Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Whackamatt Allies -vs- dawgoneit Axis Combo game #3!
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TripleA Manual Gamesave Post for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
2 Artillerys and 7 Infantrys moved from Danzig to East Prussia
6 Infantrys moved from 24 Sea Zone to Helsinki
2 Infantrys moved from Pomerania to Danzig
2 Infantrys moved from Hamburg to Pomerania
2 HeavyTanks and 1 Tank moved from Warsaw to Vinnytsia
1 HeavyTank and 2 Mech.Infs moved from Vinnytsia to Crimea
1 Mech.Inf moved from Vinnytsia to Serbia
1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from Croatia to Serbia
1 Mech.Inf moved from Vinnytsia to Serbia
6 Tanks moved from Madrid to Aragon
3 Tanks moved from Andalusia to Aragon
3 Tanks moved from Catalonia to Aragon
2 Artillerys and 3 Infantrys moved from Orleanais to Aquitaine
3 Artillerys, 1 Elite and 1 Infantry moved from Provence to Languedoc
3 Infantrys moved from Switzerland to Provence
3 Infantrys moved from Bavaria to Switzerland
4 Infantrys moved from Rhine to Lorraine
8 Infantrys moved from Paris to Orleanais
3 Infantrys moved from Normandy to Orleanais
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
1 Elite moved from Warsaw to Krakow
5 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Brandenburg to Pomerania
10 Infantrys moved from Brandenburg to Bohemia
15 Infantrys moved from Berlin to BrandenburgPurchase Units - Germans
Germans buy 1 Elite, 2 HeavyTanks, 49 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Germans
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TripleA Manual Gamesave Post for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
2 Artillerys and 7 Infantrys moved from Danzig to East Prussia
6 Infantrys moved from 24 Sea Zone to Helsinki
2 Infantrys moved from Pomerania to Danzig
2 Infantrys moved from Hamburg to Pomerania
2 HeavyTanks and 1 Tank moved from Warsaw to Vinnytsia
1 HeavyTank and 2 Mech.Infs moved from Vinnytsia to Crimea
1 Mech.Inf moved from Vinnytsia to Serbia
1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from Croatia to Serbia
1 Mech.Inf moved from Vinnytsia to Serbia
6 Tanks moved from Madrid to Aragon
3 Tanks moved from Andalusia to Aragon
3 Tanks moved from Catalonia to Aragon
2 Artillerys and 3 Infantrys moved from Orleanais to Aquitaine
3 Artillerys, 1 Elite and 1 Infantry moved from Provence to Languedoc
3 Infantrys moved from Switzerland to Provence
3 Infantrys moved from Bavaria to Switzerland
4 Infantrys moved from Rhine to Lorraine
8 Infantrys moved from Paris to Orleanais
3 Infantrys moved from Normandy to Orleanais
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
1 Elite moved from Warsaw to Krakow
5 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Brandenburg to Pomerania
10 Infantrys moved from Brandenburg to Bohemia
15 Infantrys moved from Berlin to BrandenburgPurchase Units - Germans
Germans buy 1 Elite, 2 HeavyTanks, 49 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Germans
Battle in Crimea
Germans attack with 1 HeavyTank and 2 Mech.Infs
Russians defend with 2 Infantrys
Germans roll dice for 1 HeavyTank and 2 Mech.Infs in Crimea, round 2 : 0/3 hits
Russians roll dice for 2 Infantrys in Crimea, round 2 : 1/2 hits
1 Mech.Inf owned by the Germans lost in Crimea
Germans roll dice for 1 HeavyTank and 1 Mech.Inf in Crimea, round 3 : 0/2 hits
Russians roll dice for 2 Infantrys in Crimea, round 3 : 1/2 hits
1 Mech.Inf owned by the Germans lost in Crimea
1 HeavyTank retreated to Donetsk
Russians win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 2 Mech.Infs -
can you do my neutral battles for me again.
sorry for delays with my games.
