@Jacob16 No scramble
L17 G40 Ktylu (L+21) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsi to Anhwe
2 fighters and 3 tactical_bombers moved from Kiangsi to Anhwe
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking Sumatra from Dutch, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
2 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsi to Kiangsu
1 armour and 2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 5 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Normandy Bordeaux
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Kiangsi
6 artilleries and 2 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 artilleries and 2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
3 mech_infantrys moved from Kazakhstan to Novosibirsk
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
4 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
1 armour and 3 mech_infantrys moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novosibirsk
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Novosibirsk from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Kwangsi to Kiangsi
1 fighter moved from 41 Sea Zone to India
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 submarine and 1 transport placed in 81 Sea Zone
1 fighter placed in Egypt
3 infantry placed in Iraq
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to UkraineCombat - Italians
Non Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Alexandria to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 armour moved from Ukraine to Volgograd
5 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus -
Scramble in sz 110?
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max
damn stuff in southern italy has range i didnt account for :/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 armour moved from Ukraine to Volgograd
5 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to CyprusCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Cyprus
Battle in Volgograd
Germans attack with 2 armour, 1 artillery and 5 infantry
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans win, taking Cyprus from British, taking Volgograd from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Germans: 1 carrier, 1 destroyer and 3 fighters
Casualties for British: 1 battleship, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 110 Sea Zone and was removed
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
5 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Belarus
1 tactical_bomber moved from Ukraine to 97 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Rostov
7 armour and 5 mech_infantrys moved from Belarus to Rostov
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 infantry placed in France
1 destroyer and 1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry and 1 mech_infantry moved from Russia to Bryansk
30 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 armour moved from Russia to Tambov
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 fighter and 1 tactical_bomber moved from Chahar to Buryatia
10 infantry moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
5 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
The Server ist down and we are not able do open the Files.
You may wanna email your file and we continue via email untill the problem is solved. -
It seems to be resolved sir, i was able to open the file from the website. If you can not still, let me know and I will shoot you the file via email good sir. 8-)
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emailed sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi
1 bomber moved from Philippines to Kiangsi
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 20 Sea Zone
2 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers moved from Kiangsu to Kiangsi
1 bomber and 3 fighters moved from Japan to Kiangsi
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
1 artillery, 14 infantry and 1 mech_infantry moved from Amur to SakhaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sakha
Japanese attack with 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Sakha from Russians with 1 armour, 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 aaGun, 1 armour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Chinese defend with 9 artilleries and 6 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 3 armour, 1 artillery, 2 bombers, 7 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 76
Casualties for British: 1 aaGun, 1 armour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 9 artilleries and 6 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 7 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsi to Philippines
4 fighters and 4 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 bomber moved from Kiangsi to Japan
1 bomber moved from Kiangsi to Formosa
1 aaGun moved from Amur to Sakha
2 tactical_bombers moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
You may post your turns in this forum again.
Everything is back to normal.
We can download them here again. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 cruiser
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
2 infantry moved from 101 Sea Zone to Eastern United States
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 aaGun and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 battleship, 1 carrier and 1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 1 fighter and 3 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Jehol
2 artilleries placed in Kwangsi
2 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to French Indo China
5 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
3 mech_infantrys moved from Novosibirsk to Tambov
2 mech_infantrys moved from Kazakhstan to Tambov
3 mech_infantrys moved from Alexandria to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to IraqCombat - British
Battle in Norway
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking Norway from Germans, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 99 Sea Zone
British attack with 1 submarine and 1 transport
Germans defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in GreeceNon Combat Move - British
5 infantry moved from India to West India
3 fighters moved from Gibraltar to EgyptPlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 81 Sea Zone
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,2,5,2
British collect 36 PUs (2 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 4 mech_infantrys