@fasthard said in L26 BM4 fasthard(X) vs pacifiersboard(L+21):
@pacifiersboard proud that I stuck on my plan for Japan. Let’s see how long… ;-)
took Ceylon via edit, hope it’s ok…
sure!! but why???
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Tambov
7 infantry moved from Rostov to Bryansk
4 armour, 8 infantry and 2 mech_infantrys moved from Rostov to Bryansk
3 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Ukraine to Caucasus
2 bombers moved from Poland to Tambov
1 artillery and 3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
2 infantry moved from Baltic States to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 15 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Caucasus
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Caucasus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Rostov to Bryansk
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
7 armour and 6 mech_infantrys moved from Samara to Bryansk
7 armour and 5 mech_infantrys moved from Baltic States to Bryansk
1 armour moved from Eastern Poland to Bryansk
8 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Volgograd to Rostov
2 bombers moved from Tambov to Ukraine
2 tactical_bombers moved from Caucasus to Ukraine
2 infantry moved from Romania to Bulgaria
21 armour and 10 mech_infantrys moved from Romania to Ukraine
1 fighter and 6 tactical_bombers moved from Greece to Ukraine
1 fighter and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
4 infantry moved from Slovakia Hungary to Romania
10 armour moved from Germany to Eastern Poland
8 armour moved from Southern France to Yugoslavia
1 armour moved from Northern Italy to Bulgaria
2 tactical_bombers moved from Southern Italy to Ukraine
1 aaGun and 8 infantry moved from Southern France to France
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
4 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
23 artilleries and 32 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 23 artilleries and 32 infantry
Japanese defend with 1 aaGun and 2 infantry
Russians win, taking Samara from Japanese with 23 artilleries and 30 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Persia
1 fighter moved from Tambov to Persia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 5 fighters, 1 marine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 artilleries and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 bomber moved from Japan to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Australia
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 carrier moved from 45 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 destroyers and 2 submarines moved from 45 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from 45 Sea Zone to 56 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
15 armour, 2 fighters and 2 mech_infantrys moved from Afghanistan to India
1 aaGun, 10 artilleries and 12 infantry moved from West India to India
1 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
4 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Burma
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 bomber moved from 33 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
3 armour placed in India
3 fighters placed in Malaya
1 marine placed in French Indo China
1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 81 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 bombers and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
11 fighters moved from 26 Sea Zone to 31 Sea Zone
7 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
6 armour moved from Tobruk to Egypt
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 11 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iwo Jima
Non Combat Move - Americans
11 fighters moved from 31 Sea Zone to 17 Sea Zone
9 fighters moved from 16 Sea Zone to 17 Sea Zone
8 fighters and 7 tactical_bombers moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to 17 Sea Zone
5 carriers moved from 10 Sea Zone to 26 Sea Zone
3 battleships, 16 carriers, 3 cruisers, 2 destroyers, 11 fighters, 3 marines and 8 submarines moved from 26 Sea Zone to 17 Sea Zone
2 destroyers moved from 26 Sea Zone to 17 Sea Zone
Place Units - Americans
7 bombers placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 armour moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 armour moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Japanese
2 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Turkey to Caucasus
1 infantry moved from Northwest Persia to Caucasus
5 fighters and 3 tactical_bombers moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to West India
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Iraq to West India
1 fighter moved from Iraq to Caucasus
Combat - British
Battle in West India
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking West India from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 5 fighters and 3 tactical_bombers
Germans defend with 1 factory_minor and 3 mech_infantrys
British win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Afghanistan from Germans to British
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
29 armour and 29 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
3 armour moved from Iraq to Northwest Persia
5 fighters and 3 tactical_bombers moved from Volgograd to Northwest Persia
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Saudi Arabia
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
British collect 42 PUs (1 lost to blockades); end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 mech_infantry moved from Bulgaria to Greece
4 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Greece from British with 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Shitt is getting heavy in the Pacific!
:-o :-o
Just saw that i made one mistake, one carrier has to go to 25, ill edit it. if not ok let me know
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
3 submarines moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 52 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
6 infantry moved from Bryansk to Russia
27 armour, 1 artillery, 10 infantry and 15 mech_infantrys moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
3 tactical_bombers moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Caucasus
3 tactical_bombers moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 bombers moved from Ukraine to Russia
Combat - Germans
Battle in Tambov
Germans attack with 27 armour, 1 artillery, 10 infantry and 15 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 27 armour, 1 artillery, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 2 bombers, 6 infantry and 7 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 4 infantry and 7 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Caucasus
Germans attack with 3 mech_infantrys and 4 tactical_bombers
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Caucasus from Russians with 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
2 artilleries moved from Rostov to Tambov
24 armour and 7 mech_infantrys moved from Ukraine to Tambov
1 fighter moved from Ukraine to Germany
2 fighters moved from Western Ukraine to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 fighters moved from Southern Italy to 113 Sea Zone
10 armour moved from Eastern Poland to Bryansk
8 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 bombers moved from Russia to Bryansk
7 tactical_bombers moved from Russia to Ukraine
2 bombers moved from Bryansk to Ukraine
3 tactical_bombers moved from Western Ukraine to Western Germany
1 aaGun and 8 infantry moved from France to Western Germany
4 artilleries moved from Spain to Southern France
1 artillery moved from Spain to Southern France
1 armour and 2 infantry moved from Bulgaria to Greece
8 armour moved from Yugoslavia to Greece
4 infantry moved from Romania to Bulgaria
4 tactical_bombers moved from Caucasus to Ukraine
Place Units - Germans
3 carriers, 2 fighters, 1 submarine and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 71 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - Russians
23 artilleries and 29 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 fighters moved from Persia to Egypt
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from India to West India
2 fighters moved from India to West India
Combat - Japanese
Battle in West India
Japanese attack with 2 fighters and 2 infantry
British defend with 2 mech_infantrys
Japanese win, taking West India from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Paulau Island
Japanese attack with 1 artillery and 1 marine
ANZAC defend with 1 artillery
Japanese win, taking Paulau Island from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win with 3 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
20 fighters and 8 tactical_bombers moved from 6 Sea Zone to Japan
2 battleships, 14 carriers, 1 cruiser, 9 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 3 infantry and 2 marines moved from French Indo China to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
1 bomber moved from Philippines to Japan
4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 5 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
4 artilleries, 3 infantry and 2 marines moved from 19 Sea Zone to Manchuria
3 fighters moved from Malaya to 19 Sea Zone
2 fighters moved from West India to India
3 armour and 4 mech_infantrys moved from Burma to Yunnan
5 infantry moved from Burma to India
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
3 armour and 4 mech_infantrys moved from Yunnan to Kweichow
Place Units - Japanese
2 armour, 2 fighters and 6 infantry placed in Japan
3 fighters placed in 19 Sea Zone
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from India to West India
2 fighters moved from India to West India
Combat - Japanese
Battle in West India
Japanese attack with 2 fighters and 2 infantry
British defend with 2 mech_infantrys
Japanese win, taking West India from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Paulau Island
Japanese attack with 1 artillery and 1 marine
ANZAC defend with 1 artillery
Japanese win, taking Paulau Island from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win with 3 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
20 fighters and 8 tactical_bombers moved from 6 Sea Zone to Japan
2 battleships, 14 carriers, 1 cruiser, 9 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 3 infantry and 2 marines moved from French Indo China to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
1 bomber moved from Philippines to Japan
4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 5 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
4 artilleries, 3 infantry and 2 marines moved from 19 Sea Zone to Manchuria
3 fighters moved from Malaya to 19 Sea Zone
2 fighters moved from West India to India
3 armour and 4 mech_infantrys moved from Burma to Yunnan
5 infantry moved from Burma to India
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
3 armour and 4 mech_infantrys moved from Yunnan to Kweichow
Place Units - Japanese
2 armour, 2 fighters and 6 infantry placed in Japan
3 fighters placed in 19 Sea Zone
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ukraine: 1 fighter
EDIT: Adding units owned by Japanese to Russia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 5 bombers, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
16 fighters moved from 17 Sea Zone to 18 Sea Zone
16 fighters moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
7 bombers moved from Western United States to 25 Sea Zone
8 fighters and 7 tactical_bombers moved from Midway to 25 Sea Zone
6 armour moved from Egypt to Iraq
1 infantry moved from Rio de Oro to Morocco
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 16 fighters
Japanese defend with 1 destroyer
Americans win with 16 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 16 fighters
Japanese defend with 1 destroyer
Americans win with 16 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 7 bombers, 1 destroyer, 8 fighters and 7 tactical_bombers
Japanese defend with 3 submarines
Americans win with 7 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 submarines
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 armour, 3 battleships, 16 carriers, 3 cruisers, 4 destroyers, 3 marines, 7 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone
16 fighters moved from 6 Sea Zone to 33 Sea Zone
16 fighters moved from 18 Sea Zone to 33 Sea Zone
7 bombers moved from 25 Sea Zone to Wake Island
4 carriers moved from 26 Sea Zone to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to Caroline Islands
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 3 marines moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 transports placed in 10 Sea Zone
5 bombers and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 4 fighters
EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
EDIT: Turning off Edit Mode
British buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 3 artilleries and 10 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 3 artilleries and 9 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kazakhstan to Rostov
British take Rostov from Germans
1 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Eastern Persia to West India
3 fighters and 2 tactical_bombers moved from Eastern Persia to West India
3 infantry moved from Northwest Persia to Caucasus
6 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Japanese
23 armour and 19 mech_infantrys moved from Kazakhstan to Caucasus
3 armour, 22 artilleries and 5 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Iraq
6 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
5 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
Combat - British
Battle in West India
British attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking West India from Japanese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kansu
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Kansu from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 31 armour, 22 artilleries, 6 fighters, 8 infantry, 26 mech_infantrys and 3 tactical_bombers
Germans defend with 1 factory_minor and 2 mech_infantrys
British win, taking Caucasus from Germans with 31 armour, 22 artilleries, 6 fighters, 8 infantry, 26 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 aaGuns moved from Northwest Persia to Caucasus
1 aaGun moved from Eastern Persia to Persia
3 fighters and 2 tactical_bombers moved from West India to Iraq
6 fighters and 3 tactical_bombers moved from Caucasus to Iraq
1 aaGun and 1 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
one sec
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 4 fighters
EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
EDIT: Turning off Edit Mode
British buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 3 artilleries and 10 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 3 artilleries and 9 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kazakhstan to Rostov
British take Rostov from Germans
1 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Eastern Persia to West India
3 fighters and 2 tactical_bombers moved from Eastern Persia to West India
3 infantry moved from Northwest Persia to Caucasus
6 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Japanese
23 armour and 19 mech_infantrys moved from Kazakhstan to Caucasus
3 armour, 22 artilleries and 5 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Iraq
6 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
5 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
Combat - British
Battle in West India
British attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking West India from Japanese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kansu
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Kansu from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 31 armour, 22 artilleries, 6 fighters, 8 infantry, 26 mech_infantrys and 3 tactical_bombers
Germans defend with 1 factory_minor and 2 mech_infantrys
British win, taking Caucasus from Germans with 31 armour, 22 artilleries, 6 fighters, 8 infantry, 26 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 aaGuns moved from Northwest Persia to Caucasus
1 aaGun moved from Eastern Persia to Persia
3 fighters and 2 tactical_bombers moved from West India to Iraq
6 fighters and 3 tactical_bombers moved from Caucasus to Iraq
1 aaGun and 1 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 mech_infantrys
EDIT: Removing units owned by British from Caucasus: 1 mech_infantry
EDIT: Adding units owned by British to Rostov: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Rostov: 1 mech_infantry
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Removing units owned by British from Caucasus: 1 armour
EDIT: Adding units owned by British to Rostov: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Greece to Turkey
2 fighters moved from Southern Italy to Turkey
Combat - Italians
Battle in Cyprus
Battle in Turkey
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Cyprus from British, taking Turkey from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malta
Non Combat Move - Italians
2 fighters moved from Turkey to Greece
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 carrier and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs