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G40League StucTojo Allies +24 vs Karl7 Regular

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from India to Burma
                2 mech_infantrys moved from Caucasus to Tambov
                2 infantry moved from Caucasus to Rostov
                1 bomber moved from Caucasus to Rostov
                2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Combat - British
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                    British win, taking Tambov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Rostov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tunisia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Morocco to United Kingdom
                2 fighters moved from Egypt to Caucasus
                2 fighters and 1 tactical_bomber moved from Tambov to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                2 infantry and 1 mech_infantry moved from West India to India
                3 fighters and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Persia to West India
                1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 79 Sea Zone to 76 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Rostov to Caucasus

    Place Units - British
                3 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Egypt
                British undo move 2.
                British undo move 1.
                1 infantry and 2 mech_infantrys placed in Egypt
                2 artilleries and 1 mech_infantry placed in Persia
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_40453_UK_8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                2 cruisers moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 carrier moved from 92 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
                    French defend with 2 infantry; Americans defend with 2 mech_infantrys
                    Italians win, taking Algeria from French with 2 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for French: 2 infantry
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Algeria to 94 Sea Zone
                2 fighters moved from Algeria to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to France
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                Italians undo move 1.
                2 transports placed in 97 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_40453_Ita8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 43 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Egypt
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40453_ANZ8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Eire to Scotland
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_40453_Fre8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
                Germans buy 6 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Samara
                1 mech_infantry moved from Western Ukraine to Tambov
                1 armour moved from Bryansk to Tambov
                2 armour moved from Bryansk to Rostov
                11 armour and 3 infantry moved from Ukraine to Rostov
                3 armour moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 bomber moved from Russia to Samara

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                    Germans win, taking Tambov from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Rostov
                    Germans attack with 16 armour and 3 infantry
                    British defend with 2 infantry
                    Germans win, taking Rostov from British with 16 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Samara
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 bomber moved from Samara to Russia
                2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                2 fighters moved from Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                5 tactical_bombers moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                3 mech_infantrys placed in Russia
                1 destroyer and 1 submarine placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 9 infantry
                EDIT: Adding units owned by Germans to France: 9 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 56 PUs (5 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40453_Ger9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 11 infantry moved from Chahar to Hopei

    Turn Complete - Russians

    triplea_40453_Rus9.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 carrier, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                5 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
                3 infantry moved from Shan State to Burma
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from French Indo China to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                12 infantry and 3 mech_infantrys moved from Jehol to Anhwe
                3 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 bomber and 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 5 armour, 7 artilleries, 9 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 armour, 7 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 15 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 aaGuns moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                3 armour moved from French Indo China to Yunnan
                3 armour moved from Kiangsi to Yunnan
                3 armour moved from Malaya to Burma
                1 bomber moved from 37 Sea Zone to French Indo China
                1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Borneo to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Malaya
                1 bomber and 2 infantry placed in Shantung
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,5,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,3,1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4,6,2
                Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40453_Jap9.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from India to French Indo China
                3 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Air Battle in Western Germany

    triplea_40453_Ame9.tsvg

  • 19 17 16

    Intercept in W Germany?

    I’m coming in 3-1.  If, in the future, I should just assume “no” when the odds are like this let me know.

  • 22 20 19 18 17 16 15 14 12

    nointercept

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from India to French Indo China
                3 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8,3,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from South Australia to Queensland
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 bombers moved from Western Germany to United Kingdom
                1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 108 Sea Zone to 123 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40453_Ame9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries, 1 fighter and 12 infantry moved from Hopei to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Szechwan

    Place Units - Chinese
                3 infantry placed in Kweichow
                1 infantry placed in Szechwan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
                EDIT: Adding units owned by Chinese to Sikang: 1 fighter
                EDIT: Turning off Edit Mode
                Chinese undo move 2.
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

    triplea_40453_Chi9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Tambov
                1 bomber moved from Caucasus to Tambov
                1 artillery moved from Tunisia to Libya
                      British take Libya from Italians
                1 fighter moved from Union of South Africa to Egypt

    Combat - British
                Battle in Tambov
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 armour
                    British win, taking Tambov from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 bomber moved from Tambov to Persia
                2 artilleries moved from Persia to Iraq
                3 mech_infantrys moved from Iraq to Northwest Persia
                4 armour, 2 artilleries and 9 mech_infantrys moved from Caucasus to Northwest Persia
                4 fighters and 1 tactical_bomber moved from Caucasus to India
                1 mech_infantry moved from West India to India
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Persia to Eastern Persia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_40453_UK_9.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 cruisers moved from 94 Sea Zone to 96 Sea Zone
                1 battleship moved from 94 Sea Zone to 96 Sea Zone
                2 fighters moved from 94 Sea Zone to Libya
                1 bomber moved from Southern Italy to Malta
                2 artilleries moved from Bulgaria to Greece

    Combat - Italians
                Battle in Tobruk
                Battle in Libya
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 artillery
                    Italians win, taking Tobruk from British, taking Libya from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                2 fighters moved from Libya to 96 Sea Zone
                1 carrier and 2 destroyers moved from 94 Sea Zone to 96 Sea Zone
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                5 infantry moved from France to Northern Italy

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_40453_Ita9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Kazakhstan to Sikang
                1 fighter moved from Egypt to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40453_ANZ9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_40453_Fre9.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 infantry moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                16 armour and 1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Russia to Urals
                2 fighters and 2 tactical_bombers moved from Ukraine to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry
                    Germans win, taking Tambov from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                5 armour and 8 mech_infantrys moved from Ukraine to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                2 mech_infantrys moved from Russia to Rostov
                3 armour moved from Western Ukraine to Rostov
                12 infantry moved from France to Western Germany
                1 fighter moved from Gibraltar to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                3 fighters and 3 tactical_bombers moved from Tambov to Rostov
                1 bomber moved from Russia to Rostov

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Novgorod
                2 submarines and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_40453_Ger10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Hopei to Chahar
                1 artillery and 10 infantry moved from Hopei to Kweichow

    Non Combat Move - Russians
                2 aaGuns moved from Hopei to Kweichow

    Turn Complete - Russians

    triplea_40453_Rus10.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kweichow
                5 armour moved from Yunnan to Kweichow
                7 armour moved from Burma to Kweichow
                15 infantry and 3 mech_infantrys moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Burma to Kweichow
                1 bomber and 1 tactical_bomber moved from French Indo China to Kweichow
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 bomber moved from Shantung to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 14 armour, 2 bombers, 15 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 artillery and 10 infantry; Chinese defend with 2 artilleries and 16 infantry
                    Japanese win, taking Kweichow from Chinese with 14 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 40
                    Casualties for Russians: 2 aaGuns, 1 artillery and 10 infantry
                    Casualties for Chinese: 2 artilleries and 16 infantry
                    Casualties for Japanese: 15 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 submarines
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from Kweichow to French Indo China
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                7 artilleries and 6 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                3 aaGuns moved from Anhwe to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                3 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                1 armour and 2 infantry placed in Shantung
                1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_40453_Jap10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 123 Sea Zone to 109 Sea Zone
                2 fighters moved from 109 Sea Zone to Scotland
                2 fighters moved from Iceland to Scotland
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                2 artilleries, 5 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40453_Ame10.tsvg

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