scramble from carrier?
L17/18 BM3 G40 Variance (L) vs Aetv (X)
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I was hoping you’d be left with ~10 units after that battle…
And i hope you have a back up Plan or this is going to end shortly :lol:.
My guess is, you should have bought an additional set of tanks.
Run the same battle with them instead of your Mechs.Happy new year.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Sakha to Buryatia
1 artillery and 2 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Hopei to Kweichow
1 bomber moved from French Indo China to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Battle in Buryatia
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Buryatia, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Java from ANZAC, taking Buryatia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Yunnan to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from India to French Indo China
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Hunan to French Indo ChinaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 bomber and 1 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_AxisCombat - Americans
Battle in Morocco
Battle in Solomon Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Morocco from Neutral_Axis, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 6 fighters
Solomon Islands : 1 armour
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
49 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 7 bombers, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
French Guiana : 1 flag, 2 infantry
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 1 fighter and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_AxisCombat - Americans
Battle in Morocco
Battle in Solomon Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Morocco from Neutral_Axis, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour and 2 bombers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 fighters in Shan State, round 4 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 4 : 0/2 hits
British roll dice for 1 artillery and 2 fighters in Shan State, round 5 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to Szechwan
1 armour moved from Burma to Szechwan
8 mech_infantrys moved from Burma to Szechwan
5 mech_infantrys moved from India to Eastern Persia
5 infantry moved from Burma to India
3 aaGuns moved from Burma to India
1 tactical_bomber moved from Persia to Szechwan
1 fighter moved from Persia to Szechwan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 72 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to MoroccoPlace Units - British
1 armour and 2 bombers placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 28 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 aaGun and 2 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 1 armour, 4 fighters, 4 infantry, 8 mech_infantrys and 1 tactical_bomber
India : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Queensland : 6 fighters
Solomon Islands : 1 armour
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
49 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 7 bombers, 1 factory_major and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 2 bombers, 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
French Guiana : 1 flag, 2 infantry
104 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag, 5 mech_infantrys
81 Sea Zone : 1 battleship
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_AxisCombat - Americans
Battle in Morocco
Battle in Solomon Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Morocco from Neutral_Axis, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour and 2 bombers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 fighters in Shan State, round 4 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 4 : 0/2 hits
British roll dice for 1 artillery and 2 fighters in Shan State, round 5 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to Szechwan
1 armour moved from Burma to Szechwan
8 mech_infantrys moved from Burma to Szechwan
5 mech_infantrys moved from India to Eastern Persia
5 infantry moved from Burma to India
3 aaGuns moved from Burma to India
1 tactical_bomber moved from Persia to Szechwan
1 fighter moved from Persia to Szechwan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 72 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to MoroccoPlace Units - British
1 armour and 2 bombers placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 28 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 1 armour, 4 fighters, 4 infantry, 8 mech_infantrys and 1 tactical_bomber
India : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Queensland : 6 fighters
Solomon Islands : 1 armour
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
49 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 7 bombers, 1 factory_major and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 2 bombers, 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
French Guiana : 1 flag, 2 infantry
104 Sea Zone : 1 destroyer
Eire : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 5 mech_infantrys
81 Sea Zone : 1 battleship
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 marine moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 marine moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 aaGun and 2 artilleries moved from Iraq to Northwest Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Tobruk to Alexandria
2 aaGuns and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western UkrainePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
Italians undo move 2.
