0% for April

18L Variance vs Aequitas et Veritas (allies +6) - BM3

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    I forgot to bring the 5 bombers from W Germany.  I will roll forum dice for those.

    DiceRolls: 5@4; Total Hits: 45@4: (1, 5, 3, 1, 3)

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    trilea dice got 4 hits and my forum dice got 4 hits so 8 total

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    OOL?

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    Max Def. except the AA Gun, let it stay for an additional turn then loose it please.

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    I took off 2 inf and 2 bombers, and will edit off 4 more inf.  You got 10 hits.

    Rolling round 2
    attacker has 1 tac and 6 bombers
    DiceRolls: 1@3, 6@4; Total Hits: 51@3,: (4)6@4: (6, 4, 2, 4, 3, 4)

    defender has 1AA 11 inf 1 art a tank 9 fighters
    DiceRolls: 12@2, 1@3, 9@4; Total Hits: 1112@2,: (2, 4, 1, 1, 4, 5, 5, 3, 5, 5, 4, 2)1@3,: (6)9@4: (1, 1, 2, 4, 6, 4, 1, 5, 1)

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    OK so I am wiped out.  I will edit off another 5 infantry so 9 total.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers; Remaining resources: 7 PUs;

    Combat Move - Germans
                4 fighters moved from Southern Italy to Egypt
                2 tactical_bombers moved from Southern Italy to Egypt
                1 bomber moved from Alexandria to Egypt
                3 fighters moved from Alexandria to Egypt
                3 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 bomber, 7 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 2 bombers, 6 fighters and 8 infantry; ANZAC defend with 1 fighter
                        AA fire in Egypt :  1/3 hits
                        1 fighter owned by the Germans lost in Egypt
                        Germans roll dice for 1 bomber, 6 fighters, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 2 :  4/12 hits
                        British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers, 9 fighters and 13 infantry in Egypt, round 2 :  10/26 hits
                        6 fighters owned by the Germans, 1 infantry owned by the Americans, 2 bombers owned by the Americans, 1 tactical_bomber owned by the Germans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Egypt
                    retreated to Egypt
                    British win with 1 aaGun, 1 armour, 1 artillery, 9 fighters and 11 infantry remaining. Battle score for attacker is -63
                    Casualties for Germans: 7 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    Casualties for Americans: 2 bombers and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                2 mech_infantrys moved from Caucasus to Iraq
                1 fighter moved from Western Germany to Trans-Jordan
                1 mech_infantry moved from Belarus to Rostov
                1 aaGun and 1 infantry moved from Norway to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3,6,4
                Germans collect 54 PUs (2 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 bombers
                EDIT: Removing units owned by Germans from Alexandria: 1 bomber and 1 tactical_bomber
                EDIT: Removing units owned by British from Egypt: 4 infantry
                EDIT: Removing units owned by Americans from Egypt: 5 infantry
                EDIT: Turning off Edit Mode

    triplea_41751_Ger10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 5 infantry moved from Jehol to Chahar
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Shantung to 19 Sea Zone

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Russians : -0,33
        Japanese : 0,33

    triplea_41751_Rus10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from 81 Sea Zone to Egypt
                1 armour moved from Iraq to Egypt
                1 bomber moved from Volgograd to Egypt
                1 fighter and 1 tactical_bomber moved from Persia to Egypt
                1 bomber, 5 fighters and 6 tactical_bombers moved from Alexandria to Egypt

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters and 7 tactical_bombers
                    British defend with 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 aaGun, 1 armour, 1 artillery, 6 fighters and 2 infantry; ANZAC defend with 1 fighter
                        AA fire in Egypt :  0/3 hits
                        Japanese roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 7 tactical_bombers in Egypt, round 2 :  8/17 hits
                        British roll dice for 1 aaGun, 1 armour, 1 artillery, 9 fighters and 2 infantry in Egypt, round 2 :  9/13 hits
                        4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Egypt
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Egypt, round 3 :  4/8 hits
                        British roll dice for 5 fighters in Egypt, round 3 :  5/5 hits
                        3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the Americans and 2 fighters owned by the British lost in Egypt
                        Japanese roll dice for 1 armour and 2 bombers in Egypt, round 4 :  1/3 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Egypt
                    Japanese win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is -30
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 6 fighters and 2 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery, 6 fighters and 7 tactical_bombers

    Non Combat Move - Japanese
                2 bombers moved from Egypt to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                4 armour moved from Northwest Persia to Trans-Jordan
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu

    Place Units - Japanese
                1 armour placed in Persia
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,6,1,1,2,5,2,4,2,6,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,5
                Japanese collect 12 PUs (8 lost to blockades); end with 13 PUs

    triplea_41751_Jap10.tsvg

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    8 VCs

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 bombers moved from Gibraltar to 104 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                2 bombers moved from India to Egypt

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in Egypt
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 bombers in Egypt, round 2 : 1/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese lost in Egypt
                    Americans win, taking 22 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 81 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine
                    Japanese defend with 2 battleships, 3 carriers and 1 transport
                        Americans roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 81 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 81 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 81 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 destroyers in 81 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 81 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
                        2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 81 Sea Zone
                        Americans roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 81 Sea Zone, round 4 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier and 1 transport in 81 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 81 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 81 Sea Zone, round 5 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 81 Sea Zone
                    Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 25
                    Casualties for Americans: 3 carriers, 2 destroyers and 1 submarine
                    Casualties for Japanese: 2 battleships, 3 carriers and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 6 bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 6 bombers in 104 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 6 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                6 bombers moved from 104 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
                1 infantry moved from Algeria to Tunisia
                2 bombers moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from French Indo China to Szechwan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 marine moved from Paulau Island to 34 Sea Zone
                1 cruiser and 1 marine moved from 34 Sea Zone to 17 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry, 1 marine and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
                1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                9 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                Americans undo move 4.
                1 artillery and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 bombers placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Tsinghai

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs

    Purchase Units - British
                British buy 1 bomber, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                      British take Egypt from Japanese
                2 submarines moved from 76 Sea Zone to 80 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from West India to Eastern Persia
                1 aaGun moved from West India to Eastern Persia
                1 aaGun and 6 infantry moved from Szechwan to Sikang
                2 artilleries and 3 infantry moved from Shan State to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Kiangsi to Kiangsu

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery placed in India
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in Kwangtung change ownership: 1 artillery and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport
                    Some Units in 20 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : -0,33
        Japanese : 1,50

    triplea_41751_UK_10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Egypt
                5 mech_infantrys moved from Trans-Jordan to Egypt
                2 armour moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 armour moved from Iraq to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 4 armour, 2 fighters and 6 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 4 armour, 2 fighters and 6 mech_infantrys in Egypt, round 2 :  4/12 hits
                        British roll dice for 1 mech_infantry in Egypt, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 4 armour, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2,4,6,1,3,4,3,6
                Italians collect 19 PUs (9 lost to blockades); end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41751_Ita10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
                2 bombers moved from Queensland to Iwo Jima
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41751_Fre10.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
                2 infantry moved from 119 Sea Zone to Scotland
                5 bombers moved from Western Germany to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Iraq to Syria
                      Germans take Syria from French
                1 infantry moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Battle in Scotland
                Battle in Anglo Egyptian Sudan
                    Germans attack with 5 bombers and 1 fighter
                    British defend with 2 mech_infantrys; Americans defend with 2 bombers
                        Germans roll dice for 5 bombers and 1 fighter in Anglo Egyptian Sudan, round 2 :  5/6 hits
                        British roll dice for 2 bombers and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        2 mech_infantrys owned by the British, 1 bomber owned by the Germans and 2 bombers owned by the Americans lost in Anglo Egyptian Sudan
                    Germans win, taking Scotland from British with 4 bombers and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 mech_infantrys
                    Casualties for Americans: 2 bombers

    Non Combat Move - Germans
                4 bombers and 1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 aaGun moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to France
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                7 fighters placed in Western Germany
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,2,2,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4,4,5,1,4,2,5,1
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_41751_Ger11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 17 Sea Zone

    Non Combat Move - Russians
                2 infantry moved from Hopei to Shensi
                1 aaGun and 5 infantry moved from Chahar to Suiyuyan
                1 aaGun moved from Shantung to Kiangsu

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_41751_Rus11.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 bomber moved from Trans-Jordan to 76 Sea Zone
                1 bomber moved from Trans-Jordan to Alexandria
                3 armour moved from Trans-Jordan to Alexandria
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians

    Combat - Japanese
                Battle in 76 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 76 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Alexandria
                    Japanese attack with 3 armour and 1 bomber
                    French defend with 2 infantry
                        Japanese roll dice for 3 armour and 1 bomber in Alexandria, round 2 :  4/4 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 2 infantry owned by the French lost in Alexandria
                    Japanese win, taking Alexandria from British with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 2 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Alexandria to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Iraq to Egypt
                1 armour moved from Persia to Trans-Jordan
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Kazakhstan to Turkmenistan
                2 infantry moved from Kansu to Timguska
                1 infantry moved from Novosibirsk to Kazakhstan
                1 bomber moved from 76 Sea Zone to Egypt

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,1,3,1,6,4,2,3,3,6,3,1,1,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,6,5
                Japanese collect 6 PUs (10 lost to blockades); end with 7 PUs

    triplea_41751_Jap11.tsvg

  • 17 16 15 14 12

    gg

  • 22 21 20 19 18 17 16

    You surprized me in  three different games.
    Thank you for the insight.

    Your win is posted.

  • 17 16 15 14 12

    Thanks AQ, fun games

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