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Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hainan to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 marine moved from Java to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Manchuria to 17 Sea Zone
1 fighter moved from Marshall Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in Sumatra
Battle in Guam
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/9 hits, 4,00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Guam from Americans, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Chinese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 bomber moved from Kwangsi to Kiangsu
1 bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 artillery moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 aaGun and 3 artilleries moved from Kiangsi to Kiangsu
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 artilleries moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
2 infantry placed in Kiangsu
2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -1,33
Chinese : 2,33
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Gibraltar to 99 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry, 1 marine and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 armour, 1 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 mech_infantrys moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 bomber, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 1/6 hits, 2,00 expected hits
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
1 bomber owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 bomber, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 99 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 3 bombers in 99 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 99 Sea Zone
Americans roll dice for 2 bombers in 99 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 99 Sea Zone
Americans roll dice for 1 bomber in 99 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 bomber in 99 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 34
Casualties for Americans: 2 bombers
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - Americans
1 bomber moved from 99 Sea Zone to Egypt
2 carriers moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Central United States
2 fighters moved from 104 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 artillery
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -4,00
Americans : -2,83
Neutral_Axis : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Yunnan to Chahar
2 artilleries and 6 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 3/8 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 artillery placed in Suiyuyan
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 0,00
Forum with a strange error message again. Trying to attach the map here. I also sent it via mail.
Sorry for the edit of the US DD to 101. This was certainly not influenced by any dice in Chi/UK.
Take this one please
Args, now please. Scusi.
Sigh, I tried to play fast but I failed.
Sorry for the US edits, I can 100% reassure you these have been unaffected by any Chinese or UK dice.
Test summary from TripleA, engine version: 1.9, time: 20:36:05
Sorry for the US edits, I can 100% reassure you these have been unaffected by any Chinese or UK dice.
I would never think less of you as an triple a Vet.
But i have to apologize for being slow at the moment.
My wife find ways to keep me busy and my son refined his “getting attention” tactics.
Will post today this Eve.
Ok, thanks for your lenience and thanks for the update.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
2 armour, 1 artillery and 2 mech_infantrys moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Syria
Combat - Italians
Battle in Romania
Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Romania, round 2 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Romania, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Iraq
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Germany
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,83
British : -1,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
British loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Western Australia
1 fighter moved from India to 39 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from New Zealand to 26 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 3 artilleries and 23 infantry moved from Slovakia Hungary to Poland
5 armour moved from Germany to Poland
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
8 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from United Kingdom to Poland
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
Combat - Germans
Battle in Poland
Germans attack with 6 armour, 3 artilleries, 4 bombers and 31 infantry
Russians defend with 3 aaGuns, 6 armour, 7 artilleries, 22 infantry and 9 mech_infantrys
AA fire in Poland : 1/4 hits, 0,67 expected hits
1 bomber owned by the Germans lost in Poland
Germans roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 6 armour, 3 artilleries, 3 bombers and 31 infantry in Poland, round 2 : 16/43 hits, 11,67 expected hits
Combat Hit Differential Summary :
Germans : 3,83
AA fire in Poland : : 0,33
First round 16 hits. Do you want to keep your AA-Guns?
wtf, you go for the 7% battle? Wow, I did not expect this. 16 hits is amazing though.
Go max defense please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 3 artilleries and 23 infantry moved from Slovakia Hungary to Poland
5 armour moved from Germany to Poland
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
8 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from United Kingdom to Poland
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
Combat - Germans
Battle in Poland
Germans attack with 6 armour, 3 artilleries, 4 bombers and 31 infantry
Russians defend with 3 aaGuns, 6 armour, 7 artilleries, 22 infantry and 9 mech_infantrys
AA fire in Poland : 1/4 hits, 0,67 expected hits
1 bomber owned by the Germans lost in Poland
Germans roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 6 armour, 3 artilleries, 3 bombers and 31 infantry in Poland, round 2 : 16/43 hits, 11,67 expected hits
Russians roll dice for 3 aaGuns, 6 armour, 7 artilleries, 22 infantry and 9 mech_infantrys in Poland, round 2 : 20/44 hits, 15,67 expected hits
13 infantry owned by the Russians, 20 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Poland
Germans roll dice for 6 armour, 3 artilleries, 3 bombers and 11 infantry in Poland, round 3 : 11/23 hits, 8,33 expected hits
Russians roll dice for 6 armour, 7 artilleries, 9 infantry and 9 mech_infantrys in Poland, round 3 : 11/31 hits, 11,33 expected hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians and 11 infantry owned by the Germans lost in Poland
6 armour and 3 artilleries retreated to Germany
Russians win with 6 armour, 7 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 1 bomber and 31 infantry
Casualties for Russians: 3 aaGuns, 22 infantry and 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 destroyer
British defend with 1 destroyer; Americans defend with 1 submarine
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Non Combat Move - Germans
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from United Kingdom to Western Germany
3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
1 carrier and 1 fighter moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Germany
3 bombers moved from Poland to Germany
1 carrier moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 aaGuns moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
3 bombers moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 carrier and 5 transports moved from 112 Sea Zone to 114 Sea Zone
1 aaGun moved from 114 Sea Zone to Germany
Place Units - Germans
2 armour and 8 artilleries placed in Germany
Germans undo move 1.
3 armour and 7 artilleries placed in Germany
1 artillery and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 6,17
British : 0,50
AA fire in Poland : : 0,33
Russians : 4,00
wtf, you go for the 7% battle? Wow, I did not expect this. 16 hits is amazing though.
Go max defense please.
It is not going to be an easy walkthrough dough.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Siberia to Soviet Far East
2 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
2 mech_infantrys moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
3 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 infantry and 2 mech_infantrys moved from Bessarabia to Romania
1 fighter moved from Belarus to Romania
1 fighter moved from Novgorod to Romania
1 tactical_bomber moved from Novgorod to Romania
Combat - Russians
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Soviet Far East, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Soviet Far East, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry
AA fire in Romania : 0/3 hits, 0,50 expected hits
Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/7 hits, 2,33 expected hits
Germans roll dice for 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry in Romania, round 2 : 0/4 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Romania
Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 3/7 hits, 2,33 expected hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 aaGun, 2 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 3 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 3 : 0/4 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 bomber and 3 infantry in Eastern Poland, round 4 : 1/4 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Eastern Poland to Novosibirsk
1 aaGun and 4 infantry moved from Siberia to Sakha
1 aaGun moved from Karelia to Finland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
6 armour, 6 artilleries and 5 mech_infantrys moved from Poland to Eastern Poland
2 fighters moved from Romania to Belarus
1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Belarus to Eastern Poland
3 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
Russians undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 armour placed in Ukraine
Russians undo move 2.
2 armour and 1 infantry placed in Ukraine
1 armour, 1 fighter and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0,17
Italians : -1,00
AA fire in Romania : : -0,50
Russians : 0,50
Japanese : -0,67
Lucky dice in Romania!