@simon33 Scramble?
G40L17 Karl7 (Axis) v Amon Sul (Allies) R.2
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even the dices betrayed me
i ve should of put 2 subs to the Irish sea, those Italian bastards screwed me.
or i should have buy a bunch of land units.
but we have what we have
russia goes :)
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even the dices betrayed me
i ve should of put 2 subs to the Irish sea, those Italian bastards screwed me.
or i should have buy a bunch of land units.
but we have what we have
russia goes :)
I think your move was brilliant… but risky, and I took the chance w/the Italian bomber and it went my way… if I had failed, I would have had another turn to get Sea Lion to go.
The dice saved my bacon… there is now denying that.
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Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 mech_infantrys moved from Szechwan to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
1 bomber moved from Russia to Hunan
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-UhaaCombat - Russians
Battle in Hunan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Hunan from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Buyant-Uhaa
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Buyant-Uhaa from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 12 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Sikang to Kweichow
2 armour moved from Szechwan to Kweichow
1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
3 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Russia to Western Ukraine
1 submarine moved from 109 Sea Zone to 107 Sea ZonePlace Units - Russians
3 artilleries placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
thanks for the praises. I appreciate it :)
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**wait,
U could not attack London from sz 110
u could attack only from sz 111
u should face my subs if wanting to attack London from sz 110
please redo it. (move your transports and cruiser to sz 111)**
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Amur
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Amur to Buyant-Uhaa
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Kwangtung
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Shantung to Kwangtung
1 fighter moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to AnhweCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in Hunan
Japanese attack with 1 artillery and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking Hunan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
French defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 destroyer owned by the French and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 artilleries moved from Kiangsi to Kiangsu
3 artilleries moved from Kwangsi to French Indo China
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
2 tactical_bombers moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
2 bombers moved from Kwangtung to KiangsuPlace Units - Japanese
1 factory_minor placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Amur
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Amur to Buyant-Uhaa
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Kwangtung
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Shantung to Kwangtung
1 fighter moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to AnhweCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in Hunan
Japanese attack with 1 artillery and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking Hunan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
French defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 destroyer owned by the French and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 artilleries moved from Kiangsi to Kiangsu
3 artilleries moved from Kwangsi to French Indo China
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
2 tactical_bombers moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
2 bombers moved from Kwangtung to KiangsuPlace Units - Japanese
1 factory_minor placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs -
**wait,
U could not attack London from sz 110
u could attack only from sz 111
u should face my subs if wanting to attack London from sz 110
please redo it. (move your transports and cruiser to sz 111)**
Lord Curtmungs?
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**wait,
U could not attack London from sz 110
u could attack only from sz 111
u should face my subs if wanting to attack London from sz 110
please redo it. (move your transports and cruiser to sz 111)**
I can ignore a sz only with subs in it. That’s why I had to take out your airbase.
Lordcurtmungus’s login sometimes pops up in my log in and i forget to clear it. Sorry.
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The issue is: a sea zone only with defending subs is not a hostile sea zone. You could only make it hostile by keep the destroyer present OR by scrambling. The Italian deprived you of both options.
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The issue is: a sea zone only with defending subs is not a hostile sea zone. You could only make it hostile by keep the destroyer present OR by scrambling. The Italian deprived you of both options.
i doubt it.
u can not land if i have subs (and u dont have des) its against the rules
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**wait,
U could not attack London from sz 110
u could attack only from sz 111
u should face my subs if wanting to attack London from sz 110
please redo it. (move your transports and cruiser to sz 111)**
I can ignore a sz only with subs in it. That’s why I had to take out your airbase.
Lordcurtmungus’s login sometimes pops up in my log in and i forget to clear it. Sorry.
ur alter ego? ;)
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I am sure of this. I will find rule for you. Hold on.
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Subs alone do not make a sea zone hostile. I can ignore them when making an amphibious assault. I need only 1 combat ship to accompany, not a destroyer.
Here are quotes from the rule book:
Sea Zones
Sea zones are either friendly or hostile. Friendly sea zones contain no surface warships (this doesn’t include
submarines and transports) belonging to a power with which you are at war. Hostile sea zones contain surface warships
belonging to a power with which you are at war. (The presence of a surface warship
belonging to an enemy power with which you are not yet at war doesn’t make a sea
zone hostile.)Step 1. Sea Combat
If there are defending surface warships and/or scrambled
air units, sea combat occurs. If there are only defending
submarines and/or transports, the attacker can choose to
ignore those units or conduct sea combat.
If sea combat occurs, all attacking and defending sea
units present must participate in the battle. (Even if the
attacker chose to ignore defending submarines and/or
transports, they will still be involved in the battle if the
defender scrambles air units and forces a sea battle.)
Conduct the sea combat using the rules for General
Combat (below), then go to step 3 (land combat).However, a transport
is not allowed to offload land units for an amphibious
assault in a sea zone containing 1 or more ignored enemy
submarines unless at least 1 warship belonging to the
attacking power is also present in the sea zone at the end
of the Combat Move phase. -
I my case i had a cruiser, so I chose to ignore the subs.
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i am not saying it is not it, it just seems ode.
so, i can not defend with my subs, but if i can scramble then i can?
how realistic is that?
and what if u had transports only (without cruiser)?
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i am not saying it is not it, it just seems ode.
so, i can not defend with my subs, but if i can scramble then i can?
how realistic is that?
and what if u had transports only (without cruiser)?
If you could scram, the subs could defend. But Italy knocked out your airbase.
If I had transports only, I could not attack.
I guess the “idea” behind this is that WWII subs are not stand alone defensive weapon systems. Their ability is stealth attack, not area defense.
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i think that i had somewhere in my ear that a transport can not attack if the defender has subs.
but it says, the transport which is alone or with air only? and what if u had subs with transport but not cruiser?
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i think that i had somewhere in my ear that a transport can not attack if the defender has subs.
but it says, the transport which is alone or with air only? and what if u had subs with transport but not cruiser?
The rule is a lone transport cannot conduct amphibious assault if there is an enemy sub. But if the transport has a warships with it, which would include a sub, then is can offload the units and ignore the enemy sub.
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Karl is correct - you only need an “escort” and you can choose to ignore enemy subs. Like you can choose to ignore enemy transports if you want.
It was a good thought Amon! If his Italian bomber had not made it through you might have survived… alas… this is not the case now.