my wife has a lot of honey doo’s for me this holiday season -
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
2 Artillerys and 7 Infantrys moved from Danzig to East Prussia
6 Infantrys moved from 24 Sea Zone to Helsinki
2 Infantrys moved from Pomerania to Danzig
2 Infantrys moved from Hamburg to Pomerania
2 HeavyTanks and 1 Tank moved from Warsaw to Vinnytsia
1 HeavyTank and 2 Mech.Infs moved from Vinnytsia to Crimea
1 Mech.Inf moved from Vinnytsia to Serbia
1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from Croatia to Serbia
1 Mech.Inf moved from Vinnytsia to Serbia
6 Tanks moved from Madrid to Aragon
3 Tanks moved from Andalusia to Aragon
3 Tanks moved from Catalonia to Aragon
2 Artillerys and 3 Infantrys moved from Orleanais to Aquitaine
3 Artillerys, 1 Elite and 1 Infantry moved from Provence to Languedoc
3 Infantrys moved from Switzerland to Provence
3 Infantrys moved from Bavaria to Switzerland
4 Infantrys moved from Rhine to Lorraine
8 Infantrys moved from Paris to Orleanais
3 Infantrys moved from Normandy to Orleanais
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
1 Elite moved from Warsaw to Krakow
5 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Brandenburg to Pomerania
10 Infantrys moved from Brandenburg to Bohemia
15 Infantrys moved from Berlin to BrandenburgPurchase Units - Germans
Germans buy 1 Elite, 2 HeavyTanks, 49 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Germans
Battle in Crimea
Germans attack with 1 HeavyTank and 2 Mech.Infs
Russians defend with 2 Infantrys
Germans roll dice for 1 HeavyTank and 2 Mech.Infs in Crimea, round 2 : 0/3 hits
Russians roll dice for 2 Infantrys in Crimea, round 2 : 1/2 hits
1 Mech.Inf owned by the Germans lost in Crimea
Germans roll dice for 1 HeavyTank and 1 Mech.Inf in Crimea, round 3 : 0/2 hits
Russians roll dice for 2 Infantrys in Crimea, round 3 : 1/2 hits
1 Mech.Inf owned by the Germans lost in Crimea
1 HeavyTank retreated to Donetsk
Russians win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 2 Mech.Infs
Battle in Serbia
Germans attack with 1 ArmoredCar, 4 Mech.Infs and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 ArmoredCar, 4 Mech.Infs and 2 Tanks in Serbia, round 2 : 2/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Germans lost in Serbia
Germans roll dice for 4 Mech.Infs and 2 Tanks in Serbia, round 3 : 2/6 hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits
1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Serbia
Germans loses 0 PUs for violating Serbias neutrality.
Germans win, taking Serbia from Neutral with 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 ArmoredCar and 1 Mech.Inf
Battle in Aragon
Germans attack with 12 Tanks
Neutral defend with 2 Bunkers and 3 Infantrys
Germans roll dice for 12 Tanks in Aragon, round 2 : 7/12 hits
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 1/5 hits
3 Infantrys owned by the Neutral, 2 Bunkers owned by the Neutral and 1 Tank owned by the Germans lost in Aragon
Germans loses 0 PUs for violating Aragons neutrality.
Germans win, taking Aragon from Neutral with 11 Tanks remaining. Battle score for attacker is 13
Casualties for Neutral: 2 Bunkers and 3 Infantrys
Casualties for Germans: 1 TankNon Combat Move - Germans
Place Units - Germans
1 Elite, 2 HeavyTanks and 1 Tank placed in Warsaw
5 Infantrys placed in Bohemia
6 Infantrys placed in Hamburg
5 Infantrys placed in Madrid
3 Infantrys placed in Bavaria
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
8 Infantrys placed in Paris
15 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 120 PUs; end with 120 PUs -
Game History
Round: 8
Combat Move - Russians
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
2 Infantrys moved from Crimea to Donetsk
1 Fighter moved from Kursk to Donetsk
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
6 Infantrys moved from Latvia to Minsk
4 Infantrys moved from Oulu to Tampere
4 Infantrys moved from Lapland to Oulu
3 Infantrys moved from Arkhangelsk to 6 Sea Zone
3 Infantrys moved from 6 Sea Zone to Lapland
1 Tank moved from Vyborg to Tampere
7 Infantrys moved from Leningrad to Latvia
5 Infantrys moved from Estonia to Latvia
1 Artillery moved from Leningrad to Latvia
5 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
11 Infantrys and 8 Tanks moved from Kursk to Kiev
10 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Tashkent to Chimkent
2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Sverdlovsk to Novosibirsk
4 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
2 Infantrys and 1 Mech.Rocket moved from Kiev to Brest
1 Mech.Rocket moved from Kiev to Donetsk
1 Mech.Rocket moved from Kiev to MinskPurchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 4 Bunkers, 1 Elite and 29 Infantrys; Remaining resources: 3 PUs;Combat - Russians
Battle in Ayan
Russians attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys
Hisaichi defend with 1 Artillery and 4 Infantrys; Yamamoto defend with 6 ArmoredCars
Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys
Casualties for Yamamoto: 6 ArmoredCars
Battle in Minsk
Russians attack with 6 Infantrys and 1 Mech.Rocket
Romanians defend with 1 ArmoredCar and 2 Tanks
Russians win, taking Minsk from Romanians with 6 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 14
Casualties for Romanians: 1 ArmoredCar and 2 Tanks
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Rocket
Germans defend with 1 HeavyTank; Romanians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
1 Mech.Rocket owned by the Russians, 1 HeavyTank owned by the Germans and 1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 HeavyTank
Casualties for Russians: 1 Infantry and 1 Mech.Rocket
Casualties for Romanians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Battle in Brest
Russians attack with 2 Infantrys and 1 Mech.Rocket
Romanians defend with 1 Infantry
Russians win, taking Brest from Germans with 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 2
Casualties for Romanians: 1 InfantryNon Combat Move - Russians
1 Fighter moved from Donetsk to Kiev
1 AAGun moved from Kursk to Rostov
1 AAGun moved from Smolensk to Kursk
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 AAGun moved from N.Buryat Mongolia to Olyokminsk
1 AAGun moved from S.Buryat Mongolia to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to EvenkiaPlace Units - Russians
1 Bunker placed in Kiev
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Rostov
1 Bunker placed in Latvia
4 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
Russians undo move 5.
1 Artillery and 3 Infantrys placed in Leningrad
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
4 Infantrys placed in Arkhangelsk
6 Infantrys placed in Sibirsky
4 ArmoredCars placed in SverdlovskTurn Complete - Russians
Russians collect 104 PUs; end with 107 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Italians
2 Transports moved from 42 Sea Zone to 43 Sea Zone
4 Infantrys moved from Provence to 43 Sea Zone
4 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
4 Infantrys moved from 42 Sea Zone to N.Algeria
1 Destroyer and 1 Submarine moved from 44 Sea Zone to 42 Sea Zone
4 Transports moved from 56 Sea Zone to 48 Sea Zone
1 Battleship, 1 Cruiser, 5 Destroyers and 4 Submarines moved from 56 Sea Zone to 48 Sea Zone
9 Infantrys moved from Campania to 48 Sea Zone
9 Infantrys moved from 48 Sea Zone to Tobruk
1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 4 Infantrys, 3 Mech.Infs and 2 Tanks moved from Darfur to New Valley
4 Infantrys moved from Kufra to New Valley
3 Infantrys moved from Hun to KufraPurchase Units - Italians
Italians buy 1 Destroyer, 20 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Italians
Battle in New Valley
Italians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 8 Infantrys, 3 Mech.Infs and 2 Tanks
British defend with 1 Infantry and 1 Tank
Italians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 8 Infantrys, 3 Mech.Infs and 2 Tanks in New Valley, round 2 : 5/18 hits
British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/2 hits
1 Infantry owned by the Italians, 1 Infantry owned by the British and 1 Tank owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 7 Infantrys, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry and 1 TankNon Combat Move - Italians
3 Infantrys moved from Lombardy to Provence
10 Infantrys moved from Rome to Campania
3 Infantrys moved from N.Tunisia to N.Algeria
4 Infantrys moved from Tunis to N.TunisiaPlace Units - Italians
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
10 Infantrys placed in Rome
Italians undo move 3.
