@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
L17 G40 BM wheatbeer (Axis) vs magikforce (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 armour moved from 22 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to 21 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 108 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer and 1 submarine moved from 86 Sea Zone to 104 Sea Zone
1 destroyer moved from 86 Sea Zone to 104 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in Marshall Islands
Battle in Iwo Jima
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 fighter and 1 submarine
Germans defend with 1 cruiser and 1 destroyer
Americans win with 1 bomber, 2 destroyers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 4 fighters and 3 submarines
Italians defend with 1 battleship, 1 carrier, 1 destroyer and 2 submarines
2 submarines owned by the Italians Submerged
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the Italians
Americans win with 4 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 1 battleship, 1 carrier and 1 destroyer
Casualties for Americans: 3 submarinesNon Combat Move - Americans
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 5 carriers moved from 33 Sea Zone to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 21 Sea Zone to 17 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
1 destroyer and 2 submarines placed in 86 Sea Zone
Americans undo move 2.
2 destroyers and 1 submarine placed in 86 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Anhwe
3 artilleries moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 3 artilleries remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
1 tactical_bomber moved from India to Kwangsi
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to AlgeriaCombat - British
Battle in Crete
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 aaGuns moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 aaGun, 7 infantry and 1 marine moved from India to BurmaPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 53 / 75
Russians : 29 / 27
Japanese : 46 / 52
Americans : 53 / 83
Chinese : 13 / 16
British : 24 / 0
UK_Pacific : 10 / 8
Italians : 17 / 24
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 2 submarines
Japanese defend with 1 carrier
ANZAC win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from India to AnhwePlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Egypt to Bessarabia
2 bombers moved from Eastern Poland to Belarus
1 infantry moved from Archangel to Belarus
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Archangel to BelarusCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Battle in Bessarabia
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
1 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 5 infantry moved from Novgorod to Archangel
2 bombers moved from Bessarabia to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
3 transports moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from France to GermanyPlace Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 28 / 27
Japanese : 46 / 52
Americans : 53 / 83
Chinese : 13 / 16
British : 24 / 0
UK_Pacific : 10 / 8
Italians : 17 / 24
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
2 armour and 2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Rostov to Volgograd
9 artilleries moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Bessarabia to BryanskPlace Units - Russians
3 artilleries and 3 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Russians collect 29 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter moved from Japan to Siberia
1 infantry moved from Amur to Siberia
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery moved from Amur to Siberia
1 bomber moved from Kiangsu to 22 Sea Zone
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Philippines to Anhwe
1 armour moved from Amur to Jehol
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to SiberiaCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Jehol, round 2 : 5/6 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Chinese defend with 3 artilleries
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits
Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 3/5 hits
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 fighter owned by the ANZAC lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 3 artilleries
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 75 Sea Zone to Egypt
2 battleships, 4 carriers and 2 cruisers moved from 75 Sea Zone to 41 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Siberia to 5 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 3 Sea Zone to 5 Sea Zone
3 artilleries and 4 infantry moved from Amur to Manchuria
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from Philippines to 5 Sea Zone
1 aaGun moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Korea
1 fighter placed in Japan
1 artillery and 2 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs totalProduction/PUs Summary :
Germans : 53 / 68
Russians : 29 / 29
Japanese : 49 / 48
Americans : 53 / 83
Chinese : 11 / 16
British : 24 / 0
UK_Pacific : 9 / 8
Italians : 17 / 24
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 fighters moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer and 1 submarine moved from 86 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Morocco to Algeria
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 armour moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Guam
1 battleship and 5 carriers moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese -
Scramble 95?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery moved from Chahar to Anhwe
2 infantry moved from Chahar to AnhweCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 artillery moved from Chahar to HopeiPlace Units - Chinese
1 infantry placed in Chahar
1 artillery and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 fighters moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer and 1 submarine moved from 86 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Morocco to Algeria
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 armour moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Guam
1 battleship and 5 carriers moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from JapaneseCombat - Americans
Battle in Guam
Americans attack with 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Guam from Japanese with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Battle in Greece
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
Italians defend with 1 submarine
Americans win, taking Southern France from Italians, taking Greece from Italians with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Northern Italy from Italians with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 submarine
Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from Hawaiian Islands to 21 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 armour, 1 bomber and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 86 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery moved from Chahar to Anhwe
2 infantry moved from Chahar to AnhweCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 artillery moved from Chahar to HopeiPlace Units - Chinese
1 infantry placed in Chahar
1 artillery and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan StateCombat - British
Battle in Kiangsi
British attack with 1 infantry
Japanese defend with 1 aaGun
British win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 armour moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
2 aaGuns moved from Kwangsi to Hunan
1 armour moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
4 infantry and 1 marine moved from Burma to Yunnan
2 mech_infantrys moved from India to Eastern PersiaPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Novgorod to Smolensk
Italians take Smolensk from Russians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 : 1/2 hits
Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 airfield and 2 infantry placed in Egypt
1 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs totalProduction/PUs Summary :
Germans : 53 / 68
Russians : 28 / 29
Japanese : 42 / 48
Americans : 58 / 98
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 13 / 9
Italians : 13 / 11
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Caroline Islands to KoreaCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Korea causes 4 damage total.
Battle in Borneo
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 battleships, 4 carriers and 2 cruisers
1 submarine owned by the ANZAC SubmergedNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 bomber moved from Korea to Buryatia
2 submarines moved from 46 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 carrier and 2 fighters moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Yunnan to IndiaPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Poland to Bessarabia
3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
2 mech_infantrys moved from Poland to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
2 artilleries moved from Novgorod to Belarus
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
4 artilleries and 2 infantry moved from France to Southern France
4 bombers moved from Eastern Poland to Russia
1 artillery moved from Novgorod to Belarus -
intercept over Moscow?
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Don’t have access to the map right now. Can’t remember how many fighters I have in Russia? I’m thinking 2. If so then its 4 bombers vs 2 fighters. I will intercept. If its less <2 then no intercept if its >2 still intercept. Maybe you’ll feel some bomber love like the US did in Asia! :wink: Happy hunting!
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Don’t have access to the map right now. Can’t remember how many fighters I have in Russia? I’m thinking 2. If so then its 4 bombers vs 2 fighters. I will intercept. If its less <2 then no intercept if its >2 still intercept. Maybe you’ll feel some bomber love like the US did in Asia! :wink: Happy hunting!
Soviets only had 1 fighter on Moscow, so I did no intercept per your orders.
Your facility aa fire did shoot down 1 of the 4 bombers though.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Poland to Bessarabia
3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
2 mech_infantrys moved from Poland to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
2 artilleries moved from Novgorod to Belarus
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
4 artilleries and 2 infantry moved from France to Southern France
4 bombers moved from Eastern Poland to Russia
1 artillery moved from Novgorod to BelarusCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 3/8 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/7 hits
Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits
1 artillery owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 3/7 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Southern France
Germans attack with 4 artilleries and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 2 infantry in Southern France, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
2 armour, 22 artilleries, 15 infantry and 2 mech_infantrys moved from Archangel to Smolensk
6 armour and 28 mech_infantrys moved from Eastern Poland to Smolensk
3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
12 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Russia to Eastern Poland
2 carriers moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to Southern Italy
1 aaGun moved from France to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
2 bombers and 3 tactical_bombers placed in Germany
Germans undo move 2.
2 bombers placed in Germany
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 57 / 70
Russians : 27 / 29
Japanese : 38 / 48
Americans : 55 / 98
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 17 / 9
Italians : 13 / 11
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 22 PUs;
Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Vologda to Smolensk
2 armour, 12 artilleries, 1 fighter, 18 infantry and 2 mech_infantrys moved from Russia to Smolensk
6 armour, 31 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
4 armour and 3 mech_infantrys moved from Trans-Jordan to EgyptCombat - Russians
Battle in Smolensk
Russians attack with 9 armour, 12 artilleries, 1 fighter, 50 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 22 artilleries, 2 fighters, 15 infantry, 30 mech_infantrys and 1 tactical_bomber; Italians defend with 1 mech_infantry
1 armour owned by the Russians retreated to Russia
Italians win with 8 armour, 12 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -65
Casualties for Germans: 10 artilleries, 15 infantry and 30 mech_infantrys
Casualties for Russians: 8 armour, 12 artilleries, 50 infantry and 7 mech_infantrys
Casualties for Italians: 1 mech_infantry
Battle in Egypt
Russians attack with 4 armour and 3 mech_infantrys
Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 29 infantry; Japanese defend with 5 fighters and 3 tactical_bombers -
Well I don’t really see a way out of this. I could maybe squeeze out another turn, but I decided to take my shot now. Hope you get diced :-D
4 hits in Egypt, where do you want them?





