@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Oops, I see you’ve already rolled, no worries
Sorry! Yeah, I’d already rolled :(. Your ground troops were inspired by the lack of air cover :D. They all performed quite well.
No.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 112 Sea Zone to Southern Italy
1 transport moved from 111 Sea Zone to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
4 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
4 armour, 2 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 carrier, 2 cruisers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in United Kingdom
Germans attack with 4 armour, 3 artilleries, 7 infantry and 2 tactical_bombers
French defend with 1 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in United Kingdom : 0/2 hits
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 0/2 hits
Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/16 hits
British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/9 hits
1 bomber owned by the British, 5 aaGuns owned by the British and 5 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in United Kingdom, round 3 : 4/11 hits
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/8 hits
1 infantry owned by the French, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 2 artilleries and 2 tactical_bombers in United Kingdom, round 4 : 6/8 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits
1 mech_infantry owned by the British, 1 fighter owned by the British, 1 artillery owned by the British, 2 artilleries owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for French: 1 infantry
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for British: 5 aaGuns, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Non Combat Move - Germans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
4 bombers moved from 109 Sea Zone to Western Germany
2 armour moved from Greece to Romania
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
2 artilleries and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 78 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Caucasus
2 armour and 1 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 armour moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
scramble?
NO Scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 armour moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 2 armour and 6 infantry
AA fire in Yunnan : 0/6 hits
Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/14 hits
Chinese roll dice for 2 aaGuns, 2 armour and 6 infantry in Yunnan, round 2 : 3/8 hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in Yunnan, round 3 : 4/11 hits
Chinese roll dice for 2 armour and 2 infantry in Yunnan, round 3 : 2/4 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 armour owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 aaGuns, 2 armour and 6 infantry
Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from Yunnan to Anhwe
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 aaGun moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to Anhwe
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Eastern United States to Morocco
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 3 bombers and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 3 bombers and 1 infantry in Morocco, round 2 : 3/5 hits, 2,67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 102 Sea Zone to Gibraltar
3 bombers moved from Morocco to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,83 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Szechwan from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,83 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
2 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from Persia to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
2 artilleries and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from French Indo China to Siam
Place Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0,33
Americans : 1,17
Chinese : 1,33
Neutral_Axis : 0,67
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 fighter moved from Southern Italy to 98 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Italians, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship and 3 cruisers in 98 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits
1 carrier owned by the British, 1 tactical_bomber owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 4 : 2/2 hits
1 battleship owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
British win with no units remaining. Battle score for attacker is -9
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Albania to Greece
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Albania to Romania
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 fighter moved from Southern Italy to 98 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Italians, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship and 3 cruisers in 98 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits
1 carrier owned by the British, 1 tactical_bomber owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 4 : 2/2 hits
1 battleship owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
British win with no units remaining. Battle score for attacker is -9
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Albania to Greece
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Albania to Romania
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33
ANZAC : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 87 PUs;
Germans buy 8 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to Gibraltar
3 bombers moved from Western Germany to Gibraltar
1 armour moved from United Kingdom to Scotland
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 artilleries and 13 infantry moved from Poland to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
3 armour moved from United Kingdom to Scotland
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Scotland
Germans attack with 4 armour
French defend with 1 infantry; British defend with 1 airfield
Germans roll dice for 4 armour in Scotland, round 2 : 1/4 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 4 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eire
Germans attack with 2 artilleries and 4 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Eire, round 2 : 4/6 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Eire, round 2 : 3/4 hits
1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Eire
Germans win, taking Eire from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 tactical_bomber
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 3 bombers and 2 fighters
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Gibraltar, round 2 : 5/6 hits
British roll dice for 3 bombers and 2 fighters in Gibraltar, round 2 : 2/5 hits
1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans, 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Germans win with 4 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 bombers and 2 fighters
Non Combat Move - Germans
4 bombers moved from Gibraltar to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 125 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Germans undo move 1.
8 artilleries and 2 infantry placed in Germany
3 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
3 artilleries moved from Ukraine to Bessarabia
2 armour, 4 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 17 infantry moved from Belarus to Eastern Poland
5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 artilleries moved from Novgorod to Baltic States
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
Russians attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries
Germans defend with 1 infantry
Russians roll dice for 3 artilleries in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 artilleries in Bessarabia, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 artilleries in Bessarabia, round 4 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 7 armour, 7 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
AA fire in Eastern Poland : 0/3 hits, 0,50 expected hits
Russians roll dice for 7 armour, 7 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 21/47 hits, 13,67 expected hits
Germans roll dice for 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/35 hits, 12,50 expected hits
10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 18 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 7 armour, 7 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 12/37 hits, 12,00 expected hits
Germans roll dice for 5 armour, 5 artilleries, 3 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 10/17 hits, 6,50 expected hits
10 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 7 armour, 7 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 4 : 9/27 hits, 10,33 expected hits
Germans roll dice for 5 armour in Eastern Poland, round 4 : 3/5 hits, 2,50 expected hits
3 infantry owned by the Russians and 5 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 7 armour, 7 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 75
Casualties for Germans: 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Casualties for Russians: 23 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun and 4 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
2 aaGuns and 22 infantry moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Finland to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0,17
AA fire in Eastern Poland : : -0,50
Russians : 6,33
Neutral_Axis : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Shantung to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Hunan to Kwangsi
Combat - Japanese
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 3 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 2 infantry and 1 marine moved from 106 Sea Zone to Quebec
1 artillery moved from 106 Sea Zone to Quebec
2 fighters moved from Eastern United States to 106 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
Place Units - UK_Pacific
5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0,67
Italians : -0,67
Americans : 0,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
2 infantry moved from Greece to Albania
Combat - Italians
Battle in Morocco
Italians attack with 2 infantry
Americans defend with 1 armour
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
Americans roll dice for 1 armour in Morocco, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits
Americans roll dice for 1 armour in Morocco, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Morocco, round 4 : 0/2 hits
Americans roll dice for 1 armour in Morocco, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
Americans roll dice for 1 armour in Morocco, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Morocco, round 6 : 0/1 hits
Americans roll dice for 1 armour in Morocco, round 6 : 1/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour
EDIT: Adding units owned by Italians to Germany: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Algeria to Morocco
4 bombers moved from Algeria to Morocco
Combat - Germans
Battle in Gibraltar
Battle in Nenetsia
Battle in Morocco
Germans attack with 1 artillery, 4 bombers, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 artillery, 4 bombers, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 4/7 hits
Americans roll dice for 1 armour in Morocco, round 2 : 0/1 hits
1 armour owned by the Americans lost in Morocco
Germans win, taking Gibraltar from British, taking Nenetsia from Russians, taking Morocco from Americans with 1 artillery, 4 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Nenetsia: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 transport
EDIT: Changing ownership of Nenetsia from Germans to Russians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Morocco to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 cruisers moved from 112 Sea Zone to 110 Sea Zone
4 armour moved from Scotland to United Kingdom
1 artillery moved from Eire to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Norway to Finland
1 infantry moved from Norway to Finland
1 aaGun and 10 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Germany to Slovakia Hungary
4 bombers moved from Morocco to Western Germany
Place Units - Germans
3 artilleries placed in Germany
10 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 armour
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 armour and 4 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer and 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 factory_minor, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Romania
3 artilleries moved from Bessarabia to Romania
1 fighter moved from Novgorod to Slovakia Hungary
1 fighter moved from Novgorod to Romania
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
3 infantry moved from Dzavhan to Central Mongolia
Combat - Russians
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 91 Sea Zone
Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Central Mongolia
Russians attack with 5 infantry
Japanese defend with 1 armour
Russians roll dice for 5 infantry in Central Mongolia, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Central Mongolia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 4 infantry in Central Mongolia, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Central Mongolia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in Romania
Russians attack with 3 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 3 artilleries, 1 fighter and 2 infantry in Romania, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 7 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 aaGun and 4 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Baltic States to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
4 infantry moved from Bryansk to Western Ukraine
9 infantry moved from Russia to Bryansk
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
Place Units - Russians
1 factory_minor placed in Iraq
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1,17
Russians : 0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 carriers moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 battleships, 1 carrier, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 5/15 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 43 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber moved from Hunan to Kiangsu
1 bomber moved from Hopei to Kiangsu
3 mech_infantrys moved from Kiangsu to Kwangtung
1 aaGun moved from Buryatia to Ulaanbaatar
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs