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TRS! dawg (Allies) v Entek Axis
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 T.Boat moved from sz7 to sz3
1 Carrier and 2 EarlyFighters moved from sz7 to sz3
1 Bomber moved from Amursk to sz3Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 8 Infantrys and 3 Transports; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 1 Bomber, 1 Carrier, 2 EarlyFighters and 1 T.Boat
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in sz3, round 2 : 0/1 hits
Masaharu roll dice for 1 Bomber, 1 Carrier, 2 EarlyFighters and 1 T.Boat in sz3, round 2 : 2/5 hits
1 Submarine owned by the Americans lost in sz3
Masaharu win with 1 Bomber, 1 Carrier, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Americans: 1 SubmarineNon Combat Move - Masaharu
1 Bomber moved from sz3 to Amursk
2 EarlyFighters moved from sz3 to sz7
1 Infantry moved from Manchuria to Belogorsk
2 Tanks moved from Vostok to Hsingan
1 Artillery and 2 Infantrys moved from Manchuria to Hsingan
6 Infantrys moved from Akina to N.JapanPlace Units - Masaharu
3 Transports placed in sz15
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
1 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 29 PUs; end with 29 PUs totalTerritory Summary for Masaharu :
N.Japan : 12 Infantrys and 1 Tank
Manchuria : 1 Factory and 4 Infantrys
Akina : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hsingan : 1 Artillery, 2 Infantrys and 2 Tanks
Vladivostok : 1 flag
Vostok : 1 flag, 1 Artillery
Belogorsk : 1 flag, 1 Infantry
Amursk : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory and 3 Infantrys
sz3 : 1 Carrier and 1 T.Boat
sz7 : 2 EarlyFighters
sz15 : 3 TransportsProduction/PUs Summary :
Yamamoto : 62 / 67
Chinese : 28 / 27
Hisaichi : 44 / 51
Dutch : 8 / 0
Thai : 6 / 15
British : 76 / 76
Anzac : 30 / 30
Americans : 87 / 88
Masaharu : 29 / 29
Russians : 34 / 36 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Quingdao to Belogorsk
1 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Angarsk to Vostok
1 Artillery moved from Quingdao to Vostok
1 Infantry moved from Quingdao to Jinan
1 Infantry moved from Quingdao to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Artillery and 3 Infantrys moved from Kyzal to Ulaan Ude
1 Fighter and 2 Tanks moved from Kaask to Ulaan Ude
3 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Jinquan to Kyzal
4 Infantrys moved from Krasnoyarsk to Kaask
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Belogorsk
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 1 Infantry
Russians win, taking Belogorsk from Masaharu with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Vostok
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 1 Artillery
Russians win, taking Vostok from Masaharu with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 ArtilleryNon Combat Move - Russians
Place Units - Russians
2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from Chunking to N.French I.
Yamamoto take N.French I. from British
1 Tank moved from N.French I. to Chunking
2 Artillerys moved from Chunking to Kwangsi
1 Battleship and 3 Transports moved from sz69 to sz60
3 Artillerys and 1 Tank moved from E.Borneo to sz60
3 Artillerys and 1 Tank moved from sz60 to Sumatra
1 Destroyer moved from sz72 to sz45
1 Infantry moved from Nagasaki to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz70
1 Infantry moved from sz70 to Celebs
1 T.Boat moved from sz69 to sz70
1 Infantry moved from Davao to sz70
1 Infantry moved from sz70 to Celebs
2 EarlyFighters moved from sz70 to Celebs
1 Transport moved from sz73 to sz70
1 Infantry and 1 Tank moved from Davao to sz70
1 Infantry and 1 Tank moved from sz70 to Celebs
2 EarlyFighters moved from sz78 to sz45
2 Infantrys and 2 Tanks moved from Nagasaki to sz74
2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz67
2 Infantrys and 2 Tanks moved from sz67 to FrenchindochinaPurchase Units - Yamamoto
Yamamoto buy 1 Bomber, 3 Destroyers, 2 EarlyFighters, 1 Submarine and 1 Transport; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in sz45
Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz45, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz45, round 2 : 0/3 hits
Yamamoto roll dice for 1 Submarine in sz45, round 3 : 1/1 hits
Americans roll dice for 1 Submarine in sz45, round 3 : 1/1 hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45
Yamamoto win with 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Submarine
Battle in Sumatra
Yamamoto attack with 3 Artillerys and 1 Tank
Anzac defend with 2 Artillerys, 2 Infantrys and 1 Tank
Yamamoto roll dice for 2 Battleships in Sumatra, round 2 : 1/2 hits
1 Infantry owned by the Anzac lost in Sumatra
Yamamoto roll dice for 3 Artillerys and 1 Tank in Sumatra, round 2 : 1/4 hits
Anzac roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Sumatra, round 2 : 1/4 hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 2 Artillerys and 1 Tank in Sumatra, round 3 : 2/3 hits
Anzac roll dice for 2 Artillerys and 1 Tank in Sumatra, round 3 : 2/3 hits
2 Artillerys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 1 Tank in Sumatra, round 4 : 0/1 hits
Anzac roll dice for 1 Tank in Sumatra, round 4 : 0/1 hits
Yamamoto roll dice for 1 Tank in Sumatra, round 5 : 1/1 hits
Anzac roll dice for 1 Tank in Sumatra, round 5 : 0/1 hits
1 Tank owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Anzac with 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 3 Artillerys
Casualties for Anzac: 2 Artillerys, 2 Infantrys and 1 Tank
Battle in Frenchindochina
Yamamoto attack with 2 Infantrys and 2 Tanks
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Frenchindochina, round 2 : 2/4 hits
British roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 2 : 1/2 hits
1 Infantry owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Frenchindochina
Yamamoto win, taking Frenchindochina from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 2 Artillerys
British defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys in Kwangsi, round 2 : 0/2 hits
British roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
Yamamoto roll dice for 2 Artillerys in Kwangsi, round 3 : 1/2 hits
British roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits
1 Infantry owned by the British and 1 Artillery owned by the Yamamoto lost in Kwangsi
Yamamoto win, taking Kwangsi from British with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Celebs
Yamamoto attack with 2 EarlyFighters, 3 Infantrys and 1 Tank
Anzac defend with 2 Infantrys
Yamamoto roll dice for 2 EarlyFighters, 3 Infantrys and 1 Tank in Celebs, round 2 : 1/6 hits
Anzac roll dice for 2 Infantrys in Celebs, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Celebs
Yamamoto roll dice for 2 EarlyFighters, 2 Infantrys and 1 Tank in Celebs, round 3 : 1/5 hits
Anzac roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits
1 Infantry owned by the Anzac lost in Celebs
Yamamoto win, taking Celebs from Anzac with 2 EarlyFighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 2 InfantrysNon Combat Move - Yamamoto
2 EarlyFighters moved from Celebs to N.S
2 EarlyFighters moved from sz45 to sz70
1 Transport moved from sz73 to sz70
1 Submarine moved from sz18 to sz47
3 Carriers, 2 Destroyers, 6 EarlyFighters and 1 Submarine moved from sz7 to sz15Place Units - Yamamoto
2 EarlyFighters and 1 Transport placed in sz78
3 Destroyers and 1 Submarine placed in sz70
1 Bomber placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 75 PUs totalTerritory Summary for Yamamoto :
Ototo Jima : 1 Infantry
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 3 Infantrys and 1 Mech.Inf
Bonin : 1 Artillery and 1 Infantry
Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
Nagasaki : 3 Tanks
Kwangsi : 1 Artillery
S.Japan : 1 Artillery and 7 Infantrys
Nanking : 1 flag
Chunking : 1 flag, 1 Tank
Macau : 1 flag
Kichedung : 1 flag, 1 Factory, 4 Infantrys and 3 Mech.Infs
Kiangsi : 1 flag
Kwangtung : 1 flag
Frenchindochina : 1 flag, 1 Infantry and 2 Tanks
Halma : 1 flag, 1 Infantry
Flores : 1 flag, 1 Artillery and 1 Infantry
N.S : 1 flag, 2 Artillerys, 1 Bunker, 2 EarlyFighters and 1 Infantry
Celebs : 1 flag, 2 Infantrys and 1 Tank
E.Borneo : 1 flag
N.French I. : 1 flag
Sumatra : 1 flag, 1 Tank
Bava : 1 flag, 1 Infantry
N.B : 1 flag
Mindor : 1 flag
Punay : 1 flag
Manila : 1 flag
Spralty : 1 flag
Mindanao : 1 flag
Davao : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
sz15 : 3 Carriers, 2 Destroyers, 4 EarlyFighters and 1 Submarine
sz47 : 1 Submarine
sz45 : 1 Destroyer
sz67 : 2 Transports
sz60 : 2 Battleships, 2 Destroyers and 5 Transports
sz70 : 1 Carrier, 3 Destroyers, 2 EarlyFighters, 1 S.Sub, 1 Submarine, 1 T.Boat and 2 Transports
sz78 : 1 Carrier, 2 EarlyFighters and 1 TransportProduction/PUs Summary :
Yamamoto : 74 / 75
Chinese : 28 / 27
Hisaichi : 44 / 51
Dutch : 8 / 0
Thai : 6 / 15
British : 68 / 76
Anzac : 26 / 30
Americans : 87 / 88
Masaharu : 25 / 29
Russians : 38 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
2 Tanks moved from Sian to Hanan
2 Tanks moved from Sian to Nanking
2 Tanks moved from Sian to Shansi
1 Artillery and 1 Infantry moved from Szechwan to Shangsi
1 Artillery and 1 Elite moved from Gansu to N.Shangsi
4 Tanks moved from Sian to Nanking
1 Artillery moved from W.Sian to Hanan
2 Tanks moved from Sian to Nanking
1 Fighter moved from Szechwan to Shangsi
1 Elite and 2 Infantrys moved from Tsingnan to Gansu
3 Infantrys moved from Sikang to Szechwan
2 Infantrys moved from Nancheng to Sikang
1 Tank moved from Xining to Gansu
1 Tankette moved from Xining to Sikang
1 Tankette moved from Xining to Gansu
3 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Ming Jong to Nancheng
4 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 1 EarlyFighter, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 2 Tanks
Hisaichi defend with 1 Infantry
Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shangsi
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Nanking
Chinese attack with 8 Tanks
Hisaichi defend with 1 Infantry
Chinese win, taking Nanking from Yamamoto with 8 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hanan
Chinese attack with 1 Artillery and 2 Tanks
Hisaichi defend with 1 Artillery
Chinese win, taking Hanan from Hisaichi with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 ArtilleryNon Combat Move - Chinese
1 Fighter moved from Shangsi to SianPlace Units - Chinese
1 EarlyFighter, 4 Infantrys and 1 Marine placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
4 Infantrys and 1 Tank moved from S.Borneo to W.Borneo
3 Artillerys and 3 Infantrys moved from Hongkong to sz67
3 Artillerys, 3 Infantrys and 3 Transports moved from sz67 to sz60
3 Artillerys and 3 Infantrys moved from sz60 to Java
1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 1 T.Boat moved from sz60 to sz59
1 Bomber moved from Manila to sz59
2 Mech.Infs moved from Tientsin to Shansi
1 EarlyFighter moved from Tientsin to Shansi
2 Mech.Infs moved from Peking to Shansi
1 Artillery moved from E.Shansi to Shansi
2 EarlyFighters moved from Seoul to Jinan
1 Infantry moved from Hsingan to JinanPurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Bomber, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Java
Hisaichi attack with 3 Artillerys and 3 Infantrys
British defend with 2 Artillerys; Anzac defend with 2 Infantrys
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Java, round 2 : 1/6 hits
British roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 3 Artillerys and 1 Infantry in Java, round 3 : 2/4 hits
British roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 0/3 hits
1 Infantry owned by the Anzac and 1 Artillery owned by the British lost in Java
Hisaichi roll dice for 3 Artillerys and 1 Infantry in Java, round 4 : 1/4 hits
British roll dice for 1 Artillery in Java, round 4 : 0/1 hits
1 Artillery owned by the British lost in Java
Hisaichi win, taking Java from British with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 2 Artillerys
Casualties for Anzac: 2 Infantrys
Battle in sz59
Hisaichi attack with 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Submarines and 1 T.Boat
British defend with 1 Destroyer and 1 Submarine; Americans defend with 1 Destroyer; Anzac defend with 1 Battleship, 1 Carrier, 2 EarlyFighters, 3 Submarines and 1 Transport
Hisaichi roll dice for 3 Submarines in sz59, round 2 : 0/3 hits
Anzac roll dice for 4 Submarines in sz59, round 2 : 3/4 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 1 T.Boat in sz59, round 2 : 3/7 hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Transport in sz59, round 2 : 4/7 hits
1 T.Boat owned by the Hisaichi, 1 Transport owned by the Anzac, 1 Submarine owned by the British, 2 Carriers owned by the Hisaichi and 3 Submarines owned by the Hisaichi lost in sz59
1 Battleship and 2 Destroyers retreated to sz60
Anzac win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 3 Submarines remaining. Battle score for attacker is -39
Casualties for Hisaichi: 2 Carriers, 3 Submarines and 1 T.Boat
Casualties for British: 1 Submarine
Casualties for Anzac: 1 Transport
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 4 Mech.Infs
Chinese defend with 2 Tanks
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 4 Mech.Infs in Shansi, round 2 : 2/6 hits
Chinese roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits
2 Tanks owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 EarlyFighter and 4 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Chinese: 2 Tanks
Battle in W.Borneo
Hisaichi attack with 4 Infantrys and 1 Tank
British defend with 1 Artillery
Hisaichi roll dice for 4 Infantrys and 1 Tank in W.Borneo, round 2 : 2/5 hits
British roll dice for 1 Artillery in W.Borneo, round 2 : 0/1 hits
1 Artillery owned by the British lost in W.Borneo
Hisaichi win, taking W.Borneo from British with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Jinan
Hisaichi attack with 2 EarlyFighters and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 2 EarlyFighters and 1 Infantry in Jinan, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
2 EarlyFighters moved from Jinan to Hsingan
4 Infantrys moved from Korea to Tientsin
1 EarlyFighter moved from Shansi to Peking
1 Transport moved from sz67 to sz74
1 Artillery moved from Formosa to sz74
1 Artillery and 1 Transport moved from sz74 to sz67
1 Artillery moved from sz67 to N.French I.
1 Bomber moved from sz59 to S.Borneo
6 Transports moved from sz73 to sz74Place Units - Hisaichi
1 Submarine placed in sz60
1 Bomber placed in Seoul
3 Artillerys and 3 Infantrys placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
2 Artillerys placed in TientsinTurn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs totalTerritory Summary for Hisaichi :
Hankou : 1 flag
Shansi : 1 Artillery and 4 Mech.Infs
Seoul : 1 AAGun, 1 Bomber and 1 Factory
Tientsin : 2 Artillerys, 1 Factory and 4 Infantrys
Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
E.Shansi : 1 Artillery and 3 Infantrys
Peking : 2 Artillerys, 1 EarlyFighter, 1 Factory and 2 Infantrys
S.Borneo : 1 flag, 1 AAGun, 1 Bomber, 1 Bunker and 1 Factory
N.French I. : 1 Artillery
Java : 1 flag, 3 Artillerys and 1 Infantry
W.Borneo : 1 flag, 4 Infantrys and 1 Tank
Hsingan : 2 EarlyFighters, 2 Mech.Infs and 2 Tanks
Jinan : 1 flag, 1 Infantry
sz67 : 1 Transport
sz60 : 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
sz74 : 6 TransportsProduction/PUs Summary :
Yamamoto : 73 / 75
Chinese : 31 / 33
Hisaichi : 49 / 49
Dutch : 8 / 0
Thai : 6 / 15
British : 63 / 76
Anzac : 26 / 30
Americans : 87 / 88
Masaharu : 25 / 29
Russians : 36 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Infantry moved from Buru to sz58
1 Destroyer, 1 Infantry, 2 T.Boats and 1 Transport moved from sz58 to sz59
1 Infantry moved from sz59 to E.Borneo
Dutch take E.Borneo from YamamotoCombat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from Phuket to Thailand
Thai take Thailand from BritishPurchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 4 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 9 PUs; end with 9 PUs totalTerritory Summary for Thai :
Thailand : 1 Infantry
Phuket : 1 AAGun, 2 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Factory and 10 Infantrys
sz60 : 1 Destroyer and 2 Transports
sz73 : 1 T.BoatProduction/PUs Summary :
Yamamoto : 72 / 75
Chinese : 31 / 33
Hisaichi : 49 / 49
Dutch : 9 / 0
Thai : 9 / 9
British : 60 / 76
Anzac : 26 / 30
Americans : 87 / 88
Masaharu : 25 / 29
Russians : 36 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 B.Transports moved from sz66 to sz64
1 Tank moved from Burma to sz64
2 Tanks moved from E.India to sz64
1 Mech.Inf moved from Bengal to sz64
2 Infantrys moved from Bengal to sz64
1 T.Boat moved from sz66 to sz64
1 Infantry moved from Bengal to sz64
2 B.Transports, 2 Infantrys, 1 Mech.Inf and 3 Tanks moved from sz64 to sz66
1 Infantry moved from sz64 to Thailand
1 Infantry moved from Malaya to Thailand
1 Tankette moved from Nepal to Burma
1 Tank moved from Nepal to W.Chunking
5 Infantrys moved from C.India to E.India
1 Artillery and 1 Infantry moved from Nagpur to E.India
8 Tankettes moved from Calcutta to E.India
2 Mech.Infs moved from Dheli to Bengal
1 Tankette moved from Dheli to Nepal
2 Destroyers moved from sz49 to sz45
2 Infantrys moved from Palana to Magadan
1 Transport moved from sz4 to sz5
1 Tank moved from N.Canada to sz5
1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry moved from Alaska to sz4
1 Infantry and 1 Tank moved from sz4 to Palana
1 Tankette moved from N.Canada to Alaska
1 Tankette moved from Vancouver to N.Canada
1 Infantry and 1 Marine moved from Vancouver to British Columbia
1 Infantry moved from British Columbia to N.Canada
2 Infantrys, 1 Mech.Inf and 3 Tanks moved from sz66 to Malaya
4 EarlyFighters moved from S.A to Malaya
10 Infantrys moved from Moresby to New GuineaPurchase Units - British
British buy 1 EarlyFighter, 1 Factory, 1 Marine, 3 Mech.Infs and 10 Tankettes; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 2 Infantrys
Thai defend with 1 Infantry
British win, taking Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in sz45
British attack with 2 Destroyers
Yamamoto defend with 1 Destroyer
British win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - British
Place Units - British
1 Factory placed in Malaya
8 Tankettes placed in Calcutta
3 Mech.Infs placed in Dheli
1 Marine and 2 Tankettes placed in Vancouver
1 EarlyFighter placed in MoresbyTurn Complete - British
British collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 unit repaired.
2 T.Boats moved from sz57 to sz59
4 Infantrys moved from S.W.Australia to C.Australia
3 Infantrys moved from Darwin to Derby
5 Infantrys moved from Melbourne to S.W.Australia
2 Infantrys moved from Sydney to S.W.Australia
1 Submarine moved from sz37 to sz50
1 Destroyer moved from sz50 to sz57
1 Destroyer moved from sz57 to sz59
1 Transport moved from sz37 to sz36
2 Infantrys moved from New Zealand to sz36
2 Infantrys moved from Wellington to New Zealand
2 Infantrys and 1 Transport moved from sz36 to sz37
2 Infantrys moved from sz37 to SydneyPurchase Units - Anzac
Anzac buy 1 Destroyer, 2 Infantrys and 3 Transports; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
1 Destroyer and 3 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
2 EarlyFighters moved from Yakutsk to sz3
1 Destroyer moved from sz4 to sz3
1 Bomber and 3 EarlyFighters moved from Palana to sz3
3 Transports moved from sz4 to sz5
6 Infantrys moved from N.Canada to sz5
6 Infantrys and 3 Transports moved from sz5 to sz4
13 Infantrys moved from N.Canada to Anchorage
2 Artillerys and 16 Infantrys moved from Canada to N.Canada
1 Marine moved from Seattle to Canada
14 Infantrys and 2 Tankettes moved from Rocky Mt to Canada
2 Tankettes moved from Canada to N.Canada
1 Artillery moved from High Desert to Rocky Mt
1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines moved from sz42 to sz70
2 Infantrys moved from Majuru to sz30
2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Submarine moved from sz30 to sz42
2 Infantrys moved from sz42 to Arawa
1 Artillery and 1 Infantry moved from Hilo to sz25
1 Artillery, 1 B.Transport, 1 Carrier, 2 Fighters and 1 Infantry moved from sz25 to sz30
1 Artillery and 1 Infantry moved from sz30 to Majuru
1 Artillery, 1 Infantry and 2 Tanks moved from Magadan to Yakutsk
2 Artillerys, 3 Infantrys and 1 Tank moved from Palana to Magadan
1 Tank moved from Magadan to Yakutsk
6 Infantrys moved from sz4 to PalanaPurchase Units - Americans
Americans buy 2 B.Transports, 1 Carrier, 1 Destroyer, 2 Fighters and 15 Infantrys; Remaining resources: 0 PUs;Combat - Americans
Battle in sz3
Americans attack with 1 Bomber, 1 Destroyer and 5 EarlyFighters
Masaharu defend with 1 Carrier and 1 T.Boat
1 T.Boat owned by the Masaharu and 1 Carrier owned by the Masaharu lost in sz3
Americans win with 1 Bomber, 1 Destroyer and 5 EarlyFighters remaining. Battle score for attacker is 19
Casualties for Masaharu: 1 Carrier and 1 T.Boat
Battle in sz70
Americans attack with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Yamamoto defend with 1 Carrier, 3 Destroyers, 2 EarlyFighters, 1 S.Sub, 1 Submarine, 1 T.Boat and 2 Transports
Units damaged: 1 Battleship owned by the Americans
1 T.Boat owned by the Yamamoto, 1 Cruiser owned by the Americans, 2 Transports owned by the Yamamoto, 1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 1 Carrier owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
1 S.Sub owned by the Yamamoto, 2 Fighters owned by the Americans and 1 Battleship owned by the Americans lost in sz70
Yamamoto win with 1 Carrier, 3 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is -52
Casualties for Americans: 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Casualties for Yamamoto: 1 S.Sub, 1 Submarine, 1 T.Boat and 2 TransportsNon Combat Move - Americans
2 EarlyFighters moved from sz3 to sz4
1 Bomber and 3 EarlyFighters moved from sz3 to PalanaPlace Units - Americans
2 B.Transports placed in sz4
1 Carrier and 1 Destroyer placed in sz25
2 Fighters placed in sz25
14 Infantrys placed in Rocky Mt
1 Infantry placed in San FranciscoTurn Complete - Americans
Americans collect 87 PUs; end with 87 PUs total -
:-)
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Infantrys moved from Akina to sz15
1 Tank moved from N.Japan to sz15
3 Infantrys moved from N.Japan to sz15
5 Infantrys, 1 Tank and 3 Transports moved from sz15 to sz1
5 Infantrys and 1 Tank moved from sz1 to Vostok
3 Artillerys and 3 Infantrys moved from Amursk to Belogorsk
1 Bomber moved from Amursk to sz3
2 EarlyFighters moved from sz15 to Vostok
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
4 Infantrys moved from Manchuria to BelogorskPurchase Units - Masaharu
Masaharu buy 4 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz3
Masaharu attack with 1 Bomber
Americans defend with 1 Destroyer
Masaharu roll dice for 1 Bomber in sz3, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits
1 Bomber owned by the Masaharu lost in sz3
Americans win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Masaharu: 1 Bomber
Battle in Vostok
Masaharu attack with 2 EarlyFighters, 5 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Masaharu roll dice for 2 EarlyFighters, 5 Infantrys and 1 Tank in Vostok, round 2 : 3/8 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vostok, round 2 : 1/3 hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 2 EarlyFighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Masaharu: 1 Infantry
Battle in Belogorsk
Masaharu attack with 3 Artillerys and 7 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Masaharu roll dice for 3 Artillerys and 7 Infantrys in Belogorsk, round 2 : 2/10 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Belogorsk, round 2 : 0/3 hits
2 Infantrys owned by the Russians lost in Belogorsk
Masaharu roll dice for 3 Artillerys and 7 Infantrys in Belogorsk, round 3 : 2/10 hits
Russians roll dice for 1 Artillery in Belogorsk, round 3 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Artillery owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
2 EarlyFighters moved from Vostok to sz15Place Units - Masaharu
1 Destroyer placed in sz16
1 Artillery and 2 Infantrys placed in Amursk
3 Artillerys and 1 Infantry placed in ManchuriaTurn Complete - Masaharu
Masaharu collect 32 PUs; end with 33 PUs totalTerritory Summary for Masaharu :
N.Japan : 9 Infantrys
Manchuria : 3 Artillerys, 1 Factory and 1 Infantry
Akina : 1 AAGun, 1 Bunker and 1 Factory
Hsingan : 2 Tanks
Vladivostok : 1 flag
Vostok : 1 flag, 4 Infantrys and 1 Tank
Quingdao : 1 flag, 1 Artillery and 2 Infantrys
Belogorsk : 1 flag, 3 Artillerys and 6 Infantrys
Amursk : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
sz1 : 3 Transports
sz15 : 2 EarlyFighters
sz16 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 72 / 75
Chinese : 31 / 33
Hisaichi : 49 / 49
Dutch : 9 / 0
Thai : 6 / 9
British : 63 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 32 / 33
Russians : 29 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
3 Infantrys moved from Ulaan Ude to Quingdao
1 Infantry moved from Ulaan Ude to Jinan
1 Fighter moved from Ulaan Ude to Quingdao
1 Fighter moved from Ulaan Ude to Jinan
2 Infantrys moved from Ulaan Ude to Quingdao
2 Infantrys moved from Ulaan Ude to Jinan
4 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Ulaan Ude to Irkutsk
2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank moved from Kaask to Kyzal
1 Fighter and 1 Tank moved from Kyzal to Ulaan Ude
4 Infantrys moved from Krasnoyarsk to Kaask
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Russians buy 1 Fighter, 4 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians win, taking Jinan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Quingdao
Russians attack with 1 Fighter and 5 Infantrys
Masaharu defend with 1 Artillery and 2 Infantrys
Russians win, taking Quingdao from Masaharu with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Artillery and 2 InfantrysNon Combat Move - Russians
1 Fighter moved from Jinan to Ulaan Ude
1 Fighter moved from Quingdao to Ulaan UdePlace Units - Russians
1 Fighter, 1 Marine, 2 Tanks and 2 Tankettes placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Battleships and 2 Destroyers moved from sz60 to sz59
2 EarlyFighters moved from N.S to sz59
2 EarlyFighters moved from sz70 to sz59
3 Destroyers moved from sz70 to sz59
2 EarlyFighters moved from sz78 to Nanking
4 Infantrys and 3 Mech.Infs moved from Kichedung to Nanking
1 Bomber moved from Tokyo to sz45
1 Submarine moved from sz47 to sz45Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Destroyer, 2 Fighters, 6 Infantrys and 2 S.Subs; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in sz45
Yamamoto attack with 1 Bomber and 1 Submarine
British defend with 2 Destroyers
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits
Yamamoto roll dice for 1 Bomber in sz45, round 2 : 1/1 hits
British roll dice for 2 Destroyers in sz45, round 2 : 2/2 hits
1 Bomber owned by the Yamamoto, 1 Destroyer owned by the British and 1 Submarine owned by the Yamamoto lost in sz45
British win with 1 Destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Bomber and 1 Submarine
Battle in sz59
Yamamoto attack with 2 Battleships, 5 Destroyers and 4 EarlyFighters
Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport; British defend with 1 Destroyer; Americans defend with 1 Destroyer; Anzac defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 3 Submarines and 2 T.Boats
Anzac roll dice for 3 Submarines in sz59, round 2 : 1/3 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Battleships, 5 Destroyers and 4 EarlyFighters in sz59, round 2 : 4/11 hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 T.Boats and 1 Transport in sz59, round 2 : 2/13 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 EarlyFighter owned by the Yamamoto, 2 T.Boats owned by the Dutch and 1 T.Boat owned by the Anzac lost in sz59
Anzac roll dice for 3 Submarines in sz59, round 3 : 1/3 hits
Yamamoto roll dice for 2 Battleships, 5 Destroyers and 3 EarlyFighters in sz59, round 3 : 3/10 hits
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 1 T.Boat and 1 Transport in sz59, round 3 : 5/10 hits
1 Submarine owned by the Anzac, 3 EarlyFighters owned by the Yamamoto, 3 Destroyers owned by the Yamamoto, 1 T.Boat owned by the Anzac and 1 Transport owned by the Dutch lost in sz59
2 Battleships and 2 Destroyers retreated to sz60
Anzac win with 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is -24
Casualties for Dutch: 2 T.Boats and 1 Transport
Casualties for Yamamoto: 3 Destroyers and 4 EarlyFighters
Casualties for Anzac: 1 Submarine and 2 T.Boats
Battle in Nanking
Yamamoto attack with 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs
Chinese defend with 8 Tanks
Yamamoto roll dice for 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs in Nanking, round 2 : 4/9 hits
Chinese roll dice for 8 Tanks in Nanking, round 2 : 5/8 hits
4 Tanks owned by the Chinese, 4 Infantrys owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Nanking
Yamamoto roll dice for 2 EarlyFighters and 2 Mech.Infs in Nanking, round 3 : 0/4 hits
Chinese roll dice for 4 Tanks in Nanking, round 3 : 4/4 hits
2 EarlyFighters owned by the Yamamoto and 2 Mech.Infs owned by the Yamamoto lost in Nanking
Chinese win with 4 Tanks remaining. Battle score for attacker is -19
Casualties for Yamamoto: 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs
Casualties for Chinese: 4 TanksNon Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from S.Japan to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz74
1 Artillery and 1 Infantry moved from sz74 to Kichedung
2 Transports moved from sz67 to sz78Place Units - Yamamoto
1 Destroyer, 2 Fighters and 1 S.Sub placed in sz70
2 B.Transports and 1 S.Sub placed in sz78
3 Infantrys placed in Kichedung
3 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 73 PUs totalTerritory Summary for Yamamoto :
Ototo Jima : 1 Infantry
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 1 Mech.Inf
Bonin : 1 Artillery and 1 Infantry
Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
Nagasaki : 3 Tanks
Kwangsi : 1 Artillery
S.Japan : 6 Infantrys
Chunking : 1 flag, 1 Tank
Macau : 1 flag
Kichedung : 1 flag, 1 Artillery, 1 Factory and 4 Infantrys
Kiangsi : 1 flag
Kwangtung : 1 flag
Frenchindochina : 1 flag, 1 Infantry and 2 Tanks
Halma : 1 flag, 1 Infantry
Flores : 1 flag, 1 Artillery and 1 Infantry
N.S : 1 flag, 2 Artillerys, 1 Bunker and 1 Infantry
Celebs : 1 flag, 2 Infantrys and 1 Tank
N.French I. : 1 flag
Sumatra : 1 flag, 1 Tank
Bava : 1 flag, 1 Infantry
N.B : 1 flag
Mindor : 1 flag
Punay : 1 flag
Manila : 1 flag
Spralty : 1 flag
Mindanao : 1 flag
Davao : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
sz15 : 3 Carriers, 2 Destroyers, 4 EarlyFighters and 1 Submarine
sz60 : 2 Battleships, 2 Destroyers and 5 Transports
sz74 : 1 Transport
sz70 : 1 Carrier, 1 Destroyer, 2 Fighters and 1 S.Sub
sz78 : 2 B.Transports, 1 Carrier, 1 S.Sub and 2 TransportsProduction/PUs Summary :
Yamamoto : 72 / 73
Chinese : 31 / 33
Hisaichi : 47 / 49
Dutch : 9 / 0
Thai : 6 / 9
British : 63 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Tank moved from Nanking to Fukien
Chinese take Hankou from Hisaichi
Chinese take Fukien from Hisaichi
1 Tank moved from Hanan to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Tank moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Tank moved from Nanking to Chunking
1 Tank moved from Hanan to Chunking
2 Tanks moved from Nanking to Kwangsi
3 Infantrys moved from Szechwan to Sian
1 Artillery moved from Shangsi to E.Shansi
1 Artillery, 1 Elite and 3 Infantrys moved from N.Shangsi to E.Shansi
1 Fighter moved from Sian to E.Shansi
1 Infantry moved from Gansu to Shangsi
1 Tankette moved from Gansu to E.Shansi
1 Elite, 1 Infantry and 1 Tank moved from Gansu to Shangsi
1 Tankette moved from Sikang to Shangsi
2 Infantrys moved from Sikang to Szechwan
3 Infantrys moved from Tsingnan to Gansu
4 Infantrys moved from Nancheng to Sikang
1 EarlyFighter moved from Xining to Shangsi
1 Marine moved from Xining to Tsingnan
4 Infantrys moved from Xining to Nancheng
4 Infantrys moved from Ming Jong to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 1 Elite, 1 Fighter, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 Tanks
Yamamoto defend with 1 Artillery
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits
Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Chunking
Chinese attack with 2 Tanks
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Tanks in Chunking, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in Chunking, round 2 : 0/1 hits
Chinese roll dice for 2 Tanks in Chunking, round 3 : 1/2 hits
Yamamoto roll dice for 1 Tank in Chunking, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Chunking
Chinese win, taking Chunking from Yamamoto with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in E.Shansi
Chinese attack with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tankette
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tankette in E.Shansi, round 2 : 2/8 hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in E.Shansi, round 2 : 1/4 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tankette in E.Shansi, round 3 : 1/7 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Shansi, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tankette in E.Shansi, round 4 : 4/6 hits
Hisaichi roll dice for 1 Artillery in E.Shansi, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
1 Fighter moved from E.Shansi to NankingPlace Units - Chinese
1 Elite, 1 Fighter, 2 Infantrys and 2 Tankettes placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs -
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Java to Bali
Hisaichi take Bali from Dutch
3 Artillerys moved from Java to sz60
3 Infantrys moved from W.Borneo to sz60
3 Artillerys and 3 Infantrys moved from sz60 to E.Borneo
1 Infantry and 1 Tank moved from W.Borneo to Borneo
3 Artillerys and 3 Infantrys moved from Hongkong to Kwangtung
2 Artillerys and 2 Infantrys moved from Tientsin to sz74
2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67
2 Artillerys and 2 Infantrys moved from sz67 to Kwangsi
1 Bomber moved from S.Borneo to Kwangsi
1 Artillery and 1 Mech.Inf moved from Shansi to Nanking
1 Mech.Inf moved from Shansi to Kichedung
1 Mech.Inf moved from Kichedung to Hankou
Hisaichi take Hankou from Chinese
2 Artillerys and 2 Infantrys moved from Peking to E.Shansi
1 EarlyFighter moved from Peking to E.Shansi
2 EarlyFighters moved from Hsingan to E.ShansiPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 3 Destroyers, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Borneo
Hisaichi attack with 1 Infantry and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 2/2 hits
British roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits
1 Infantry owned by the British lost in Borneo
Hisaichi win, taking Borneo from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in E.Shansi
Hisaichi attack with 2 Artillerys, 3 EarlyFighters and 2 Infantrys
Chinese defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in E.Shansi, round 2 : 0/7 hits
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette in E.Shansi, round 2 : 2/5 hits
2 Infantrys owned by the Hisaichi lost in E.Shansi
2 Artillerys retreated to Peking
Chinese win with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Battle in E.Borneo
Hisaichi attack with 3 Artillerys and 3 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in E.Borneo, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in E.Borneo
Hisaichi win, taking E.Borneo from Dutch with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 3 Artillerys and 3 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Kwangtung, round 2 : 2/6 hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Kwangsi
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Chinese defend with 2 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 2/2 hits
2 Infantrys owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Tanks
Battle in Nanking
Hisaichi attack with 1 Artillery and 1 Mech.Inf
Chinese defend with 1 Fighter
Hisaichi roll dice for 1 Artillery and 1 Mech.Inf in Nanking, round 2 : 1/2 hits
Chinese roll dice for 1 Fighter in Nanking, round 2 : 1/1 hits
1 Fighter owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 FighterNon Combat Move - Hisaichi
3 EarlyFighters moved from E.Shansi to Peking
1 Infantry moved from Tientsin to Hopeh
1 Transport moved from sz67 to sz60
1 Bomber moved from Kwangsi to HongkongPlace Units - Hisaichi
3 Artillerys and 3 Infantrys placed in Hongkong
3 Destroyers placed in sz74
1 Artillery and 1 Tank placed in PekingTurn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs totalTerritory Summary for Hisaichi :
Hopeh : 1 Infantry
Kwangsi : 2 Artillerys
Nanking : 1 flag, 1 Mech.Inf
Kwangtung : 1 flag, 3 Artillerys and 2 Infantrys
Hankou : 1 flag, 1 Mech.Inf
Shansi : 2 Mech.Infs
Seoul : 1 AAGun, 1 Bomber and 1 Factory
Tientsin : 1 Factory and 1 Infantry
Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory and 3 Infantrys
Peking : 3 Artillerys, 3 EarlyFighters, 1 Factory and 1 Tank
S.Borneo : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
Bali : 1 flag, 1 Infantry
Borneo : 1 flag, 1 Infantry and 1 Tank
E.Borneo : 1 flag, 3 Artillerys and 3 Infantrys
N.French I. : 1 Artillery
Java : 1 flag
W.Borneo : 1 flag
Hsingan : 2 Mech.Infs and 2 Tanks
sz67 : 2 Transports
sz60 : 1 Battleship, 2 Destroyers, 1 Submarine and 4 Transports
sz74 : 3 Destroyers and 4 TransportsProduction/PUs Summary :
Yamamoto : 69 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 9
British : 60 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Destroyer moved from sz59 to sz57Non Combat Move - Dutch
Turn Complete - Dutch
-
Game History
Round: 6
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Thai
4 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 6 PUs; end with 7 PUs totalTerritory Summary for Thai :
Phuket : 1 AAGun, 2 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Factory and 14 Infantrys
sz60 : 1 Destroyer and 2 Transports
sz73 : 1 T.BoatProduction/PUs Summary :
Yamamoto : 69 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 7
British : 60 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
1 Infantry moved from N.Chunking to Hanan
2 Infantrys moved from Thailand to Malaya
1 Tankette moved from Burma to Malaya
1 Infantry moved from Malaya to Thailand
2 Mech.Infs moved from Bengal to Malaya
1 Infantry and 1 Marine moved from British Columbia to N.Canada
1 Infantry moved from N.Canada to Anchorage
1 Tankette moved from N.Canada to Alaska
2 Tankettes moved from Vancouver to N.Canada
1 Tankette moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
2 Infantrys moved from Magadan to Yakutsk
1 Tank moved from Palana to Yakutsk
1 Infantry and 1 Tankette moved from sz4 to Palana
1 Infantry moved from Palana to Magadan
1 Infantry moved from E.India to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
1 Cruiser moved from sz66 to sz64
1 Infantry moved from E.India to sz64
1 Cruiser and 1 Infantry moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
2 B.Transports moved from sz66 to sz64
4 Infantrys and 4 Tankettes moved from E.India to sz64
2 Transports moved from sz66 to sz64
1 Artillery and 2 Tankettes moved from E.India to sz64
1 Artillery, 2 B.Transports, 4 Infantrys, 6 Tankettes and 2 Transports moved from sz64 to sz66
1 Artillery, 4 Infantrys and 6 Tankettes moved from sz66 to Malaya
1 T.Boat moved from sz66 to sz64
2 Tankettes moved from E.India to Burma
1 Tank moved from W.Chunking to Burma
1 Tankette moved from Nepal to Burma
3 Mech.Infs moved from Dheli to Bengal
8 Tankettes moved from Calcutta to E.India
1 EarlyFighter moved from Moresby to LambokPurchase Units - British
British buy 6 Artillerys, 7 Infantrys and 8 Tankettes; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
8 Tankettes placed in Calcutta
6 Artillerys placed in Malaya
3 Infantrys placed in Dheli
3 Infantrys placed in Vancouver
1 Infantry placed in MoresbyTurn Complete - British
British collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 unit repaired.
1 Submarine moved from sz50 to sz57
1 Transport moved from sz37 to sz36
2 Infantrys moved from Sydney to sz37
4 Infantrys moved from S.W.Australia to sz37
1 Destroyer, 6 Infantrys and 3 Transports moved from sz37 to sz50
4 Infantrys moved from C.Australia to Derby
5 Infantrys moved from W.Australia to Derby
3 Infantrys moved from S.W.Australia to C.Australia
2 Infantrys moved from New Zealand to sz36
2 Infantrys and 1 Transport moved from sz36 to sz37
2 Infantrys moved from Wellington to New Zealand
2 Infantrys moved from sz37 to Sydney
6 Infantrys moved from sz50 to Flores
2 EarlyFighters moved from sz59 to Flores
1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from sz59 to sz57Purchase Units - Anzac
Anzac buy 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Flores
Anzac attack with 2 EarlyFighters and 6 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 EarlyFighters and 6 Infantrys in Flores, round 2 : 1/8 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits
1 Infantry owned by the Yamamoto lost in Flores
Anzac roll dice for 2 EarlyFighters and 6 Infantrys in Flores, round 3 : 1/8 hits
Yamamoto roll dice for 1 Artillery in Flores, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 2 EarlyFighters and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Flores to sz57Place Units - Anzac
3 Infantrys placed in Darwin
1 Transport placed in sz37
5 Infantrys placed in Melbourne
2 Infantrys placed in WellingtonTurn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs





