18L Giallo (x+6) vs AetV (l) BM3 Game III

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Amur
                1 armour moved from Soviet Far East to Amur
                1 artillery, 9 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                2 bombers moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters moved from Manchuria to Amur
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 armour, 2 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 12 infantry and 1 mech_infantry in Amur, round 2 :  7/19 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour, 2 artilleries, 2 fighters, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Anhwe to Hunan
                1 aaGun moved from Manchuria to Amur
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Amur to Anhwe

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 40 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    triplea_41911_Jap2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                9 infantry moved from Shensi to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 4 artilleries and 5 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 3/10 hits, 2,00 expected hits
                        Japanese roll dice for 4 artilleries and 5 infantry in Kweichow, round 2 : 2/9 hits, 3,00 expected hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 0/8 hits, 1,67 expected hits
                        Japanese roll dice for 4 artilleries and 2 infantry in Kweichow, round 3 : 0/6 hits, 2,00 expected hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 4 : 3/8 hits, 1,67 expected hits
                        Japanese roll dice for 4 artilleries and 2 infantry in Kweichow, round 4 : 4/6 hits, 2,00 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 3 artilleries in Kweichow, round 5 : 0/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 3 artilleries in Kweichow, round 6 : 2/3 hits, 1,00 expected hits
                        2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 8 infantry
                    Casualties for Japanese: 4 artilleries and 5 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 5 fighters and 2 tactical_bombers
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in Anhwe, round 2 : 4/9 hits, 4,67 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 25 PUs;
                British buy 1 artillery, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 bomber moved from Quebec to Scotland
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                2 infantry moved from Shan State to Siam
                2 armour moved from India to Yunnan
                7 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Siam
                1 fighter moved from India to Siam

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 artillery, 1 infantry and 1 transport
                        1 transport owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery, 1 infantry and 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2,17 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Siam
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 2 infantry in Siam, round 2 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Siam, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Siam
                        British roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Siam
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Scotland
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 bomber and 1 infantry in Scotland, round 2 : 1/2 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 bomber and 1 infantry in Scotland, round 3 : 1/2 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 2 armour, 7 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/10 hits, 2,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Burma to Yunnan
                2 fighters moved from Siam to Burma
                1 aaGun moved from India to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Syria to Egypt
                1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 bomber moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Eire
                      British take Eire from Neutral_Allies
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 marine moved from India to 39 Sea Zone
                1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Persia

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom
                1 mech_infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,4,6,6,5,2,2,3,5,6,4
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Combat Hit Differential Summary :

    Germans : 0,00
        British : 2,50
        Italians : 1,33
        Chinese : 1,83
        Japanese : -0,33

    triplea_41911_UK_2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 96 Sea Zone to 97 Sea Zone
                2 cruisers moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Libya to 97 Sea Zone
                1 artillery moved from Tobruk to Libya
                1 transport moved from 96 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 fighter and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 battleship, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 aaGuns moved from Yugoslavia to Northern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_41911_Ita2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41911_Fre2.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                4 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
                4 armour, 2 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 carrier, 2 cruisers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers and 1 tactical_bomber moved from Western Germany to 109 Sea Zone

    triplea_41911_Ger3.tsvg

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    scramble?

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    No.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                4 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
                4 armour, 2 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 carrier, 2 cruisers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers and 1 tactical_bomber moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 :  6/6 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in United Kingdom
                    Germans attack with 4 armour, 3 artilleries, 7 infantry and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  0/2 hits
                        Germans roll dice for 2 cruisers in United Kingdom, round 2 :  0/2 hits
                        Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 2 tactical_bombers in United Kingdom, round 2 :  6/16 hits
                        British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 2 :  5/9 hits
                        1 bomber owned by the British, 5 aaGuns owned by the British and 5 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in United Kingdom, round 3 :  4/11 hits
                        British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 3 :  3/8 hits
                        1 infantry owned by the French, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 4 armour, 2 artilleries and 2 tactical_bombers in United Kingdom, round 4 :  6/8 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 :  2/4 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the British, 1 artillery owned by the British, 2 artilleries owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                    Germans captures 29PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 4 armour and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for French: 1 infantry
                    Casualties for Germans: 3 artilleries and 7 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                4 bombers moved from 109 Sea Zone to Western Germany
                2 armour moved from Greece to Romania
                1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                2 artilleries and 7 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 3 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 78 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_41911_Ger3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Ukraine to Caucasus
                2 armour and 1 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    triplea_41911_Rus3.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Buryatia
                1 armour moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 bombers, 4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangtung

    triplea_41911_Jap3.tsvg

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    scramble?

