0% for April

Dominance 1914: NML - Whack (Axis) vs captain (Allies)

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    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14

    Research Technology - Britain
                Britain spend 0 on tech rolls

    Combat Move - Britain
                1 infantry moved from Transvaal to Southern Rhodesia
                      Britain take Southern Rhodesia from Germany
                1 field_gun and 2 heavy_guns moved from Pretoria to Bechuanaland
                3 infantry moved from Pretoria to Bechuanaland
                1 infantry moved from Goa to Sea Zone 73 Arabian Sea
                1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
                1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
                1 infantry moved from Sea Zone 72 Persian Gulf to Basra
                      Britain take Basra from Turkey
                1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
                1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
                1 infantry moved from Sea Zone 72 Persian Gulf to Fars
                      Britain take Fars from Turkey
                1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
                1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
                1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
                1 infantry moved from Sea Zone 72 Persian Gulf to Kuwait
                      Britain take Kuwait from Turkey
                1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
                1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
                1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
                1 cavalry moved from Cairo-Suez to Western Sudan
                1 gas moved from Cairo-Suez to Western Sudan
                1 destroyer moved from Sea Zone 82 Bay of Bengal to Sea Zone 83 Indian Ocean

    Purchase Units - Britain
                Britain buy 4 colonials, 1 destroyer, 2 field_guns, 2 heavy_guns, 10 infantry and 7 trenchs; Remaining resources: 2 PUs; 4 techTokens;

    Combat - Britain
                Battle in Bechuanaland
                    Britain attack with 1 field_gun, 2 heavy_guns and 3 infantry
                    Germany defend with 1 infantry
                    Britain win, taking Bechuanaland from Germany with 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Britain: 2 infantry
                    Casualties for Germany: 1 infantry
                Battle in Western Sudan
                    Britain attack with 1 cavalry and 1 gas
                    Germany defend with 2 heavy_guns
                    Germany win with 1 heavy_gun remaining. Battle score for attacker is -2
                    Casualties for Britain: 1 cavalry and 1 gas
                    Casualties for Germany: 1 heavy_gun
                Battle in Al-Dammam
                    Britain attack with 1 field_gun and 1 infantry
                    Turkey defend with 1 trench
                    Units damaged: 1 trench owned by the Turkey
                    Britain win, taking Al-Dammam from Turkey with 1 field_gun remaining. Battle score for attacker is 0
                    Casualties for Turkey: 1 trench
                    Casualties for Britain: 1 infantry

    Non Combat Move - Britain
                1 cavalry moved from Cape Colony to Bechuanaland
                1 infantry moved from Cape Town to Cape Colony
                1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
                1 heavy_gun moved from Cape Town to Sea Zone 94 South Atlantic
                1 heavy_gun and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
                1 heavy_gun moved from Sea Zone 98 South Atlantic to German Southwest Africa
                4 colonials moved from Picardy to Belgium
                4 colonials moved from Normandy to Picardy
                4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
                4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
                4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
                2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
                2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
                4 infantry moved from Norway to Sea Zone 13 Skagerrak
                4 infantry and 2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
                4 infantry moved from Sea Zone 14 Helgoland Bight to Holland
                2 heavy_guns moved from Amsterdam to Holland
                1 heavy_gun moved from Belgium to Amsterdam
                1 heavy_gun moved from Belgium to Amsterdam
                3 infantry moved from Amsterdam to Holland
                3 infantry moved from Belgium to Amsterdam

    Place Units - Britain
                1 destroyer placed in Sea Zone 82 Bay of Bengal
                1 heavy_gun, 2 infantry and 1 trench placed in Calcutta
                1 heavy_gun, 2 infantry and 2 trenchs placed in Cairo-Suez
                1 infantry placed in Cairo-Suez
                1 trench placed in Holland
                1 trench placed in Amsterdam
                4 colonials placed in Nova Scotia
                1 field_gun and 2 infantry placed in Belgium
                1 infantry placed in Bombay
                1 field_gun and 1 infantry placed in Goa
                1 trench placed in Calcutta
                1 infantry and 1 trench placed in Cairo-Suez

    Activate Technology - Britain
                Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens

    Turn Complete - Britain
                Britain collect 95 PUs; end with 97 PUs total

    Production/PUs Summary :

    Germany : 126 / 140
        France : 77 / 80
        Serbia : 5 / 7
        Austria : 96 / 98
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 68 / 74
        Britain : 95 / 97
        Russia : 48 / 68
        Communists : 50 / 61
        USA : 82 / 88

    triplea_40385_Bri14.tsvg

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    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14

    Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover science

    Combat Move - Russia
                1 fighter moved from Minsk to Lithuania
                2 conscripts and 3 infantry moved from Latvia to Lithuania
                2 gass moved from Moscow to Lithuania
                1 field_gun and 3 infantry moved from Minsk to Belarus
                2 conscripts and 1 heavy_gun moved from Minsk to Belarus
                1 field_gun moved from Kiev to Dnieper
                3 infantry moved from Don to Dnieper
                1 heavy_gun and 2 infantry moved from Kazan to Vologda
                1 cavalry moved from Omsk to Vologda

    Purchase Units - Russia
                Russia buy 12 conscripts, 1 field_gun, 2 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;

    Combat - Russia
                Battle in Lithuania
                    Russia attack with 2 conscripts, 1 fighter, 2 gass and 3 infantry
                    Germany defend with 5 infantry
                    retreated to Lithuania
                    Germany win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Russia: 2 conscripts, 2 gass and 3 infantry
                    Casualties for Germany: 3 infantry
                Battle in Belarus
                    Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry
                    Austria defend with 1 field_gun and 2 infantry
                    Russia win, taking Belarus from Austria with 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Austria: 1 field_gun and 2 infantry
                    Casualties for Russia: 1 conscript
                Battle in Dnieper
                    Russia attack with 1 field_gun and 3 infantry
                    Austria defend with 1 infantry
                    Russia win, taking Dnieper from Austria with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Austria: 1 infantry
                Battle in Vologda
                    Russia attack with 1 cavalry, 1 heavy_gun and 2 infantry
                    Communists defend with 1 field_gun and 1 infantry
                    Russia win, taking Vologda from Communists with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 cavalry
                    Casualties for Communists: 1 field_gun and 1 infantry

    Non Combat Move - Russia
                1 infantry moved from Omsk to Kazan
                2 conscripts moved from Omsk to Kazan
                3 conscripts moved from Moscow to Smolensk
                3 infantry moved from Pskov to Latvia
                1 fighter moved from Lithuania to Latvia
                1 heavy_gun moved from St. Petersburg to Pskov
                3 infantry moved from St. Petersburg to Pskov
                1 infantry moved from St. Petersburg to Novgorod
                1 cavalry moved from Volgograd to Vladimir

    Place Units - Russia
                2 conscripts, 1 heavy_gun, 1 infantry and 3 trenchs placed in Minsk
                2 conscripts, 1 heavy_gun, 1 infantry and 2 trenchs placed in Kiev
                2 conscripts and 1 field_gun placed in Volgograd
                1 trench placed in Kazan
                1 trench placed in Kazakhstan
                1 conscript and 1 infantry placed in Omsk
                2 conscripts placed in Minsk
                2 conscripts placed in Kiev
                1 conscript placed in Moscow

    Activate Technology - Russia
                Russia activating science
                Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
                Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens

    Turn Complete - Russia
                Russia collect 55 PUs; end with 55 PUs total
                Russia collect 5 PUs from War Bonds; end with 60 PUs total

    Production/PUs Summary :

    Germany : 126 / 140
        France : 77 / 80
        Serbia : 5 / 7
        Austria : 90 / 98
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 68 / 74
        Britain : 95 / 97
        Russia : 55 / 60
        Communists : 49 / 61
        USA : 82 / 88

    triplea_40385_Rus14.tsvg

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    The allies are way behind in their tech development…I hate when you roll 4 or 5 dice and don’t get a hit!

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    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14

    Research Technology - Communists

    Combat Move - Communists
                3 field_guns, 1 heavy_gun and 10 infantry moved from Novosibirsk to Kazakhstan
                2 late_fighters moved from Novosibirsk to Kazakhstan
                4 conscripts moved from Novosibirsk to Kazakhstan
                1 cavalry and 1 field_gun moved from Naryan-Mar to Archangelsk
                1 late_fighter moved from Novosibirsk to Archangelsk
                1 conscript, 1 field_gun, 1 heavy_gun and 1 infantry moved from Perm to Vologda
                1 heavy_gun moved from Perm to Vologda
                1 conscript moved from Perm to Vologda
                1 infantry moved from Novosibirsk to Kazakhstan
                1 cavalry, 1 conscript and 1 field_gun moved from Novosibirsk to Perm
                1 heavy_gun moved from Novosibirsk to Perm
                4 field_guns and 2 infantry moved from Bratsk to Novosibirsk
                1 fighter moved from Novosibirsk to Perm
                4 field_guns and 2 infantry moved from Irkutsk to Bratsk
                2 conscripts and 1 infantry moved from Sakhe to Chukotka
                3 infantry moved from Chukotka to Koryak
                1 conscript and 1 infantry moved from Koryak to Kamchatka
                2 infantry moved from Aldan to Khabarovsk
                3 conscripts and 3 infantry moved from Yakutsk to Aldan
                2 gass moved from Yakutsk to Novosibirsk
                1 field_gun moved from Khabarovsk to Primorsky
                5 fighters moved from Kamchatka to Primorsky
                1 heavy_gun moved from Primorsky to Vladivostok

    Purchase Units - Communists
                Communists buy 2 conscripts, 6 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 0 PUs; 1 techTokens;

    Combat - Communists
                Battle in Vologda
                    Communists attack with 2 conscripts, 1 field_gun, 2 heavy_guns and 1 infantry
                    Russia defend with 1 heavy_gun and 2 infantry
                    Russia win with no units remaining. Battle score for attacker is -10
                    Casualties for Russia: 1 heavy_gun and 2 infantry
                    Casualties for Communists: 2 conscripts, 1 field_gun, 2 heavy_guns and 1 infantry
                Battle in Archangelsk
                    Communists attack with 1 cavalry, 1 field_gun and 1 late_fighter
                    Russia defend with 1 infantry
                    Communists win, taking Archangelsk from Russia with 1 cavalry, 1 field_gun and 1 late_fighter remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 infantry
                Battle in Kazakhstan
                    Communists attack with 4 conscripts, 3 field_guns, 1 heavy_gun, 11 infantry and 2 late_fighters
                    Russia defend with 4 conscripts, 2 heavy_guns, 2 infantry and 7 trenchs
                    Units damaged: 5 trenchs owned by the Russia
                    Units damaged: 2 trenchs owned by the Russia
                    Communists win, taking Kazakhstan from Russia with 3 field_guns, 1 heavy_gun, 5 infantry and 2 late_fighters remaining. Battle score for attacker is 19
                    Casualties for Russia: 4 conscripts, 2 heavy_guns, 2 infantry and 7 trenchs
                    Casualties for Communists: 4 conscripts and 6 infantry

    Non Combat Move - Communists
                2 late_fighters moved from Kazakhstan to Novosibirsk
                1 fighter moved from Perm to Western Siberian Lowlands
                1 late_fighter moved from Archangelsk to Naryan-Mar

    Place Units - Communists
                3 trenchs placed in Primorsky
                6 heavy_guns and 3 trenchs placed in Vladivostok
                1 trench placed in Kamchatka
                2 conscripts placed in Yakutsk
                3 infantry placed in Irkutsk

    Activate Technology - Communists
                Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
                Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens

    Turn Complete - Communists
                Communists collect 51 PUs; end with 51 PUs total
                Communists collect 7 PUs from War Bonds; end with 58 PUs total

    triplea_40385_Com14.tsvg

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    Yeah, I’ve been luck with tech in that many of my guys got SCIENCE in the earlier rounds.

    I think that’s all that’s been keeping me afloat, as the Great Pacific Strategy hasn’t panned out.  Really fun to try though.

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    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 14

    Research Technology - USA
                USA spend 5 on tech rolls

    Combat Move - USA
                1 heavy_gun moved from Guam to Sea Zone 135 Pacific Ocean
                1 heavy_gun and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 137 Yellow Sea
                1 heavy_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
                      USA take Tsingtao from Germany
                1 gas and 1 infantry moved from Guam to Sea Zone 135 Pacific Ocean
                1 gas, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 137 Yellow Sea
                1 gas and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2
                      USA take Shanghai 2 from Germany
                1 field_gun and 1 infantry moved from Guam to Sea Zone 135 Pacific Ocean
                1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 137 Yellow Sea
                1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 1
                      USA take Shanghai 1 from Germany
                1 destroyer moved from Sea Zone 131 Pacific Ocean to Sea Zone 125 Sulu Sea
                1 field_gun and 1 infantry moved from Guam to Sea Zone 135 Pacific Ocean
                1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 125 Sulu Sea
                1 field_gun and 1 infantry moved from Sea Zone 125 Sulu Sea to Sarawak
                1 field_gun and 1 infantry moved from Guam to Sea Zone 135 Pacific Ocean
                1 battlecruiser, 1 cruiser, 3 destroyers, 1 field_gun, 1 infantry, 2 submarines and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 125 Sulu Sea
                1 field_gun and 1 infantry moved from Sea Zone 125 Sulu Sea to Mindanao
                2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
                2 destroyers, 2 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 134 Pacific Ocean
                2 infantry moved from Sea Zone 134 Pacific Ocean to Marshall Islands
                      USA take Marshall Islands from Germany
                1 fighter moved from Guam to Manila
                2 infantry moved from Manila to Sea Zone 130 Philippine Sea
                2 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 136 East China Sea
                2 infantry moved from Sea Zone 136 East China Sea to Shanghai 3
                      Britain take Shanghai 3 from Germany
                1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean

    Purchase Units - USA
                USA buy 1 Factory, 1 cruiser, 2 destroyers, 1 fighter, 3 gass, 3 infantry, 1 transport and 1 trench; Remaining resources: 0 PUs; 3 techTokens;

    Combat - USA
                Battle in Sea Zone 125 Sulu Sea
                    USA attack with 1 battlecruiser, 1 battleship, 1 cruiser, 4 destroyers, 2 submarines and 2 transports
                    Germany defend with 1 submarine
                    USA win with 1 battlecruiser, 1 battleship, 1 cruiser, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Germany: 1 submarine
                Battle in Sarawak
                Battle in Mindanao

    Non Combat Move - USA
                1 field_gun moved from Burgundy to Champagne
                1 infantry moved from Burgundy to Champagne
                3 gass moved from Normandy to Burgundy
                1 field_gun and 2 infantry moved from Normandy to Burgundy
                1 field_gun and 3 infantry moved from Franche-Comte to Switzerland
                2 gass moved from Nova Scotia to Sea Zone 22 Mid Atlantic
                2 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic
                2 gass, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
                2 gass and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
                3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
                2 gass moved from New York to Nova Scotia
                1 infantry moved from New England to Nova Scotia
                1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
                1 field_gun and 1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia
                3 infantry moved from Hudson-Delaware to New England
                3 infantry moved from Washington D.C. to Hudson-Delaware
                1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
                1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
                1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
                1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Acapulco
                1 infantry moved from Mexico City to Guadalahara
                1 fighter moved from Honolulu to Wake Island
                1 destroyer moved from Sea Zone 130 Philippine Sea to Sea Zone 126 Java Sea

    Place Units - USA
                1 Factory and 1 trench placed in Manila
                1 cruiser, 1 destroyer and 1 transport placed in Sea Zone 145 Pacific Ocean
                1 fighter placed in Honolulu
                2 gass placed in Mexico City
                1 destroyer placed in Sea Zone 30 Mid Atlantic
                1 gas and 2 infantry placed in New York
                1 infantry placed in Honolulu

    Activate Technology - USA
                Trigger USAP: USA has 3 infantry placed in Washington D.C.

    Turn Complete - USA
                USA collect 90 PUs; end with 90 PUs total

    Production/PUs Summary :

    Germany : 116 / 140
        France : 77 / 80
        Serbia : 5 / 7
        Austria : 90 / 98
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 68 / 74
        Britain : 97 / 97
        Russia : 53 / 60
        Communists : 51 / 58
        USA : 90 / 90

    triplea_40385_US14.tsvg

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    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Research Technology - Germany
                Germany spend 5 on tech rolls
                Germany removing all Technology Tokens after successful research.
                Germany discover mustardGas

    Combat Move - Germany
                1 heavy_gun and 3 infantry moved from Rwanda to Congo
                1 field_gun moved from Congo to Middle Congo
                1 heavy_gun moved from Western Sudan to Middle Congo
                3 infantry moved from German East Africa to Uganda
                1 heavy_gun moved from Dar es Salaam to German East Africa
                4 field_guns moved from Nicobar Islands to Sea Zone 84 Andaman Sea
                3 infantry moved from Singapore to Sea Zone 84 Andaman Sea
                1 infantry moved from Malaya to Sea Zone 84 Andaman Sea
                1 field_gun and 4 infantry moved from Shanghai 4 to Shanghai 1
                2 battlecruisers, 3 battleships, 4 field_guns, 4 infantry and 5 transports moved from Sea Zone 84 Andaman Sea to Sea Zone 89 Indian Ocean
                6 heavy_guns moved from Bavaria to Wurttemburg
                2 heavy_guns moved from Wurttemburg to Rhine
                2 stormtruppens moved from Mecklenburg to Holstein
                4 infantry moved from Eastern Poland to Lithuania
                1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
                2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
                2 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
                2 infantry moved from Sea Zone 11 Baltic Sea to Lithuania
                2 infantry moved from Mecklenburg to Hanover
                1 fighter moved from Caroline Islands to German New Guinea
                1 submarine moved from Sea Zone 119 Timor Sea to Sea Zone 87 Southern Ocean

    Purchase Units - Germany
                Germany buy 1 destroyer, 12 heavy_guns, 15 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens;

    Combat - Germany
                Battle in Middle Congo
                    Germany attack with 1 field_gun and 1 heavy_gun
                    USA defend with 1 infantry
                    Germany win, taking Middle Congo from France with 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is 3
                    Casualties for USA: 1 infantry
                Battle in Shanghai 1
                    Germany attack with 1 field_gun and 4 infantry
                    USA defend with 1 field_gun and 1 infantry
                    Germany win, taking Shanghai 1 from USA with 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for USA: 1 field_gun and 1 infantry
                    Casualties for Germany: 1 infantry

    Non Combat Move - Germany
                8 heavy_guns moved from Munich to Wurttemburg
                7 infantry moved from Rhine to Wurttemburg
                5 infantry moved from Rhine to Wurttemburg
                3 heavy_guns moved from Munich to Wurttemburg

    Place Units - Germany
                2 trenchs placed in Hanover
                3 trenchs placed in Westphalia
                2 trenchs placed in Munich
                6 heavy_guns and 2 trenchs placed in Wurttemburg
                1 destroyer placed in Sea Zone 12 Baltic Sea
                Germany undo move 4.
                Germany undo move 3.
                Germany undo move 2.
                Germany undo move 1.
                2 heavy_guns and 3 trenchs placed in Shanghai 4
                2 infantry placed in Singapore
                Germany undo move 3.
                1 heavy_gun, 1 infantry and 1 trench placed in Singapore
                2 infantry placed in German New Guinea
                2 infantry placed in Dar es Salaam
                1 trench placed in Munich
                6 heavy_guns and 3 trenchs placed in Wurttemburg
                1 trench placed in Hanover
                5 infantry placed in Mecklenburg
                3 heavy_guns and 3 infantry placed in Bavaria
                2 infantry placed in Eastern Poland

    Activate Technology - Germany
                Germany activating mustardGas
                Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens

    Turn Complete - Germany
                Germany collect 118 PUs; end with 118 PUs total
                Germany collect 11 PUs from War Bonds; end with 129 PUs total

    triplea_40385_Ger15.tsvg

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Research Technology - France
                France spend 0 on tech rolls
                France removing all Technology Tokens after successful research.
                France discover bunkers

