to Eastern United States
                1 bomber moved from Kwangsi to Yunnan

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_42004_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Germans defend with 1 armour
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Sikang
                    Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_42004_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 5 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Kwangsi
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from United Kingdom to Algeria
                1 artillery moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 1 artillery and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kwangsi
                        AA fire in Kwangsi :  0/1 hits
                    Bombing raid in Kwangsi rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Kwangsi causes 6 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Southern France
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  5/12 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Southern France from Germans, taking Caroline Islands from Japanese with 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 armour, 1 artillery and 1 mech_infantry moved from 98 Sea Zone to Syria
                2 aaGuns moved from Central United States to Eastern United States
                1 bomber moved from Kwangsi to Yunnan

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Germans defend with 1 armour
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Sikang
                    Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from India to Shan State
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Kweichow from Japanese
                      Chinese take Hopei from Japanese
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                6 fighters moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 6 fighters, 1 infantry and 2 mech_infantrys
                    Italians defend with 2 armour
                        British roll dice for 6 fighters, 1 infantry and 2 mech_infantrys in Caucasus, round 2 :  1/9 hits
                        Italians roll dice for 2 armour in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                        British roll dice for 6 fighters and 2 mech_infantrys in Caucasus, round 3 :  1/8 hits
                        Italians roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns, 6 artilleries and 9 infantry moved from Yunnan to Burma
                1 aaGun and 2 infantry moved from India to Burma
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser, 2 destroyers and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 aaGun moved from 98 Sea Zone to Syria
                6 fighters moved from Caucasus to Northwest Persia
                6 fighters moved from Northwest Persia to Iraq
                5 armour moved from Northwest Persia to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 armour moved from Alexandria to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from Tobruk to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 tactical_bomber moved from Shan State to Burma

    Place Units - British
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42004_UK_7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 fighter moved from Bryansk to Caucasus
                2 infantry moved from Northern Italy to Southern France
                1 armour and 1 mech_infantry moved from Yugoslavia to Southern France
                1 bomber moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 :  1/4 hits
                        British roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 :  2/3 hits
                        British roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Volgograd
                1 infantry moved from Rostov to Volgograd
                2 fighters moved from Bulgaria to Southern Italy
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 bomber moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs

    triplea_42004_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                4 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42004_ANZ7.tsvg

  • '19 '17

    France?

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 artillery and 1 mech_infantry moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Urals to Evenkiyskiy
                2 bombers moved from Russia to Evenkiyskiy
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                4 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 105 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone

    triplea_42004_Ger8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 carrier, 1 cruiser and 3 destroyers moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 105 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery and 1 mech_infantry moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 mech_infantry moved from Urals to Evenkiyskiy
                3 bombers moved from Russia to Evenkiyskiy
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 8,4,8,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 105 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 :  1/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 6 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser and 3 destroyers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 carrier, 1 cruiser and 3 destroyers in 112 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 3 destroyers in 112 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Germans attack with 3 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers and 1 mech_infantry in Evenkiyskiy, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Evenkiyskiy, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
                        Germans roll dice for 3 bombers in Evenkiyskiy, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                    Germans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Evenkiyskiy to Russia
                2 fighters moved from Russia to Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 105 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                3 armour and 1 mech_infantry moved from Bryansk to Volgograd
                3 aaGuns moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                3 artilleries moved from Russia to Samara
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Slovakia Hungary to Romania
                3 aaGuns moved from Slovakia Hungary to Germany
                3 submarines moved from 113 Sea Zone to 109 Sea Zone
                3 transports moved from 113 Sea Zone to 112 Sea Zone
                4 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 factory_minor placed in Rostov
                1 bomber placed in Western Germany
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    triplea_42004_Ger8.tsvg

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