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G18L - variance (allies) vs Giallo (axis) - BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 2 artilleries in Samara, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 3 :  0/2 hits
                        Russians roll dice for 2 artilleries in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Samara
                    2 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        Germans roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs

    triplea_41872_Rus10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 artilleries, 7 infantry and 3 mech_infantrys moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 mech_infantrys moved from Kwangtung to Hunan
                4 artilleries and 4 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Hainan to Philippines
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kiangsu to Timguska

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 8 artilleries, 12 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 artilleries, 12 infantry and 9 mech_infantrys in Hunan, round 2 :  7/29 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 8 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Philippines
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Philippines to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                2 tactical_bombers moved from Shantung to Kwangtung
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Shantung to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,2,6
                Japanese collect 41 PUs (3 lost to blockades); end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs

    triplea_41872_Jap10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 artilleries, 7 infantry and 3 mech_infantrys moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 mech_infantrys moved from Kwangtung to Hunan
                4 artilleries and 4 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Hainan to Philippines
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kiangsu to Timguska

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 8 artilleries, 12 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 artilleries, 12 infantry and 9 mech_infantrys in Hunan, round 2 :  7/29 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 8 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Philippines
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Philippines to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                2 tactical_bombers moved from Shantung to Kwangtung
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Shantung to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,2,6
                Japanese collect 41 PUs (3 lost to blockades); end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_41872_Jap10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_41872_Chi10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to Hopei
                1 bomber moved from India to Suiyuyan
                1 mech_infantry moved from Iraq to Persia
                4 fighters moved from Egypt to Persia
                4 fighters moved from Egypt to Northwest Persia
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Northwest Persia
                    Americans attack with 4 fighters
                    Italians defend with 1 aaGun and 1 infantry
                        AA fire in Northwest Persia :  2/3 hits
                        2 fighters owned by the Americans lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Americans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Persia
                    Americans attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Hopei to Szechwan
                2 fighters moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Iraq
                2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from 102 Sea Zone to French West Africa
                6 bombers moved from Eastern United States to French West Africa
                2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
                4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from Western United States to British Columbia
                1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                6 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Szechwan
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 7 infantry

    triplea_41872_UK_10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to Hopei
                1 bomber moved from India to Suiyuyan
                1 mech_infantry moved from Iraq to Persia
                4 fighters moved from Egypt to Persia
                4 fighters moved from Egypt to Northwest Persia
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Northwest Persia
                    Americans attack with 4 fighters
                    Italians defend with 1 aaGun and 1 infantry
                        AA fire in Northwest Persia :  2/3 hits
                        2 fighters owned by the Americans lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Americans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Persia
                    Americans attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Hopei to Szechwan
                2 fighters moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Iraq
                2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from 102 Sea Zone to French West Africa
                6 bombers moved from Eastern United States to French West Africa
                2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
                4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from Western United States to British Columbia
                1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                6 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Szechwan
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 3 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Americans to French West Africa: 3 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Adding units owned by Americans to 64 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from French West Africa: 4 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
                EDIT: Removing units owned by Americans from French West Africa: 2 fighters
                EDIT: Adding units owned by Americans to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41872_UK_10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to Hopei
                1 bomber moved from India to Suiyuyan
                1 mech_infantry moved from Iraq to Persia
                4 fighters moved from Egypt to Persia
                4 fighters moved from Egypt to Northwest Persia
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Northwest Persia
                    Americans attack with 4 fighters
                    Italians defend with 1 aaGun and 1 infantry
                        AA fire in Northwest Persia :  2/3 hits
                        2 fighters owned by the Americans lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Americans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Persia
                    Americans attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Hopei to Szechwan
                2 fighters moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Iraq
                2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from 102 Sea Zone to French West Africa
                6 bombers moved from Eastern United States to French West Africa
                2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
                4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from Western United States to British Columbia
                1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                6 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Szechwan
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 3 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Americans to French West Africa: 3 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Adding units owned by Americans to 64 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from French West Africa: 4 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
                EDIT: Removing units owned by Americans from French West Africa: 2 fighters
                EDIT: Adding units owned by Americans to Egypt: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Sikang: 1 artillery and 13 infantry
                EDIT: Adding units owned by British to Kazakhstan: 1 artillery and 13 infantry
                EDIT: Turning off Edit Mode

    triplea_41872_UK_10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 artilleries, 2 infantry and 3 marines moved from Gibraltar to 92 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 6 submarines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns and 1 infantry moved from Southern France to Northern Italy
                2 artilleries, 2 infantry and 3 marines moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Italians
                3 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_41872_Ita10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                3 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 fighters moved from 64 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Iraq

