@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L17 BM3 G40 Amon-Sul (X) vs Aetv (L)
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i am thinking of suicidin my axis european troops
:x :? :? :? :? :?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 71 Sea Zone to 70 Sea ZoneCombat - Italians
Battle in 70 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 1 destroyer
Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 70 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 70 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 70 Sea Zone
Italians win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Italians
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 3 marines moved from Northern Italy to Southern France
1 fighter moved from Greece to Northern Italy
1 fighter moved from Northern Italy to Southern FrancePlace Units - Italians
4 mech_infantrys and 1 tactical_bomber placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
i ll play japan only, for my own joy :)
:lol:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 5 submarines moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 5 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 3 : 1/4 hits -
1st Round:
2 SS scored a hit -> 1x CV and 1x BB tipped
1x Ftr hit -> tipped 2nd CV2nd Round:
1x SS scored a hit -> Need Ool please -
as normal
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I proceed with max def then.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 5 submarines moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 5 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 3 : 1/4 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 4 : 0/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 0/2 hits
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 5 : 1/3 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 6 : 2/3 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
3 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer, 4 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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i am suiciding japan too :cry:
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Want to continue?? :-D
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sz 110
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 bomber and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
25 artilleries moved from Bessarabia to Western Ukraine
2 artilleries, 1 infantry and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy BordeauxCombat - Germans
Battle in Western Ukraine
Germans attack with 25 artilleries
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 25 artilleries in Western Ukraine, round 2 : 9/25 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits
1 artillery owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 23 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 7 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 3/10 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 aaGuns moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Archangel to Baltic States
2 artilleries, 5 infantry, 1 marine and 2 mech_infantrys moved from Archangel to Novgorod
1 submarine moved from 93 Sea Zone to 94 Sea ZonePlace Units - Germans
10 infantry placed in Romania
3 infantry placed in Greece
1 aaGun and 2 infantry placed in Novgorod
3 infantry placed in Southern France
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
@aequitas:
Want to continue?? :-D
to paraphrase my friend karl
kill kill kill
no surrender :D
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You will have an honourable triple a death.
NO retreat no surrender.Kill kill kill :lol:
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@aequitas:
You will have an honourable triple a death.
NO retreat no surrender.Kill kill kill :lol:
so be it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Turkey to Greece
1 fighter moved from Bryansk to Greece
7 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Poland
Russians take Eastern Poland from Germans
Russians take Poland from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters moved from Bryansk to Novgorod
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
10 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Greece
Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 5 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 5 infantry in Greece, round 2 : 2/6 hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Greece
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 4/4 hits
Germans roll dice for 1 artillery and 2 infantry in Greece, round 3 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 7 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 1 marine and 2 mech_infantrys
AA fire in Novgorod : 0/2 hits
Russians roll dice for 7 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 6/16 hits
Germans roll dice for 1 aaGun, 2 artilleries, 7 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 2 : 6/12 hits
2 mech_infantrys owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Russians, 5 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Russians roll dice for 7 armour, 1 artillery and 2 fighters in Novgorod, round 3 : 7/10 hits
Germans roll dice for 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 3 : 1/7 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 marine owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 7 armour and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 2 artilleries, 7 infantry, 1 marine and 2 mech_infantrys
Casualties for Russians: 2 artilleries, 3 infantry and 2 mech_infantrys
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 1/10 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
9 infantry moved from Smolensk to Belarus
1 aaGun moved from Belarus to Novgorod
5 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Greece to Turkey
2 fighters moved from Novgorod to BelarusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
1 armour and 1 infantry placed in TurkeyTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
@aequitas:
You will have an honourable triple a death.
NO retreat no surrender.Kill kill kill :lol:
so be it
So be it!!
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@aequitas:
@aequitas:
You will have an honourable triple a death.
NO retreat no surrender.Kill kill kill :lol:
so be it
So be it!!
my worst (European) Axis play ever.
kamikazing is my only option left :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 6 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Sikang to Kazakhstan
1 bomber moved from Shensi to Novosibirsk
1 bomber moved from Shensi to Kazakhstan
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 bomber in Kazakhstan, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
ANZAC defend with 3 submarines
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 6/10 hits
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 3 submarinesNon Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
3 artilleries moved from French Indo China to Yunnan
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Jehol
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Anhwe to Hopei
1 artillery moved from Kweichow to Shensi
1 armour moved from Tsinghai to Kansu
1 artillery moved from Shensi to Tsinghai
1 bomber moved from Novosibirsk to Shensi
1 bomber moved from Kazakhstan to Shensi
1 artillery moved from Hopei to Chahar
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from 17 Sea Zone to French Indo ChinaPlace Units - Japanese
1 submarine placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in Malaya
3 artilleries and 3 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
1 artillery and 1 infantry placed in French Indo China
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs -
kill





