Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 3 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 3 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,1,2,6,6,1,3
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 58 Sea Zone
1 submarine moved from 37 Sea Zone to 58 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Samara to Vologda
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Formosa
Non Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Bessarabia
French take Bessarabia from Germans
1 infantry moved from Ukraine to Bryansk
French take Bryansk from Germans
2 infantry moved from Ukraine to Rostov
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 fighters, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 armour moved from Russia to Vologda
1 mech_infantry moved from Smolensk to Samara
1 mech_infantry moved from Smolensk to Tambov
1 armour moved from Russia to Samara
1 armour moved from Russia to Tambov
4 infantry moved from Belarus to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
1 armour moved from Russia to Tambov
3 armour moved from Russia to Samara
3 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
3 armour moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Samara
3 mech_infantrys moved from Poland to Bessarabia
Combat - Germans
Battle in Vologda
Germans attack with 2 armour and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Bessarabia
Germans attack with 3 mech_infantrys
French defend with 1 infantry
Germans win, taking Bessarabia from French with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 5 armour and 4 infantry
French defend with 1 infantry
Germans win, taking Bryansk from French with 5 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 6 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Denmark
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 6 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Samara from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Denmark to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Ukraine to Russia
2 infantry moved from Finland to Vyborg
Place Units - Germans
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
1 fighter and 3 infantry placed in Germany
1 bomber placed in Germany
Germans undo move 2.
Germans undo move 2.
3 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 2.
3 infantry placed in Novgorod
4 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 5.
1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4,2,2,1,1,5,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries
EDIT: Turning off Edit Mode
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 15 PUs;
Japanese buy 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 79 Sea Zone to Sumatra
7 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
3 armour moved from Burma to Shan State
1 fighter moved from Japan to 20 Sea Zone
2 fighters moved from 79 Sea Zone to Sumatra
3 fighters moved from Burma to Shan State
2 fighters moved from 79 Sea Zone to 37 Sea Zone
1 battleship, 6 carriers and 2 destroyers moved from 79 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 2 destroyers and 1 transport
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 6 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 6 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Shan State
Japanese attack with 3 armour, 2 artilleries, 3 fighters and 9 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from ANZAC with 3 armour, 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
6 fighters moved from Sumatra to 41 Sea Zone
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to Okinawa
3 fighters moved from Shan State to Burma
2 fighters moved from Burma to India
1 fighter moved from Burma to India
1 armour, 2 artilleries and 10 infantry moved from Burma to India
Place Units - Japanese
3 infantry placed in India
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,4,4,2,6,4,1,5,6,3
Japanese collect 13 PUs (9 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 factory_minors, 2 fighters, 10 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 armour moved from Ulaanbaatar to Olgiy
Americans take Olgiy from Japanese
1 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Siberia to Buryatia
1 artillery moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Siam to Shan State
2 infantry moved from French Indo China to Shan State
7 fighters and 2 tactical_bombers moved from 58 Sea Zone to Shan State
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Portugal
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to Southern France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Portugal
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to Spain
2 bombers moved from Western United States to Caroline Islands
1 bomber moved from Egypt to Southern France
4 bombers moved from Egypt to Spain
1 artillery and 2 infantry moved from Norway to Sweden
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Sweden
1 bomber moved from Ukraine to Sweden
1 bomber moved from Ukraine to Sweden
1 bomber and 1 fighter moved from United Kingdom to Sweden
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Korea to Okinawa
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Okinawa
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter
retreated to Okinawa
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Battle in Sweden
Americans attack with 1 armour, 1 artillery, 3 bombers, 1 fighter and 2 infantry
Neutral_True defend with 6 infantry
Americans win, taking Holland Belgium from Germans, taking Sweden from Neutral_True with 1 armour, 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Shan State
Americans attack with 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 3 armour, 2 artilleries and 9 infantry
Japanese win with 3 armour remaining. Battle score for attacker is -74
Casualties for Americans: 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers
Casualties for Japanese: 2 artilleries and 9 infantry
Battle in Portugal
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 fighter and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 5 bombers and 3 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour and 5 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Sweden to Norway
1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Sweden to Norway
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Portugal to Gibraltar
2 fighters moved from Southern France to Gibraltar
2 bombers moved from Spain to Gibraltar
3 bombers moved from Spain to Gibraltar
1 tactical_bomber moved from Okinawa to Kiangsu
6 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 58 Sea Zone to 56 Sea Zone
2 destroyers moved from 58 Sea Zone to 57 Sea Zone
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 fighters placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buyant-Uhaa: 1 mech_infantry
EDIT: Adding units owned by Americans to Korea: 1 mech_infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Norway
1 factory_minor placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
1 artillery, 8 infantry and 1 mech_infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 94 PUs; end with 94 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 139 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
8 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
6 infantry placed in Burma
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Rio de Oro: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northwest Persia to Turkey
4 armour, 3 infantry and 6 mech_infantrys moved from Iraq to Turkey
2 artilleries moved from Kazakhstan to Afghanistan
1 fighter moved from Ukraine to Turkey
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 56 Sea Zone to Shan State
1 armour and 2 infantry moved from Malaya to Shan State
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Eastern Persia to West India
12 artilleries and 18 infantry moved from Eastern Persia to Afghanistan
1 fighter moved from Norway to United Kingdom
1 submarine moved from 58 Sea Zone to 56 Sea Zone
Combat - British
British creates battle in territory 6 Sea Zone
Battle in Turkey
British attack with 4 armour, 1 fighter, 3 infantry and 7 mech_infantrys
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 4 armour, 1 fighter, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in 115 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Afghanistan
British attack with 14 artilleries and 18 infantry
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 14 artilleries and 17 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 3 armour
British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 3 armour
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 aaGun moved from Eastern Persia to Persia
2 aaGuns moved from Eastern Persia to Afghanistan
1 fighter moved from Turkey to Iraq
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Norway to Finland
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
British undo move 4.
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Rio de Oro: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northwest Persia to Turkey
4 armour, 3 infantry and 6 mech_infantrys moved from Iraq to Turkey
2 artilleries moved from Kazakhstan to Afghanistan
1 fighter moved from Ukraine to Turkey
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 56 Sea Zone to Shan State
1 armour and 2 infantry moved from Malaya to Shan State
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Eastern Persia to West India
12 artilleries and 18 infantry moved from Eastern Persia to Afghanistan
1 fighter moved from Norway to United Kingdom
1 submarine moved from 58 Sea Zone to 56 Sea Zone
Combat - British
British creates battle in territory 6 Sea Zone
Battle in Turkey
British attack with 4 armour, 1 fighter, 3 infantry and 7 mech_infantrys
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 4 armour, 1 fighter, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in 115 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Afghanistan
British attack with 14 artilleries and 18 infantry
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 14 artilleries and 17 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 3 armour
British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 3 armour
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 aaGun moved from Eastern Persia to Persia
2 aaGuns moved from Eastern Persia to Afghanistan
1 fighter moved from Turkey to Iraq
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Norway to Finland
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
British undo move 4.
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
3 artilleries and 1 infantry moved from Romania to Yugoslavia
1 fighter moved from Southern France to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,1,5,6,4,4,5
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 aaGuns and 1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 harbour placed in Western Australia
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Combat Move - French
1 infantry moved from Rostov to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
USA is making 139 Karl! that’s more than the entire Axis COMBINED.
Surrender with Honor! This is your moment to retain dignity!
NO!
VICTORY OR DEATH!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 63 PUs;
Germans buy 2 armour, 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 armour moved from Novosibirsk to Timguska
1 armour moved from Samara to Timguska
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bryansk to Rostov
1 fighter moved from Southern Italy to 93 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Rostov
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
6 armour and 1 mech_infantry moved from Tambov to Volgograd
5 armour moved from Samara to Volgograd
5 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Bessarabia to Bryansk
1 mech_infantry moved from Western Ukraine to Tambov
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Kazakhstan to Russia
2 artilleries moved from Northern Italy to France
8 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Vyborg to Novgorod
1 bomber moved from Rostov to Russia
1 fighter moved from 93 Sea Zone to Western Germany
Place Units - Germans
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
6 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,1,1,4,5,3,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Removing units owned by British from Shan State: 1 armour
EDIT: Removing units owned by Americans from French Indo China: 1 armour and 2 infantry
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from India: 1 fighter
EDIT: Turning off Edit Mode
Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
3 carriers moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
Japanese take 36 Sea Zone from UK_Pacific
1 fighter moved from Okinawa to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from Americans
4 fighters moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 6 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Malaya
Non Combat Move - Japanese
1 bomber moved from Russia to India
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to India
Place Units - Japanese
3 armour placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,5,6,4,5,3,4,2,5,3
Japanese collect 14 PUs (10 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 2 factory_minors, 3 fighters, 9 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 carriers, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 57 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 37 Sea Zone
1 tactical_bomber moved from Kiangsu to 37 Sea Zone
3 fighters moved from Korea to 37 Sea Zone
1 armour and 1 artillery moved from Sweden to Finland
3 bombers and 1 fighter moved from Norway to France
1 bomber and 2 fighters moved from United Kingdom to France
1 armour moved from Spain to France
1 artillery moved from Normandy Bordeaux to France
1 marine moved from Portugal to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Rio de Oro to Algeria
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
6 bombers and 3 fighters moved from Gibraltar to France
1 fighter moved from 91 Sea Zone to France
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Olgiy to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
1 armour moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 mech_infantry moved from Buryatia to Yenisey
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 2 factory_minors, 3 fighters, 9 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 carriers, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 57 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 37 Sea Zone
1 tactical_bomber moved from Kiangsu to 37 Sea Zone
3 fighters moved from Korea to 37 Sea Zone
1 armour and 1 artillery moved from Sweden to Finland
3 bombers and 1 fighter moved from Norway to France
1 bomber and 2 fighters moved from United Kingdom to France
1 armour moved from Spain to France
1 artillery moved from Normandy Bordeaux to France
1 marine moved from Portugal to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Rio de Oro to Algeria
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
6 bombers and 3 fighters moved from Gibraltar to France
1 fighter moved from 91 Sea Zone to France
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Olgiy to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
1 armour moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 mech_infantry moved from Buryatia to Yenisey
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,3
Battle in Holland Belgium
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in France
Americans attack with 1 armour, 1 artillery, 10 bombers and 7 fighters
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 9 infantry
Americans winJapanese win with no units remaining with 9 bombers and 4 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun, 2 artilleries and 9 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 3 fighters
Battle in 37 Sea Zone
Americans attack with 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 37 Sea Zone from Japanese with 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 5 carriers and 3 destroyers
Casualties for Japanese: 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 37 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
2 bombers moved from 37 Sea Zone to French Indo China
1 carrier and 2 fighters moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
9 bombers moved from France to Normandy Bordeaux
1 artillery, 8 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
1 mech_infantry moved from Korea to Buryatia
1 artillery moved from Siberia to Sakha
Place Units - Americans
1 factory_minor placed in Finland
1 factory_minor placed in Spain
3 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 fighters placed in Korea
3 mech_infantrys placed in Norway
2 artilleries and 6 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,3,5,3,2,4,4,5,3,3,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Americans collect 89 PUs (3 lost to blockades); end with 89 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 134 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shensi to Kansu
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Burma
Turn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,2,6,5,5,1,2,2,6,3,2,4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Chinese collect 22 PUs (2 lost to blockades); end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 artillery and 2 infantry moved from Iraq to Saudi Arabia
1 fighter moved from Iraq to Saudi Arabia
3 mech_infantrys moved from Egypt to Saudi Arabia
1 fighter moved from Yunnan to West India
2 infantry moved from Afghanistan to West India
14 artilleries and 14 infantry moved from Afghanistan to Kazakhstan
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from Norway to United Kingdom
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Karelia
British take Karelia from Germans
2 infantry moved from Norway to Finland
1 infantry moved from Turkey to Greece
British take Greece from Italians
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 infantry moved from Afghanistan to Kazakhstan
Combat - British
Battle in Mozambique
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Kazakhstan
British attack with 14 artilleries and 15 infantry
Germans defend with 1 mech_infantry
British win, taking Kazakhstan from Germans with 14 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in West India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 2 fighters and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Southern France from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Southern France to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
4 armour and 7 mech_infantrys moved from Turkey to Kazakhstan
3 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 aaGuns moved from Afghanistan to Kazakhstan
1 fighter moved from West India to Eastern Persia
1 aaGun moved from Persia to Eastern Persia
1 fighter moved from Saudi Arabia to Northwest Persia
1 marine moved from Egypt to Trans-Jordan
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
Turn Complete - UK_Pacific