@cwglee51 Moved your guys to rhodesia.
Dawgoneit (Axis) vs Desert Admiral (Allies+20) tourney
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 aaGuns, 2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Egypt : 4 infantry
United Kingdom : 2 infantry
125 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 40 / 52
Russians : 35 / 41
Japanese : 46 / 48
Americans : 56 / 81
Chinese : 8 / 10
British : 34 / 36
UK_Pacific : 13 / 12
Italians : 14 / 14
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from France to Norway
4 tactical_bombers moved from France to Norway
3 bombers moved from France to Norway
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
5 artilleries and 13 infantry moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
5 armour and 5 mech_infantrys moved from Baltic States to Novgorod
5 armour moved from Baltic States to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 6 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
Russians defend with 4 armour and 4 mech_infantrys
Germans roll dice for 6 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 11/26 hits
Russians roll dice for 4 armour and 4 mech_infantrys in Eastern Poland, round 2 : 4/8 hits
4 mech_infantrys owned by the Russians, 4 armour owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 4 infantry
Casualties for Russians: 4 armour and 4 mech_infantrys
Battle in Norway
Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
Americans defend with 1 armour, 2 artilleries and 3 infantry
Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in Norway, round 2 : 6/12 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 2 : 0/6 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Norway
Germans win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 armour, 3 artilleries, 6 infantry and 7 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 9 armour, 3 artilleries, 6 infantry and 7 mech_infantrys in Novgorod, round 2 : 6/25 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 9 armour, 3 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 bombers, 5 fighters and 4 tactical_bombers moved from Norway to Western Germany
4 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from France to Normandy BordeauxPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
2 artilleries moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
2 artilleries moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 3/4 hits
3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Bryansk to Ukraine
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 artilleries moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
2 artilleries and 4 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Bessarabia to Bryansk
2 infantry moved from Kansu to SuiyuyanPlace Units - Russians
3 artilleries placed in Ukraine
1 armour, 4 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Suiyuyan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 2 artilleries
Karelia : 1 artillery
Bryansk : 2 aaGuns, 10 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Archangel : 1 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
Ukraine : 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Vologda : 2 aaGuns and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 4 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
109 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 42
Japanese : 46 / 48
Americans : 56 / 81
Chinese : 8 / 10
British : 34 / 36
UK_Pacific : 13 / 12
Italians : 14 / 14
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.875
Median : 3.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
2 fighters and 2 tactical_bombers moved from Kweichow to Malaya
1 armour moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers in Malaya, round 2 : 6/9 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
2 fighters and 3 tactical_bombers moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in French Indo China
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 submarines and 3 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 31 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
2 carriers moved from 26 Sea Zone to 24 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 24 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 24 Sea Zone
2 fighters moved from 25 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to 24 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Midway
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 31 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 factory_minor placed in Norway
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 submarines and 3 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 31 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
2 carriers moved from 26 Sea Zone to 24 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 24 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 24 Sea Zone
2 fighters moved from 25 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to 24 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Midway
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 31 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 factory_minor placed in Norway
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUsPurchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
3 infantry moved from India to Burma
1 battleship, 2 carriers and 3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to West IndiaPlace Units - British
3 fighters placed in United Kingdom
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 4 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 2 infantry
Chahar : 4 infantry
Anhwe : 2 infantry
Burma : 4 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Queensland : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
Java : 1 fighter
Sumatra : 1 flag, 2 infantry
31 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer
16 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry and 2 transports
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
West India : 1 fighter
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 flag
Tunisia : 1 flag, 1 infantry
Norway : 1 flag, 1 factory_minor
Tobruk : 1 flag
Libya : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
123 Sea Zone : 2 artilleries, 1 carrier, 2 fighters, 1 infantry and 2 transports
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
79 Sea Zone : 1 submarine
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 cruiser, 3 destroyers and 1 submarine
Suriname : 2 infantry
110 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 1 infantry, 1 mech_infantry and 4 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 42
Japanese : 50 / 54
Americans : 56 / 77
Chinese : 11 / 12
British : 35 / 40
UK_Pacific : 10 / 7
Italians : 13 / 14
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.526
Median : 3.000
Variance : 0.649
Standard Deviation : 0.805
Total rolls : 38Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 destroyer and 4 submarines moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Romania to Western Ukraine
2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia -
scramble in sz98?
-
yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 destroyer and 4 submarines moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Romania to Western Ukraine
2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to TunisiaCombat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
British defend with 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
Italians roll dice for 4 submarines in 98 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/6 hits
2 submarines owned by the Italians, 1 submarine owned by the British and 3 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/4 hits
British roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
2 submarines owned by the Italians Submerged
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 4 : 1/3 hits
British roll dice for 2 fighters in 98 Sea Zone, round 4 : 0/2 hits
1 fighter owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 5 : 1/3 hits
British roll dice for 1 fighter in 98 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32
Casualties for Italians: 1 destroyer, 1 fighter and 2 submarines
Casualties for British: 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
Battle in Tunisia
Italians attack with 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 0/7 hits
British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 3 : 1/7 hits
British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 fighter in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport
62 Sea Zone : 2 submarines
Egypt : 4 infantry
United Kingdom : 2 infantry
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 42
Japanese : 47 / 54
Americans : 55 / 77
Chinese : 11 / 12
British : 34 / 40
UK_Pacific : 10 / 7
Italians : 15 / 23
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
9 armour moved from Novgorod to Finland
7 mech_infantrys moved from Novgorod to Finland
2 artilleries and 3 infantry moved from Novgorod to Karelia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 submarines moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 bombers, 6 fighters and 4 tactical_bombers moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers, 6 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 3 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 2 artilleries and 3 infantry in Karelia, round 2 : 3/5 hits
Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 9 armour and 7 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 9 armour and 7 mech_infantrys in Finland, round 2 : 6/16 hits
Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 9 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 1/4 hits
Russians roll dice for 2 artilleries in Belarus, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Bessarabia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
4 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
4 infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 bombers, 6 fighters and 4 tactical_bombers moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs





