@msoot scramble 109 and/or 111?
L17 G40 Bal. Mod wheatbeer (Axis) vs Karl7 (Allies)
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you probably get Egypt, but the question is how, and how much can I take with me…
You got one major blast w/Japan left in that sector… hard to say where you should throw it…
You could wheel around for move against India w/Germany and Japan, but I think that’d take too long…
Many options! Many major battles yet to come!
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On J12, I did consider staging for New South Wales by sailing from Sumatra to SZ61 off Australia’s southern coast (would have had an 80%+ shot at capture on J13) … but, as exciting as that would have been, it seemed likely that the Americans could steal back at least one Pacific VC before Germany reached India.
Egypt might be close enough to be exciting (haven’t calc’d that out) … but even if that works out, I am a bit skeptical that I can secure all 8 VC with the Allied economic edge.
I promise to give it my best shot though :-D
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On J12, I did consider staging for New South Wales by sailing from Sumatra to SZ61 off Australia’s southern coast (would have had an 80%+ shot at capture on J13) … but, as exciting as that would have been, it seemed likely that the Americans could steal back at least one Pacific VC before Germany reached India.
Egypt might be close enough to be exciting (haven’t calc’d that out) … but even if that works out, I am a bit skeptical that I can secure all 8 VC with the Allied economic edge.
I promise to give it my best shot though :-D
Yeah, I saw that…. You’ve got your other massive Japanese air force still not in play… if you get that over to the other side of the board you may have a chance to clear the Med… that would be very bad for me…
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Cairo is the harder VC to get…
If you get that one, Moscow should be easier since its more isolated…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs totalProduction/PUs Summary :
Germans : 52 / 80
Russians : 23 / 28
Japanese : 48 / 29
Americans : 57 / 92
Chinese : 14 / 17
British : 35 / 37
UK_Pacific : 7 / 6
Italians : 18 / 9
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Guam
3 fighters moved from Guam to YunnanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Guam
3 fighters moved from Guam to YunnanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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Anzac just shit the bed… :-P
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Now if every Japanese unit gives me that kind of performance … I have a shot :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Ukraine to Bryansk
14 armour and 38 mech_infantrys moved from Iraq to Trans-JordanCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 14 armour and 38 mech_infantrys
British defend with 1 infantry
Germans roll dice for 14 armour and 38 mech_infantrys in Trans-Jordan, round 2 : 14/52 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 14 armour and 38 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to Holland Belgium
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 2 infantry moved from Eastern Poland to Belarus
12 artilleries and 2 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 aaGun, 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Ukraine to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 5 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
4 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
4 armour moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Iraq to Trans-Jordan
1 aaGun moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
4 bombers placed in Western Germany
3 armour placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,3,5,1,5,6,4,1,2,2,6,1,3,5
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 22 / 28
Japanese : 48 / 29
Americans : 57 / 92
Chinese : 14 / 17
British : 34 / 37
UK_Pacific : 7 / 6
Italians : 18 / 9
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Volgograd to Rostov
4 armour, 5 artilleries and 23 infantry moved from Tambov to Bryansk
1 armour and 4 mech_infantrys moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Bryansk
Russians attack with 5 armour, 5 artilleries, 23 infantry and 4 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 5 armour, 5 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Bryansk
3 fighters and 1 tactical_bomber moved from Rostov to Russia
3 artilleries and 7 infantry moved from Russia to Bryansk
2 aaGuns, 5 artilleries and 19 infantry moved from Russia to Bryansk
4 infantry moved from Samara to Russia
1 infantry moved from Kazakhstan to Caucasus
1 aaGun and 3 infantry moved from Volgograd to Rostov
1 aaGun and 10 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Kenya
1 marine moved from Union of South Africa to 71 Sea Zone
1 battleship and 1 marine moved from 71 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Persia
2 bombers moved from Philippines to Shan State
1 mech_infantry moved from Kwangsi to Shan State
2 mech_infantrys moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Philippines to 42 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
4 fighters moved from Philippines to 20 Sea ZoneCombat - Japanese
Battle in Persia
Japanese attack with 3 fighters, 1 marine and 3 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 battleship in Persia, round 2 : 1/1 hits
Japanese roll dice for 3 fighters, 1 marine and 3 tactical_bombers in Persia, round 2 : 5/7 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kenya
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 bomber; ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kenya, round 2 : 3/4 hits
British roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 0/2 hits
1 bomber owned by the British and 1 infantry owned by the ANZAC lost in Kenya
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers and 4 mech_infantrys
British defend with 3 infantry
Japanese roll dice for 2 bombers and 4 mech_infantrys in Shan State, round 2 : 4/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Sumatra
4 fighters moved from 20 Sea Zone to Japan
1 armour and 1 mech_infantry moved from Kwangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 aaGun and 2 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hopei
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
2 bombers moved from Shan State to Sumatra
1 battleship, 6 carriers, 2 cruisers and 3 transports moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Kenya to French Madagascar
1 submarine moved from 80 Sea Zone to 72 Sea Zone
3 fighters moved from Persia to Iraq
2 fighters moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Sumatra
2 fighters and 2 tactical_bombers moved from Philippines to Sumatra
2 fighters and 2 tactical_bombers moved from Philippines to Anhwe
1 tactical_bomber moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from Persia to IraqPlace Units - Japanese
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 29
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,4,3,2,1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
Japanese collect 26 PUs (29 lost to blockades); end with 26 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 51 / 68
Russians : 27 / 32
Japanese : 55 / 31
Americans : 57 / 92
Chinese : 10 / 17
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 16 / 9
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Damn, I guess my “stealth” cue up to take Japan has been thwarted
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I might have gotten away with sending more planes to Sumatra, but I was too lazy to plot out how many turns Tokyo is safe for :lol:
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Also, I’m going to bed for the night, so no rush on the Americans.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Guam to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 21 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
8 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 8 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 transports moved from 98 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
4 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Cyprus to Egypt
2 fighters moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 98 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
2 transports moved from 21 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 21 Sea Zone
3 carriers moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 cruiser and 3 destroyers moved from 21 Sea Zone to 35 Sea Zone
4 infantry moved from 21 Sea Zone to Guam
3 fighters moved from Korea to Yenisey
2 mech_infantrys moved from Manchuria to BuryatiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries, 3 fighters and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
Americans undo move 3.
2 artilleries and 5 infantry placed in Eastern United States
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 fighter moved from Hunan to Yunnan
17 infantry moved from Yunnan to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Guam to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 21 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
8 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 8 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 transports moved from 98 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
4 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Cyprus to Egypt
2 fighters moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 98 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
2 transports moved from 21 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 21 Sea Zone
3 carriers moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 cruiser and 3 destroyers moved from 21 Sea Zone to 35 Sea Zone
4 infantry moved from 21 Sea Zone to Guam
3 fighters moved from Korea to Yenisey
2 mech_infantrys moved from Manchuria to BuryatiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries, 3 fighters and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
Americans undo move 3.
2 artilleries and 5 infantry placed in Eastern United States
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 fighter moved from Hunan to Yunnan
17 infantry moved from Yunnan to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - British
British buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 fighter moved from West India to Persia
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters moved from Yunnan to Shan StateCombat - British
Battle in Persia
British attack with 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 1 marine
British win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Shan State
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 infantry moved from India to West India
2 aaGuns, 5 artilleries and 7 infantry moved from Yunnan to Hunan
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from Persia to Eastern Persia
4 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 fighters moved from Shan State to IndiaPlace Units - British
3 armour placed in Egypt
1 armour and 1 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,6,2,6,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Guam to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 21 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
8 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 8 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 transports moved from 98 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
4 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Cyprus to Egypt
2 fighters moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 98 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
2 transports moved from 21 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 21 Sea Zone
3 carriers moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 cruiser and 3 destroyers moved from 21 Sea Zone to 35 Sea Zone
4 infantry moved from 21 Sea Zone to Guam
3 fighters moved from Korea to Yenisey
2 mech_infantrys moved from Manchuria to BuryatiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries, 3 fighters and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
Americans undo move 3.
2 artilleries and 5 infantry placed in Eastern United States
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 fighter moved from Hunan to Yunnan
17 infantry moved from Yunnan to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - British
British buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 fighter moved from West India to Persia
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters moved from Yunnan to Shan StateCombat - British
Battle in Persia
British attack with 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 1 marine
British win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Shan State
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 infantry moved from India to West India
2 aaGuns, 5 artilleries and 7 infantry moved from Yunnan to Hunan
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from Persia to Eastern Persia
4 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 fighters moved from Shan State to IndiaPlace Units - British
3 armour placed in Egypt
1 armour and 1 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,6,2,6,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 3 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
4 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 110 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 6 PUs (10 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 51 / 68
Russians : 27 / 32
Japanese : 45 / 31
Americans : 59 / 99
Chinese : 13 / 16
British : 34 / 34
UK_Pacific : 9 / 6
Italians : 16 / 7
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





