@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
G18L - variance (allies) vs Giallo (axis) - BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 artillery moved from Bryansk to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
3 artilleries and 4 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery, 3 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kiangsu to 43 Sea Zone
1 bomber moved from Kiangsu to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Kiangsu
1 bomber moved from 43 Sea Zone to HainanPlace Units - Japanese
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Kwangtung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
4 artilleries and 10 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 2 : 3/14 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Egypt to PersiaCombat - Americans
Battle in Persia
Americans attack with 3 bombers
Italians defend with 1 mech_infantry
Americans roll dice for 3 bombers in Persia, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Persia
Americans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Germans to Americans
EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry
EDIT: Adding units owned by Americans to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from Persia to India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to French West Africa
9 fighters moved from French West Africa to Egypt
1 fighter moved from Egypt to French West Africa
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 84 Sea Zone to 66 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 12 Sea Zone to 10 Sea Zone
5 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to French West Africa
1 fighter moved from French West Africa to Egypt
2 carriers and 2 submarines moved from 107 Sea Zone to 106 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
6 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
4 artilleries and 10 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 2 : 3/14 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 destroyer moved from 71 Sea Zone to 77 Sea ZoneCombat - British
Battle in Persia
Battle in 77 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win, taking Persia from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Tobruk
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Tobruk to Egypt
2 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
2 aaGuns and 3 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 aaGun moved from Szechwan to Yunnan
1 artillery and 14 infantry moved from Szechwan to SikangPlace Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
2 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,6
British collect 26 PUs (8 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Egypt to PersiaCombat - Americans
Battle in Persia
Americans attack with 3 bombers
Italians defend with 1 mech_infantry
Americans roll dice for 3 bombers in Persia, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Persia
Americans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Germans to Americans
EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry
EDIT: Adding units owned by Americans to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from Persia to India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to French West Africa
9 fighters moved from French West Africa to Egypt
1 fighter moved from Egypt to French West Africa
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 84 Sea Zone to 66 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 12 Sea Zone to 10 Sea Zone
5 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to French West Africa
1 fighter moved from French West Africa to Egypt
2 carriers and 2 submarines moved from 107 Sea Zone to 106 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
6 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
4 artilleries and 10 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 2 : 3/14 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 destroyer moved from 71 Sea Zone to 77 Sea ZoneCombat - British
Battle in Persia
Battle in 77 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win, taking Persia from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Tobruk
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Tobruk to Egypt
2 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
2 aaGuns and 3 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 aaGun moved from Szechwan to Yunnan
1 artillery and 14 infantry moved from Szechwan to SikangPlace Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
2 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,6
British collect 26 PUs (8 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 carriers and 2 submarines
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 carriers and 2 submarines
EDIT: Removing units owned by Americans from Egypt: 2 fighters
EDIT: Removing units owned by Americans from French West Africa: 2 fighters
EDIT: Adding units owned by Americans to 102 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to LibyaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to VolgogradPlace Units - Italians
2 destroyers and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
2 aaGuns moved from South Australia to Queensland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Turkmenistan to Persia
2 mech_infantrys moved from Turkmenistan to West India
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Finland to Norway
Germans take Norway from Americans
2 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Rostov to Samara
2 bombers moved from Western Ukraine to Samara
1 mech_infantry moved from Tsinghai to Kansu
Germans take Kansu from Chinese
1 bomber moved from Western Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 bomber moved from Tambov to Samara
1 armour moved from Eastern Persia to Persia
17 armour and 17 mech_infantrys moved from Eastern Persia to West IndiaCombat - Germans
Battle in Tobruk
Germans attack with 1 artillery
British defend with 1 mech_infantry
Germans roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits
British roll dice for 1 mech_infantry in Tobruk, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Tobruk
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Germans attack with 17 armour and 19 mech_infantrys
