Will have to come to this later.
G40L2016 Pete (Allies) vs Karl7 (Axis) BM2 Game 10?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
2 bombers moved from Kwangsi to 44 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 bombers moved from 44 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Siam to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 infantry moved from Kweichow to Yunnan
2 artilleries and 1 mech_infantry moved from Kweichow to Anhwe
1 armour and 2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kweichow to Hunan
1 armour moved from Szechwan to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Eastern United States to French West Africa
1 cruiser moved from 85 Sea Zone to 87 Sea ZoneCombat - Americans
Battle in Guam
Battle in French West Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Guam from Japanese, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from Brazil to Suriname
1 infantry moved from Brazil to Suriname
1 armour and 2 mech_infantrys moved from Western United States to Central United States
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from French West Africa to French Equatorial Africa
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United States
Americans undo move 4.
2 fighters placed in Western United States
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier and 2 fighters placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Western United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 fighter moved from 96 Sea Zone to 91 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from West India to India
1 marine moved from Eastern Persia to West India
1 cruiser and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Poland to Eastern Poland
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 armour moved from Romania to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 aaGun moved from South Australia to Queensland
2 fighters moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 7 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Scotland to United Kingdom
1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Southern Italy to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Poland to 115 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
6 armour moved from Germany to Baltic States
2 armour moved from Romania to Baltic States
3 aaGuns, 1 armour, 1 artillery and 21 infantry moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Romania to Eastern Poland
4 armour and 3 artilleries moved from Norway to 112 Sea Zone
4 armour, 3 artilleries and 10 transports moved from 112 Sea Zone to 113 Sea Zone
8 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
4 armour, 5 artilleries and 10 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Western Germany to United Kingdom
2 tactical_bombers moved from 115 Sea Zone to Baltic States
2 bombers moved from 115 Sea Zone to Baltic StatesPlace Units - Germans
3 infantry placed in United Kingdom
7 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 artillery moved from Karelia to Novgorod
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Karelia to Novgorod
2 fighters moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
10 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Archangel
2 aaGuns, 4 artilleries and 7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns and 16 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
1 infantry placed in Ukraine
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
1 sec need to redo ncm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Removing units owned by Russians from Vyborg: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to FinlandCombat - Russians
Non Combat Move - Russians
5 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns, 4 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
1 aaGun, 8 artilleries and 27 infantry moved from Novgorod to Archangel
4 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Finland to Archangel
2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Karelia to NovgorodPlace Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Ukraine
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from Japan to Jehol
2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to Guam
1 bomber moved from Philippines to Hopei
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters moved from 42 Sea Zone to Shan StateCombat - Japanese
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Siberia
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Guam to Philippines
5 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Anhwe to Manchuria
2 fighters moved from Jehol to Hunan
1 tactical_bomber moved from Kweichow to Kwangsi
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Hunan
2 artilleries moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 4.
2 armour and 1 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 2 mech_infantrys moved from Western United States to Central United States
4 carriers, 5 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Solomon IslandsPlace Units - Americans
2 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
2 fighters placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Shensi to Hopei
3 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 marine moved from West India to India
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Trans-Jordan to Persia
1 aaGun and 1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from India to Burma
1 infantry moved from India to BurmaPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandCombat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Baltic States to Russia
1 bomber moved from Baltic States to Russia
2 infantry moved from Baltic States to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer and 9 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 115 Sea Zone to Finland
13 armour, 6 artilleries and 29 infantry moved from Baltic States to Novgorod