L17 G40 BM wheatbeer (Axis) vs magikforce (Allies)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Egypt
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 29 / 27
        Japanese : 46 / 52
        Americans : 53 / 83
        Chinese : 13 / 16
        British : 24 / 0
        UK_Pacific : 10 / 8
        Italians : 17 / 24
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ita11.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                2 submarines moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 41 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 1 bomber, 1 fighter and 2 submarines
                    Japanese defend with 1 carrier
                    ANZAC win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier

    Non Combat Move - ANZAC
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from India to Anhwe

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40185_Fre11.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 bomber moved from Egypt to Bessarabia
                2 bombers moved from Eastern Poland to Belarus
                1 infantry moved from Archangel to Belarus
                1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 fighters moved from United Kingdom to 104 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Archangel to Belarus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 destroyers
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 destroyers
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from 104 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 5 infantry moved from Novgorod to Archangel
                2 bombers moved from Bessarabia to Eastern Poland
                2 bombers moved from Belarus to Eastern Poland
                2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from France to Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                10 mech_infantrys placed in Germany
                3 infantry placed in United Kingdom
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 28 / 27
        Japanese : 46 / 52
        Americans : 53 / 83
        Chinese : 13 / 16
        British : 24 / 0
        UK_Pacific : 10 / 8
        Italians : 17 / 24
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger12.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                2 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Ukraine
                1 infantry moved from Russia to Vologda
                2 armour and 2 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Rostov to Volgograd
                9 artilleries moved from Bryansk to Russia
                10 infantry moved from Bryansk to Russia
                1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                3 artilleries and 3 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                Russians collect 29 PUs (1 lost to blockades); end with 29 PUs total

    triplea_40185_Rus12.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Siberia
                1 infantry moved from Amur to Siberia
                1 fighter moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 artillery moved from Amur to Siberia
                1 bomber moved from Kiangsu to 22 Sea Zone
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Philippines to Anhwe
                1 armour moved from Amur to Jehol
                1 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Japan to Siberia

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Siberia
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Jehol, round 2 :  5/6 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter; Chinese defend with 3 artilleries
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  2/7 hits
                        Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Anhwe, round 3 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 :  0/2 hits
                        1 artillery owned by the Chinese and 1 fighter owned by the ANZAC lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 3 artilleries
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from 75 Sea Zone to Egypt
                2 battleships, 4 carriers and 2 cruisers moved from 75 Sea Zone to 41 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 bomber moved from 22 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Siberia to 5 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 3 Sea Zone to 5 Sea Zone
                3 artilleries and 4 infantry moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 fighter moved from Philippines to 5 Sea Zone
                1 aaGun moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Korea
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 29 / 29
        Japanese : 49 / 48
        Americans : 53 / 83
        Chinese : 11 / 16
        British : 24 / 0
        UK_Pacific : 9 / 8
        Italians : 17 / 24
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Jap12.tsvg

  • 22 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans

    Combat Move - Americans
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                4 fighters moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 destroyer and 1 submarine moved from 86 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 armour moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from 21 Sea Zone to Guam
                6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Guam
                1 battleship and 5 carriers moved from 17 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    triplea_40185_Ame12.tsvg

  • 22 16

    Scramble 95?

  • 17

    no scramble

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 artillery moved from Chahar to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Chahar
                1 artillery and 3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_40185_Chi12.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans

    Combat Move - Americans
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                4 fighters moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 destroyer and 1 submarine moved from 86 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 armour moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from 21 Sea Zone to Guam
                6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Guam
                1 battleship and 5 carriers moved from 17 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Battle in Guam
                    Americans attack with 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield and 1 infantry
                    Americans win, taking Guam from Japanese with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                Battle in Greece
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
                    Italians defend with 1 submarine
                    Americans win, taking Southern France from Italians, taking Greece from Italians with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking Northern Italy from Italians with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Italians defend with 1 submarine
                    Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from 95 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                6 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
                1 fighter moved from Hawaiian Islands to 21 Sea Zone
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 armour, 1 bomber and 2 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 86 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 artillery moved from Chahar to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Chahar
                1 artillery and 3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                Battle in Kiangsi
                    British attack with 1 infantry
                    Japanese defend with 1 aaGun
                    British win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Shan State
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 armour moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Hunan
                2 aaGuns moved from Kwangsi to Hunan
                1 armour moved from India to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                4 infantry and 1 marine moved from Burma to Yunnan
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    triplea_40185_UK_12.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Novgorod to Smolensk
                      Italians take Smolensk from Russians
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 95 Sea Zone
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Northern Italy
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 :  0/3 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 :  1/2 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 airfield and 2 infantry placed in Egypt
                1 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 28 / 29
        Japanese : 42 / 48
        Americans : 58 / 98
        Chinese : 14 / 16
        British : 24 / 0
        UK_Pacific : 13 / 9
        Italians : 13 / 11
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ita12.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Caroline Islands to Korea

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Strategic bombing raid in Korea
                    Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Korea causes 4 damage total.
                Battle in Borneo
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 battleships, 4 carriers and 2 cruisers
                    1 submarine owned by the ANZAC Submerged

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 bomber moved from Korea to Buryatia
                2 submarines moved from 46 Sea Zone to 21 Sea Zone
                1 fighter moved from Caroline Islands to Guam
                1 carrier and 2 fighters moved from 54 Sea Zone to 21 Sea Zone
                1 fighter moved from Yunnan to India

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40185_Fre12.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Poland to Bessarabia
                3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
                2 mech_infantrys moved from Poland to Belarus
                2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                4 artilleries and 2 infantry moved from France to Southern France
                4 bombers moved from Eastern Poland to Russia
                1 artillery moved from Novgorod to Belarus

    triplea_40185_Ger13.tsvg

  • 17

    intercept over Moscow?

  • 22 16

    Don’t have access to the map right now. Can’t remember how many fighters I have in Russia?  I’m thinking 2.  If so then its 4 bombers vs 2 fighters.  I will intercept.  If its less <2 then no intercept if its >2 still intercept.  Maybe you’ll feel some bomber love like the US did in Asia! :wink:  Happy hunting!

  • 17

    @majikforce:

    Don’t have access to the map right now. Can’t remember how many fighters I have in Russia?  I’m thinking 2.  If so then its 4 bombers vs 2 fighters.  I will intercept.  If its less <2 then no intercept if its >2 still intercept.  Maybe you’ll feel some bomber love like the US did in Asia! :wink:  Happy hunting!

    Soviets only had 1 fighter on Moscow, so I did no intercept per your orders.

    Your facility aa fire did shoot down 1 of the 4 bombers though.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Poland to Bessarabia
                3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
                2 mech_infantrys moved from Poland to Belarus
                2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                4 artilleries and 2 infantry moved from France to Southern France
                4 bombers moved from Eastern Poland to Russia
                1 artillery moved from Novgorod to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  1/8 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  1/3 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  1/7 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  0/2 hits
                        1 artillery owned by the Russians lost in Belarus
                        Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  3/7 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Southern France
                    Germans attack with 4 artilleries and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 artilleries and 2 infantry in Southern France, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
                2 armour, 22 artilleries, 15 infantry and 2 mech_infantrys moved from Archangel to Smolensk
                6 armour and 28 mech_infantrys moved from Eastern Poland to Smolensk
                3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
                12 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Russia to Eastern Poland
                2 carriers moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to Southern Italy
                1 aaGun moved from France to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 bombers and 3 tactical_bombers placed in Germany
                Germans undo move 2.
                2 bombers placed in Germany
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 27 / 29
        Japanese : 38 / 48
        Americans : 55 / 98
        Chinese : 14 / 16
        British : 24 / 0
        UK_Pacific : 17 / 9
        Italians : 13 / 11
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger13.tsvg

  • 22 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 22 PUs;
                Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Vologda to Smolensk
                2 armour, 12 artilleries, 1 fighter, 18 infantry and 2 mech_infantrys moved from Russia to Smolensk
                6 armour, 31 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Ukraine to Smolensk
                4 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 9 armour, 12 artilleries, 1 fighter, 50 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour, 22 artilleries, 2 fighters, 15 infantry, 30 mech_infantrys and 1 tactical_bomber; Italians defend with 1 mech_infantry
                    1 armour owned by the Russians retreated to Russia
                    Italians win with 8 armour, 12 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -65
                    Casualties for Germans: 10 artilleries, 15 infantry and 30 mech_infantrys
                    Casualties for Russians: 8 armour, 12 artilleries, 50 infantry and 7 mech_infantrys
                    Casualties for Italians: 1 mech_infantry
                Battle in Egypt
                    Russians attack with 4 armour and 3 mech_infantrys
                    Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 29 infantry; Japanese defend with 5 fighters and 3 tactical_bombers

    triplea_40185_Rus13.tsvg

  • 22 16

    Well I don’t really see a way out of this.  I could maybe squeeze out another turn, but I decided to take my shot now.  Hope you get diced :-D
    4 hits in Egypt, where do you want them?

  • 17

    make them all Italian infantry please

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