British defend with 1 infantry
Germans roll dice for 17 armour and 19 mech_infantrys in West India, round 2 : 11/36 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 17 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 bombers moved from Samara to Western Ukraine
2 fighters and 2 tactical_bombers moved from Tambov to Western Ukraine
3 artilleries, 6 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Rostov to Bryansk
6 artilleries, 3 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 5 artilleries, 3 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 2 artilleries in Samara, round 3 : 0/2 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 2 artilleries in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Samara
2 artilleries owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 artilleries, 7 infantry and 3 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 mech_infantrys moved from Kwangtung to Hunan
4 artilleries and 4 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Hainan to Philippines
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to TimguskaCombat - Japanese
Battle in Hunan
Japanese attack with 8 artilleries, 12 infantry and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 8 artilleries, 12 infantry and 9 mech_infantrys in Hunan, round 2 : 7/29 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 8 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 bomber moved from Philippines to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
2 tactical_bombers moved from Shantung to Kwangtung
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from Shantung to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 artilleries placed in Kwangtung
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,2,6
Japanese collect 41 PUs (3 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 artilleries, 7 infantry and 3 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 mech_infantrys moved from Kwangtung to Hunan
4 artilleries and 4 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Hainan to Philippines
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to TimguskaCombat - Japanese
Battle in Hunan
Japanese attack with 8 artilleries, 12 infantry and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 8 artilleries, 12 infantry and 9 mech_infantrys in Hunan, round 2 : 7/29 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 8 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 bomber moved from Philippines to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
2 tactical_bombers moved from Shantung to Kwangtung
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from Shantung to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 artilleries placed in Kwangtung
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,2,6
Japanese collect 41 PUs (3 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 fighter moved from Burma to Yunnan
2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Szechwan
3 artilleries and 12 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from India to Hopei
1 bomber moved from India to Suiyuyan
1 mech_infantry moved from Iraq to Persia
4 fighters moved from Egypt to Persia
4 fighters moved from Egypt to Northwest Persia
2 submarines moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Northwest Persia
Americans attack with 4 fighters
Italians defend with 1 aaGun and 1 infantry
AA fire in Northwest Persia : 2/3 hits
2 fighters owned by the Americans lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 aaGun owned by the Italians lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 2 fighters
Battle in Persia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Hopei to Szechwan
2 fighters moved from Northwest Persia to Iraq
4 fighters moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from 102 Sea Zone to French West Africa
6 bombers moved from Eastern United States to French West Africa
2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
4 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 fighter moved from Burma to Yunnan
2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Szechwan
3 artilleries and 12 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from GermansCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
6 armour moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
4 fighters moved from French West Africa to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Burma to India
1 aaGun moved from Yunnan to Szechwan
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea ZonePlace Units - British
3 artilleries placed in Egypt
2 infantry placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from India to Hopei
1 bomber moved from India to Suiyuyan
1 mech_infantry moved from Iraq to Persia
4 fighters moved from Egypt to Persia
4 fighters moved from Egypt to Northwest Persia
2 submarines moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Northwest Persia
Americans attack with 4 fighters
Italians defend with 1 aaGun and 1 infantry
AA fire in Northwest Persia : 2/3 hits
2 fighters owned by the Americans lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 aaGun owned by the Italians lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 2 fighters
Battle in Persia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Hopei to Szechwan
2 fighters moved from Northwest Persia to Iraq
4 fighters moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from 102 Sea Zone to French West Africa
6 bombers moved from Eastern United States to French West Africa
2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
4 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 fighter moved from Burma to Yunnan
2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Szechwan
3 artilleries and 12 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from GermansCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
6 armour moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
4 fighters moved from French West Africa to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Burma to India
1 aaGun moved from Yunnan to Szechwan
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea ZonePlace Units - British
3 artilleries placed in Egypt
2 infantry placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to French West Africa: 3 fighters and 2 tactical_bombers
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from French West Africa: 4 fighters
EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
EDIT: Removing units owned by Americans from French West Africa: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from India to Hopei
1 bomber moved from India to Suiyuyan
1 mech_infantry moved from Iraq to Persia
4 fighters moved from Egypt to Persia
4 fighters moved from Egypt to Northwest Persia
2 submarines moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Northwest Persia
Americans attack with 4 fighters
Italians defend with 1 aaGun and 1 infantry
AA fire in Northwest Persia : 2/3 hits
2 fighters owned by the Americans lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 aaGun owned by the Italians lost in Northwest Persia
Americans roll dice for 2 fighters in Northwest Persia, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 2 fighters
Battle in Persia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Hopei to Szechwan
2 fighters moved from Northwest Persia to Iraq
4 fighters moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from 102 Sea Zone to French West Africa
6 bombers moved from Eastern United States to French West Africa
2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
4 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 fighter moved from Burma to Yunnan
2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Szechwan
3 artilleries and 12 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from GermansCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
6 armour moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
4 fighters moved from French West Africa to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Burma to India
1 aaGun moved from Yunnan to Szechwan
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea ZonePlace Units - British
3 artilleries placed in Egypt
2 infantry placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to French West Africa: 3 fighters and 2 tactical_bombers
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from French West Africa: 4 fighters
EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
EDIT: Removing units owned by Americans from French West Africa: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Sikang: 1 artillery and 13 infantry
EDIT: Adding units owned by British to Kazakhstan: 1 artillery and 13 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 artilleries, 2 infantry and 3 marines moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 6 submarines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns and 1 infantry moved from Southern France to Northern Italy
2 artilleries, 2 infantry and 3 marines moved from 110 Sea Zone to Normandy BordeauxPlace Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
2 fighters moved from 64 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 carrier, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
17 armour and 19 mech_infantrys moved from West India to India
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Kansu to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Timguska to Vologda
1 mech_infantry moved from Urals to Archangel
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Norway to Karelia
4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/6 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in India
Germans attack with 17 armour and 19 mech_infantrys
British defend with 2 aaGuns, 26 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Germans roll dice for 17 armour and 19 mech_infantrys in India, round 2 : 12/36 hits
UK_Pacific roll dice for 2 aaGuns, 26 infantry and 2 mech_infantrys in India, round 2 : 8/28 hits
8 mech_infantrys owned by the Germans, 2 aaGuns owned by the British and 10 infantry owned by the British lost in India
Germans roll dice for 17 armour and 11 mech_infantrys in India, round 3 : 12/28 hits
UK_Pacific roll dice for 16 infantry and 2 mech_infantrys in India, round 3 : 6/18 hits
6 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in India
Germans roll dice for 17 armour and 5 mech_infantrys in India, round 4 : 10/22 hits
UK_Pacific roll dice for 4 infantry and 2 mech_infantrys in India, round 4 : 1/6 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in India
Germans captures 13PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 17 armour and 4 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 15 mech_infantrys
Casualties for British: 2 aaGuns, 26 infantry and 2 mech_infantrys
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Germans
1 tactical_bomber moved from 113 Sea Zone to Western Ukraine
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to Western Ukraine
1 aaGun moved from France to Normandy Bordeaux
1 aaGun and 2 artilleries moved from Western Germany to FrancePlace Units - Germans
1 carrier placed in 110 Sea Zone
1 tactical_bomber placed in Novgorod
3 armour placed in Ukraine
4 bombers placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 73 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Russia to Tambov
4 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 4 artilleries and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 4 artilleries and 4 infantry in Tambov, round 2 : 5/8 hits
Germans roll dice for 4 infantry in Tambov, round 2 : 1/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to TambovPlace Units - Russians
1 aaGun and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from Timguska to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
8 artilleries, 10 infantry and 9 mech_infantrys moved from Hunan to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangtung to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Hopei
1 tactical_bomber moved from Kwangtung to Hopei
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kwangsi
Japanese attack with 3 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 3 artilleries and 1 mech_infantry in Kwangsi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Suiyuyan to Kiangsu
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from 37 Sea Zone to Formosa
1 battleship and 1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 49 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs





