@fasthard Got it – then please disregard the updated save file where i moved the UK navy in – they were there purely as sponges for damage
16L BM2 Marshmallow of War (Axis) vs Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 bomber moved from Hunan to 41 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 bomber moved from Hunan to Shensi
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to French Indo China
1 tactical_bomber moved from Kiangsu to French Indo China
3 infantry moved from French Indo China to Siam
1 bomber moved from 41 Sea Zone to Siam
1 infantry moved from French Indo China to Siam
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
2 armour moved from Kweichow to Hunan
1 armour moved from Kweichow to Hunan
1 mech_infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Hunan
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Shensi to French Indo ChinaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 103 PUs;
Americans buy 4 artilleries, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from British Guiana to Southern France
1 armour moved from Chile to Brazil
Americans take Peru from Neutral_True
2 fighters moved from Gibraltar to Southern France
2 artilleries, 2 fighters and 4 infantry moved from Sweden to Norway
4 artilleries and 2 infantry moved from Spain to Southern France
1 fighter moved from Spain to Southern France
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Battle in Southern France
Americans attack with 4 artilleries, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 12 infantry
2 artilleries owned by the Americans retreated to Spain
Germans win, taking Celebes from Japanese with 12 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 aaGun, 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 5 infantry moved from 91 Sea Zone to Spain
3 artilleries and 3 infantry moved from Spain to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 carriers and 2 cruisers moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 fighter moved from Southern France to 112 Sea Zone
1 fighter moved from Southern France to 112 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 bomber moved from Southern France to Spain
2 submarines moved from 99 Sea Zone to 97 Sea Zone
2 aaGuns moved from Sweden to Norway
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters and 9 submarines moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to Hawaiian Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 53 Sea Zone to 30 Sea ZonePlace Units - Americans
3 fighters placed in 91 Sea Zone
3 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Americans collect 76 PUs (2 lost to blockades); end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 45 PUs;
British buy 4 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 armour moved from Eastern Persia to Persia
1 infantry moved from Shan State to Yunnan
1 armour moved from Malaya to Yunnan
9 artilleries and 29 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to Burma
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Iraq from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 2 armour, 9 artilleries and 30 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 9 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
2 fighters moved from Union of South Africa to Saudi Arabia
2 fighters moved from French Equatorial Africa to Saudi Arabia
3 fighters moved from Iraq to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 8 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
5 artilleries and 4 infantry moved from Sweden to Norway
1 battleship and 2 carriers moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Egypt
1 factory_minor placed in Saudi Arabia
1 armour, 1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
Battle in Southern France
Americans attack with 4 artilleries, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 12 infantry
2 artilleries owned by the Americans retreated to Spain
Germans win, taking Celebes from Japanese with 12 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 2 artilleries and 2 infantryThis would be quite an interesting game if twere actually happening.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 9 PUs;Combat Move - Italians
1 armour moved from Amur to Soviet Far East
Italians take Siberia from Russians
Italians take Soviet Far East from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,3,5,4,2,6,6,2,1
Italians collect 12 PUs (8 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 8 PUs;Combat Move - ANZAC
2 infantry moved from Burma to Yunnan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau Island
Battle in MarianasNon Combat Move - ANZAC
2 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
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Regarding sea zone 112, I’m going to assume you want max defense to kill as many of my planes as possible. If that’s not correct, I’ll reroll the battle.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Finland to Sweden
2 artilleries moved from Finland to Sweden
2 tactical_bombers moved from Finland to 112 Sea Zone
5 bombers moved from Russia to 112 Sea Zone
3 bombers moved from Western Germany to 112 Sea Zone
1 bomber moved from France to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
3 fighters moved from France to 112 Sea Zone
2 infantry moved from Turkey to Iraq
4 armour moved from Northwest Persia to Persia
1 fighter moved from Turkey to Iraq
1 tactical_bomber moved from Turkey to Iraq
1 fighter and 3 tactical_bombers moved from Turkey to PersiaCombat - Germans
Battle in Persia
Germans attack with 4 armour, 1 fighter and 3 tactical_bombers
British defend with 2 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour
Casualties for British: 2 armour, 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sweden
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 armour and 1 tactical_bomber; Americans defend with 1 factory_minor
Germans win, taking Sweden from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 tactical_bomber
Battle in 112 Sea Zone
Germans attack with 9 bombers, 7 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 5 transports; Americans defend with 2 carriers, 2 cruisers, 4 fighters and 3 transports
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Germans win with 4 bombers remaining. Battle score for attacker is 73
Casualties for Germans: 5 bombers, 7 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 5 transports
Casualties for Americans: 2 carriers, 2 cruisers, 4 fighters and 3 transportsNon Combat Move - Germans
4 bombers moved from 112 Sea Zone to Western Germany
3 infantry moved from France to Southern France
6 artilleries and 14 infantry moved from Northern Italy to Southern France
6 armour, 1 artillery and 6 infantry moved from Finland to Karelia
10 infantry moved from Baltic States to Novgorod
8 infantry moved from Western Germany to Northern Italy
4 infantry moved from Germany to Western Germany
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
2 tactical_bombers moved from Persia to Caucasus
1 aaGun moved from Northwest Persia to Persia
2 aaGuns moved from Northwest Persia to CaucasusPlace Units - Germans
3 armour placed in France
1 factory_minor placed in Caucasus
3 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,2,2,6,2,3,6,3,3
Germans collect 66 PUs (9 lost to blockades); end with 66 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
Russia has been eliminated. For future turns if you want me to just go straight to Japan after Germany, please let me know. Otherwise I will wait for you to post the Russian turn.
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you can just go on, no russian units left
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Guam
1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Siam to India
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Philippines
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win, taking Philippines from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
retreated to 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 bomber moved from 22 Sea Zone to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
2 artilleries moved from Hunan to Kiangsi
3 armour moved from Hunan to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
1 fighter moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Siam
1 bomber moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
8 infantry moved from French Indo China to Siam
1 aaGun moved from French Indo China to Siam
1 bomber moved from India to Siam
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 carriers moved from 6 Sea Zone to 36 Sea Zone
3 carriers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
6 destroyers moved from 6 Sea Zone to 35 Sea Zone
6 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 bomber and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 transports placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 artilleries, 1 carrier, 8 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 7 infantry moved from Norway to Sweden
1 bomber moved from Spain to Southern France
1 armour moved from Brazil to SurinameCombat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Sweden
Americans attack with 5 artilleries and 7 infantry
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Americans win, taking 44 Sea Zone from Japanese, taking Sweden from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Portugal
2 aaGuns, 5 artilleries and 5 infantry moved from Spain to Portugal
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from Eastern United States to Gibraltar
2 aaGuns moved from Norway to Sweden
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 16 fighters and 14 submarines moved from 26 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
3 artilleries and 3 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 4 artilleries, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 12 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Saudi Arabia to Iraq
3 armour moved from Egypt to Trans-Jordan
1 fighter moved from Saudi Arabia to India
6 fighters moved from Saudi Arabia to Iraq
2 artilleries and 2 infantry moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Norway to Finland
British take Finland from Germans
6 artilleries, 11 infantry and 1 mech_infantry moved from Norway to Sweden
1 tactical_bomber moved from Norway to Portugal
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneCombat - British
Battle in Szechwan
British attack with 1 armour, 2 artilleries and 8 infantry
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 6 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
British win, taking Iraq from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
6 fighters moved from Iraq to Saudi Arabia
1 armour moved from Trans-Jordan to Saudi Arabia
2 aaGuns, 2 infantry and 1 marine moved from Spain to PortugalPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 4 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 artilleries placed in Saudi Arabia
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 armour
EDIT: Removing units owned by British from Trans-Jordan: 1 armour
EDIT: Adding units owned by British to Egypt: 2 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 42 PUs; end with 54 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by British to Szechwan: 1 aaGun
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,2,1,3,1,2,6,3,2,1,6,2,5,1,4,5,5,4
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 armour moved from Soviet Far East to AmurPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,5,3,6,6,6,4,5,4,3
Italians collect 12 PUs (8 lost to blockades); end with 17 PUs total -
Sea zone 97 is a full scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
2 carriers moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from 44 Sea Zone to New Guinea
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from 44 Sea Zone to Shan State
1 fighter moved from 44 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to YunnanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 harbour placed in New GuineaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs





