Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2 Round 2!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 armour, 2 artilleries and 15 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Baltic States
                3 armour moved from Eastern Poland to Ukraine
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                3 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 artilleries and 2 infantry moved from France to Western Germany

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 9 mech_infantrys in Baltic States, round 2 :  1/10 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour and 7 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour and 7 mech_infantrys in Ukraine, round 2 :  2/10 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Novgorod
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
                2 aaGuns moved from Northern Italy to Southern Italy
                2 aaGuns moved from Eastern Poland to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5
                Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_39534_Ger4.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Politics - Russians

    triplea_39534_Rus4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Politics - Russians

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Purchase Units - Russians
                Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                2 mech_infantrys moved from Tambov to Samara
                2 armour moved from Smolensk to Samara
                2 infantry moved from Novosibirsk to Vologda
                7 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Smolensk to Vologda
                1 aaGun moved from Smolensk to Vologda
                3 aaGuns, 5 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Rostov to Tambov

    Place Units - Russians
                1 armour and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_39534_Rus4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    going to do a ncm change…. hold on

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Politics - Russians

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Purchase Units - Russians
                Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                2 mech_infantrys moved from Tambov to Samara
                2 armour moved from Smolensk to Samara
                2 infantry moved from Novosibirsk to Vologda
                7 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Smolensk to Vologda
                1 aaGun moved from Smolensk to Vologda
                3 aaGuns, 5 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Rostov to Tambov

    Place Units - Russians
                1 armour and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 106 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39534_Rus4.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Japanese
                1 fighter moved from Japan to 26 Sea Zone
                2 bombers moved from Caroline Islands to 26 Sea Zone
                3 fighters moved from Caroline Islands to 26 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 battleship and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese

    triplea_39534_Jap4.tsvg

  • '15

    Going for it!

    Scramble off Hawaii?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no scram

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Japanese
                1 fighter moved from Japan to 26 Sea Zone
                2 bombers moved from Caroline Islands to 26 Sea Zone
                3 fighters moved from Caroline Islands to 26 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 battleship and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 artillery and 3 infantry
                        AA fire in New South Wales :  0/6 hits
                        Japanese roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 :  3/3 hits
                        Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 2 :  4/12 hits
                        ANZAC roll dice for 2 aaGuns, 3 artilleries, 2 fighters and 4 infantry in New South Wales, round 2 :  1/9 hits
                        1 infantry owned by the Japanese, 2 aaGuns owned by the ANZAC, 1 artillery owned by the ANZAC, 1 infantry owned by the ANZAC and 3 infantry owned by the Americans lost in New South Wales
                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 3 :  7/11 hits
                        ANZAC roll dice for 2 artilleries and 2 fighters in New South Wales, round 3 :  2/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 1 artillery owned by the Americans and 2 fighters owned by the ANZAC lost in New South Wales
                    Japanese captures 15PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for ANZAC: 2 aaGuns, 2 artilleries, 2 fighters and 1 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 61 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 61 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers and 4 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 bombers and 4 fighters in 26 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC

    Non Combat Move - Japanese
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from 26 Sea Zone to Marshall Islands
                1 battleship and 1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 carriers moved from 6 Sea Zone to 25 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Kiangsi
                1 mech_infantry moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Shantung to Kiangsi
                1 armour moved from Shan State to Kwangsi
                3 fighters and 3 tactical_bombers moved from New South Wales to 54 Sea Zone
                1 aaGun, 1 artillery and 9 infantry moved from Amur to Korea
                1 mech_infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
                1 fighter moved from Kwangsi to Japan

    Place Units - Japanese
                1 destroyer and 4 transports placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    triplea_39534_Jap4.tsvg

  • '15

    Oh wow that went really well!

    flat,800x800,075,t.u4.jpg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    whoops forgot europe:
    Bomb w ger

    AA
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Bombs:

    DiceRolls: 1@6; Total Hits: 11@6: (6)

    Also attacking Italian sub:

    1 dd and 3 ftrs 1 tacb

    A
    DiceRolls: 1@2 3@3 1@4; Total Hits: 41@2: (6)3@3: (1, 1, 2)1@4: (3)

    D
    DiceRolls: 1@1; Total Hits: 01@1: (2)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 tactical_bombers moved from Egypt to 97 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                2 mech_infantrys moved from Kenya to Ethiopia
                2 mech_infantrys moved from Ethiopia to British Somaliland
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    triplea_39534_Bri4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scram italy ?

  • '15

    No scramble.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Americans
                2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 4 fighters and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Americans Submerged
                    Americans win with 1 destroyer remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 carriers, 4 fighters and 2 submarines
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 4 fighters

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 8
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 destroyers and 2 submarines placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 tactical_bombers moved from Egypt to 97 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                2 mech_infantrys moved from Kenya to Ethiopia
                2 mech_infantrys moved from Ethiopia to British Somaliland
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat - British
                Battle in British Somaliland
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    British attack with 2 fighters, 4 submarines and 2 tactical_bombers
                    Italians defend with 1 destroyer
                    British win, taking 97 Sea Zone from Neutral with 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Malta
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from 97 Sea Zone to Tobruk
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 armour moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
                2 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 infantry moved from Burma to Shan State
                3 aaGuns, 2 artilleries and 14 infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from India to Yunnan
                1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 infantry moved from Persia to Northwest Persia

    Place Units - British
                1 factory_minor placed in Iraq
                2 fighters and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 3 armour

    triplea_39534_UK_4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to Rostov
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in Rostov, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 bomber owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Romania to Bessarabia
                5 infantry moved from Bulgaria to Romania
                3 mech_infantrys moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,4,5,2,3
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total

    triplea_39534_Ita4.tsvg

  • '15

    You really lucked out in Midway!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah the battles seem to be lopsided

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Politics - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 64 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Move - ANZAC
                1 artillery moved from South Australia to New South Wales
                1 transport moved from 62 Sea Zone to 52 Sea Zone

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 1 artillery
                    Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq

    Combat Move - French
                1 cruiser moved from 64 Sea Zone to 10 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_39534_Fre4.tsvg

Suggested Topics

  • 17
  • 152
  • 55
  • 66
  • 89
  • 183
  • 71
  • 395
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts