0% for April

WORLD AT WAR!! Whackamatt (Axis) vs. Entek (Allies)

  • 20 18 17 15

    PLEASE NOTE:  In SZ 114 I attacked two S.Subs with planes and sank one.  However, they belonged to two different powers. I choose the first that popped up, so ANZAC lost a sub and the US did NOT. If you want to change who lost the sub, please do so before I move as Yamamoto.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Purchase Units - French
                French buy 1 Bunker and 1 Destroyer; Remaining resources: 1 PUs;

    Non Combat Move - French
                2 Artillerys and 2 Infantrys moved from Churchill to 1 Sea Zone
                2 Artillerys, 3 Destroyers, 2 Infantrys and 2 Transports moved from 1 Sea Zone to 8 Sea Zone
                2 Artillerys and 2 Infantrys moved from 8 Sea Zone to Greenland

    Place Units - French
                1 Bunker placed in Mauritania
                1 Destroyer placed in 1 Sea Zone

    Turn Complete - French
                French collect 10 PUs; end with 11 PUs total

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
        Keewatin : 1 Infantry
        Mauritania : 1 Bunker
        French Equatorial Africa : 2 Bunkers
        French Guiana : 1 Infantry
        Madagascar : 1 Infantry
        Greenland : 2 Artillerys and 2 Infantrys
        8 Sea Zone : 3 Destroyers and 2 Transports
        1 Sea Zone : 1 Destroyer

    Production/PUs Summary :

    Germans : 111 / 113
        Russians : 94 / 95
        Italians : 95 / 95
        French : 10 / 11
        Yamamoto : 88 / 95
        Chinese : 20 / 24
        Hisaichi : 70 / 73
        British : 58 / 64
        Anzac : 26 / 24
        Dutch : 3 / 8
        Finns : 13 / 13
        Romanians : 22 / 27
        Thai : 27 / 28
        Americans : 118 / 118

    triplea_40251_Fre11.tsvg

  • 20 19 18 17 16

    @Whackamatt:

    PLEASE NOTE:  In SZ 114 I attacked two S.Subs with planes and sank one.  However, they belonged to two different powers. I choose the first that popped up, so ANZAC lost a sub and the US did NOT. If you want to change who lost the sub, please do so before I move as Yamamoto.

    That’s fine.  Thank you for checking

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Yamamoto
                3 Infantrys moved from Tokyo to 85 Sea Zone
                1 Infantry moved from Iwo Jima to 85 Sea Zone
                1 Infantry moved from Minamitori to 86 Sea Zone
                1 Infantry moved from Saipan to 86 Sea Zone
                1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 86 Sea Zone to 102 Sea Zone
                1 B.Transport, 4 Infantrys and 1 Submarine moved from 85 Sea Zone to 102 Sea Zone
                2 Destroyers moved from 85 Sea Zone to 102 Sea Zone
                6 Infantrys moved from 102 Sea Zone to Ponape
                1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
                2 Fighters moved from 113 Sea Zone to 108 Sea Zone
                1 Elite and 1 Infantry moved from Tanimbar to 113 Sea Zone
                1 Elite, 1 Infantry and 2 T.Boats moved from 113 Sea Zone to 114 Sea Zone
                1 Infantry moved from 114 Sea Zone to New Caledonia
                1 Elite moved from 114 Sea Zone to New Ireland
                1 Transport moved from 65 Sea Zone to 110 Sea Zone
                2 Infantrys moved from Banjarmasin to 110 Sea Zone
                2 Infantrys moved from 110 Sea Zone to Sumatra
                2 Infantrys moved from Merauke to 113 Sea Zone
                1 B.Transport and 2 Infantrys moved from 113 Sea Zone to 110 Sea Zone
                2 Infantrys moved from Banjarmasin to 110 Sea Zone
                4 Infantrys moved from 110 Sea Zone to Sumatra
                1 Destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 Infantry moved from Townsville to Northern Territory
                1 Infantry moved from Townsville to Queensland
                1 Fighter moved from Townsville to Queensland
                1 L.Fighter moved from 113 Sea Zone to Queensland
                3 Infantrys moved from Broome to Western Australia
                2 Fighters moved from 85 Sea Zone to 75 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 2 Bunkers, 4 Destroyers, 13 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 75 Sea Zone
                    Yamamoto attack with 2 Fighters
                    Americans defend with 1 S.Submarine
                    1 S.Submarine owned by the Americans Submerged
                Battle in 108 Sea Zone
                    Yamamoto attack with 1 Destroyer and 2 Fighters
                    Americans defend with 1 Destroyer
                    Yamamoto winYamamoto win with 2 Fighters remaining with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in 114 Sea Zone
                    Yamamoto attack with 1 Destroyer and 2 T.Boats
                    Americans defend with 1 S.Submarine
                    1 S.Submarine owned by the Americans Submerged
                    Yamamoto win with 2 T.Boats remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 102 Sea Zone
                    Yamamoto attack with 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 Submarine
                    Americans defend with 2 Destroyers
                    Yamamoto win with 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 Destroyers
                Battle in New Caledonia
                Battle in New Ireland
                Battle in Ponape
                    Yamamoto attack with 6 Infantrys
                    Americans defend with 1 Bunker and 1 Factory
                    Units damaged: 1 Bunker owned by the Americans
                    Yamamoto win, taking New Caledonia from Americans, taking New Ireland from Anzac, taking Ponape from Americans with 5 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Bunker
                    Casualties for Yamamoto: 1 Infantry
                Battle in Queensland
                    Yamamoto attack with 1 Fighter, 1 Infantry and 1 L.Fighter
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking Queensland from Anzac with 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Yamamoto
                1 Fighter moved from Queensland to Townsville
                2 Fighters moved from 75 Sea Zone to 85 Sea Zone
                1 B.Carrier and 2 Fighters moved from 85 Sea Zone to 84 Sea Zone
                2 Fighters moved from 108 Sea Zone to 107 Sea Zone
                1 B.Carrier and 1 Battleship moved from 113 Sea Zone to 107 Sea Zone
                1 Destroyer moved from 113 Sea Zone to 107 Sea Zone
                2 S.Submarines moved from 113 Sea Zone to 107 Sea Zone
                1 L.Fighter moved from Queensland to Townsville

