@axis-dominion sounds good fire it up whenever you want
G40League StucTojo Allies +24 vs Karl7 Regular
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all into 92
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 54 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 submarine
Americans win with 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Americans
1 carrier moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to United Kingdom
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to 54 Sea Zone
1 bomber moved from Western Australia to Queensland
1 armour and 1 mech_infantry moved from Western Australia to Queensland
2 infantry moved from Western Australia to South Australia
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
2 artilleries, 1 fighter and 5 infantry moved from Shensi to Hopei
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
1 infantry moved from Rostov to Ukraine
1 bomber moved from Persia to Ukraine
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
British attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor; Italians defend with 2 mech_infantrys
British win, taking Ukraine from Germans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Ukraine to Caucasus
2 armour, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from West India to India
1 mech_infantry moved from Persia to West India
3 fighters and 1 tactical_bomber moved from Burma to India
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
2 fighters moved from Northwest Persia to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery moved from Morocco to AlgeriaPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from British
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 transports moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to France
5 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea ZoneNon Combat Move - ANZAC
1 armour moved from Western Australia to Queensland
1 infantry moved from Western Australia to South Australia
2 infantry moved from Caucasus to KazakhstanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
2 infantry moved from Scotland to Eire
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 79 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 88 PUs;
Germans buy 3 armour, 1 factory_minor, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Tambov
11 armour moved from Russia to Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 11 armour, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from British with 11 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Russia
5 bombers moved from Novgorod to Western Germany
1 mech_infantry moved from Poland to Western Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters and 5 tactical_bombers moved from Bryansk to Germany
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 109 Sea Zone to 124 Sea Zone
3 armour moved from Novgorod to BryanskPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 fighter and 9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 11 infantry moved from Jehol to ChaharTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
2 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Philippines to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
3 aaGuns and 7 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Shantung to Jehol
3 armour moved from Shantung to Kiangsi
4 infantry moved from Shantung to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to ShantungPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 infantry placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
Kill!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 bombers moved from Morocco to United Kingdom
1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 108 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from France to United Kingdom
2 mech_infantrys moved from Morocco to AlgeriaPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 mech_infantry placed in Western United States
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to HopeiPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kweichow
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
2 mech_infantrys moved from Caucasus to Tambov
2 infantry moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 artillery and 1 infantry moved from Algeria to TunisiaCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Tambov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British win, taking Rostov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Morocco to United Kingdom
2 fighters moved from Egypt to Caucasus
2 fighters and 1 tactical_bomber moved from Tambov to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
2 infantry and 1 mech_infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Persia to West India
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 79 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Rostov to CaucasusPlace Units - British
3 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Egypt
British undo move 2.
British undo move 1.
1 infantry and 2 mech_infantrys placed in Egypt
2 artilleries and 1 mech_infantry placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
1 battleship moved from 92 Sea Zone to 94 Sea Zone
2 cruisers moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 bomber moved from Southern Italy to Algeria
1 carrier moved from 92 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 2 mech_infantrys
Italians win, taking Algeria from French with 2 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for French: 2 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Algeria to 94 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
Italians undo move 1.
2 transports placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from Caucasus to Egypt
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Eire to Scotland
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 6 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Western Ukraine to Tambov
1 armour moved from Bryansk to Tambov
2 armour moved from Bryansk to Rostov
11 armour and 3 infantry moved from Ukraine to Rostov
3 armour moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 bomber moved from Russia to SamaraCombat - Germans
Battle in Tambov
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Tambov from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Rostov
Germans attack with 16 armour and 3 infantry
British defend with 2 infantry
Germans win, taking Rostov from British with 16 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber moved from Samara to Russia
2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
5 tactical_bombers moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 mech_infantrys placed in Russia
1 destroyer and 1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 9 infantry
EDIT: Adding units owned by Germans to France: 9 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 56 PUs (5 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 11 infantry moved from Chahar to HopeiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 carrier, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
5 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
12 infantry and 3 mech_infantrys moved from Jehol to Anhwe
3 infantry moved from Shantung to AnhweCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 bomber and 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 5 armour, 7 artilleries, 9 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 7 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 15 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 aaGuns moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
3 armour moved from French Indo China to Yunnan
3 armour moved from Kiangsi to Yunnan
3 armour moved from Malaya to Burma
1 bomber moved from 37 Sea Zone to French Indo China
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 bomber and 2 infantry placed in Shantung
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,3,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4,6,2
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs





