Scramble from Rome?
Farmboy (Axis) vs Gargantua (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Sumatra to 36 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 fighter owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery and 1 fighter
Casualties for Japanese: 2 infantry
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 36 Sea Zone to KwangsiPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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Man - those defenders in Carolines were some seriously crack troops wtf.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour, 3 artilleries and 18 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone
1 marine moved from 89 Sea Zone to West Indies
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 carrier moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone -
I’m needing all the luck I can get here. It feels like I’m competing for the fastest defeat in the league here.
I will need scramble orders for Gibraltar.
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Scramble to Sz91.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour, 3 artilleries and 18 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone
1 marine moved from 89 Sea Zone to West Indies
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 carrier moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea ZoneCombat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
British scrambles to create a battle in territory 91 Sea Zone
Battle in West Indies
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 transport
Americans defend with 1 fighter
Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans lost in 91 Sea Zone
Germans win, taking West Indies from Americans with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 5 artilleries, 22 infantry and 10 mech_infantrys
Russians defend with 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 6 armour, 5 artilleries, 22 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 14/43 hits
Russians roll dice for 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 13/34 hits
2 aaGuns owned by the Russians, 13 infantry owned by the Germans and 12 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 6 armour, 5 artilleries, 9 infantry and 10 mech_infantrys in Eastern Poland, round 3 : 13/30 hits
Russians roll dice for 8 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 7/22 hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 7 infantry owned by the Germans, 2 artilleries owned by the Russians and 7 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 6 armour, 5 artilleries, 2 infantry and 10 mech_infantrys in Eastern Poland, round 4 : 8/23 hits
Russians roll dice for 6 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 4/9 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 6 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 5 artilleries and 8 mech_infantrys in Eastern Poland, round 5 : 7/19 hits
Russians roll dice for 1 fighter in Eastern Poland, round 5 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 5 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 84
Casualties for Germans: 22 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Gibraltar
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
AA fire in Gibraltar : 0/1 hits
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/5 hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 1/1 hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
2 artilleries moved from Holland Belgium to France
1 mech_infantry moved from France to Germany
2 fighters moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
2 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
5 infantry moved from Finland to Karelia
1 fighter moved from 91 Sea Zone to 92 Sea ZonePlace Units - Germans
1 destroyer placed in 93 Sea Zone
6 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
West Indies : 1 flag, 1 marine
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 2 armour
Germany : 6 armour, 1 factory_major and 3 mech_infantrys
Southern Italy : 2 fighters
Karelia : 1 flag, 6 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 6 armour, 5 artilleries and 7 mech_infantrys
106 Sea Zone : 1 flag
89 Sea Zone : 1 battleship
102 Sea Zone : 1 carrier
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
92 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
90 Sea Zone : 1 submarine
91 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 47
Russians : 35 / 37
Japanese : 51 / 57
Americans : 49 / 75
Chinese : 8 / 12
British : 26 / 30
UK_Pacific : 7 / 9
Italians : 19 / 27
ANZAC : 10 / 13
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Looks like it was your turn for the dice!
I have no idea how you did so well in Eastern Poland but congrats. Nice 80ish IPC pickup you badly needed; in what should have been a -15 or so. Friggin miracle on the eastern front for you!
Did a nice job capping my fighter for free in Sz91 too!
Got my work cut out now damn…
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It’s not even the win - I had a counter attack prepared and it’s now HALF the size it needs to be frig…
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Yeah, the East Poland result was a possibility but not at all likely. When I did the odds, I had a 52% of winning with an average of 10 units surviving if I won. So I beat that substantially.
If I lost that, I would have been done, and it is not at all a combat I normally would go for at all. But I was thinking that if I waited until turn 4 to attack the Soviets I would be done anyway. This keeps me in the game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
3 armour moved from Ukraine to Romania
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 3 armour
Germans defend with 2 armour; Italians defend with 1 infantry
Russians roll dice for 3 armour in Romania, round 2 : 1/3 hits
Germans roll dice for 2 armour and 1 infantry in Romania, round 2 : 2/3 hits
2 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
1 armour owned by the Russians retreated to Bessarabia
Germans win with 2 armour remaining. Battle score for attacker is -9
Casualties for Russians: 2 armour
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns, 1 artillery and 5 infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 infantry moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 5 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
More Russian Failure. LOL…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
3 infantry moved from Anhwe to Kweichow
3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Yunnan
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 bomber moved from Siam to Shensi
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Kweichow
1 tactical_bomber moved from Siam to Kweichow
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Siam to Kwangsi
1 battleship moved from 42 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 3 : 3/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport; ANZAC defend with 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/8 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 33 Sea Zone, round 2 : 5/7 hits
3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
retreated to 33 Sea Zone
Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -42
Casualties for Japanese: 1 cruiser, 3 destroyers and 1 submarine
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Chinese defend with 2 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
1 fighter owned by the ANZAC forced to land in Caroline IslandsNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 submarine moved from 42 Sea Zone to 34 Sea Zone
1 bomber moved from Shensi to Anhwe
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
1 fighter and 1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
1 factory_minor placed in French Indo China
Japanese undo move 2.
2 destroyers placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
Japanese undo move 2.
1 mech_infantry placed in Japan
1 mech_infantry placed in Kwangtung
Japanese undo move 3.
Japanese undo move 3.
3 destroyers placed in 6 Sea Zone
Japanese undo move 5.
1 destroyer placed in 20 Sea Zone
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 armour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 marine
French Indo China : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship and 1 transport
34 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
38 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 43 / 47
Russians : 37 / 49
Japanese : 62 / 70
Americans : 49 / 75
Chinese : 3 / 12
British : 26 / 30
UK_Pacific : 5 / 9
Italians : 19 / 27
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Well, I gamble on a 50% odds combat again and this time paid the price.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 bomber moved from Algeria to 91 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 fighter moved from Eastern United States to 102 Sea ZoneCombat - Americans
Battle in 102 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 carrier
Americans roll dice for 1 destroyer and 2 fighters in 102 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier in 102 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Germans lost in 102 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 89 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 battleship
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship in 89 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Eastern United States
1 fighter moved from 89 Sea Zone to Eastern United States
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 cruiser placed in 101 Sea Zone
1 marine placed in Eastern United States
1 bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 artillery, 1 fighter and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Szechwan to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 bomber moved from Algeria to 91 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 fighter moved from Eastern United States to 102 Sea ZoneCombat - Americans
Battle in 102 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 carrier
Americans roll dice for 1 destroyer and 2 fighters in 102 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier in 102 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Germans lost in 102 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 89 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 battleship
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship in 89 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Eastern United States
1 fighter moved from 89 Sea Zone to Eastern United States
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 cruiser placed in 101 Sea Zone
1 marine placed in Eastern United States
1 bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 artillery, 1 fighter and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Szechwan to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 93 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to Burma
1 artillery and 3 infantry moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Gibraltar, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 0/4 hits
Germans roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 fighter in Gibraltar, round 4 : 0/3 hits
Germans roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the British lost in Gibraltar
British roll dice for 1 armour and 1 fighter in Gibraltar, round 5 : 1/2 hits
Germans roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits
1 armour owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Italians defend with 4 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits
Italians roll dice for 4 infantry in Iraq, round 2 : 2/4 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits
Italians roll dice for 3 infantry in Iraq, round 3 : 2/3 hits
2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 1 infantry in Iraq, round 4 : 1/3 hits
Italians roll dice for 3 infantry in Iraq, round 4 : 0/3 hits
1 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries and 1 infantry in Iraq, round 5 : 1/3 hits
Italians roll dice for 2 infantry in Iraq, round 5 : 0/2 hits
1 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries and 1 infantry in Iraq, round 6 : 1/3 hits
Italians roll dice for 1 infantry in Iraq, round 6 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 artilleries remaining. Battle score for attacker is -3
Casualties for British: 5 infantry
Casualties for Italians: 4 infantry
Battle in Burma
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from 93 Sea Zone to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 109 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
I goofed some of my move around Gibraltar - American movement.
I hope you don’t mind the edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 bomber moved from Algeria to 91 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 fighter moved from Eastern United States to 102 Sea ZoneCombat - Americans
Battle in 102 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 carrier
Americans roll dice for 1 destroyer and 2 fighters in 102 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier in 102 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Germans lost in 102 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 89 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 battleship
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship in 89 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Eastern United States
1 fighter moved from 89 Sea Zone to Eastern United States
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 cruiser placed in 101 Sea Zone
1 marine placed in Eastern United States
1 bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 artillery, 1 fighter and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Szechwan to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 93 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to Burma
1 artillery and 3 infantry moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Gibraltar, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 0/4 hits
Germans roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 fighter in Gibraltar, round 4 : 0/3 hits
Germans roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the British lost in Gibraltar
British roll dice for 1 armour and 1 fighter in Gibraltar, round 5 : 1/2 hits
Germans roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits
1 armour owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Italians defend with 4 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits
Italians roll dice for 4 infantry in Iraq, round 2 : 2/4 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits
Italians roll dice for 3 infantry in Iraq, round 3 : 2/3 hits
2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 1 infantry in Iraq, round 4 : 1/3 hits
Italians roll dice for 3 infantry in Iraq, round 4 : 0/3 hits
1 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries and 1 infantry in Iraq, round 5 : 1/3 hits
Italians roll dice for 2 infantry in Iraq, round 5 : 0/2 hits
1 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries and 1 infantry in Iraq, round 6 : 1/3 hits
Italians roll dice for 1 infantry in Iraq, round 6 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 artilleries remaining. Battle score for attacker is -3
Casualties for British: 5 infantry
Casualties for Italians: 4 infantry
Battle in Burma
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from 93 Sea Zone to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 109 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 bomber
EDIT: Removing units owned by Americans from Algeria: 1 artillery, 1 bomber and 1 infantry
EDIT: Adding units owned by British to Morocco: 1 bomber
EDIT: Adding units owned by Americans to Morocco: 1 artillery, 1 bomber, 2 fighters and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Turning off Edit Mode -
lol trying to keep blitzing these turns out for all my games… I am burning the candle at both ends tonight… and I still can’t keep up to everybody putting my best game forward.
Looking forward to Italy. Thanks for good game so far.
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Just keeping my game threads together.
Game #4 up to date