@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
17L cyanight(Axis) vs Karl7 (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest PersiaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 11 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Eastern Poland to Rostov
2 tactical_bombers moved from Eastern Poland to TambovCombat - Germans
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Rostov to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Southern Italy
3 infantry moved from France to Southern France
1 infantry moved from France to Western Germany
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 bombers placed in Western Germany
3 mech_infantrys placed in Ukraine
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from French Indo China to Malaya
1 infantry moved from Kweichow to Hopei
2 bombers moved from Japan to Hopei
2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Malaya
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 35 Sea Zone
2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Malaya to Philippines
2 bombers moved from Hopei to Shantung
1 infantry moved from Hunan to Kweichow
1 armour moved from Chahar to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 artillery moved from Buryatia to Amur
1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 artilleries placed in French Indo China
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Borneo from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - Americans
4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
3 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
8 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Algeria to Libya
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Egypt to Libya
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Russia to RostovCombat - British
Battle in Rostov
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry and 1 mech_infantry
British win, taking Libya from Italians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Libya to Tunisia
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 artillery moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Algeria to Morocco
2 aaGuns, 2 artilleries and 22 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
2 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 fighters placed in Persia
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Caucasus to UkrainePlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to TambovCombat - Germans
Battle in Tambov
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
4 tactical_bombers moved from Tambov to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Ukraine
3 infantry moved from Southern France to FrancePlace Units - Germans
3 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 infantry, 2 marines, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
1 armour moved from Hunan to French Indo China
2 mech_infantrys moved from Hunan to French Indo China
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 artillery moved from Hunan to Kiangsi
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Amur to Korea
1 aaGun moved from Amur to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to French Indo China
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Shantung to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry and 2 marines placed in Japan
3 mech_infantrys placed in Shantung
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall IslandsNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Tunisia to Morocco
3 fighters moved from Eastern United States to Morocco
2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 airfield placed in Morocco
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
2 fighters moved from Yunnan to Shan State
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Tunisia to Gibraltar
1 battleship moved from 54 Sea Zone to 33 Sea ZoneCombat - British
Battle in Caucasus
British attack with 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Caucasus from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Shan State to Yunnan
1 artillery and 3 infantry moved from India to Burma
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Libya to Tobruk
2 armour moved from Libya to Alexandria
1 mech_infantry moved from Morocco to Tunisia
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery and 2 fighters placed in Persia
1 artillery placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 armour and 1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneNon Combat Move - French
Turn Complete - French