    Combat Move - France
                2 colonials and 1 heavy_gun moved from Cyrenaica to Western Sudan
                      Britain take Western Sudan from Germany
                1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 73 Arabian Sea
                1 infantry moved from Madras to Sea Zone 73 Arabian Sea
                1 infantry moved from Sea Zone 73 Arabian Sea to Oman
                      France take Oman from Turkey

    Purchase Units - France
                France buy 1 battleship, 4 colonials, 1 destroyer, 1 gas, 2 heavy_guns, 4 infantry and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens;

    Combat - France

    Non Combat Move - France
                1 field_gun moved from Madras to Yanaon
                1 cavalry and 1 gas moved from Algiers to Lower Algeria
                1 colonial moved from Tobruk to Cyrenaica
                1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
                2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
                2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
                2 colonials moved from Piedmont to Switzerland
                1 field_gun, 1 heavy_gun and 1 infantry moved from Piedmont to Switzerland
                2 colonials, 2 field_guns and 1 heavy_gun moved from Marseilles to Piedmont
                1 colonial moved from Sea Zone 56 Gulf of Lyon to Marseilles
                2 gass moved from Brittany to Burgundy
                2 fighters moved from Champagne to Franche-Comte
                6 infantry moved from Champagne to Alsace
                2 heavy_guns and 7 infantry moved from Paris to Champagne
                1 fighter moved from Champagne to Franche-Comte
                1 colonial moved from Sea Zone 56 Gulf of Lyon to Marseilles

    Place Units - France
                1 destroyer placed in Sea Zone 81 Bay of Bengal
                1 heavy_gun and 3 infantry placed in Yanaon
                1 battleship placed in Sea Zone 60 Central Mediterranean
                2 colonials placed in Tobruk
                2 colonials placed in Algiers
                3 trenchs placed in Alsace
                1 trench placed in Switzerland
                1 gas, 1 heavy_gun and 1 infantry placed in Paris

    Activate Technology - France
                France activating bunkers
                Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens

    Turn Complete - France
                France collect 78 PUs; end with 79 PUs total
                France collect 5 PUs from War Bonds; end with 84 PUs total

    Production/PUs Summary :

    Germany : 118 / 129
        France : 78 / 84
        Serbia : 5 / 7
        Austria : 90 / 98
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 67 / 74
        Britain : 97 / 97
        Russia : 53 / 60
        Communists : 51 / 58
        USA : 88 / 90

    triplea_40385_Fra15.tsvg

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Purchase Units - Serbia
                Serbia buy 1 submarine; Remaining resources: 0 PUs;

    Place Units - Serbia
                1 submarine placed in Sea Zone 60 Central Mediterranean
                Serbia undo move 1.
                1 submarine placed in Sea Zone 69 Sea of Crete

    Turn Complete - Serbia
                Serbia collect 5 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germany : 118 / 129
        France : 78 / 84
        Serbia : 5 / 5
        Austria : 90 / 98
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 67 / 74
        Britain : 97 / 97
        Russia : 53 / 60
        Communists : 51 / 58
        USA : 88 / 90

    triplea_40385_Ser15.tsvg

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Purchase Units - Serbia
                Serbia buy 1 submarine; Remaining resources: 0 PUs;

    Place Units - Serbia
                1 submarine placed in Sea Zone 60 Central Mediterranean
                Serbia undo move 1.
                1 submarine placed in Sea Zone 69 Sea of Crete

    Turn Complete - Serbia
                Serbia collect 5 PUs; end with 5 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Serbia from Sea Zone 69 Sea of Crete: 1 submarine
                EDIT: Adding units owned by Serbia to Sea Zone 60 Central Mediterranean: 1 submarine
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germany : 118 / 129
        France : 78 / 84
        Serbia : 5 / 5
        Austria : 90 / 98
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 67 / 74
        Britain : 97 / 97
        Russia : 53 / 60
        Communists : 51 / 58
        USA : 88 / 90

    triplea_40385_Ser15.tsvg

  • 2026 23 21 20 19 17 16 15 13

    Do  you know how this game handles making a sea zone hostile by placing a sub there? I was going to keep the Serbian sub in 69 to prevent you from loading your transports in the combat phase,but I’m not sure if this game works that way. Do you know anything about that?

  • 20 18 17 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Research Technology - Austria
                Austria spend 5 on tech rolls
                Austria removing all Technology Tokens after successful research.
                Austria discover industry

    Combat Move - Austria
                10 field_guns and 6 infantry moved from Odessa to Kiev
                4 infantry moved from Galicia to Belarus
                1 fighter and 3 late_fighters moved from Galicia to Belarus
                6 cavalrys and 2 late_fighters moved from Galicia to Kiev
                1 field_gun and 2 infantry moved from Crimea to Odessa
                1 cavalry, 8 field_guns, 10 heavy_guns and 31 infantry moved from Venice to Milan
                3 field_guns and 6 heavy_guns moved from Tyrol to Milan
                4 infantry moved from Austria to Munich
                6 infantry moved from Trieste to Venice
                1 infantry moved from Tyrol to Milan

    Purchase Units - Austria
                Austria buy 6 cavalrys, 4 heavy_guns, 11 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;

    Combat - Austria
                Battle in Milan
                    Austria attack with 1 cavalry, 11 field_guns, 16 heavy_guns and 32 infantry
                    Italy defend with 2 field_guns, 8 heavy_guns, 23 infantry and 13 trenchs; France defend with 2 heavy_guns and 2 infantry
                    Units damaged: 5 trenchs owned by the Italy
                    Austria win, taking Milan from Italy with 9 heavy_guns remaining. Battle score for attacker is -7
                    Casualties for Austria: 1 cavalry, 11 field_guns, 7 heavy_guns and 32 infantry
                    Casualties for Italy: 2 field_guns, 8 heavy_guns, 23 infantry and 13 trenchs
                    Casualties for France: 2 heavy_guns and 2 infantry
                Battle in Kiev
                    Austria attack with 6 cavalrys, 10 field_guns, 6 infantry and 2 late_fighters
                    Russia defend with 1 Factory, 9 conscripts, 2 heavy_guns, 4 infantry and 10 trenchs
                    Units damaged: 10 trenchs owned by the Russia
                    Austria win, taking Kiev from Russia with 6 field_guns and 2 late_fighters remaining. Battle score for attacker is 12
                    Casualties for Austria: 6 cavalrys, 4 field_guns and 6 infantry
                    Casualties for Russia: 9 conscripts, 2 heavy_guns, 4 infantry and 10 trenchs
                Battle in Belarus
                    Austria attack with 1 fighter, 4 infantry and 3 late_fighters
                    Russia defend with 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry
                    Austria win, taking Belarus from Russia with 1 fighter, 1 infantry and 3 late_fighters remaining. Battle score for attacker is 11
                    Casualties for Austria: 3 infantry
                    Casualties for Russia: 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry

    Non Combat Move - Austria
                2 late_fighters moved from Kiev to Odessa
                3 late_fighters moved from Belarus to Odessa
                1 fighter moved from Belarus to Odessa
                6 infantry moved from Vienna to Austria

    Place Units - Austria
                4 heavy_guns and 3 trenchs placed in Venice
                3 trenchs placed in Tyrol
                6 infantry placed in Trieste
                6 cavalrys placed in Galicia
                5 infantry placed in Hungary

    Activate Technology - Austria
                Austria activating industry
                Trigger AustriaP: Austria has 3 infantry placed in Vienna
                Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens

    Turn Complete - Austria
                Austria collect 99 PUs; end with 99 PUs total

    triplea_40385_Aus15.tsvg

  • 20 18 17 15

    I don’t know about the sub thing.  I would assume it causes combat, as at the begining of my turn, the sea zone would be in a CZ, and so couldn’t load. Same thing if a sub submerges and stays in the contested SZ.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Research Technology - Italy
                Italy spend 5 on tech rolls

    Combat Move - Italy
                2 gass moved from Rome to Milan
                1 infantry moved from Piedmont to Milan
                1 late_fighter moved from Piedmont to Milan
                3 field_guns and 3 infantry moved from Tuscany to Milan
                1 infantry moved from Piedmont to Milan
                2 infantry moved from Tuscany to Milan
                1 heavy_gun moved from Piedmont to Milan
                2 infantry moved from Tuscany to Milan
                2 infantry moved from Tuscany to Milan
                2 infantry moved from Tuscany to Milan
                1 infantry moved from Tuscany to Milan

    Purchase Units - Italy
                Italy buy 1 fighter, 2 heavy_guns and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat - Italy
                Battle in Milan
                    Italy attack with 3 field_guns, 2 gass, 1 heavy_gun, 14 infantry and 1 late_fighter
                    Austria defend with 9 heavy_guns
                    Italy win, taking Milan from Austria with 3 field_guns, 1 heavy_gun, 8 infantry and 1 late_fighter remaining. Battle score for attacker is 21
                    Casualties for Austria: 9 heavy_guns
                    Casualties for Italy: 2 gass and 6 infantry

    Non Combat Move - Italy
                1 late_fighter moved from Milan to Tuscany
                1 heavy_gun moved from Latium to Tuscany
                1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
                1 heavy_gun moved from Rome to Latium
                4 infantry moved from Rome to Latium
                2 infantry moved from Cyrenaica to Chad

    Place Units - Italy
                1 heavy_gun and 2 infantry placed in Piedmont
                1 fighter and 1 heavy_gun placed in Rome

    Activate Technology - Italy
                Trigger ItalyP: Italy has 3 infantry placed in Rome

    Turn Complete - Italy
                Italy collect 27 PUs; end with 27 PUs total

    Production/PUs Summary :

    Germany : 118 / 129
        France : 78 / 84
        Serbia : 5 / 5
        Austria : 96 / 99
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 67 / 74
        Britain : 97 / 97
        Russia : 47 / 60
        Communists : 51 / 58
        USA : 88 / 90

    triplea_40385_Ita15.tsvg

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Non Combat Move - Arabia

    Turn Complete - Arabia

    Production/PUs Summary :

    Germany : 118 / 129
        France : 78 / 84
        Serbia : 5 / 5
        Austria : 96 / 99
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 67 / 74
        Britain : 97 / 97
        Russia : 47 / 60
        Communists : 51 / 58
        USA : 88 / 90

    triplea_40385_Ara15.tsvg

  • 20 18 17 15

    Hey, I misclicked and went to combat before completing my purchase. However, I got a tech, mobile warefare, so I can either edit in purchases after combat, or reload and give myself the tech after I get a successful tech roll.

    Let me know which is prefered. I don’t think any combat result would change what I want to buy, I just want to be transparent with edits and not assume.

  • 2026 23 21 20 19 17 16 15 13

    just reload and give yourself the tech after placement…that seems the easiest.

  • 20 18 17 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 15

    Research Technology - Turkey
                Turkey spend 0 on tech rolls

    Combat Move - Turkey
                Turning on Edit Mode
                EDIT: Adding Technology mobileWarfare for Turkey
                EDIT: Turning off Edit Mode
                1 field_gun and 1 infantry moved from Mesopotamia to Basra
                1 field_gun and 1 infantry moved from Arabia to Al-Dammam
                1 infantry moved from Qatar to Al-Dammam
                1 infantry and 1 late_fighter moved from Mesopotamia to Fars
                2 infantry moved from Mesopotamia to Kuwait
                1 infantry moved from Syria to Mesopotamia
                1 infantry moved from Damascus to Mesopotamia
                1 cavalry moved from Mecca to Oman
                1 field_gun moved from Arabia to Oman
                2 field_guns and 2 infantry moved from Hejaz to Sinai
                3 cavalrys moved from Mecca to Hejaz
                1 submarine moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
                1 infantry moved from Bulgaria to Macedonia
                3 infantry moved from Dardanelles to Bulgaria
                1 late_fighter moved from Crete to Sea Zone 70 Eastern Mediterranean
                3 infantry moved from Palestine to Sinai
                2 late_fighters moved from Sinai to Sea Zone 70 Eastern Mediterranean
                3 late_fighters moved from Sea Zone 70 Eastern Mediterranean to Sinai
                1 heavy_gun and 1 infantry moved from Constantinople to Anatolia

    Purchase Units - Turkey
                Turkey buy 1 cruiser, 1 destroyer, 4 field_guns, 2 heavy_guns and 10 infantry; Remaining resources: 2 PUs; 1 techTokens;

    Combat - Turkey
                Battle in Al-Dammam
                    Turkey attack with 1 field_gun and 2 infantry
                    Britain defend with 1 field_gun
                    Turkey win, taking Al-Dammam from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Britain: 1 field_gun
                Battle in Sea Zone 70 Eastern Mediterranean
                    Turkey attack with 1 submarine
                    USA defend with 1 destroyer
                    USA win with 1 destroyer remaining. Battle score for attacker is -7
                    Casualties for Turkey: 1 submarine
                Battle in Fars
                    Turkey attack with 1 infantry and 1 late_fighter
                    Britain defend with 1 infantry
                    Turkey win, taking Fars from Britain with 1 infantry and 1 late_fighter remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 infantry
                Battle in Basra
                    Turkey attack with 1 field_gun and 1 infantry
                    Britain defend with 1 infantry
                    Turkey win, taking Basra from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 infantry
                Battle in Kuwait
                    Turkey attack with 2 infantry
                    Britain defend with 1 infantry
                    Turkey win, taking Kuwait from Britain with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Turkey: 1 infantry
                    Casualties for Britain: 1 infantry
                Battle in Oman
                    Turkey attack with 1 cavalry and 1 field_gun
                    France defend with 1 infantry
                    Turkey win, taking Oman from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3
                    Casualties for France: 1 infantry

    Non Combat Move - Turkey
                1 late_fighter moved from Fars to Arabia
                1 late_fighter moved from Sinai to Arabia

    Place Units - Turkey
                2 heavy_guns and 1 infantry placed in Macedonia
                2 field_guns and 2 infantry placed in Baghdad
                4 infantry placed in Mecca
                1 cruiser and 1 destroyer placed in Sea Zone 69 Sea of Crete
                1 field_gun and 1 infantry placed in Damascus
                1 infantry placed in Mecca
                1 field_gun and 1 infantry placed in Baghdad

    Activate Technology - Turkey
                Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 2 techTokens

    Turn Complete - Turkey
                Turkey collect 74 PUs; end with 76 PUs total

    triplea_40385_Tur15.tsvg

  • 2026 23 21 20 19 17 16 15 13

    Game History

    Round: 15

    Research Technology - Britain
                Britain spend 0 on tech rolls
                Britain removing all Technology Tokens after successful research.
                Britain discover aircraftCarrier

    Combat Move - Britain
                1 battlecruiser and 1 battleship moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
                2 cruisers, 1 destroyer and 4 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
                1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
                1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
                2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Oman
                1 destroyer moved from Sea Zone 83 Indian Ocean to Sea Zone 78 Indian Ocean
                1 destroyer moved from Sea Zone 82 Bay of Bengal to Sea Zone 80 Indian Ocean

    Purchase Units - Britain
                Britain buy 4 colonials, 1 cruiser, 2 gass, 2 heavy_guns, 11 infantry, 2 submarines and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens;