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    NO Scramble.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Buryatia
                1 armour moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 bombers, 4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangtung

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  4/4 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 2 armour and 6 infantry
                        AA fire in Yunnan :  0/6 hits
                        Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  6/14 hits
                        Chinese roll dice for 2 aaGuns, 2 armour and 6 infantry in Yunnan, round 2 :  3/8 hits
                        2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in Yunnan, round 3 :  4/11 hits
                        Chinese roll dice for 2 armour and 2 infantry in Yunnan, round 3 :  2/4 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 armour owned by the British and 2 infantry owned by the British lost in Yunnan
                    Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 aaGuns, 2 armour and 6 infantry
                    Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from Yunnan to Anhwe
                2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 aaGun moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Yunnan to Anhwe
                1 carrier moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs

    triplea_41911_Jap3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 bombers moved from Eastern United States to Morocco
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 3 bombers and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 3 bombers and 1 infantry in Morocco, round 2 : 3/5 hits, 2,67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                2 fighters moved from 102 Sea Zone to Gibraltar
                3 bombers moved from Morocco to Gibraltar
                1 carrier, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 destroyer and 3 submarines placed in 10 Sea Zone
                2 fighters and 1 submarine placed in 101 Sea Zone
                Americans undo move 2.
                2 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Anhwe
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,83 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Szechwan from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,83 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Egypt
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    2 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Siam from Japanese to British
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 marine moved from Persia to 80 Sea Zone
                1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Egypt
                2 artilleries and 3 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 mech_infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from French Indo China to Siam

    Place Units - UK_Pacific
                5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 5 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    British : 0,33
        Americans : 1,17
        Chinese : 1,33
        Neutral_Axis : 0,67
        Japanese : -2,00

    triplea_41911_UK_3.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 unit repaired.
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 battleship, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
                    French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 fighter owned by the Italians, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 3 cruisers in 98 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/4 hits
                        1 carrier owned by the British, 1 tactical_bomber owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 :  2/2 hits
                        British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 4 :  2/2 hits
                        1 battleship owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
                    British win with no units remaining. Battle score for attacker is -9
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                      Italians take Algeria from Neutral_Axis
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Albania to Romania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41911_Ita3.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 unit repaired.
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 battleship, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
                    French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 fighter owned by the Italians, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 3 cruisers in 98 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/4 hits
                        1 carrier owned by the British, 1 tactical_bomber owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 :  2/2 hits
                        British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 4 :  2/2 hits
                        1 battleship owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
                    British win with no units remaining. Battle score for attacker is -9
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                      Italians take Algeria from Neutral_Axis
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Albania to Romania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41911_Ita3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,33
        ANZAC : 0,33

    triplea_41911_Fre3.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 87 PUs;
                Germans buy 8 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Gibraltar
                3 bombers moved from Western Germany to Gibraltar
                1 armour moved from United Kingdom to Scotland
                1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to Gibraltar
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
                3 artilleries and 13 infantry moved from Poland to Eastern Poland
                3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                3 armour moved from United Kingdom to Scotland
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer and 3 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                    Germans win with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Scotland
                    Germans attack with 4 armour
                    French defend with 1 infantry; British defend with 1 airfield
                        Germans roll dice for 4 armour in Scotland, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Scotland
                    Germans win, taking Scotland from British with 4 armour remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Eire
                    Germans attack with 2 artilleries and 4 infantry
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Eire, round 2 :  4/6 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Eire, round 2 :  3/4 hits
                        1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Eire
                    Germans win, taking Eire from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Russians defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Gibraltar
                    Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 3 bombers and 2 fighters
                        Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Gibraltar, round 2 :  5/6 hits
                        British roll dice for 3 bombers and 2 fighters in Gibraltar, round 2 :  2/5 hits
                        1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans, 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
                    Germans win with 4 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 3 bombers and 2 fighters

    Non Combat Move - Germans
                4 bombers moved from Gibraltar to Algeria
                1 tactical_bomber moved from 91 Sea Zone to Algeria
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                3 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                10 mech_infantrys placed in Western Germany
                Germans undo move 1.
                8 artilleries and 2 infantry placed in Germany
                3 infantry placed in United Kingdom

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41911_Ger4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Caucasus to Iraq
                3 artilleries moved from Ukraine to Bessarabia
                2 armour, 4 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 17 infantry moved from Belarus to Eastern Poland
                5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 artilleries moved from Novgorod to Baltic States
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    Russians attack with 1 armour and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 artilleries
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 artilleries in Bessarabia, round 3 : 0/3 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 artilleries in Bessarabia, round 4 : 1/3 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 7 armour, 7 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
                        AA fire in Eastern Poland : 0/3 hits, 0,50 expected hits
                        Russians roll dice for 7 armour, 7 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 21/47 hits, 13,67 expected hits
                        Germans roll dice for 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/35 hits, 12,50 expected hits
                        10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 18 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 7 armour, 7 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 12/37 hits, 12,00 expected hits
                        Germans roll dice for 5 armour, 5 artilleries, 3 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 10/17 hits, 6,50 expected hits
                        10 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 7 armour, 7 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 4 : 9/27 hits, 10,33 expected hits
                        Germans roll dice for 5 armour in Eastern Poland, round 4 : 3/5 hits, 2,50 expected hits
                        3 infantry owned by the Russians and 5 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 7 armour, 7 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 75
                    Casualties for Germans: 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
                    Casualties for Russians: 23 infantry

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 aaGun and 4 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                2 aaGuns and 22 infantry moved from Yakut S.S.R. to Dzavhan
                1 mech_infantry moved from Finland to Novgorod
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        AA fire in Eastern Poland : : -0,50
        Russians : 6,33
        Neutral_Axis : -0,33

    triplea_41911_Rus4.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone
                2 carriers moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Hunan to Kwangsi

    Combat - Japanese
                Battle in Borneo
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Guam
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Guam
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Guam
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 4 :  1/3 hits
                        Americans roll dice for 1 artillery in Guam, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
                1 carrier moved from 35 Sea Zone to 21 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs

    triplea_41911_Jap4.tsvg

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