L17 G40 BM wheatbeer (Axis) vs magikforce (Allies)

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 artillery moved from Chahar to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Chahar
                1 artillery and 3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_40185_Chi12.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans

    Combat Move - Americans
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                4 fighters moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 destroyer and 1 submarine moved from 86 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 armour moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from 21 Sea Zone to Guam
                6 fighters and 1 tactical_bomber moved from 17 Sea Zone to Guam
                1 battleship and 5 carriers moved from 17 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Battle in Guam
                    Americans attack with 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield and 1 infantry
                    Americans win, taking Guam from Japanese with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                Battle in Greece
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
                    Italians defend with 1 submarine
                    Americans win, taking Southern France from Italians, taking Greece from Italians with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking Northern Italy from Italians with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Italians defend with 1 submarine
                    Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from 95 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                6 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
                1 fighter moved from Hawaiian Islands to 21 Sea Zone
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 armour, 1 bomber and 2 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 86 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 artillery moved from Chahar to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Chahar
                1 artillery and 3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                Battle in Kiangsi
                    British attack with 1 infantry
                    Japanese defend with 1 aaGun
                    British win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Shan State
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 armour moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Hunan
                2 aaGuns moved from Kwangsi to Hunan
                1 armour moved from India to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                4 infantry and 1 marine moved from Burma to Yunnan
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    triplea_40185_UK_12.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Novgorod to Smolensk
                      Italians take Smolensk from Russians
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 95 Sea Zone
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Northern Italy
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 :  0/3 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 :  1/2 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 airfield and 2 infantry placed in Egypt
                1 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 28 / 29
        Japanese : 42 / 48
        Americans : 58 / 98
        Chinese : 14 / 16
        British : 24 / 0
        UK_Pacific : 13 / 9
        Italians : 13 / 11
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ita12.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Caroline Islands to Korea

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Strategic bombing raid in Korea
                    Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Korea causes 4 damage total.
                Battle in Borneo
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 battleships, 4 carriers and 2 cruisers
                    1 submarine owned by the ANZAC Submerged

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 bomber moved from Korea to Buryatia
                2 submarines moved from 46 Sea Zone to 21 Sea Zone
                1 fighter moved from Caroline Islands to Guam
                1 carrier and 2 fighters moved from 54 Sea Zone to 21 Sea Zone
                1 fighter moved from Yunnan to India

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40185_Fre12.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Poland to Bessarabia
                3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
                2 mech_infantrys moved from Poland to Belarus
                2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                4 artilleries and 2 infantry moved from France to Southern France
                4 bombers moved from Eastern Poland to Russia
                1 artillery moved from Novgorod to Belarus

    triplea_40185_Ger13.tsvg

  • 17

    intercept over Moscow?

  • 22 16

    Don’t have access to the map right now. Can’t remember how many fighters I have in Russia?  I’m thinking 2.  If so then its 4 bombers vs 2 fighters.  I will intercept.  If its less <2 then no intercept if its >2 still intercept.  Maybe you’ll feel some bomber love like the US did in Asia! :wink:  Happy hunting!

  • 17

    @majikforce:

    Don’t have access to the map right now. Can’t remember how many fighters I have in Russia?  I’m thinking 2.  If so then its 4 bombers vs 2 fighters.  I will intercept.  If its less <2 then no intercept if its >2 still intercept.  Maybe you’ll feel some bomber love like the US did in Asia! :wink:  Happy hunting!

    Soviets only had 1 fighter on Moscow, so I did no intercept per your orders.

    Your facility aa fire did shoot down 1 of the 4 bombers though.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Poland to Bessarabia
                3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
                2 mech_infantrys moved from Poland to Belarus
                2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                4 artilleries and 2 infantry moved from France to Southern France
                4 bombers moved from Eastern Poland to Russia
                1 artillery moved from Novgorod to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  1/8 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  1/3 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  1/7 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  0/2 hits
                        1 artillery owned by the Russians lost in Belarus
                        Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  3/7 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Southern France
                    Germans attack with 4 artilleries and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 artilleries and 2 infantry in Southern France, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
                2 armour, 22 artilleries, 15 infantry and 2 mech_infantrys moved from Archangel to Smolensk
                6 armour and 28 mech_infantrys moved from Eastern Poland to Smolensk
                3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
                12 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Russia to Eastern Poland
                2 carriers moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to Southern Italy
                1 aaGun moved from France to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 bombers and 3 tactical_bombers placed in Germany
                Germans undo move 2.
                2 bombers placed in Germany
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 27 / 29
        Japanese : 38 / 48
        Americans : 55 / 98
        Chinese : 14 / 16
        British : 24 / 0
        UK_Pacific : 17 / 9
        Italians : 13 / 11
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Ger13.tsvg

  • 22 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 22 PUs;
                Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Vologda to Smolensk
                2 armour, 12 artilleries, 1 fighter, 18 infantry and 2 mech_infantrys moved from Russia to Smolensk
                6 armour, 31 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Ukraine to Smolensk
                4 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 9 armour, 12 artilleries, 1 fighter, 50 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour, 22 artilleries, 2 fighters, 15 infantry, 30 mech_infantrys and 1 tactical_bomber; Italians defend with 1 mech_infantry
                    1 armour owned by the Russians retreated to Russia
                    Italians win with 8 armour, 12 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -65
                    Casualties for Germans: 10 artilleries, 15 infantry and 30 mech_infantrys
                    Casualties for Russians: 8 armour, 12 artilleries, 50 infantry and 7 mech_infantrys
                    Casualties for Italians: 1 mech_infantry
                Battle in Egypt
                    Russians attack with 4 armour and 3 mech_infantrys
                    Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 29 infantry; Japanese defend with 5 fighters and 3 tactical_bombers

    triplea_40185_Rus13.tsvg

  • 22 16

    Well I don’t really see a way out of this.  I could maybe squeeze out another turn, but I decided to take my shot now.  Hope you get diced :-D
    4 hits in Egypt, where do you want them?

  • 17

    make them all Italian infantry please

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 22 PUs;
                Russians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Vologda to Smolensk
                2 armour, 12 artilleries, 1 fighter, 18 infantry and 2 mech_infantrys moved from Russia to Smolensk
                6 armour, 31 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Ukraine to Smolensk
                4 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 9 armour, 12 artilleries, 1 fighter, 50 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour, 22 artilleries, 2 fighters, 15 infantry, 30 mech_infantrys and 1 tactical_bomber; Italians defend with 1 mech_infantry
                    1 armour owned by the Russians retreated to Russia
                    Italians win with 8 armour, 12 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -65
                    Casualties for Germans: 10 artilleries, 15 infantry and 30 mech_infantrys
                    Casualties for Russians: 8 armour, 12 artilleries, 50 infantry and 7 mech_infantrys
                    Casualties for Italians: 1 mech_infantry
                Battle in Egypt
                    Russians attack with 4 armour and 3 mech_infantrys
                    Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 29 infantry; Japanese defend with 5 fighters and 3 tactical_bombers
                    Italians win with 1 aaGun, 1 armour, 1 artillery, 6 fighters, 26 infantry and 3 tactical_bombers remaining. Battle score for attacker is -24
                    Casualties for Russians: 4 armour and 3 mech_infantrys
                    Casualties for Italians: 4 infantry

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Volgograd to Tambov
                1 fighter moved from Yakut S.S.R. to Samara
                1 tactical_bomber moved from Smolensk to Tambov
                1 fighter moved from Smolensk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    triplea_40185_Rus13.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Malaya to Shan State
                1 bomber moved from Japan to Shan State
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 artillery moved from Siberia to Amur
                1 infantry moved from Manchuria to Amur
                2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Amur
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
                5 fighters and 3 tactical_bombers moved from Egypt to 99 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in 99 Sea Zone
                    Japanese attack with 5 fighters and 3 tactical_bombers
                    British defend with 1 destroyer; Americans defend with 1 transport
                        Japanese roll dice for 5 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 :  5/8 hits
                        British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Americans and 1 destroyer owned by the British lost in 99 Sea Zone
                    Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  5/7 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 1 bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 armour in Shan State, round 3 :  0/1 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Shan State, round 4 :  0/1 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 4 :  1/2 hits
                        1 armour owned by the Japanese lost in Shan State
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -15
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 1 bomber

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Amur to Japan
                2 carriers, 1 destroyer and 3 submarines moved from 5 Sea Zone to 4 Sea Zone
                3 artilleries and 3 infantry moved from Manchuria to Amur
                1 armour, 2 artilleries and 3 infantry moved from Jehol to Manchuria
                1 armour moved from Manchuria to Amur
                5 fighters and 3 tactical_bombers moved from 99 Sea Zone to Egypt
                2 fighters and 2 tactical_bombers moved from Kiangsi to Manchuria
                2 battleships, 4 carriers and 2 cruisers moved from 41 Sea Zone to 79 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                2 fighters and 7 infantry placed in Japan
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
                Japanese collect 31 PUs (8 lost to blockades); end with 32 PUs total

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 27 / 28
        Japanese : 39 / 32
        Americans : 55 / 98
        Chinese : 13 / 16
        British : 24 / 0
        UK_Pacific : 17 / 9
        Italians : 13 / 11
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40185_Jap13.tsvg

  • 22 16

    GG!  I had fun.  3 things doomed me.  I’ll never not attack italys navy turn 1 again.  I had 1 bad purchase with UK which doomed London.  And my US bombers got crushed in Asia.  They would’ve been real handy against Egypt.  You played great D in egypt and took advantage of my aggressive builds to sack London.  Good work.  I just couldn’t get Japan folded up soon enough.  I like your play style its very challenging to play against.  One question, did the brazil factory and naval base cause you any worries?  The idea was to get subs and ships into the Med in one turn, probably works better if I dont let egypt fall.  I’ll post.

  • 17

    Thanks, I had fun as well. For a few turns after London fell, I was afraid you had enough leftover British units and Soviets to take it back. If Egypt had fallen back to the Allies, that would have made a big difference. Was pretty suspenseful.

    I wasn’t too worried about the Brazil complex/base, but with UK sea/air support it might work better. Does make it easier than defending both sides of Gibraltar.

    You did stall me in Russia for longer than I planned. I was coming up with all sorts of plans for how to get around you (like sending loaded transports from WGR/SZ112 to SZ125/Archangel).

  • 17

    Also, let me know if you want to switch sides for a rematch  :-)

  • 22 16

    Thanks for the feedback.  I would be up for a rematch.  I will set it up either tonight or tomorrow.  Cheers!

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