    Turn Complete - French

    triplea_41872_Fre10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 bombers, 1 carrier, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                17 armour and 19 mech_infantrys moved from West India to India
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from Kansu to Yenisey
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Timguska to Vologda
                1 mech_infantry moved from Urals to Archangel
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Finland to Novgorod
                1 mech_infantry moved from Norway to Karelia
                4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                8 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                        Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 :  2/6 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in India
                    Germans attack with 17 armour and 19 mech_infantrys
                    British defend with 2 aaGuns, 26 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Germans roll dice for 17 armour and 19 mech_infantrys in India, round 2 :  12/36 hits
                        UK_Pacific roll dice for 2 aaGuns, 26 infantry and 2 mech_infantrys in India, round 2 :  8/28 hits
                        8 mech_infantrys owned by the Germans, 2 aaGuns owned by the British and 10 infantry owned by the British lost in India
                        Germans roll dice for 17 armour and 11 mech_infantrys in India, round 3 :  12/28 hits
                        UK_Pacific roll dice for 16 infantry and 2 mech_infantrys in India, round 3 :  6/18 hits
                        6 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in India
                        Germans roll dice for 17 armour and 5 mech_infantrys in India, round 4 :  10/22 hits
                        UK_Pacific roll dice for 4 infantry and 2 mech_infantrys in India, round 4 :  1/6 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in India
                    Germans captures 13PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 17 armour and 4 mech_infantrys remaining. Battle score for attacker is 36
                    Casualties for Germans: 15 mech_infantrys
                    Casualties for British: 2 aaGuns, 26 infantry and 2 mech_infantrys
                triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Germans
                1 tactical_bomber moved from 113 Sea Zone to Western Ukraine
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to Western Ukraine
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun and 2 artilleries moved from Western Germany to France

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                1 tactical_bomber placed in Novgorod
                3 armour placed in Ukraine
                4 bombers placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 73 PUs; end with 86 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs

    triplea_41872_Ger11.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries moved from Russia to Tambov
                4 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 4 artilleries and 4 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 4 artilleries and 4 infantry in Tambov, round 2 :  5/8 hits
                        Germans roll dice for 4 infantry in Tambov, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 aaGun and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_41872_Rus11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 bomber moved from Timguska to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 artilleries moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                8 artilleries, 10 infantry and 9 mech_infantrys moved from Hunan to Yunnan
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangtung to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Shantung to Hopei
                1 tactical_bomber moved from Kwangtung to Hopei
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 3 :  1/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Kwangsi
                    Japanese attack with 3 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 3 artilleries and 1 mech_infantry in Kwangsi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Suiyuyan to Kiangsu
                1 tactical_bomber moved from Hopei to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe
                1 bomber moved from 37 Sea Zone to Formosa
                1 battleship and 1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Japanese collect 49 PUs; end with 51 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_41872_Jap11.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 fighter moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Kansu
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Suiyuyan from Japanese, taking Kansu from Germans, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Tsinghai to Shensi
                4 artilleries and 12 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_41872_Chi11.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 64 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                6 bombers moved from French West Africa to 91 Sea Zone
                1 fighter and 2 tactical_bombers moved from French West Africa to 91 Sea Zone
                3 carriers moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone
                1 mech_infantry moved from Iraq to Northwest Persia
                      Americans take Northwest Persia from Germans
                2 fighters moved from 64 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Szechwan to Suiyuyan

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 6 bombers, 3 carriers, 2 destroyers, 7 fighters, 1 submarine, 2 tactical_bombers and 4 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 bombers, 3 carriers, 2 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 91 Sea Zone, round 2 :  7/17 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 6 bombers, 3 carriers, 2 destroyers, 7 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                Battle in Gibraltar

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
                6 bombers moved from 91 Sea Zone to French West Africa
                7 fighters moved from Egypt to French West Africa
                1 mech_infantry moved from Persia to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 64 Sea Zone to French West Africa
                1 carrier and 2 fighters moved from 64 Sea Zone to 26 Sea Zone
                1 submarine moved from 64 Sea Zone to 26 Sea Zone
                2 carriers moved from 64 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                5 fighters and 1 tactical_bomber placed in Eastern United States
                1 factory_minor placed in Iraq

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 fighter moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Kansu
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Suiyuyan from Japanese, taking Kansu from Germans, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Tsinghai to Shensi
                4 artilleries and 12 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete

    Combat - British
                Battle in Crete
                Battle in Volgograd
                    British attack with 1 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Volgograd
                    British win, taking Crete from Italians, taking Volgograd from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 artillery and 12 infantry moved from Kazakhstan to Caucasus
                6 armour moved from Iraq to Caucasus
                6 fighters moved from Egypt to Iraq
                2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                3 artilleries moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Szechwan to Shensi
                1 battleship and 1 cruiser moved from 64 Sea Zone to 91 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone

    Place Units - British
                2 infantry placed in United Kingdom
                1 airfield placed in French West Africa
                2 artilleries and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,2,3,6
                British collect 25 PUs (7 lost to blockades); end with 25 PUs

    Turn Complete - UK_Pacific

    triplea_41872_UK_11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 123 Sea Zone
                1 marine moved from 123 Sea Zone to Iceland

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iceland
                Battle in 104 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win, taking Iceland from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 fighter in 94 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
                    British win with no units remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 124 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 8 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 8 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41872_Ita11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 123 Sea Zone
                1 marine moved from 123 Sea Zone to Iceland

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iceland
                Battle in 104 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win, taking Iceland from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 fighter in 94 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
                    British win with no units remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 124 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 8 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 8 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 113 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports
                EDIT: Adding units owned by Italians to 113 Sea Zone: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Italians from 110 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                EDIT: Adding units owned by Italians to Western Germany: 2 marines
                EDIT: Adding units owned by Italians to France: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Italians from Normandy Bordeaux: 2 artilleries, 2 infantry and 2 marines
                EDIT: Turning off Edit Mode

    triplea_41872_Ita11.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 4 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 marine moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Iraq to Caucasus

    Turn Complete - French

    triplea_41872_Fre11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 4 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 mech_infantry moved from Archangel to Russia
                1 mech_infantry moved from Vologda to Russia
                1 mech_infantry moved from Samara to Russia
                3 armour moved from Ukraine to Russia
                7 armour, 19 artilleries, 16 infantry and 39 mech_infantrys moved from Bryansk to Russia
                1 tactical_bomber moved from Novgorod to Russia
                3 bombers, 4 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
                4 bombers moved from Germany to Russia
                2 armour and 2 mech_infantrys moved from India to Shan State
                      Germans take Burma from UK_Pacific
                1 armour and 1 mech_infantry moved from India to Shan State

    Combat - Germans
                Battle in Russia
                    Germans attack with 10 armour, 19 artilleries, 7 bombers, 4 fighters, 17 infantry, 42 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 1 factory_major and 68 infantry
                        AA fire in Russia :  1/9 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 19 artilleries, 7 bombers, 3 fighters, 17 infantry, 42 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  36/102 hits
                        Russians roll dice for 3 aaGuns and 68 infantry in Russia, round 2 :  20/68 hits
                        3 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 17 infantry owned by the Germans and 33 infantry owned by the Russians lost in Russia
                        Germans roll dice for 10 armour, 19 artilleries, 7 bombers, 3 fighters, 39 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  36/82 hits
                        Russians roll dice for 35 infantry in Russia, round 3 :  10/35 hits
                        10 mech_infantrys owned by the Germans and 35 infantry owned by the Russians lost in Russia
                    Germans captures 13PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 19 artilleries, 7 bombers, 3 fighters, 29 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 106
                    Casualties for Germans: 1 fighter, 17 infantry and 13 mech_infantrys
                    Casualties for Russians: 3 aaGuns and 68 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Ukraine
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Karelia to Belarus
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 aaGun moved from Normandy Bordeaux to France
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                3 tactical_bombers moved from Russia to Western Ukraine
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                4 bombers moved from Russia to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                2 mech_infantrys moved from Eastern Poland to Smolensk
                6 mech_infantrys moved from Eastern Poland to Ukraine

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                4 fighters placed in Western Germany
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in India
                6 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 72 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_41872_Ger12.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Tambov to Samara
                      Russians take Samara from Germans
                2 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 artilleries moved from Tambov to Volgograd

    Turn Complete - Russians

    triplea_41872_Rus12.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Tambov to Samara
                      Russians take Samara from Germans
                2 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 artilleries moved from Tambov to Volgograd

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 1 infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Rostov : 1 infantry
        Tambov : 1 infantry
        Volgograd : 4 artilleries, 1 factory_minor and 1 infantry
        Samara : 1 infantry

    triplea_41872_Rus12.tsvg

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