Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
2nd file if it isn’t too late to take Sudan.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Alexandria to 99 Sea Zone
1 infantry moved from Bulgaria to Greece
3 infantry moved from Bulgaria to Greece
3 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Greece
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Greece
Germans attack with 1 bomber and 4 infantry
Neutral_Allies defend with 1 infantry
Germans win, taking Greece from Neutral_Allies with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 99 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship and 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for French: 1 destroyer
Casualties for British: 1 battleship and 1 destroyer
Interceptors in Moscow?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Alexandria to 99 Sea Zone
1 infantry moved from Bulgaria to Greece
3 infantry moved from Bulgaria to Greece
3 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Greece
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Greece
Germans attack with 1 bomber and 4 infantry
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Greece, round 2 : 1/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 99 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship and 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship and 2 destroyers in 99 Sea Zone, round 2 : 0/3 hits
1 battleship owned by the British, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for French: 1 destroyer
Casualties for British: 1 battleship and 1 destroyer
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
2 artilleries and 9 infantry moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Eastern Poland to Norway
12 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Bulgaria to Bessarabia
1 bomber moved from Greece to Western Ukraine
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Iraq
2 bombers moved from Russia to Western Ukraine
Place Units - Germans
1 transport placed in 113 Sea Zone
1 airfield placed in Norway
2 fighters placed in Ukraine
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
@aequitas:
Interceptors in Moscow?
I assumed you do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
2 fighters moved from Russia to Rostov
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 32 PUs;
Russians buy 3 fighters; Remaining resources: 2 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 3 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 8 infantry moved from Archangel to Vologda
EDIT: 1 infantry moved from Shan State to Yunnan
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsagaan Olom to Kansu
Place Units - Russians
3 fighters placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Forgot to move the Anzac inf up from Shan State. Trust that’s ok.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Japanese
1 bomber moved from Japan to 30 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Formosa to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kiangsi
1 infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 artillery and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 20 Sea Zone to Kwangtung
2 artilleries and 1 infantry moved from Hunan to Kiangsi
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Scramble sz26?
Yes, you can’t hit my planes so there’s no reason not to.
Bother re:SZ30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Japanese
1 bomber moved from Japan to 30 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Formosa to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kiangsi
1 infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 artillery and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 20 Sea Zone to Kwangtung
2 artilleries and 1 infantry moved from Hunan to Kiangsi
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Borneo
Battle in Kwangtung
Battle in Solomon Islands
Battle in Kiangsi
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
2 infantry owned by the British lost in Kiangsi
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Solomon Islands from ANZAC, taking Kiangsi from Chinese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 cruiser
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese lost in 44 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 26 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the Japanese lost in 26 Sea Zone
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
1 bomber moved from 30 Sea Zone to Marshall Islands
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
2 fighters moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
2 fighters moved from Manchuria to Korea
2 fighters moved from Korea to Japan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Yes, you can’t hit my planes so there’s no reason not to.
Bother re:SZ30
Thank you for reminding me.
What do you mean with: Bother re sz30?
I mean that I hate losing undefended transports to a bomber I didn’t could reach.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Americans
1 unit repaired.
2 fighters moved from Hawaiian Islands to Marshall Islands
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Americans attack with 2 fighters
Japanese defend with 1 bomber
Americans roll dice for 2 fighters in Marshall Islands, round 2 : 2/2 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Marshall Islands
Americans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
2 fighters moved from Marshall Islands to 32 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 fighters moved from Eastern United States to Iceland
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 artilleries and 5 infantry moved from Yunnan to Hunan
1 marine moved from Celebes to 44 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 cruiser and 1 marine moved from 44 Sea Zone to 34 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 marine moved from 34 Sea Zone to Paulau Island
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Paulau Island
Battle in Belgian Congo
British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 3 : 3/5 hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Paulau Island from Japanese, taking Belgian Congo from Italians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Siam to Shan State
1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Yunnan
3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to 39 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Iceland to United Kingdom
1 infantry moved from Tunisia to Libya
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 109 Sea Zone
1 artillery and 2 infantry placed in Egypt
British undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Removing units owned by British from Morocco: 2 infantry
EDIT: Adding units owned by British to French West Africa: 2 infantry
EDIT: Adding units owned by British to 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 carrier and 1 submarine placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to 94 Sea Zone
1 bomber moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry
EDIT: Changing ownership of Northwest Persia from Russians to Italians
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Bulgaria to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Iraq to Northwest Persia
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Northern Territory to Queensland
3 fighters moved from India to Persia
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bessarabia to Rostov
2 fighters and 2 tactical_bombers moved from Iraq to Rostov
3 bombers moved from Western Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Launch interceptors in Moscow?
Definitely.