TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 artillery moved from Jehol to Anhwe
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Okinawa
1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Amur to 20 Sea Zone
1 bomber moved from Amur to 20 Sea Zone
1 bomber moved from Amur to Okinawa
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Amur to Okinawa
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 bombers in 20 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win with 2 fighters remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 19 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 submarine
Battle in Okinawa
Japanese attack with 2 bombers, 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Okinawa, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery and 1 tactical_bomber in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 19 Sea Zone to Hopei
1 tactical_bomber moved from Anhwe to Hopei
2 fighters moved from Kiangsi to Hopei
1 fighter moved from Okinawa to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 armour moved from Korea to Jehol
3 mech_infantrys moved from Korea to Jehol
1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
2 bombers moved from 20 Sea Zone to Japan
2 bombers moved from Okinawa to Japan
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Korea
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kiangsu : 1 flag
Japan : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Jehol : 1 flag, 3 armour, 1 infantry and 3 mech_infantrys
Okinawa : 2 infantry
Manchuria : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 aaGun, 5 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag
19 Sea Zone : 1 destroyer and 1 transport
18 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 5 submarines and 6 transports
Novosibirsk : 1 fighter and 1 tactical_bomber
Turkmenistan : 1 flag, 1 infantry
Samara : 1 flag
Production/PUs Summary :
Germans : 65 / 92
Russians : 2 / 0
Japanese : 36 / 36
Americans : 52 / 77
Chinese : 7 / 13
British : 35 / 40
UK_Pacific : 20 / 25
Italians : 17 / 14
ANZAC : 21 / 32
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 9 times
Average roll : 3.538
Median : 4.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 78
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.217
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
ANZAC Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.806
Median : 4.000
Variance : 1.633
Standard Deviation : 1.278
Total rolls : 31
triplea_40965_Jap9.tsvg