    Place Units - Yamamoto
                1 Bunker and 3 Infantrys placed in Townsville
                1 Bunker and 3 Infantrys placed in Broome
                1 B.Transport placed in 107 Sea Zone
                3 Infantrys placed in Davao
                2 Destroyers and 1 S.Submarine placed in 84 Sea Zone
                2 Destroyers and 1 Submarine placed in 110 Sea Zone
                Yamamoto undo move 6.
                2 Destroyers placed in 110 Sea Zone
                1 Submarine placed in 110 Sea Zone
                3 Infantrys placed in Banjarmasin
                1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 93 PUs; end with 93 PUs total

    triplea_40251_Yam11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Chinese
                2 Infantrys moved from Lanchow to Szechwan
                1 Fighter moved from Lanchow to Szechwan

    Purchase Units - Chinese
                Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Szechwan, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 Fighter and 1 Infantry in Szechwan, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Szechwan, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Chinese
                6 Infantrys and 3 Tanks moved from Lanchow to Shensi
                7 Infantrys moved from E.Qinghai to Lanchow
                1 Fighter moved from Szechwan to Shensi
                1 Tank moved from Hsining to Lanchow
                5 Infantrys moved from Hsining to E.Qinghai
                2 Tanks moved from W.Qinghai to Lanchow
                1 Infantry moved from W.Qinghai to E.Qinghai
                1 Elite moved from E.Sinkiang to W.Qinghai
                3 Tanks moved from Urumqi to W.Qinghai

    Place Units - Chinese
                6 Infantrys placed in Hsining
                3 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total

    Territory Summary for Chinese :

    Suiyuan : 4 Infantrys
        E.Qinghai : 1 AAGun and 6 Infantrys
        Urumqi : 1 Factory, 3 Infantrys and 1 Tank
        W.Qinghai : 1 Elite and 3 Tanks
        Lanchow : 7 Infantrys and 3 Tanks
        Shensi : 1 AAGun, 1 Fighter, 25 Infantrys and 10 Tanks
        Hsining : 1 Factory and 6 Infantrys

    Production/PUs Summary :

    Germans : 111 / 113
        Russians : 94 / 95
        Italians : 95 / 95
        French : 10 / 11
        Yamamoto : 93 / 93
        Chinese : 20 / 21
        Hisaichi : 70 / 73
        British : 58 / 64
        Anzac : 24 / 24
        Dutch : 3 / 8
        Finns : 13 / 13
        Romanians : 22 / 27
        Thai : 27 / 28
        Americans : 115 / 118

    triplea_40251_Chi11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Hisaichi
                1 T.Boat moved from 86 Sea Zone to 102 Sea Zone
                3 Infantrys moved from Hunan to Hupeh
                3 Infantrys moved from Hunan to Hupeh
                3 Infantrys moved from Anhwei to Hupeh
                3 Infantrys moved from Kwangtung to Hunan
                3 Infantrys moved from Kiangsi to Hunan
                3 Infantrys moved from Hong Kong to Kwangtung
                3 Infantrys moved from Hong Kong to Kiangsi
                3 Infantrys moved from Shanghai to Shantung
                4 Infantrys moved from Liaoning to Hulunbuir
                1 Infantry moved from Ayan to Okhotsk
                      Hisaichi take Okhotsk from Russians
                1 Bomber moved from Peking to 75 Sea Zone
                1 Fighter moved from Changchun to 75 Sea Zone
                4 Infantrys moved from Changchun to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Vladivostok
                3 Infantrys moved from Changchun to 84 Sea Zone
                3 Infantrys moved from 84 Sea Zone to Peking
                3 Infantrys moved from Peking to Hulunbuir
                1 L.Fighter moved from Chita to Vladivostok
                2 Mech.Infs moved from Yunnan to Hupeh
                2 Tanks moved from Shantung to Hupeh

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Elite, 1 Factory, 8 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in 75 Sea Zone
                    Hisaichi attack with 1 Bomber and 1 Fighter
                    Americans defend with 1 S.Submarine
                    1 S.Submarine owned by the Americans lost in 75 Sea Zone
                    Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 S.Submarine
                Battle in Vladivostok
                    Hisaichi attack with 4 Infantrys and 1 L.Fighter
                    Americans defend with 1 Elite
                    Hisaichi win, taking Vladivostok from Russians with 4 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 Elite

    Non Combat Move - Hisaichi
                1 Bomber and 1 Fighter moved from 75 Sea Zone to Chita
                1 L.Fighter moved from Vladivostok to Chita
                1 Tank moved from Shantung to Hupeh

    Place Units - Hisaichi
                1 Bunker placed in Hupeh
                1 Bunker and 1 Factory placed in Chita
                2 ArmoredCars and 2 Tanks placed in Liaoning
                1 Elite and 2 Tanks placed in Shantung
                6 Infantrys placed in Hong Kong
                2 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 73 PUs; end with 73 PUs total

    triplea_40251_His11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - British
                1 Elite and 1 Infantry moved from 60 Sea Zone to Mysore
                2 Fighters moved from 60 Sea Zone to Mysore

    Purchase Units - British
                British buy 2 Bunkers, 3 Destroyers and 14 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Mysore
                    British attack with 1 Elite, 2 Fighters and 1 Infantry
                    Italians defend with 1 Artillery and 1 Infantry
                        British roll dice for 1 Elite, 2 Fighters and 1 Infantry in Mysore, round 2 :  1/4 hits
                        Italians roll dice for 1 Artillery and 1 Infantry in Mysore, round 2 :  0/2 hits
                        1 Infantry owned by the Italians lost in Mysore
                        British roll dice for 1 Elite, 2 Fighters and 1 Infantry in Mysore, round 3 :  2/4 hits
                        Italians roll dice for 1 Artillery in Mysore, round 3 :  1/1 hits
                        1 Infantry owned by the British and 1 Artillery owned by the Italians lost in Mysore
                    British win, taking Mysore from Italians with 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 Artillery and 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - British
                2 Fighters moved from Mysore to 60 Sea Zone
                1 Tank moved from Madras to Delhi
                2 Artillerys and 2 Infantrys moved from Hyderabad to Delhi
                1 Elite moved from Hyderabad to Delhi
                1 AAGun moved from Hyderabad to Delhi
                1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 Destroyer moved from 21 Sea Zone to 5 Sea Zone

    Place Units - British
                3 Destroyers placed in 21 Sea Zone
                1 Bunker and 5 Infantrys placed in Delhi
                1 Bunker and 5 Infantrys placed in Madras
                2 Infantrys placed in Cape Town
                1 Infantry placed in Manchester
                1 Infantry placed in Wales

    Turn Complete - British
                British collect 59 PUs; end with 59 PUs total

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
        British Guiana : 1 Infantry
        French Sudan : 4 Mech.Infs
        Vancouver : 1 AAGun and 1 Factory
        Cyprus : 1 Infantry
        Yukon : 1 Infantry
        Dover : 1 AAGun, 10 Infantrys and 4 Tanks
        Hyderabad : 1 Bunker
        Wales : 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys
        Punjab : 1 Bunker
        Quebec : 1 Infantry and 1 Tank
        Fiji : 1 Artillery and 1 Infantry
        Manchester : 1 Bunker, 1 Factory and 6 Infantrys
        Madras : 1 Bunker, 1 Factory and 5 Infantrys
        Mysore : 1 Elite
        Montreal : 1 AAGun, 1 Factory and 2 Infantrys
        Delhi : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 11 Infantrys, 2 Mech.Infs and 2 Tanks
        Nauru : 1 Infantry
        Tarawa : 1 Infantry
        Gibraltar : 1 Bunker and 2 Infantrys
        Alaska : 3 Infantrys
        Cape Town : 1 AAGun, 1 Factory and 2 Infantrys
        South Africa : 1 Elite
        Iceland : 1 flag
        Greenland : 1 flag
        21 Sea Zone : 5 Destroyers
        22 Sea Zone : 1 Destroyer
        40 Sea Zone : 1 S.Submarine
        60 Sea Zone : 1 Carrier, 2 Fighters and 1 Transport
        5 Sea Zone : 1 Destroyer

    Production/PUs Summary :

    Germans : 111 / 113
        Russians : 91 / 95
        Italians : 94 / 95
        French : 10 / 11
        Yamamoto : 93 / 93
        Chinese : 20 / 21
        Hisaichi : 73 / 73
        British : 59 / 59
        Anzac : 24 / 24
        Dutch : 3 / 8
        Finns : 13 / 13
        Romanians : 22 / 27
        Thai : 27 / 28
        Americans : 115 / 118

    triplea_40251_Bri11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Anzac
                1 Adv.Fighter moved from Port Moresby to 108 Sea Zone
                1 S.Submarine moved from 120 Sea Zone to 109 Sea Zone
                1 Infantry moved from Guadalcanal to 109 Sea Zone
                1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone
                1 Infantry moved from 108 Sea Zone to Hollandia
                5 Infantrys moved from New South Wales to Queensland
                1 Destroyer moved from 120 Sea Zone to 114 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 114 Sea Zone
                    Americans loiter and taunt; Anzac attack with 1 Destroyer
                    Yamamoto defend with 2 T.Boats
                        Anzac roll dice for 1 Destroyer in 114 Sea Zone, round 2 :  1/1 hits
                        Yamamoto roll dice for 2 T.Boats in 114 Sea Zone, round 2 :  1/2 hits
                        1 Destroyer owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 114 Sea Zone
                    Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Anzac: 1 Destroyer
                Battle in 108 Sea Zone
                    Anzac attack with 1 Adv.Fighter and 1 S.Submarine
                    Yamamoto defend with 1 Destroyer
                        Anzac roll dice for 1 S.Submarine in 108 Sea Zone, round 2 :  0/1 hits
                        Anzac roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Anzac lost in 108 Sea Zone
                        1 Infantry owned by the Anzac lost in Hollandia
                    Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 S.Submarine
                Battle in Queensland
                    Anzac attack with 5 Infantrys
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 5 Infantrys in Queensland, round 2 :  2/5 hits
                        Yamamoto roll dice for 1 Infantry in Queensland, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Queensland
                    Anzac win, taking Queensland from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Anzac
                1 Adv.Fighter moved from 108 Sea Zone to Port Moresby
                1 Transport moved from 120 Sea Zone to 122 Sea Zone

    Place Units - Anzac
                1 Destroyer placed in 122 Sea Zone
                2 Infantrys placed in Wellington
                1 Fighter and 2 Infantrys placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 25 PUs; end with 25 PUs total

    Territory Summary for Anzac :

    Tasmania : 1 Infantry
        Port Moresby : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 7 Infantrys
        Wellington : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
        Queensland : 4 Infantrys
        New Georgia : 1 Tank
        Bougainville : 1 Infantry
        Canberra : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 6 Infantrys
        South Australia : 1 Artillery and 4 Tanks
        122 Sea Zone : 1 Destroyer and 1 Transport

    Production/PUs Summary :

    Germans : 111 / 113
        Russians : 91 / 95
        Italians : 94 / 95
        French : 10 / 11
        Yamamoto : 92 / 93
        Chinese : 20 / 21
        Hisaichi : 73 / 73
        British : 59 / 59
        Anzac : 25 / 25
        Dutch : 3 / 8
        Finns : 13 / 13
        Romanians : 22 / 27
        Thai : 27 / 28
        Americans : 115 / 118

    triplea_40251_Anz11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Dutch
                1 Tank moved from Rio de Oro to W.Morocco
                      French take W.Morocco from Italians

    Purchase Units - Dutch
                Dutch buy 1 Destroyer; Remaining resources: 0 PUs;

    Combat - Dutch

    Non Combat Move - Dutch
                1 Infantry moved from Rio de Oro to Mauritania
                1 Transport moved from 34 Sea Zone to 32 Sea Zone

    Place Units - Dutch
                1 Destroyer placed in 32 Sea Zone

    Turn Complete - Dutch
                Dutch collect 3 PUs; end with 3 PUs total

    Territory Summary for Dutch :

    Mauritania : 1 Infantry
        W.Morocco : 1 Tank
        Suriname : 1 Factory and 2 Infantrys
        32 Sea Zone : 1 Destroyer and 1 Transport

    Production/PUs Summary :

    Germans : 111 / 113
        Russians : 91 / 95
        Italians : 92 / 95
        French : 12 / 11
        Yamamoto : 92 / 93
        Chinese : 20 / 21
        Hisaichi : 73 / 73
        British : 59 / 59
        Anzac : 25 / 25
        Dutch : 3 / 3
        Finns : 13 / 13
        Romanians : 22 / 27
        Thai : 27 / 28
        Americans : 115 / 118

    triplea_40251_Dut11.tsvg

  • 20 19 18 17 16

    Do you mind if I make a quick edit?

  • 20 18 17 15

    Go ahead.  I’m not too picky. It’s the trade off of doing fast turns all the time.  :-D  Just let me know what it is.  So long as you’re not just adding units or money, I should be fine with it.  :wink:

  • 20 18 17 15

    and for future reference, I’m fine with edits so long as I haven’t already moved. And even though, so long as the edit proposed wouldn’t have affected my turn. Like say you forgot an allied NCM as France and I’ve already moved Yam.  So long as it wouldn’t have affected my calculations of movement, or restricted my options (making moves I’ve already made now illegal, like moving a ship to block or something), then feel free to edit.

  • 20 19 18 17 16

    Yep, makes sense!  I missed that I had the UK S.Sub off South Africa, and i want to use it to transport a guy from there to the E. Iran.  If you want to make that edit for me I’d appreciate it.  :)

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Finns
                Turning on Edit Mode
                EDIT: Removing units owned by British from South Africa: 1 Elite
                EDIT: Removing units owned by British from 40 Sea Zone: 1 S.Submarine
                EDIT: Adding units owned by British to 58 Sea Zone: 1 S.Submarine
                EDIT: Changing ownership of E.Iran from Italians to British
                EDIT: Adding units owned by British to E.Iran: 1 Elite
                EDIT: Changing PUs for British from 59 to 62
                EDIT: Turning off Edit Mode
                5 Elites and 8 Infantrys moved from Oulu to Vyborg
                4 Infantrys moved from Tampere to Oulu
                2 Artillerys, 2 Elites and 2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 5 Elites and 8 Infantrys
                    Russians defend with 4 Infantrys
                    Finns win, taking Vyborg from Russians with 5 Elites and 7 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 4 Infantrys
                    Casualties for Finns: 1 Infantry

    Non Combat Move - Finns
                1 AAGun moved from Tampere to Oulu
                1 Fighter moved from Helsinki to Oulu

    Place Units - Finns
                1 Elite and 5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 15 PUs; end with 15 PUs total

    triplea_40251_Fin11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Romanians
                7 Infantrys moved from E.Romania to Odessa
                2 Artillerys moved from E.Romania to Odessa
                1 Tank moved from Bucharest to Odessa
                3 Infantrys moved from Bucharest to E.Romania
                2 Infantrys moved from E.Romania to Bulgaria

    Purchase Units - Romanians
                Romanians buy 1 Bunker, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker placed in Bulgaria
                1 Elite and 2 Infantrys placed in E.Romania
                2 Infantrys and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 22 PUs; end with 22 PUs total

    triplea_40251_Rom11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Purchase Units - Thai
                Thai buy 1 Bomber, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Thai
                12 Infantrys moved from Burma to Yunnan
                1 AAGun and 8 Infantrys moved from Assam to Yunnan
                1 Infantry moved from Calcutta to Bihar
                1 AAGun and 12 Infantrys moved from S.Thailand to Burma
                6 Infantrys moved from Malaya to S.Thailand
                2 ArmoredCars moved from Bangkok to Burma
                2 Transports moved from 106 Sea Zone to 105 Sea Zone
                4 Infantrys moved from Bangkok to 105 Sea Zone
                4 Infantrys and 2 Transports moved from 105 Sea Zone to 106 Sea Zone
                4 Infantrys moved from 106 Sea Zone to Manila

    Place Units - Thai
                1 Bunker placed in Bihar
                1 Bomber and 4 Infantrys placed in Malaya

    Turn Complete - Thai
                Thai collect 27 PUs; end with 27 PUs total

    triplea_40251_Tha11.tsvg

  • 20 18 17 15

    bump

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Americans
                1 unit repaired.
                1 Artillery moved from New Britain to 109 Sea Zone
                3 Artillerys and 2 Elites moved from West Papua to 109 Sea Zone
                1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone
                1 Infantry moved from Yap to 108 Sea Zone
                1 Infantry moved from 108 Sea Zone to Hollandia
                      Dutch take Hollandia from Hisaichi
                4 Artillerys and 2 Elites moved from 109 Sea Zone to Ponape
                3 Adv.Fighters moved from 109 Sea Zone to Ponape
                4 Fighters moved from 109 Sea Zone to 114 Sea Zone
                1 Tank moved from West Papua to Merauke
                      Dutch take Merauke from Yamamoto
                1 Tank moved from Merauke to West Papua
                1 S.Submarine moved from 114 Sea Zone to 121 Sea Zone
                1 Infantry moved from Kermandec to 121 Sea Zone
                1 Infantry moved from 121 Sea Zone to New Caledonia
                2 S.Submarines moved from 91 Sea Zone to 117 Sea Zone
                1 Infantry moved from Palmyra to 117 Sea Zone
                1 Infantry moved from Christmas to 117 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 117 Sea Zone to 116 Sea Zone
                2 Infantrys moved from 116 Sea Zone to Tabiteuea
                2 Artillerys and 2 Elites moved from Amazon to 32 Sea Zone
                1 Artillery, 1 Elite and 1 Infantry moved from Bahia to 32 Sea Zone
                3 Artillerys, 3 Elites, 1 Infantry and 4 Transports moved from 32 Sea Zone to 34 Sea Zone
                3 Artillerys, 3 Elites and 1 Infantry moved from 34 Sea Zone to Mauritania
                4 Transports moved from 34 Sea Zone to 32 Sea Zone
                1 Elite and 1 Infantry moved from Salvador to Bahia

    Purchase Units - Americans
                Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 Bunker, 2 Destroyers, 2 Elites, 2 S.Submarines and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 114 Sea Zone
                    Americans attack with 4 Fighters
                    Yamamoto defend with 1 T.Boat
                        Americans roll dice for 4 Fighters in 114 Sea Zone, round 2 :  2/4 hits
                        Yamamoto roll dice for 1 T.Boat in 114 Sea Zone, round 2 :  0/1 hits
                    1 T.Boat owned by the Yamamoto lost in 114 Sea Zone
                    Americans win with 4 Fighters remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 T.Boat
                Battle in Ponape
                    Americans attack with 3 Adv.Fighters, 4 Artillerys and 2 Elites
                    Yamamoto defend with 1 Factory and 5 Infantrys
                        Americans roll dice for 2 Battleships in Ponape, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto lost in Ponape
                        Americans roll dice for 3 Adv.Fighters, 4 Artillerys and 2 Elites in Ponape, round 2 :  3/9 hits
                        Yamamoto roll dice for 4 Infantrys in Ponape, round 2 :  1/4 hits
                        3 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ponape
                        Americans roll dice for 3 Adv.Fighters, 3 Artillerys and 2 Elites in Ponape, round 3 :  6/8 hits
                        Yamamoto roll dice for 1 Infantry in Ponape, round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ponape
                    Americans win, taking Ponape from Yamamoto with 3 Adv.Fighters, 2 Artillerys and 2 Elites remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 Artillerys
                    Casualties for Yamamoto: 5 Infantrys
                Battle in New Caledonia
                    Americans attack with 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Infantry in New Caledonia, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in New Caledonia, round 2 :  0/1 hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in New Caledonia, round 3 :  0/1 hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in New Caledonia, round 4 :  0/1 hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 5 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in New Caledonia, round 5 :  0/1 hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 6 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in New Caledonia, round 6 :  0/1 hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 7 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in New Caledonia, round 7 :  1/1 hits
                        1 Infantry owned by the Americans lost in New Caledonia
                    Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                4 Fighters moved from 114 Sea Zone to 109 Sea Zone
                3 Adv.Fighters moved from Ponape to 109 Sea Zone
                1 Submarine moved from 96 Sea Zone to 103 Sea Zone
                1 Battleship moved from 91 Sea Zone to 104 Sea Zone
                1 Adv.Fighter moved from Bahia to 34 Sea Zone
                7 Artillerys, 6 Elites, 2 Infantrys and 6 Tanks moved from Mauritania to W.Morocco

    Place Units - Americans
                2 Adv.Fighters and 1 B.Carrier placed in 34 Sea Zone
                1 Bunker placed in Rio de Oro
                2 Tanks placed in Belgian Congo
                1 S.Submarine placed in 91 Sea Zone
                1 Tank placed in Pearl Harbor
                2 Tanks placed in Bahia
                2 Elites placed in Salvador
                2 Destroyers and 1 S.Submarine placed in 26 Sea Zone
                1 Tank placed in Colombia

    Turn Complete - Americans
                Americans collect 117 PUs; end with 117 PUs total

    Territory Summary for Americans :

    Mauritania : 3 Artillerys, 3 Elites and 1 Infantry
        W.Morocco : 7 Artillerys, 6 Elites, 2 Infantrys and 6 Tanks
        Kwajalein : 1 flag
        Ulithi : 1 flag, 1 Infantry
        Eniwetok : 1 flag
        Jaluit : 1 flag
        Yap : 1 flag
        Tabiteuea : 2 Infantrys
        West Papua : 1 Tank
        Hollandia : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Francisco : 1 AAGun, 1 Factory and 1 S.Bomber
        Pearl Harbor : 1 AAGun, 1 Factory and 1 Tank
        South Central USA : 1 Factory
        Ponape : 2 Artillerys, 2 Elites and 1 Factory
        Wake : 1 Elite and 1 Infantry
        Alaska : 1 Elite and 1 Factory
        Colombia : 1 Factory and 1 Tank
        South Atlantic USA : 1 Factory
        Bahia : 1 flag, 2 AAGuns, 1 Elite, 1 Factory, 3 Infantrys and 2 Tanks
        W.Mexico : 1 flag
        Bolivia : 1 flag
        Salvador : 1 flag, 2 Elites and 1 Factory
        Peru : 1 flag, 1 Factory
        Rio De Janeiro : 1 flag
        Belgian Congo : 1 flag, 2 Adv.Fighters, 1 Bunker, 1 Factory and 2 Tanks
        Central America : 1 flag
        Rio de Oro : 1 flag, 1 AAGun, 3 Bunkers, 1 Factory and 3 Tanks
        Amazon : 1 flag
        E.Mexico : 1 flag
        Venezuela : 1 flag, 1 Factory
        26 Sea Zone : 2 Destroyers and 1 S.Submarine
        32 Sea Zone : 4 Transports
        91 Sea Zone : 1 S.Submarine
        71 Sea Zone : 2 Adv.Fighters and 1 Carrier
        116 Sea Zone : 2 S.Submarines
        121 Sea Zone : 1 S.Submarine
        103 Sea Zone : 1 Submarine
        109 Sea Zone : 3 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 2 Battleships, 3 Carriers, 2 Destroyers and 4 Fighters
        104 Sea Zone : 1 Battleship
        108 Sea Zone : 1 S.Submarine
        34 Sea Zone : 5 Adv.Fighters, 1 B.Carrier, 1 Carrier, 1 Cruiser and 4 Transports

    Production/PUs Summary :

    Germans : 111 / 113
        Russians : 89 / 95
        Italians : 89 / 95
        French : 12 / 11
        Yamamoto : 89 / 93
        Chinese : 20 / 21
        Hisaichi : 71 / 73
        British : 62 / 62
        Anzac : 25 / 25
        Dutch : 6 / 3
        Finns : 15 / 15
        Romanians : 22 / 22
        Thai : 27 / 27
        Americans : 117 / 117

    triplea_40251_Ame11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Germans
                1 unit repaired.
                1 Tank moved from Crimea to Donetsk
                10 Infantrys moved from Vinnytsia to Donetsk
                1 Adv.Fighter, 3 JetFighters and 1 Stuka moved from Vinnytsia to Donetsk
                5 Artillerys, 1 Elite and 5 Infantrys moved from Krakow to Vinnytsia
                6 Artillerys and 2 Infantrys moved from Warsaw to Brest
                1 Artillery and 2 Infantrys moved from East Prussia to Latvia
                2 Infantrys moved from Lithuania to Minsk
                1 Tank moved from East Prussia to Minsk
                2 Tanks moved from East Prussia to Brest
                1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
                4 Destroyers moved from 23 Sea Zone to 22 Sea Zone
                1 Cruiser moved from 23 Sea Zone to 22 Sea Zone
                3 Transports moved from 24 Sea Zone to 23 Sea Zone
                3 Infantrys moved from Hamburg to 23 Sea Zone
                3 Artillerys moved from Danzig to 23 Sea Zone
                3 Infantrys moved from Danzig to Brest
                3 Artillerys, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Artillerys moved from 24 Sea Zone to Latvia
                1 Artillery moved from 24 Sea Zone to Estonia
                      Germans take Estonia from Russians
                1 Infantry moved from 24 Sea Zone to Latvia
                1 Infantry moved from 24 Sea Zone to Latvia
                1 Infantry moved from 24 Sea Zone to Estonia
                1 ArmoredCar and 2 Infantrys moved from Lapland to N.Karelia
                3 Tanks moved from Lapland to Vyborg
                3 ArmoredCars moved from Upper Norrland to N.Karelia
                3 Infantrys moved from Upper Norrland to Lapland
                5 HeavyTanks moved from Bohemia to Vinnytsia
                5 Infantrys moved from Vinnytsia to Donetsk
                1 Battleship moved from 24 Sea Zone to 22 Sea Zone
                1 Adv.Fighter moved from Murmansk to 5 Sea Zone
                1 Destroyer moved from 6 Sea Zone to 5 Sea Zone
                2 Infantrys moved from Stockholm to Middle Norrland

    Purchase Units - Germans
                Germans buy 6 Artillerys, 1 Battleship, 2 Destroyers, 3 Elites, 9 Infantrys, 1 JetFighter, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Latvia
                    Germans attack with 3 Artillerys and 4 Infantrys
                    Russians defend with 1 Infantry
                    Germans win, taking Latvia from Russians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Brest
                    Germans attack with 6 Artillerys, 5 Infantrys and 2 Tanks
                    Russians defend with 1 Artillery and 2 Infantrys
                    Germans win, taking Brest from Russians with 6 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                Battle in N.Karelia
                    Germans attack with 4 ArmoredCars and 2 Infantrys
                    Russians defend with 1 Infantry
                    Germans win, taking N.Karelia from Russians with 4 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Donetsk
                    Germans attack with 1 Adv.Fighter, 15 Infantrys, 3 JetFighters, 1 Stuka and 1 Tank
                    Russians defend with 1 Artillery, 2 HeavyTanks, 5 Infantrys and 1 Mech.Rocket
                    Germans win, taking Donetsk from Russians with 1 Adv.Fighter, 8 Infantrys, 3 JetFighters, 1 Stuka and 1 Tank remaining. Battle score for attacker is 20
                    Casualties for Germans: 7 Infantrys
                    Casualties for Russians: 1 Artillery, 2 HeavyTanks, 5 Infantrys and 1 Mech.Rocket
                Battle in Minsk
                    Germans attack with 2 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                    Germans win, taking Minsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in 22 Sea Zone
                    Germans attack with 1 Battleship, 1 Cruiser and 5 Destroyers
                    British defend with 1 Destroyer
                    Germans win with 1 Battleship, 1 Cruiser and 5 Destroyers remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer
                Battle in 5 Sea Zone
                    Germans attack with 1 Adv.Fighter and 1 Destroyer
                    British defend with 1 Destroyer
                    1 Adv.Fighter owned by the Germans and 1 Destroyer owned by the British lost in 5 Sea Zone
                    British win with no units remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 Adv.Fighter and 1 Destroyer
                    Casualties for British: 1 Destroyer

    Non Combat Move - Germans
                1 Adv.Fighter, 3 JetFighters and 1 Stuka moved from Donetsk to Vinnytsia
                1 AAGun moved from Bohemia to Krakow

    Place Units - Germans
                1 Artillery and 2 Infantrys placed in Krakow
                2 Artillerys and 2 Infantrys placed in Warsaw
                2 Artillerys, 2 Elites and 1 Infantry placed in Bohemia
                1 Battleship placed in 24 Sea Zone
                2 Destroyers and 1 Transport placed in 22 Sea Zone
                1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
                2 Infantrys placed in Danzig
                1 Infantry, 1 Mech.Inf and 1 Tank placed in Bavaria
                1 JetFighter placed in Berlin

    Turn Complete - Germans
                Germans collect 120 PUs; end with 120 PUs total

    triplea_40251_Ger12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Russians
                1 Artillery and 1 Elite moved from Kursk to Minsk
                2 Infantrys moved from Kursk to Minsk
                10 Infantrys moved from Kursk to Donetsk
                1 Elite and 2 Infantrys moved from Rostov to Donetsk
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                1 Adv.Fighter moved from Kiev to Donetsk
                1 Infantry moved from Chimkent to Alma Ata
                2 Infantrys moved from Chimkent to Tashkent
                3 Infantrys moved from Yakutsk to Okhotsk
                1 Fighter moved from N.Buryat Mongolia to Okhotsk
                2 Infantrys moved from N.Buryat Mongolia to Ayan
                1 Tank moved from Olyokminsk to Ayan

    Purchase Units - Russians
                Russians buy 4 Bunkers and 35 Infantrys; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Donetsk
                    Russians attack with 1 Adv.Fighter, 1 Elite and 14 Infantrys
                    Germans defend with 8 Infantrys and 1 Tank
                        Russians roll dice for 1 Adv.Fighter, 1 Elite and 14 Infantrys in Donetsk, round 2 :  0/16 hits
                        Germans roll dice for 8 Infantrys and 1 Tank in Donetsk, round 2 :  4/9 hits
                        4 Infantrys owned by the Russians lost in Donetsk
                        Russians roll dice for 1 Adv.Fighter, 1 Elite and 10 Infantrys in Donetsk, round 3 :  1/12 hits
                        Germans roll dice for 8 Infantrys and 1 Tank in Donetsk, round 3 :  3/9 hits
                        1 Infantry owned by the Germans and 3 Infantrys owned by the Russians lost in Donetsk
                        Russians roll dice for 1 Adv.Fighter, 1 Elite and 7 Infantrys in Donetsk, round 4 :  0/9 hits
                        Germans roll dice for 7 Infantrys and 1 Tank in Donetsk, round 4 :  4/8 hits
                        4 Infantrys owned by the Russians lost in Donetsk
                        Russians roll dice for 1 Adv.Fighter, 1 Elite and 3 Infantrys in Donetsk, round 5 :  3/5 hits
                        Germans roll dice for 7 Infantrys and 1 Tank in Donetsk, round 5 :  1/8 hits
                        3 Infantrys owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 1 Adv.Fighter, 1 Elite and 2 Infantrys in Donetsk, round 6 :  2/4 hits
                        Germans roll dice for 4 Infantrys and 1 Tank in Donetsk, round 6 :  0/5 hits
                        2 Infantrys owned by the Germans lost in Donetsk
                        Russians roll dice for 1 Adv.Fighter, 1 Elite and 2 Infantrys in Donetsk, round 7 :  1/4 hits
                        Germans roll dice for 2 Infantrys and 1 Tank in Donetsk, round 7 :  3/3 hits
                        1 Infantry owned by the Germans, 2 Infantrys owned by the Russians and 1 Elite owned by the Russians lost in Donetsk
                    Germans win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -17
                    Casualties for Germans: 7 Infantrys
                    Casualties for Russians: 1 Elite and 14 Infantrys
                    1 Adv.Fighter owned by the Russians retreated
                Battle in Minsk
                    Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                    Germans defend with 1 Infantry and 1 Tank
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 2 :  2/4 hits
                        Germans roll dice for 1 Infantry and 1 Tank in Minsk, round 2 :  1/2 hits
                        1 Infantry owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Infantry and 1 Tank
                    Casualties for Russians: 1 Infantry
                Battle in Okhotsk
                    Russians attack with 1 Fighter and 3 Infantrys
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Fighter and 3 Infantrys in Okhotsk, round 2 :  3/4 hits
                        Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Okhotsk
                    Russians win, taking Okhotsk from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Ayan
                    Russians attack with 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan
                    Russians win, taking Ayan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                10 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
                7 Infantrys moved from Evenkia to Olyokminsk
                4 Infantrys moved from Sibirsky to Evenkia
                1 Tank moved from Sibirsky to Olyokminsk
                1 Adv.Fighter moved from Sibirsky to N.Buryat Mongolia
                1 Infantry moved from Sverdlovsk to Ufa
                1 Infantry moved from Georgia to Rostov
                1 Adv.Fighter moved from Donetsk to Kiev
                5 Infantrys moved from Stalingrad to Rostov
                5 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Tula
                1 Infantry moved from S.Karelia to Novgorod
                2 Artillerys moved from S.Karelia to Leningrad
                1 AAGun moved from S.Karelia to Arkhangelsk
                4 Infantrys moved from Arkhangelsk to S.Karelia
                1 Infantry moved from S.Karelia to Leningrad
                1 Fighter moved from Okhotsk to N.Buryat Mongolia

    Place Units - Russians
                1 Bunker and 2 Infantrys placed in Tashkent
                1 Bunker placed in Chimkent
                1 Bunker placed in Alma Ata
                1 Bunker placed in Kiev
                3 Infantrys placed in Kursk
                10 Infantrys placed in Moscow
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                4 Infantrys placed in Sibirsky

    Turn Complete - Russians
                Russians collect 84 PUs; end with 85 PUs total

    Territory Summary for Russians :

    Okhotsk : 3 Infantrys
        Evenkia : 4 Infantrys
        Arkhangelsk : 2 AAGuns, 1 Factory and 4 Infantrys
        Koryakia : 3 Infantrys
        Alma Ata : 1 Bunker and 1 Infantry
        Olyokminsk : 7 Infantrys and 1 Tank
        Kiev : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 2 Bunkers, 5 HeavyTanks, 28 Infantrys, 2 Mech.Infs, 1 Mech.Rocket, 1 Mot.Inf and 8 Tanks
        S.Buryat Mongolia : 2 Infantrys
        Ufa : 1 Infantry
        Stalingrad : 1 AAGun, 1 Factory and 5 Infantrys
        Moscow : 1 Factory and 10 Infantrys
        Kursk : 1 AAGun, 1 Bunker, 1 Factory and 8 Infantrys
        Ayan : 1 Infantry and 1 Tank
        Kamchatka : 1 Bunker
        Leningrad : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bunker, 1 Factory, 15 Infantrys and 6 Tanks
        Tashkent : 1 Bunker, 1 Factory and 6 Infantrys
        Sverdlovsk : 1 Factory
        Tula : 10 Infantrys
        Sibirsky : 1 Factory and 4 Infantrys
        Georgia : 1 Factory and 3 Infantrys
        Chimkent : 1 Bunker and 1 Infantry
        Rostov : 6 Infantrys
        N.Buryat Mongolia : 1 Adv.Fighter, 2 ArmoredCars, 1 Bunker, 1 Fighter, 36 Infantrys and 1 Tank
        S.Karelia : 4 Infantrys
        Novgorod : 1 Infantry
        Minsk : 1 Artillery, 1 Elite and 1 Infantry
        54 Sea Zone : 2 Destroyers, 1 Submarine and 1 Transport
        126 Sea Zone : 1 Transport

    Production/PUs Summary :

    Germans : 119 / 120
        Russians : 84 / 85
        Italians : 89 / 95
        French : 12 / 11
        Yamamoto : 89 / 93
        Chinese : 20 / 21
        Hisaichi : 68 / 73
        British : 62 / 62
        Anzac : 25 / 25
        Dutch : 6 / 3
        Finns : 15 / 15
        Romanians : 22 / 22
        Thai : 27 / 27
        Americans : 117 / 117

    triplea_40251_Rus12.tsvg

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