Farmboy (Allies +16) vs. StuckTojo (Axis)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_40936.0_Chi4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  2/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the Neutral_Axis, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Iraq
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 infantry moved from India to Burma
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Tobruk to Egypt
                2 artilleries moved from Tobruk to Alexandria
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to Norway
                3 fighters moved from Scotland to Norway
                2 aaGuns, 1 armour and 3 infantry moved from Scotland to 109 Sea Zone
                2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries moved from Scotland to United Kingdom
                2 aaGuns, 1 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Morocco to Norway

    Place Units - British
                2 fighters placed in United Kingdom
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 armour
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Norway : 2 aaGuns, 1 armour, 1 bomber, 5 fighters and 3 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 2 destroyers and 3 transports
        80 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 32 / 37
        Japanese : 59 / 62
        Americans : 57 / 79
        Chinese : 5 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 19
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                3 armour moved from Baltic States to Novgorod
                1 bomber moved from Germany to Belarus
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 artilleries
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 artilleries in Belarus, round 2 :  0/2 hits
                        1 artillery owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 artilleries
                    Casualties for Italians: 1 mech_infantry
                Battle in Novgorod
                    Italians attack with 3 armour
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 armour in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Italians win, taking Novgorod from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from France to Southern France
                2 fighters moved from 92 Sea Zone to Southern France
                1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40936.0_Ita4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                      ANZAC take Iraq from Neutral_Axis

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 carrier and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40936.0_ANZ4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Norway
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 2 infantry
        Norway : 1 fighter
        Libya : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 29 / 37
        Japanese : 59 / 62
        Americans : 57 / 79
        Chinese : 5 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 17 / 23
        ANZAC : 12 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Fre4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    I forgot to post this before. On the US turn, I assumed no scramble when I did the landings in Denmark and Sweden. It was quite safe for me but I normally still want to post when I make an assumption. Apologies for forgetting. If you do want to redo it, just let me know.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Ukraine to Bryansk
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                3 bombers moved from Slovakia Hungary to Bryansk
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                11 armour, 4 artilleries, 12 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
                2 infantry moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Finland to Denmark
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 4 infantry
                        Germans roll dice for 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 :  7/11 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Bryansk
                    Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Germans attack with 11 armour, 4 artilleries, 12 infantry and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 11 armour, 4 artilleries, 12 infantry and 8 mech_infantrys in Ukraine, round 2 :  13/35 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 11 armour, 4 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Denmark
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Denmark to 113 Sea Zone
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 fighter and 1 tactical_bomber moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Western Germany to France
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                3 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour, 1 fighter, 3 infantry and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 armour
                EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 4 aaGuns
                EDIT: Adding units owned by Germans to Ukraine: 4 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 45 PUs; end with 45 PUs

    triplea_40936.0_Ger5.tsvg

  • '19 '17 '16

    @farmboy:

    I forgot to post this before. On the US turn, I assumed no scramble when I did the landings in Denmark and Sweden. It was quite safe for me but I normally still want to post when I make an assumption. Apologies for forgetting. If you do want to redo it, just let me know.

    No worries, friend.  I made a couple minor edits myself.  :-)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Russia to Western Ukraine
                2 armour moved from Russia to Belarus
                2 armour moved from Russia to Western Ukraine
                1 armour moved from Russia to Belarus
                6 infantry moved from Kansu to Shensi
                1 fighter moved from Russia to Shensi
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Smolensk
                1 armour moved from Russia to Belarus

