Farmboy (Allies +16) vs. StuckTojo (Axis)

  • 2023 '22 '21 '20 '19 '18 '17

    In the combat in Shensi, (where I accidentally pressed remain when I wanted to retreat the fighter), I took out mechs but  it occurred to me you might rather lose artillery and keep the mechs. Depends who you would want those units to attack after.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 45 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                3 fighters moved from 6 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur
                1 armour and 11 infantry moved from Korea to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Shan State to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                3 artilleries and 1 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 artilleries moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Battle in New Guinea
                Battle in 23 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser in 23 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 23 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 2 bombers, 4 fighters, 14 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 battleship in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 14 infantry and 1 mech_infantry in Amur, round 2 :  6/21 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 :  3/12 hits
                        3 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 4 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 11 infantry and 1 mech_infantry in Amur, round 3 :  7/18 hits
                        Russians roll dice for 8 infantry in Amur, round 3 :  1/8 hits
                        1 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 10 infantry and 1 mech_infantry in Amur, round 4 :  9/17 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 fighter and 5 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  6/6 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Hunan
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to Hunan
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                2 fighters moved from Amur to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                2 bombers moved from Amur to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 airfield and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                1 infantry placed in Japan
                1 artillery placed in French Indo China
                Japanese undo move 2.
                1 mech_infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 airfield placed in French Indo China
                Japanese undo move 5.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 airfield placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40936.0_Jap5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 4 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                2 fighters moved from 33 Sea Zone to New Guinea
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 26 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
                1 bomber and 1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland
                2 fighters moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Norway to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Denmark
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Java
                Battle in Normandy Bordeaux
                Battle in New Guinea
                    Americans attack with 1 artillery and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 2 fighters in New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Denmark, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Denmark
                        Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Denmark, round 3 :  1/6 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 16 Sea Zone to Caroline Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 fighters moved from New Guinea to 33 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 fighters moved from Finland to Norway
                1 fighter moved from Denmark to 110 Sea Zone
                1 fighter moved from Denmark to Norway
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 fighters placed in Eastern United States
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40936.0_Ame5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_40936.0_Chi5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 bomber and 5 fighters moved from Norway to 113 Sea Zone
                1 battleship and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Holland Belgium
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    British win, taking 97 Sea Zone from Italians, taking Western Germany from Germans, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Burma
                    British attack with 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Burma, round 2 :  5/20 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 1 battleship, 1 bomber, 2 destroyers and 7 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        British roll dice for 1 battleship, 1 bomber, 2 destroyers and 7 fighters in 113 Sea Zone, round 2 :  3/11 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 destroyer and 7 fighters in 113 Sea Zone, round 3 :  5/10 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 transport owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    British win with 1 battleship, 1 bomber and 6 fighters remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for British: 2 destroyers and 1 fighter

    Non Combat Move - British
                1 bomber and 6 fighters moved from 113 Sea Zone to Norway
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                3 aaGuns moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 artilleries moved from Alexandria to Egypt
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        39 Sea Zone : 1 battleship
        West India : 1 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 aaGun and 1 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Norway : 2 aaGuns, 1 armour, 1 bomber, 6 fighters and 3 infantry
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 transport
        113 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        79 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 30 / 45
        Russians : 29 / 35
        Japanese : 57 / 62
        Americans : 65 / 85
        Chinese : 4 / 4
        British : 39 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 23
        ANZAC : 12 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Novgorod to Belarus
                1 bomber moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 armour and 1 mech_infantry moved from Southern France to Western Germany
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern France to 92 Sea Zone
                1 fighter moved from Southern France to Western Germany

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Italians attack with 3 armour and 1 bomber
                    Russians defend with 3 armour
                        Italians roll dice for 3 armour and 1 bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 3 armour in Belarus, round 2 :  2/3 hits
                        2 armour owned by the Italians and 2 armour owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 :  2/2 hits
                        Russians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 armour owned by the Russians lost in Belarus
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 armour
                    Casualties for Russians: 3 armour
                Battle in Western Germany
                    Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 2 :  0/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 3 :  3/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern France to France
                1 fighter moved from 92 Sea Zone to Southern France
                1 bomber moved from Belarus to Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_40936.0_Ita5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    triplea_40936.0_Fre5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Weirdly, it is not posting the ANZAC turn. It still might come up as it is still trying to post but if not.

    On the turn I attacked your transport by Guinea, landed an artillery in Celebes, moved the sub to Malaya and grabbed NW Persia. I also consolidated my units in Queensland and moved an inf into Iraq.

    I also had to move the ANZAC carrier to SZ 45 to act as a blocker. For some reason, I thought the cruiser at the Caroline Islands was ANZAC (it is US) so I didn’t move it on the US turn. If you are feeling generous I would much rather switch the carrier with the cruiser. But it is my mistake so no worries if not.

  • 2023 '22 '21 '20 '19 '18 '17

    I just tried reopening the file and I get an error. I will try to redo it (there were no dice rolled on either turn) so it is just a matter of repeating all the moves I made before. If you can open the one posted we can just go with that, otherwise it will be up shortly again.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 46 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Neutral_Allies
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from India to Burma

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 3 armour
                EDIT: Adding units owned by ANZAC to Queensland: 3 armour
                EDIT: Turning off Edit Mode
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40936.0_ANZ5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        Norway : 1 fighter
        Libya : 1 flag, 2 infantry
        Iraq : 1 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 45
        Russians : 29 / 35
        Japanese : 54 / 62
        Americans : 65 / 85
        Chinese : 4 / 4
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 15 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Fre5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    It worked this time. Also note my comments above.

  • '19 '17 '16

    No worries.  Your requested change won’t affect Germany’s turn, so I’ll just go ahead and go for Germany.  When the USSR is up just go ahead and adjust it however you like.  :-)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Germany to Denmark
                2 mech_infantrys moved from Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
                2 bombers moved from Novgorod to Denmark
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                3 infantry moved from Ukraine to Rostov
                4 infantry moved from Ukraine to Bryansk
                1 infantry moved from Vyborg to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
                1 infantry moved from Ukraine to Rostov
                3 infantry moved from Novgorod to Archangel
                1 artillery and 5 infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Belarus from Russians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
                1 fighter moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Smolensk
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Bryansk :  0/3 hits
                        Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/8 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  0/3 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 3 :  4/8 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 armour and 6 mech_infantrys
                    Russians defend with 2 armour
                        Germans roll dice for 3 armour and 6 mech_infantrys in Western Ukraine, round 2 :  1/9 hits
                        Russians roll dice for 2 armour in Western Ukraine, round 2 :  0/2 hits
                        1 armour owned by the Russians lost in Western Ukraine
                        Germans roll dice for 3 armour and 6 mech_infantrys in Western Ukraine, round 3 :  2/9 hits
                        Russians roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in Finland
                    Germans attack with 3 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 3 infantry in Finland, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 infantry in Finland, round 3 :  1/2 hits
                        Americans roll dice for 1 artillery in Finland, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Americans with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in Denmark
                    Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                    Americans defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Denmark, round 2 :  1/6 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Denmark, round 2 :  0/3 hits
                        1 infantry owned by the Americans lost in Denmark
                        Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Denmark, round 3 :  2/6 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Denmark, round 3 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 :  1/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 5 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 :  0/6 hits
                        Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 :  0/5 hits
                        Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 :  1/4 hits
                        Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 5 :  0/3 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 :  1/3 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 :  0/2 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 6 :  1/3 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 :  0/1 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 7 :  0/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 8 :  0/1 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 8 :  1/3 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
                2 bombers moved from Denmark to Germany
                1 bomber moved from Smolensk to Germany
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine

    Place Units - Germans
                3 infantry placed in France
                1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs; end with 50 PUs

    triplea_40936.0_Ger6.tsvg

  • '19 '17 '16

    Wow.  I had the most awesome dice through all those battles…. until Normandy.  That was absolutely brutal.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 artilleries moved from Tambov to Bryansk
                4 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Bryansk
                2 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  0/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 2 artilleries and 7 infantry in Bryansk, round 2 :  0/9 hits
                        Germans roll dice for 5 infantry in Bryansk, round 2 :  2/5 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 3 :  1/7 hits
                        Germans roll dice for 5 infantry in Bryansk, round 3 :  1/5 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 4 :  5/6 hits
                        Germans roll dice for 4 infantry in Bryansk, round 4 :  2/4 hits
                        4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 armour moved from Volgograd to Russia
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Olgiy to Yenisey
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Changing ownership of Smolensk from Germans to Russians
                EDIT: Adding units owned by Russians to Smolensk: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in Volgograd
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Chahar : 1 infantry
        Yenisey : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 artilleries and 2 infantry
        Rostov : 1 artillery and 3 infantry
        Archangel : 2 armour and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 aaGun, 3 artilleries and 17 infantry
        Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 26 / 31
        Japanese : 52 / 62
        Americans : 61 / 85
        Chinese : 6 / 4
        British : 31 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 15 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Rus6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    I needed Normandy after that. :) My turn after had some brutal dice as well in Smolensk. Note too that I did an edit to sacrifice the fighter there rather than not take the territory.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 artilleries moved from Tambov to Bryansk
                4 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Bryansk
                2 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  0/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 2 artilleries and 7 infantry in Bryansk, round 2 :  0/9 hits
                        Germans roll dice for 5 infantry in Bryansk, round 2 :  2/5 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 3 :  1/7 hits
                        Germans roll dice for 5 infantry in Bryansk, round 3 :  1/5 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 4 :  5/6 hits
                        Germans roll dice for 4 infantry in Bryansk, round 4 :  2/4 hits
                        4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 armour moved from Volgograd to Russia
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Olgiy to Yenisey
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Changing ownership of Smolensk from Germans to Russians
                EDIT: Adding units owned by Russians to Smolensk: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in Volgograd
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 carrier
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 45 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Jehol : 1 infantry
        Chahar : 1 infantry
        Yenisey : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 artilleries and 2 infantry
        Rostov : 1 artillery and 3 infantry
        Archangel : 2 armour and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 aaGun, 3 artilleries and 17 infantry
        Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 26 / 31
        Japanese : 52 / 62
        Americans : 61 / 85
        Chinese : 6 / 4
        British : 31 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 16
        ANZAC : 15 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40936.0_Rus6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Reposted with the pacific edit. Thanks for letting me do that.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Amur to Jehol
                1 submarine moved from 22 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from Korea to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Korea to Jehol
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Jehol
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Jehol, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                4 infantry moved from Amur to 5 Sea Zone
                1 battleship, 4 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Korea to Manchuria
                1 bomber moved from Jehol to Philippines
                1 bomber moved from 45 Sea Zone to Philippines
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                3 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                3 artilleries moved from Yunnan to French Indo China
                2 artilleries moved from Szechwan to Kweichow

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 8 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to Japan: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs

    triplea_40936.0_Jap6.tsvg

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