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L17 BM3 G40 Amon-Sul (X) vs Aetv (L)


  • i am not content how i played germany and italy in this game.

    too many wondering.

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    Hmm can’t say much, would give away to many Infos.
    It’s a heck of a game!! :lol:

    Will toll in 1 1/2 hours.


  • take ur time. crazy game it  is  :lol:

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 factory_minors, 1 harbour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from Portugal to 95 Sea Zone
                1 bomber moved from Portugal to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from Portugal to 95 Sea Zone
                1 bomber moved from Western United States to 92 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Spain to Normandy Bordeaux
                1 mech_infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis

    Combat - Americans
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Iwo Jima
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Iwo Jima, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 infantry in Iwo Jima, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Iwo Jima, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 5 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in 95 Sea Zone
                    Americans attack with 3 bombers and 3 fighters
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers and 3 transports
                        Americans roll dice for 3 bombers and 3 fighters in 95 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 3 transports in 95 Sea Zone, round 2 :  3/5 hits
                        1 battleship owned by the Italians, 2 cruisers owned by the Italians and 3 fighters owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 3 :  3/3 hits
                        Italians roll dice for 2 fighters and 3 transports in 95 Sea Zone, round 3 :  1/2 hits
                        1 bomber owned by the Americans, 2 fighters owned by the Germans and 1 transport owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers and 3 transports
                    Casualties for Americans: 1 bomber and 3 fighters
                Battle in Normandy Bordeaux
                    Americans attack with 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 cruiser
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 cruiser in 92 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 destroyer, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 marines moved from 91 Sea Zone to Spain
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from Bolivia to Chile
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                4 infantry moved from Brazil to French Guiana
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                2 bombers moved from 95 Sea Zone to Gibraltar
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 factory_minor placed in Argentina
                1 harbour placed in Chile
                1 factory_minor placed in Spain
                1 destroyer placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Saudi Arabia
                1 fighter moved from Persia to Saudi Arabia
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 fighter moved from Turkey to Kazakhstan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
                1 infantry moved from Nigeria to French Central Africa
                2 mech_infantrys moved from Belgian Congo to Egypt
                      British take Egypt from Italians

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter and 2 infantry in Saudi Arabia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Saudi Arabia, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 39 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 110 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in French Central Africa
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Central Africa, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in French Central Africa, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in French Central Africa
                    British win, taking French Central Africa from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from India to Burma
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from Saudi Arabia to Turkey
                2 infantry moved from Iraq to Turkey
                1 fighter moved from Kazakhstan to Turkey
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 80 Sea Zone
                2 infantry placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                British collect 37 PUs (3 lost to blockades); end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40737_UK_7.tsvg

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    alea iacta est


  • i am thinking of suicidin my axis european troops

    :x :? :? :? :? :?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 71 Sea Zone to 70 Sea Zone

    Combat - Italians
                Battle in 70 Sea Zone
                    Italians attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Italians roll dice for 1 submarine in 70 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 70 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 70 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 70 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 70 Sea Zone
                    Italians win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                2 artilleries, 4 infantry and 3 marines moved from Northern Italy to Southern France
                1 fighter moved from Greece to Northern Italy
                1 fighter moved from Northern Italy to Southern France

    Place Units - Italians
                4 mech_infantrys and 1 tactical_bomber placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Italians collect 5 PUs (3 lost to blockades); end with 5 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    triplea_40737_Ita7.tsvg


  • i ll play japan only, for my own joy :)

    :lol:

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 5 submarines moved from 62 Sea Zone to 42 Sea Zone
                4 fighters moved from Queensland to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 5 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                        ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 4 submarines in 42 Sea Zone, round 3 :  1/4 hits

    triplea_40737_ANZ7.tsvg

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    1st Round:

    2 SS scored a hit -> 1x CV and 1x BB tipped
    1x Ftr hit -> tipped 2nd CV

    2nd Round:
    1x SS scored a hit -> Need Ool please


  • as normal

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    I proceed with max def then.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 5 submarines moved from 62 Sea Zone to 42 Sea Zone
                4 fighters moved from Queensland to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 5 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                        ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 4 submarines in 42 Sea Zone, round 3 :  1/4 hits
                        1 carrier owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 4 :  0/3 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 4 :  0/2 hits
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 5 :  1/3 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 6 :  2/3 hits
                        1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    3 submarines owned by the ANZAC Submerged
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 1 destroyer, 4 fighters and 2 submarines
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport
                    2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40737_Fre7.tsvg


  • i am suiciding japan too  :cry:

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    Want to continue?? :-D


  • sz 110

    DiceRolls: 1@2; Total Hits: 01@2: (6)

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 bomber and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                25 artilleries moved from Bessarabia to Western Ukraine
                2 artilleries, 1 infantry and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
                3 mech_infantrys moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 25 artilleries
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 25 artilleries in Western Ukraine, round 2 :  9/25 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  2/2 hits
                        1 artillery owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 23 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 infantry and 7 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 :  3/10 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Archangel to Baltic States
                2 artilleries, 5 infantry, 1 marine and 2 mech_infantrys moved from Archangel to Novgorod
                1 submarine moved from 93 Sea Zone to 94 Sea Zone

    Place Units - Germans
                10 infantry placed in Romania
                3 infantry placed in Greece
                1 aaGun and 2 infantry placed in Novgorod
                3 infantry placed in Southern France
                1 bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_40737_Ger8.tsvg


  • @aequitas:

    Want to continue?? :-D

    to paraphrase my friend karl

    kill kill kill

    no surrender :D

  • 22 21 20 19 18 17 16

    You will have an honourable triple a death.
    NO retreat no surrender.

    Kill kill kill :lol:


  • @aequitas:

    You will have an honourable triple a death.
    NO retreat no surrender.

    Kill kill kill :lol:

    so be it

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