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
3 fighters moved from Burma to SzechwanPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Szechwan : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 8 infantry
26 Sea Zone : 1 cruiser
62 Sea Zone : 2 submarines
United Kingdom : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
16 armour and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
4 armour moved from Eastern Poland to Bryansk
3 bombers moved from Western Ukraine to Russia
9 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Ukraine to Novgorod
1 bomber moved from Western Ukraine to Russia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 20 armour and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 20 armour and 1 mech_infantry in Bryansk, round 2 : 9/21 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 9 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 9 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Karelia
1 tactical_bomber moved from Baltic States to Western Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 armour moved from 98 Sea Zone to Egypt
2 bombers moved from Russia to Western UkrainePlace Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
2 fighters placed in Western Germany
1 factory_minor placed in Egypt
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk
2 aaGuns and 20 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 1 factory_major, 23 infantry and 4 mech_infantrys
Novosibirsk : 2 aaGuns and 20 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Anhwe to Yunnan
3 fighters and 4 tactical_bombers moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Anhwe to Yunnan
3 fighters and 4 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
British defend with 4 aaGuns and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/10 hits
2 tactical_bombers owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 7/12 hits
UK_Pacific roll dice for 4 aaGuns and 7 infantry in India, round 2 : 2/7 hits
2 infantry owned by the Japanese, 4 aaGuns owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 4/10 hits
UK_Pacific roll dice for 4 infantry in India, round 3 : 0/4 hits
4 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 4 aaGuns and 7 infantry
Casualties for Japanese: 2 infantry and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun and 2 infantry moved from Jehol to Anhwe
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Shan State to French Indo China
2 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 bombers moved from India to French Indo China
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 43 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in French Indo China
1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Anhwe to Yunnan
3 fighters and 4 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
British defend with 4 aaGuns and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/10 hits
2 tactical_bombers owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 7/12 hits
UK_Pacific roll dice for 4 aaGuns and 7 infantry in India, round 2 : 2/7 hits
2 infantry owned by the Japanese, 4 aaGuns owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 4/10 hits
UK_Pacific roll dice for 4 infantry in India, round 3 : 0/4 hits
4 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 4 aaGuns and 7 infantry
Casualties for Japanese: 2 infantry and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun and 2 infantry moved from Jehol to Anhwe
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Shan State to French Indo China
2 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 bombers moved from India to French Indo China
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 43 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in French Indo China
1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
EDIT: Removing units owned by Japanese from Hunan: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Eastern United States to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 7 bombers and 1 submarine
Italians defend with 1 destroyer and 1 submarine -
submerge in z92?
-
Yes please, Thank you.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
3 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Eastern United States to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 7 bombers and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 bombers in 92 Sea Zone, round 2 : 7/7 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from Algeria to 96 Sea Zone
7 bombers moved from 92 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 carriers moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Algeria to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Solomon Islands to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Western United States
3 carriers and 1 destroyer placed in 10 Sea Zone
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
3 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsPurchase Units - British
British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Morocco to 98 Sea Zone
5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in India
British attack with 5 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 5 mech_infantrys in India, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
British roll dice for 5 mech_infantrys in India, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British roll dice for 4 mech_infantrys in India, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in India
British roll dice for 3 mech_infantrys in India, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Morocco to Malta
1 infantry moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Scotland to United KingdomPlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 airfield placed in MaltaTurn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,6,5,4,2,5,1,1,5,2,3,1,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUsTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Queensland : 6 fighters
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Kazakhstan : 1 armour and 8 mech_infantrys
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 carriers, 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield and 2 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Morocco : 1 flag, 1 airfield, 7 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French Equatorial Africa : 1 infantry and 1 mech_infantry
French Guiana : 1 flag
Algeria : 1 flag, 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
Russia : 3 fighters and 1 tactical_bomber
96 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport
95 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship
82 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Eastern United States to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 7 bombers and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 bombers in 92 Sea Zone, round 2 : 7/7 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from Algeria to 96 Sea Zone
7 bombers moved from 92 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 carriers moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Algeria to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Solomon Islands to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Western United States
3 carriers and 1 destroyer placed in 10 Sea Zone
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
3 infantry moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsPurchase Units - British
British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Morocco to 98 Sea Zone
5 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in India
British attack with 5 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 5 mech_infantrys in India, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
British roll dice for 5 mech_infantrys in India, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British roll dice for 4 mech_infantrys in India, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in India
British roll dice for 3 mech_infantrys in India, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Morocco to Malta
1 infantry moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Scotland to United KingdomPlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 airfield placed in MaltaTurn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,6,5,4,2,5,1,1,5,2,3,1,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Queensland : 6 fighters
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Kazakhstan : 1 armour and 8 mech_infantrys
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 carriers, 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield and 2 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Morocco : 1 flag, 1 airfield, 7 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French Equatorial Africa : 1 infantry and 1 mech_infantry
French Guiana : 1 flag
Algeria : 1 flag, 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
Russia : 3 fighters and 1 tactical_bomber
96 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship
82 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport -
I am changing an NCM. I want that destroyer in z95 to be with the rest of the fleet in z96