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shensi
                    Russians attack with 1 fighter and 6 infantry
                    Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  0/7 hits
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shensi, round 2 :  1/5 hits
                        1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 1 fighter and 5 infantry in Shensi, round 3 :  1/6 hits
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shensi, round 3 :  3/5 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  1/3 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Shensi, round 4 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 1 fighter in Shensi, round 5 :  1/1 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 5 :  1/3 hits
                        1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 fighter and 6 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys; Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  2/6 hits
                        Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                        Russians roll dice for 4 armour and 1 tactical_bomber in Belarus, round 3 :  4/5 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Smolensk to Russia
                1 aaGun moved from Vologda to Russia
                1 armour moved from Russia to Archangel
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Tambov to Rostov
                1 aaGun moved from Russia to Bryansk
                1 artillery and 12 infantry moved from Russia to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                2 armour, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Belarus : 3 armour
        Bryansk : 1 aaGun and 3 infantry
        Rostov : 3 infantry
        Archangel : 1 armour
        Russia : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 aaGun, 6 artilleries and 25 infantry
        Western Ukraine : 2 armour
        Volgograd : 1 armour, 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 45
        Russians : 30 / 35
        Japanese : 59 / 62
        Americans : 55 / 79
        Chinese : 5 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 23
        ANZAC : 12 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Rus5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    In the combat in Shensi, (where I accidentally pressed remain when I wanted to retreat the fighter), I took out mechs but  it occurred to me you might rather lose artillery and keep the mechs. Depends who you would want those units to attack after.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 45 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                3 fighters moved from 6 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur
                1 armour and 11 infantry moved from Korea to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Shan State to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                3 artilleries and 1 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 artilleries moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Battle in New Guinea
                Battle in 23 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser in 23 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 23 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 2 bombers, 4 fighters, 14 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 battleship in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 14 infantry and 1 mech_infantry in Amur, round 2 :  6/21 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 :  3/12 hits
                        3 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 4 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 11 infantry and 1 mech_infantry in Amur, round 3 :  7/18 hits
                        Russians roll dice for 8 infantry in Amur, round 3 :  1/8 hits
                        1 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 10 infantry and 1 mech_infantry in Amur, round 4 :  9/17 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 fighter and 5 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  6/6 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Hunan
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to Hunan
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                2 fighters moved from Amur to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                2 bombers moved from Amur to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 airfield and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                1 infantry placed in Japan
                1 artillery placed in French Indo China
                Japanese undo move 2.
                1 mech_infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 airfield placed in French Indo China
                Japanese undo move 5.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 airfield placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40936.0_Jap5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 4 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                2 fighters moved from 33 Sea Zone to New Guinea
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 26 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
                1 bomber and 1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland
                2 fighters moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Norway to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Denmark
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Java
                Battle in Normandy Bordeaux
                Battle in New Guinea
                    Americans attack with 1 artillery and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 2 fighters in New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Denmark, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Denmark
                        Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Denmark, round 3 :  1/6 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 16 Sea Zone to Caroline Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 fighters moved from New Guinea to 33 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 fighters moved from Finland to Norway
                1 fighter moved from Denmark to 110 Sea Zone
                1 fighter moved from Denmark to Norway
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 fighters placed in Eastern United States
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40936.0_Ame5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_40936.0_Chi5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 bomber and 5 fighters moved from Norway to 113 Sea Zone
                1 battleship and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Holland Belgium
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    British win, taking 97 Sea Zone from Italians, taking Western Germany from Germans, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Burma
                    British attack with 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Burma, round 2 :  5/20 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 1 battleship, 1 bomber, 2 destroyers and 7 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        British roll dice for 1 battleship, 1 bomber, 2 destroyers and 7 fighters in 113 Sea Zone, round 2 :  3/11 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 destroyer and 7 fighters in 113 Sea Zone, round 3 :  5/10 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 transport owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    British win with 1 battleship, 1 bomber and 6 fighters remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for British: 2 destroyers and 1 fighter

    Non Combat Move - British
                1 bomber and 6 fighters moved from 113 Sea Zone to Norway
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                3 aaGuns moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 artilleries moved from Alexandria to Egypt
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        39 Sea Zone : 1 battleship
        West India : 1 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 aaGun and 1 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Norway : 2 aaGuns, 1 armour, 1 bomber, 6 fighters and 3 infantry
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 transport
        113 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        79 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 30 / 45
        Russians : 29 / 35
        Japanese : 57 / 62
        Americans : 65 / 85
        Chinese : 4 / 4
        British : 39 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 23
        ANZAC : 12 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Novgorod to Belarus
                1 bomber moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 armour and 1 mech_infantry moved from Southern France to Western Germany
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern France to 92 Sea Zone
                1 fighter moved from Southern France to Western Germany

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Italians attack with 3 armour and 1 bomber
                    Russians defend with 3 armour
                        Italians roll dice for 3 armour and 1 bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 3 armour in Belarus, round 2 :  2/3 hits
                        2 armour owned by the Italians and 2 armour owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 :  2/2 hits
                        Russians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 armour owned by the Russians lost in Belarus
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 armour
                    Casualties for Russians: 3 armour
                Battle in Western Germany
                    Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 2 :  0/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 3 :  3/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern France to France
                1 fighter moved from 92 Sea Zone to Southern France
                1 bomber moved from Belarus to Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_40936.0_Ita5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    triplea_40936.0_Fre5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Weirdly, it is not posting the ANZAC turn. It still might come up as it is still trying to post but if not.

    On the turn I attacked your transport by Guinea, landed an artillery in Celebes, moved the sub to Malaya and grabbed NW Persia. I also consolidated my units in Queensland and moved an inf into Iraq.

    I also had to move the ANZAC carrier to SZ 45 to act as a blocker. For some reason, I thought the cruiser at the Caroline Islands was ANZAC (it is US) so I didn’t move it on the US turn. If you are feeling generous I would much rather switch the carrier with the cruiser. But it is my mistake so no worries if not.

  • 2023 '22 '21 '20 '19 '18 '17

    I just tried reopening the file and I get an error. I will try to redo it (there were no dice rolled on either turn) so it is just a matter of repeating all the moves I made before. If you can open the one posted we can just go with that, otherwise it will be up shortly again.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 46 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Neutral_Allies
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from India to Burma

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 3 armour
                EDIT: Adding units owned by ANZAC to Queensland: 3 armour
                EDIT: Turning off Edit Mode
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40936.0_ANZ5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        Norway : 1 fighter
        Libya : 1 flag, 2 infantry
        Iraq : 1 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 45
        Russians : 29 / 35
        Japanese : 54 / 62
        Americans : 65 / 85
        Chinese : 4 / 4
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 15 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Fre5.tsvg

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