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G18L - variance (allies) vs Giallo (axis) - BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 mech_infantrys moved from Northwest Persia to Eastern Persia

    Combat - Italians
                Battle in Gibraltar
                Battle in Eastern Persia
                    Italians attack with 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Italians roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  0/2 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Eastern Persia
                    1 mech_infantry owned by the Italians retreated to Persia
                    British win, taking Gibraltar from British with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun and 1 infantry moved from Rostov to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                3 marines moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 3 marines, 7 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 3 marines moved from 92 Sea Zone to Gibraltar
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Gibraltar: 1 artillery
                EDIT: Turning off Edit Mode
                1 carrier placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41872_Ita8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Philippines

    Non Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41872_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 artilleries, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 10 mech_infantrys moved from Iraq to Eastern Persia
                7 armour and 6 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                2 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                2 infantry moved from Ukraine to Bryansk
                2 bombers moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland
                1 bomber moved from Novgorod to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Tsinghai from Chinese
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 tactical_bomber moved from Volgograd to Samara
                1 fighter moved from Volgograd to Tambov

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 18 armour and 17 mech_infantrys
                    British defend with 2 mech_infantrys
                        Germans roll dice for 18 armour and 17 mech_infantrys in Eastern Persia, round 2 :  16/35 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 18 armour and 17 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Novosibirsk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Samara to Western Ukraine
                1 fighter moved from Tambov to Western Ukraine
                1 bomber moved from Novosibirsk to Western Ukraine
                2 bombers moved from Bryansk to Western Ukraine
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                2 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                2 armour and 7 mech_infantrys moved from Poland to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Volgograd to Turkmenistan
                4 mech_infantrys moved from Western Germany to Poland
                4 artilleries moved from France to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Novgorod
                4 armour and 6 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_41872_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_41872_Rus9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour moved from Shantung to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol
                3 artilleries and 4 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery, 3 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kiangsu to 43 Sea Zone
                1 bomber moved from Kiangsu to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to Kiangsu
                1 bomber moved from 43 Sea Zone to Hainan

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Kwangtung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_41872_Jap9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan
                4 artilleries and 10 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 artilleries and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 2 :  3/14 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41872_Chi9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Egypt to Persia

    Combat - Americans
                Battle in Persia
                    Americans attack with 3 bombers
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Persia, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Persia
                    Americans win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Iraq from Germans to Americans
                EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Americans to Iraq: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 bombers moved from Persia to India
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Egypt to French West Africa
                9 fighters moved from French West Africa to Egypt
                1 fighter moved from Egypt to French West Africa
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                2 transports moved from 84 Sea Zone to 66 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                5 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 fighter moved from French West Africa to Egypt
                2 carriers and 2 submarines moved from 107 Sea Zone to 106 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan
                4 artilleries and 10 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 artilleries and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 2 :  3/14 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Egypt to Tobruk
                2 fighters moved from Egypt to Tobruk
                1 destroyer moved from 71 Sea Zone to 77 Sea Zone

    Combat - British
                Battle in Persia
                Battle in 77 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 77 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 77 Sea Zone
                    British win, taking Persia from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Tobruk
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Tobruk to Egypt
                2 armour moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to West India
                2 aaGuns and 3 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                1 aaGun moved from Szechwan to Yunnan
                1 artillery and 14 infantry moved from Szechwan to Sikang

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,6
                British collect 26 PUs (8 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Some Units in India change ownership: 4 infantry

    triplea_41872_UK_9.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Egypt to Persia

    Combat - Americans
                Battle in Persia
                    Americans attack with 3 bombers
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 3 bombers in Persia, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Persia
                    Americans win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Iraq from Germans to Americans
                EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Americans to Iraq: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 bombers moved from Persia to India
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Egypt to French West Africa
                9 fighters moved from French West Africa to Egypt
                1 fighter moved from Egypt to French West Africa
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                2 transports moved from 84 Sea Zone to 66 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                5 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 fighter moved from French West Africa to Egypt
                2 carriers and 2 submarines moved from 107 Sea Zone to 106 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan
                4 artilleries and 10 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 artilleries and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 2 :  3/14 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Egypt to Tobruk
                2 fighters moved from Egypt to Tobruk
                1 destroyer moved from 71 Sea Zone to 77 Sea Zone

    Combat - British
                Battle in Persia
                Battle in 77 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 77 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 77 Sea Zone
                    British win, taking Persia from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Tobruk
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Tobruk to Egypt
                2 armour moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to West India
                2 aaGuns and 3 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                1 aaGun moved from Szechwan to Yunnan
                1 artillery and 14 infantry moved from Szechwan to Sikang

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,6
                British collect 26 PUs (8 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Some Units in India change ownership: 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 106 Sea Zone: 2 carriers and 2 submarines
                EDIT: Adding units owned by Americans to 102 Sea Zone: 2 carriers and 2 submarines
                EDIT: Removing units owned by Americans from Egypt: 2 fighters
                EDIT: Removing units owned by Americans from French West Africa: 2 fighters
                EDIT: Adding units owned by Americans to 102 Sea Zone: 4 fighters
                EDIT: Turning off Edit Mode

    triplea_41872_UK_9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Northwest Persia
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                2 aaGuns and 1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Volgograd

    Place Units - Italians
                2 destroyers and 1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_41872_Ita9.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                2 aaGuns moved from South Australia to Queensland
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 destroyers moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41872_Fre9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Libya to Tobruk
                1 mech_infantry moved from Turkmenistan to Persia
                2 mech_infantrys moved from Turkmenistan to West India
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from Americans
                2 infantry moved from Volgograd to Tambov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Rostov to Samara
                2 bombers moved from Western Ukraine to Samara
                1 mech_infantry moved from Tsinghai to Kansu
                      Germans take Kansu from Chinese
                1 bomber moved from Western Ukraine to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
                1 bomber moved from Tambov to Samara
                1 armour moved from Eastern Persia to Persia
                17 armour and 17 mech_infantrys moved from Eastern Persia to West India

    Combat - Germans
                Battle in Tobruk
                    Germans attack with 1 artillery
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery in Tobruk, round 2 :  0/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Tobruk, round 4 :  0/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Tobruk
                    British win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery
                Battle in Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in West India
                    Germans attack with 17 armour and 19 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 17 armour and 19 mech_infantrys in West India, round 2 :  11/36 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Germans win, taking West India from UK_Pacific with 17 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Samara, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Samara to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Tambov to Western Ukraine
                3 artilleries, 6 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                6 artilleries, 3 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                2 aaGuns, 2 armour, 5 artilleries, 3 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Poland to Western Ukraine
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 73 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_41872_Ger10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 artilleries and 1 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 2 artilleries in Samara, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 3 :  0/2 hits
                        Russians roll dice for 2 artilleries in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Samara
                    2 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        Germans roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs

    triplea_41872_Rus10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 artilleries, 7 infantry and 3 mech_infantrys moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 mech_infantrys moved from Kwangtung to Hunan
                4 artilleries and 4 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Hainan to Philippines
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kiangsu to Timguska

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 8 artilleries, 12 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 artilleries, 12 infantry and 9 mech_infantrys in Hunan, round 2 :  7/29 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 8 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Philippines
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Philippines to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                2 tactical_bombers moved from Shantung to Kwangtung
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Shantung to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,2,6
                Japanese collect 41 PUs (3 lost to blockades); end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs

    triplea_41872_Jap10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 artilleries, 7 infantry and 3 mech_infantrys moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 mech_infantrys moved from Kwangtung to Hunan
                4 artilleries and 4 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Hainan to Philippines
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kiangsu to Timguska

