L17 G40 BM CMF Simon33 (L) vs AetV (X) Game II

  • 19 17 16

    2nd file if it isn’t too late to take Sudan.

  • 22 21 20 19 18 17 16

    @simon33:

    2nd file if it isn’t too late to take Sudan.

    You are fine.

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine
                2 fighters and 2 tactical_bombers moved from Alexandria to 99 Sea Zone
                1 infantry moved from Bulgaria to Greece
                3 infantry moved from Bulgaria to Greece
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to Greece

    Purchase Units - Germans
                Germans buy 1 airfield, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Greece
                    Germans attack with 1 bomber and 4 infantry
                    Neutral_Allies defend with 1 infantry
                    Germans win, taking Greece from Neutral_Allies with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 battleship and 1 destroyer
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship and 1 destroyer

    triplea_39665_Ger3.tsvg

  • 22 21 20 19 18 17 16

    Interceptors in Moscow?

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine
                2 fighters and 2 tactical_bombers moved from Alexandria to 99 Sea Zone
                1 infantry moved from Bulgaria to Greece
                3 infantry moved from Bulgaria to Greece
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to Greece

    Purchase Units - Germans
                Germans buy 1 airfield, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Greece
                    Germans attack with 1 bomber and 4 infantry
                    Neutral_Allies defend with 1 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Greece, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 battleship and 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship and 2 destroyers in 99 Sea Zone, round 2 :  0/3 hits
                        1 battleship owned by the British, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 99 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship and 1 destroyer
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  1/2 hits
                        1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 artilleries and 9 infantry moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Norway
                12 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Bulgaria to Bessarabia
                1 bomber moved from Greece to Western Ukraine
                2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Iraq
                2 bombers moved from Russia to Western Ukraine

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 airfield placed in Norway
                2 fighters placed in Ukraine
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_39665_Ger3.tsvg

  • 22 21 20 19 18 17 16

    @aequitas:

    Interceptors in Moscow?

    I assumed you do.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                3 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 armour moved from Bryansk to Russia
                2 fighters moved from Russia to Rostov
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 32 PUs;
                Russians buy 3 fighters; Remaining resources: 2 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 infantry and 1 mech_infantry in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Rostov to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Vologda to Russia
                2 aaGuns and 8 infantry moved from Archangel to Vologda
                EDIT: 1 infantry moved from Shan State to Yunnan
                2 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsagaan Olom to Kansu

    Place Units - Russians
                3 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 31 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_39665_Rus3.tsvg

  • 19 17 16

    Forgot to move the Anzac inf up from Shan State. Trust that’s ok.

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Japanese
                1 bomber moved from Japan to 30 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Formosa to 44 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 fighter moved from Hunan to Kiangsi
                1 infantry moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 artillery and 1 marine moved from Japan to 6 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 marine moved from 20 Sea Zone to Kwangtung
                2 artilleries and 1 infantry moved from Hunan to Kiangsi

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese

    triplea_39665_Jap3.tsvg

  • 22 21 20 19 18 17 16

    Scramble sz26?

  • 19 17 16

    Yes, you can’t hit my planes so there’s no reason not to.

    Bother re:SZ30

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Japanese
                1 bomber moved from Japan to 30 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Formosa to 44 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 fighter moved from Hunan to Kiangsi
                1 infantry moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 artillery and 1 marine moved from Japan to 6 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 marine moved from 20 Sea Zone to Kwangtung
                2 artilleries and 1 infantry moved from Hunan to Kiangsi

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Borneo
                Battle in Kwangtung
                Battle in Solomon Islands
                Battle in Kiangsi
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Solomon Islands from ANZAC, taking Kiangsi from Chinese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Manchuria, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 30 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 44 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in 44 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in 26 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 carrier, 1 destroyer and 2 fighters
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  3/4 hits
                        2 submarines owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Japanese
                1 bomber moved from 30 Sea Zone to Marshall Islands
                1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                2 fighters moved from Kiangsi to 6 Sea Zone
                1 tactical_bomber moved from Kiangsi to Kiangsu
                2 fighters moved from Manchuria to Korea
                2 fighters moved from Korea to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_39665_Jap3.tsvg

  • 22 21 20 19 18 17 16

    @simon33:

    Yes, you can’t hit my planes so there’s no reason not to.

    Bother re:SZ30

    Thank you for reminding me.
    What do you mean with: Bother re sz30?

  • 19 17 16

    I mean that I hate losing undefended transports to a bomber I didn’t could reach.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Americans
                1 unit repaired.
                2 fighters moved from Hawaiian Islands to Marshall Islands

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Marshall Islands
                    Americans attack with 2 fighters
                    Japanese defend with 1 bomber
                        Americans roll dice for 2 fighters in Marshall Islands, round 2 :  2/2 hits
                        Japanese roll dice for 1 bomber in Marshall Islands, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Marshall Islands
                    Americans win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                2 fighters moved from Marshall Islands to 32 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from Eastern United States to Iceland
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Chinese creates battle in territory Hunan

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 artilleries and 5 infantry moved from Yunnan to Hunan
                1 marine moved from Celebes to 44 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 cruiser and 1 marine moved from 44 Sea Zone to 34 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 marine moved from 34 Sea Zone to Paulau Island

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - British
                Battle in Paulau Island
                Battle in Belgian Congo
                    British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Paulau Island from Japanese, taking Belgian Congo from Italians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from Siam to Shan State
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Burma to Yunnan
                3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to 39 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to French Guiana
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Iceland to United Kingdom
                1 infantry moved from Tunisia to Libya

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                British undo move 4.
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Morocco: 2 infantry
                EDIT: Adding units owned by British to French West Africa: 2 infantry
                EDIT: Adding units owned by British to 87 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 carrier and 1 submarine placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine

    triplea_39665_UK_3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 1 infantry
                EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Russians to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to Southern France
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Bulgaria to Eastern Poland
                1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs

    triplea_39665_Ita3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 49 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                        ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Northern Territory to Queensland
                3 fighters moved from India to Persia

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    triplea_39665_Fre3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Bessarabia to Rostov
                2 fighters and 2 tactical_bombers moved from Iraq to Rostov
                3 bombers moved from Western Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                2 armour moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    triplea_39665_Ger4.tsvg

  • 22 21 20 19 18 17 16

    Launch interceptors in Moscow?

  • 19 17 16

    Definitely.

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