Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
Dawgoneit (axis) -vs- War Ghost (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 bombers, 3 fighters and 3 tactical_bombers moved from Northern Italy to Greece
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/8 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 3 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Greece, round 2 : 6/16 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Greece to Romania
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Slovakia Hungary
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 artilleries moved from Western Germany to Germany
6 armour moved from France to Yugoslavia
4 mech_infantrys moved from France to Yugoslavia
3 artilleries and 1 infantry moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
4 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to BryanskNon Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Russians undo move 2.
1 artillery placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 harbour, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by British to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Siam: 2 infantry
EDIT: Removing units owned by British from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
3 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to KwangsiPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Turning off Edit Mode
1 harbour placed in Hainan
1 submarine and 1 transport placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
2 infantry moved from Shensi to SikangNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
2 infantry moved from Shensi to SikangNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 cruiser and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the British lost in 93 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Kenya, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to Burma
1 aaGun, 1 artillery and 4 infantry moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
4 fighters and 1 tactical_bomber moved from Malta to Trans-JordanPlace Units - British
2 armour and 1 fighter placed in Union of South Africa
1 cruiser placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
British : -3.00
Italians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern France to Southern Italy
1 armour moved from Albania to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Alexandria to Egypt
Italians take Egypt from BritishCombat - Italians
Non Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to Alexandria
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 infantry
ANZAC roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 infantry
ANZAC roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUsCombat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 78 Sea Zone to 38 Sea ZoneCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : 0.17
ANZAC : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 cruiser and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Western Germany to Denmark
2 fighters moved from Germany to Western Germany
3 fighters moved from Romania to Southern Italy
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
3 artilleries moved from Germany to Slovakia Hungary
3 armour moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
4 armour moved from Germany to Poland
2 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Poland
1 tactical_bomber moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Poland
1 tactical_bomber moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
2 artilleries moved from Western Germany to France
3 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to Germany
3 armour moved from Greece to Romania
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Romania to Slovakia HungaryPlace Units - Germans
4 armour and 4 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
8 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Novgorod
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Bryansk to Russia
2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
8 infantry moved from Belarus to Bryansk
4 infantry moved from Belarus to BryanskPlace Units - Russians
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
5 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kiangsi
1 bomber moved from Japan to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Hopei to KweichowPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 fighters and 1 tactical_bomber moved from India to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Belgian CongoCombat - British
Battle in 36 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 36 Sea Zone
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 13
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Battle in Iraq
British attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 3.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from 39 Sea Zone to India
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - British
1 factory_minor placed in Persia
2 infantry placed in Quebec
2 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUsPlace Units - UK_Pacific
1 fighter and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,5,5,3,3,2,1,5,1,5,2,3,3,3,3,4,3,3
UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter and 5 infantryCombat Hit Differential Summary :
British : 1.50
Chinese : 1.17
Neutral_Axis : 0.00
Japanese : 1.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 bomber and 3 fighters moved from Alexandria to Egypt
1 artillery moved from Tunisia to Algeria
1 armour moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Egypt, round 2 : 3/7 hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
3 fighters moved from Egypt to Greece
1 bomber moved from Egypt to Greece
2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 cruiser and 1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
2 infantry moved from Romania to Bessarabia
1 bomber and 2 tactical_bombers moved from Romania to Bessarabia
2 infantry moved from Poland to Baltic States
5 infantry moved from Poland to Baltic States
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Norway to Finland
1 bomber moved from Poland to Baltic States
2 tactical_bombers moved from Poland to Baltic States
1 bomber and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
5 armour, 3 artilleries and 3 mech_infantrys moved from Poland to Eastern Poland
4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
3 fighters moved from Western Germany to Baltic States
3 fighters moved from Southern Italy to Eastern PolandCombat - Germans
Battle in Archangel
Battle in Eastern Poland
Germans attack with 17 armour, 8 artilleries, 3 fighters, 12 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 8 artilleries, 3 fighters, 12 infantry and 12 mech_infantrys in Eastern Poland, round 2 : 17/52 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Archangel from Russians, taking Eastern Poland from Russians with 17 armour, 8 artilleries, 3 fighters, 11 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers in Baltic States, round 2 : 6/13 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers and 3 tactical_bombers moved from Bessarabia to Poland
3 fighters moved from Eastern Poland to Poland
1 bomber, 3 fighters and 2 tactical_bombers moved from Baltic States to PolandPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
2 infantry moved from Western Ukraine to Bessarabia
3 fighters moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
2 infantry moved from Volgograd to Tambov
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 6 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 infantry moved from Belarus to Smolensk
1 infantry moved from Russia to Smolensk
2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -2.33