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 8 artilleries, 12 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 artilleries, 12 infantry and 9 mech_infantrys in Hunan, round 2 :  7/29 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 8 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Philippines
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Philippines to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                2 tactical_bombers moved from Shantung to Kwangtung
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Shantung to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,2,6
                Japanese collect 41 PUs (3 lost to blockades); end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_41872_Jap10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_41872_Chi10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to Hopei
                1 bomber moved from India to Suiyuyan
                1 mech_infantry moved from Iraq to Persia
                4 fighters moved from Egypt to Persia
                4 fighters moved from Egypt to Northwest Persia
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Northwest Persia
                    Americans attack with 4 fighters
                    Italians defend with 1 aaGun and 1 infantry
                        AA fire in Northwest Persia :  2/3 hits
                        2 fighters owned by the Americans lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Americans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Persia
                    Americans attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Hopei to Szechwan
                2 fighters moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Iraq
                2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from 102 Sea Zone to French West Africa
                6 bombers moved from Eastern United States to French West Africa
                2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
                4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from Western United States to British Columbia
                1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                6 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Szechwan
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 7 infantry

    triplea_41872_UK_10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to Hopei
                1 bomber moved from India to Suiyuyan
                1 mech_infantry moved from Iraq to Persia
                4 fighters moved from Egypt to Persia
                4 fighters moved from Egypt to Northwest Persia
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Northwest Persia
                    Americans attack with 4 fighters
                    Italians defend with 1 aaGun and 1 infantry
                        AA fire in Northwest Persia :  2/3 hits
                        2 fighters owned by the Americans lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Americans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Persia
                    Americans attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Hopei to Szechwan
                2 fighters moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Iraq
                2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from 102 Sea Zone to French West Africa
                6 bombers moved from Eastern United States to French West Africa
                2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
                4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from Western United States to British Columbia
                1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                6 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Szechwan
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 3 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Americans to French West Africa: 3 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Adding units owned by Americans to 64 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from French West Africa: 4 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
                EDIT: Removing units owned by Americans from French West Africa: 2 fighters
                EDIT: Adding units owned by Americans to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41872_UK_10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to Hopei
                1 bomber moved from India to Suiyuyan
                1 mech_infantry moved from Iraq to Persia
                4 fighters moved from Egypt to Persia
                4 fighters moved from Egypt to Northwest Persia
                2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Northwest Persia
                    Americans attack with 4 fighters
                    Italians defend with 1 aaGun and 1 infantry
                        AA fire in Northwest Persia :  2/3 hits
                        2 fighters owned by the Americans lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northwest Persia
                        Americans roll dice for 2 fighters in Northwest Persia, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Americans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Persia
                    Americans attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Hopei to Szechwan
                2 fighters moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Iraq
                2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from 102 Sea Zone to French West Africa
                6 bombers moved from Eastern United States to French West Africa
                2 carriers and 2 submarines moved from 102 Sea Zone to 64 Sea Zone
                4 carriers and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from Western United States to British Columbia
                1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries and 12 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                6 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from French West Africa to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Szechwan
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone

    Place Units - British
                3 artilleries placed in Egypt
                2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 3 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Americans to French West Africa: 3 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Adding units owned by Americans to 64 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from French West Africa: 4 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
                EDIT: Removing units owned by Americans from French West Africa: 2 fighters
                EDIT: Adding units owned by Americans to Egypt: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Sikang: 1 artillery and 13 infantry
                EDIT: Adding units owned by British to Kazakhstan: 1 artillery and 13 infantry
                EDIT: Turning off Edit Mode

    triplea_41872_UK_10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 artilleries, 2 infantry and 3 marines moved from Gibraltar to 92 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 6 submarines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns and 1 infantry moved from Southern France to Northern Italy
                2 artilleries, 2 infantry and 3 marines moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Italians
                3 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_41872_Ita10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                3 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 fighters moved from 64 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Iraq

    Turn Complete - French

    triplea_41872_Fre10.tsvg

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