1 Destroyer and 1 Transport placed in 46 Sea Zone
2 Submarines placed in 44 Sea Zone
8 Infantrys placed in Rome
4 Infantrys placed in Provence
1 Infantry placed in LombardyTurn Complete - Italians
Italians collect 59 PUs; end with 59 PUs -
Game History
Round: 8
Combat Move - French
3 Tanks moved from W.Morocco to E.MoroccoPurchase Units - French
French buy 4 Tanks; Remaining resources: 4 PUs;Combat - French
Non Combat Move - French
Place Units - French
4 Tanks placed in E.MoroccoTurn Complete - French
French collect 28 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Yamamoto
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery moved from Khabarovsk to 75 Sea Zone
1 Infantry moved from Khabarovsk to 75 Sea Zone
2 Artillerys, 1 B.Transport, 3 Infantrys and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
2 Artillerys and 3 Infantrys moved from 93 Sea Zone to Mindanao
2 Transports moved from 85 Sea Zone to 94 Sea Zone
1 Tank moved from Saipan to 94 Sea Zone
1 Artillery moved from Guam to 94 Sea Zone
1 Infantry moved from Guam to 94 Sea Zone
1 Infantry moved from Saipan to 94 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 94 Sea Zone to 93 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 93 Sea Zone to Mindanao
8 Fighters moved from 85 Sea Zone to Davao
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Bomber moved from Tokyo to Davao
4 Fighters moved from 110 Sea Zone to Davao
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 106 Sea Zone
3 Infantrys moved from Kwangsi to N.French Indochina
1 Submarine and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
1 Submarine and 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 1 Submarine
Anzac defend with 2 Transports
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 2 Transports in 107 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Anzac win with 2 Transports remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Submarine
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer and 1 Submarine
Anzac defend with 1 Cruiser
Yamamoto roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits
Anzac roll dice for 1 Cruiser in 106 Sea Zone, round 2 : 0/1 hits
1 Cruiser owned by the Anzac lost in 106 Sea Zone
Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Cruiser
Battle in 76 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Submarine and 1 T.Boat
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 76 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 86 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Submarine and 1 T.Boat
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 86 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Davao
Yamamoto attack with 1 Bomber and 12 Fighters
Americans defend with 1 AAGun, 4 Adv.Fighters, 1 Bunker and 1 Factory; Anzac defend with 2 Artillerys and 1 Infantry
AA fire in Davao : 2/13 hits
2 Fighters owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Bomber and 10 Fighters in Davao, round 2 : 4/11 hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bunker and 1 Infantry in Davao, round 2 : 4/8 hits
2 Artillerys owned by the Anzac, 4 Fighters owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Davao
Yamamoto roll dice for 1 Bomber and 6 Fighters in Davao, round 3 : 3/7 hits
Americans roll dice for 4 Adv.Fighters and 1 Bunker in Davao, round 3 : 3/5 hits
2 Adv.Fighters owned by the Americans, 3 Fighters owned by the Yamamoto and 1 Bunker owned by the Americans lost in Davao
Yamamoto roll dice for 1 Bomber and 3 Fighters in Davao, round 4 : 1/4 hits
Americans roll dice for 2 Adv.Fighters in Davao, round 4 : 1/2 hits
1 Adv.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Bomber and 2 Fighters in Davao, round 5 : 2/3 hits
Americans roll dice for 1 Adv.Fighter in Davao, round 5 : 0/1 hits
1 Adv.Fighter owned by the Americans lost in Davao
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -24
Casualties for Americans: 4 Adv.Fighters and 1 Bunker
Casualties for Yamamoto: 10 Fighters
Casualties for Anzac: 2 Artillerys and 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 3 Infantrys
British defend with 1 Tank
Yamamoto roll dice for 3 Infantrys in N.French Indochina, round 2 : 1/3 hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the British lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Mindanao
Yamamoto attack with 3 Artillerys, 5 Infantrys and 1 Tank
Americans defend with 2 Adv.Fighters, 1 Bunker, 5 Fighters and 1 S.Bomber; Anzac defend with 1 Infantry
Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Mindanao, round 2 : 2/9 hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 2 Adv.Fighters, 1 Bunker, 5 Fighters, 1 Infantry and 1 S.Bomber in Mindanao, round 2 : 7/10 hits
5 Infantrys owned by the Yamamoto, 1 Infantry owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Artillery and 1 Tank in Mindanao, round 3 : 1/2 hits
Americans roll dice for 2 Adv.Fighters, 1 Bunker, 5 Fighters and 1 S.Bomber in Mindanao, round 3 : 7/9 hits
1 S.Bomber owned by the Americans, 1 Tank owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Mindanao
Americans win with 2 Adv.Fighters, 1 Bunker and 5 Fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 S.Bomber
Casualties for Yamamoto: 3 Artillerys, 5 Infantrys and 1 Tank
Casualties for Anzac: 1 InfantryNon Combat Move - Yamamoto
2 Fighters could not land in Davao and were removed
1 Bomber moved from Davao to CelebesPlace Units - Yamamoto
1 Adv.Fighter and 5 Fighters placed in 85 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in Kwangsi
1 Artillery and 1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 56 PUs; end with 56 PUs -
I’m thinking i would like to start both games fresh.
bad german start for 1.
and us solid in the pacific. -
Game History
Round: 8
Combat Move - Chinese
4 Artillerys, 1 Elite and 3 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Gobi Altai to Suiyuan
4 ArmoredCars moved from Urumqi to W.Tibet
1 ArmoredCar and 4 Infantrys moved from Gobi Altai to Ulan Bator
1 ArmoredCar moved from Hupeh to Anhwei
1 ArmoredCar moved from Hupeh to Hunan
5 Infantrys moved from Shensi to Shansi
1 ArmoredCar moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
1 Infantry and 1 Tank moved from Kweichow to N.French Indochina
1 Tank moved from Yunnan to N.French Indochina
1 L.Fighter moved from Hupeh to Hunan
1 Adv.Fighter moved from Hupeh to Anhwei
2 Fighters moved from Hupeh to N.French Indochina
1 Fighter moved from Hupeh to Shansi
1 Fighter moved from Hupeh to ShansiPurchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ulan Bator
Chinese attack with 1 ArmoredCar and 4 Infantrys
Neutral defend with 2 Infantrys
Chinese loses 0 PUs for violating Ulan Bators neutrality.
Chinese win, taking Ulan Bator from Neutral with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Hunan
Chinese attack with 1 ArmoredCar, 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese win, taking Hunan from Hisaichi with 1 ArmoredCar, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese win, taking Suiyuan from Hisaichi with 4 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Adv.Fighter and 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in W.Tibet
Chinese attack with 4 ArmoredCars
Neutral defend with 2 Infantrys
Chinese loses 0 PUs for violating W.Tibets neutrality.
Chinese win, taking W.Tibet from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -4
Casualties for Neutral: 2 Infantrys
Casualties for Chinese: 2 ArmoredCars
Battle in N.French Indochina
Chinese attack with 2 Fighters, 1 Infantry and 2 Tanks
Yamamoto defend with 2 Infantrys
Chinese win, taking N.French Indochina from Yamamoto with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Shansi
Chinese attack with 2 Fighters and 5 Infantrys
Hisaichi defend with 1 ArmoredCar and 2 Infantrys
Chinese win, taking Shansi from Hisaichi with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 Fighters moved from Shansi to Hupeh
1 Adv.Fighter moved from Anhwei to Hupeh
1 L.Fighter moved from Hunan to Hupeh
2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Fighters moved from N.French Indochina to HupehPlace Units - Chinese
2 Tanks placed in Yunnan
1 Elite and 5 Infantrys placed in Hsining
4 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs total -
I am okay with starting over on both.
I would say you should probably do one more round on the longer-running game. Take a few gambles and it may just pay off. Like attacking one of my Thai/Hisaichi stacks, or assaulting the Italian stack to see if you get good dice. If you get a bit of luck, you’re very much still in the game.
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will do :wink: