L17 BM3 G40 Karl7 (L) vs AetV (X) Game V

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Poland
                1 armour moved from Bulgaria to Slovakia Hungary
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 cruisers and 2 transports moved from 92 Sea Zone to 94 Sea Zone
                2 artilleries moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                2 fighters moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    French defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 2 fighters and 2 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Algeria
                    Italians attack with 3 artilleries and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 98 Sea Zone to Greece

    Place Units - Italians
                4 infantry and 3 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
                EDIT: Adding units owned by Italians to Poland: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40655_Ita3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Burma to India
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    triplea_40655_Fre3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                6 armour, 5 artilleries and 25 infantry moved from Poland to Baltic States
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Baltic States
                    Germans attack with 6 armour, 5 artilleries and 25 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 6 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                6 armour and 3 mech_infantrys moved from Germany to Baltic States
                2 fighters moved from Western Germany to Poland
                2 tactical_bombers moved from Western Germany to Poland
                2 armour moved from Normandy Bordeaux to Northern Italy
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                1 armour, 8 infantry and 1 mech_infantry placed in Germany
                Germans undo move 2.
                10 infantry placed in Germany
                1 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_40655_Ger4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Belarus to Karelia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    retreated to Karelia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Bryansk
                1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk
                6 armour moved from Belarus to Russia
                5 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun and 1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 fighter moved from Karelia to Nenetsia
                2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Bryansk
                4 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 artilleries and 5 infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_40655_Rus4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to Java
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Sumatra from Dutch, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                Battle in Guam
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Yunnan from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                4 fighters moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                2 armour and 1 mech_infantry moved from Kiangsu to Hunan

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    triplea_40655_Jap4.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                4 bombers moved from Eastern United States to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone

    triplea_40655_Ame4.tsvg

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    Kamis and Ool please.

    Sz35

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    Going all in!

    I like it.

    1 to each dd

    2 to each cruiser

    for total of 6

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    Both of my CR’s are gone due to ypur horrific Kamis :-(

    Three hits first round.

    tipp CV
    sink SS and DD?

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    lose carrier and sub

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                4 bombers moved from Eastern United States to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 3,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Gibraltar
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Gibraltar from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Guam
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 2 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Guam
                        Americans roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Guam, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 106 Sea Zone
                    Americans attack with 4 bombers, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
                    Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 35 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 3 :  2/2 hits

    triplea_40655_Ame4.tsvg

  • 22 21 20 19 18 17 16

    2nd Round:

    2x SS hit.
    What do you want to loose?

  • 22 20 19 18 17 16 15 14 12

    2 dd

  • 22 21 20 19 18 17 16

    Great, my CPU crashed. :roll:

    You may receive additional dice results.

    I ended up with a tipped BB,2x SS and 1x DD

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                4 bombers moved from Eastern United States to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 3,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Gibraltar
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Gibraltar from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Guam
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 2 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Guam
                        Americans roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Guam, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 106 Sea Zone
                    Americans attack with 4 bombers, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
                    Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 35 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 battleship, 2 destroyers and 2 fighters in 35 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 :  4/5 hits
                        2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship and 2 destroyers remaining. Battle score for attacker is 45
                    Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship and 2 destroyers
                    Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 45
                    Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 35 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 bombers moved from 106 Sea Zone to United Kingdom
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to Morocco
                1 marine moved from Central United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 28 PUs;
                British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 bomber moved from Persia to Greece
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Greece
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 2 fighters
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 :  2/3 hits
                        Italians roll dice for 2 fighters in Greece, round 2 :  1/2 hits
                        2 fighters owned by the Italians and 1 infantry owned by the British lost in Greece
                    British win, taking Greece from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 fighters
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 marine moved from Northwest Persia to Persia
                1 bomber moved from Greece to Cyprus
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from Shan State to 39 Sea Zone
                1 tactical_bomber moved from Shan State to India
                1 submarine moved from 71 Sea Zone to 80 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 fighter and 2 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    triplea_40655_UK_4.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Algeria to 94 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Greece from British with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 artillery
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 armour moved from Poland to Baltic States
                1 armour moved from Slovakia Hungary to Baltic States
                2 aaGuns moved from Poland to Baltic States
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40655_Ita4.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Algeria to 94 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Greece from British with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 artillery
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 armour moved from Poland to Baltic States
                1 armour moved from Slovakia Hungary to Baltic States
                2 aaGuns moved from Poland to Baltic States
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 artillery and 2 transports
                EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    triplea_40655_Ita4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 armour, 1 fighter and 1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_40655_Fre4.tsvg

  • 22 20 19 18 17 16 15 14 12

    Next move may be day or so… FYI

  • 22 21 20 19 18 17 16

    Ahh ok

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