    Combat - Britain
                Battle in Oman
                    Britain attack with 2 field_guns and 2 infantry
                    Turkey defend with 1 cavalry and 1 field_gun
                    Britain win, taking Oman from Turkey with 2 field_guns and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Turkey: 1 cavalry and 1 field_gun
                    Casualties for Britain: 1 infantry

    Non Combat Move - Britain
                1 field_gun, 2 heavy_guns and 1 infantry moved from Bechuanaland to German Southwest Africa
                1 heavy_gun moved from German Southwest Africa to Sea Zone 98 South Atlantic
                1 heavy_gun and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 100 Gulf of Guinea
                1 heavy_gun moved from Sea Zone 100 Gulf of Guinea to Kamerun
                1 infantry moved from Cape Colony to German Southwest Africa
                1 colonial, 2 field_guns, 2 heavy_guns and 2 infantry moved from Norway to Finland
                2 battlecruisers, 1 battleship and 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
                1 battlecruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
                4 colonials moved from Picardy to Belgium
                4 colonials moved from Normandy to Picardy
                4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
                4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
                4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
                2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic

    Place Units - Britain
                1 cruiser and 2 submarines placed in Sea Zone 73 Arabian Sea
                1 infantry placed in Goa
                1 infantry placed in Bombay
                1 trench placed in Goa
                1 heavy_gun, 1 infantry and 1 trench placed in Cape Town
                4 colonials placed in Nova Scotia
                1 heavy_gun and 5 infantry placed in Norway
                2 gass placed in Belgium
                1 trench placed in Amsterdam
                1 infantry placed in Cairo-Suez
                2 infantry and 1 trench placed in Cape Town

    Activate Technology - Britain
                Britain activating aircraftCarrier
                Trigger BritainT4: buycarrier added to productionBritain
                Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens

    Turn Complete - Britain
                Britain collect 92 PUs; end with 93 PUs total

    Production/PUs Summary :

    Germany : 118 / 129
        France : 77 / 84
        Serbia : 5 / 5
        Austria : 96 / 99
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 73 / 76
        Britain : 92 / 93
        Russia : 47 / 60
        Communists : 51 / 58
        USA : 88 / 90

    triplea_40385_Bri15.tsvg

  • 2026 23 21 20 19 17 16 15 13

    Game History

    Round: 15

    Research Technology - Russia
                Russia spend 0 on tech rolls

    Combat Move - Russia
                1 fighter and 3 infantry moved from Latvia to Belarus
                2 field_guns moved from Caucasus to Kazakhstan
                2 conscripts and 1 field_gun moved from Volgograd to Kazakhstan
                1 heavy_gun moved from Minsk to Belarus
                1 infantry moved from Kazan to Kazakhstan
                1 heavy_gun moved from Omsk to Kazakhstan
                1 infantry moved from Omsk to Kazakhstan
                1 heavy_gun moved from Omsk to Kazakhstan
                1 conscript moved from Omsk to Kazakhstan

    Purchase Units - Russia
                Russia buy 10 conscripts, 2 heavy_guns, 5 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens;

    Combat - Russia
                Battle in Belarus
                    Russia attack with 1 fighter, 1 heavy_gun and 3 infantry
                    Austria defend with 1 infantry
                    Russia win, taking Belarus from Austria with 1 fighter, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Austria: 1 infantry
                Battle in Kazakhstan
                    Russia attack with 3 conscripts, 3 field_guns, 2 heavy_guns and 2 infantry
                    Communists defend with 3 field_guns, 1 heavy_gun and 5 infantry
                    2 heavy_guns owned by the Russia and 1 field_gun owned by the Russia retreated to Omsk
                    Communists win with 3 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Russia: 3 conscripts, 2 field_guns and 2 infantry
                    Casualties for Communists: 4 infantry

    Non Combat Move - Russia
                1 cavalry moved from Vladimir to Volgograd
                1 field_gun and 2 infantry moved from Dnieper to Don
                1 fighter moved from Belarus to Minsk
                3 conscripts moved from Smolensk to Don
                1 heavy_gun and 3 infantry moved from Pskov to Latvia
                1 infantry moved from Novgorod to Vladimir
                1 conscript moved from Nizhni-Novgorod to Vologda

    Place Units - Russia
                1 trench placed in Finland
                1 heavy_gun placed in St. Petersburg
                2 conscripts, 1 heavy_gun, 1 infantry and 1 trench placed in Volgograd
                2 conscripts and 1 infantry placed in Omsk
                2 conscripts, 1 infantry and 3 trenchs placed in St. Petersburg
                1 conscript and 2 infantry placed in Minsk
                2 conscripts placed in Volgograd
                1 conscript placed in Moscow

    Activate Technology - Russia
                Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
                Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 2 techTokens

    Turn Complete - Russia
                Russia collect 50 PUs; end with 50 PUs total
                Russia collect 10 PUs from War Bonds; end with 60 PUs total

    Production/PUs Summary :

    Germany : 118 / 129
        France : 77 / 84
        Serbia : 5 / 5
        Austria : 93 / 99
        Italy : 27 / 27
        Arabia : 0 / 0
        Turkey : 73 / 76
        Britain : 92 / 93
        Russia : 50 / 60
        Communists : 51 / 58
        USA : 88 / 90

    triplea_40385_Rus15.tsvg

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