thanks for the game GL HF
16L G40 Bal Mod 2.0 LL ArtofWar1947 (Axis) vs. Adam514 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/0 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Alexandria to Libya
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 aaGun and 2 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from France to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 8 infantry
Normandy Bordeaux : 1 infantry
Algeria : 1 flag
Southern France : 1 artillery, 1 fighter and 2 infantry
Tunisia : 1 flag
Romania : 1 artillery and 2 infantry
Norway : 1 fighter
Northern Italy : 1 armour and 1 factory_major
Libya : 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
95 Sea Zone : 1 destroyer and 1 submarine
Crete : 1 flag, 2 infantry
Greece : 1 flag
91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 53
Russians : 35 / 47
Japanese : 56 / 63
Americans : 50 / 71
Chinese : 8 / 10
British : 38 / 39
UK_Pacific : 6 / 9
Italians : 16 / 31
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea ZonePlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
5 bombers moved from Southern Italy to United Kingdom -
Intercept SBR on UK?
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Intercept SBR on UK?
No intercept.
With odds like these you can just go right ahead with no intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
5 bombers moved from Southern Italy to United KingdomCombat - Germans
Battle in Finland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/0 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5,6,5,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
5 bombers and 1 fighter moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 fighters moved from Finland to Norway
3 tactical_bombers moved from Gibraltar to Norway
1 fighter moved from Tobruk to France
1 fighter moved from Western Germany to Norway
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Tobruk to Western Germany
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 8 armour, 5 artilleries, 25 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to PolandPlace Units - Germans
1 fighter and 8 infantry placed in Western Germany
1 fighter placed in Germany
3 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 fighter
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Poland : 6 mech_infantrys
Germany : 1 factory_major and 1 fighter
Norway : 3 fighters, 5 infantry and 3 tactical_bombers
Baltic States : 1 flag, 1 infantry
Western Ukraine : 3 aaGuns, 8 armour, 5 artilleries, 25 infantry and 10 mech_infantrys
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 51
Russians : 35 / 47
Japanese : 56 / 63
Americans : 50 / 71
Chinese : 8 / 10
British : 38 / 39
UK_Pacific : 6 / 9
Italians : 16 / 31
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour, 2 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 armour, 1 fighter and 4 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Novgorod to Belarus
8 artilleries and 25 infantry moved from Novgorod to Belarus
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Novosibirsk to SamaraPlace Units - Russians
3 infantry placed in Novgorod
1 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 3 tactical_bombers moved from Kiangsu to 21 Sea Zone
1 fighter and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsi to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma -
OOL for SZ 21?
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It would depend on the number of hits. For now, damage the carrier and kill the subs and dd.
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There are 6 sure hits, a possible hit by the subs @4, and another possible hit by surface ships.
Which 2 units survive if there are 6 hits? The 2 fighters?
What survives if there are 7 hits? 1 fighter?
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There are 6 sure hits, a possible hit by the subs @4, and another possible hit by surface ships.
Which 2 units survive if there are 6 hits? The 2 fighters?
What survives if there are 7 hits? 1 fighter?
Cruiser would be the last alive, and fighter if you don’t hit enough.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 3 tactical_bombers moved from Kiangsu to 21 Sea Zone
1 fighter and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsi to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/1 hits
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/1 hits
2 submarines owned by the Americans, 2 fighters owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 3 : 6/0 hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
British defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 5/0 hits
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Philippines
2 bombers moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Jehol
10 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
3 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 10 infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 6 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 fighter, 1 harbour and 1 tactical_bomber
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 2 bombers, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield, 2 fighters, 2 infantry and 2 tactical_bombers
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 43 / 51
Russians : 36 / 48
Japanese : 57 / 59
Americans : 50 / 71
Chinese : 8 / 10
British : 38 / 39
UK_Pacific : 5 / 9
Italians : 16 / 31
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Southeast Mexico to Central United States
3 submarines moved from 123 Sea Zone to 101 Sea Zone
1 destroyer moved from 123 Sea Zone to 101 Sea Zone
1 marine moved from Iceland to 123 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 123 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Central United States
2 fighters moved from 123 Sea Zone to United Kingdom
1 submarine moved from 108 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to United Kingdom
1 aaGun moved from Western United States to Central United States
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from 42 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Anhwe to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 4 infantry, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans takes 106 Sea Zone from Germans
EDIT: Turning off Edit Mode
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
2 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
EDIT: 1 submarine moved from 123 Sea Zone to 125 Sea Zone
EDIT: 1 submarine moved from 101 Sea Zone to 123 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from Egypt to Eastern Persia
1 armour, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 cruisers moved from 123 Sea Zone to 101 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
2 marines placed in Quebec
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 42 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Norway to Southern France
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern Italy to Crete
1 bomber moved from Libya to Southern Italy
1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to France
1 armour moved from Northern Italy to Slovakia Hungary
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to FrancePlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 10 infantry
Algeria : 1 flag
Southern France : 1 fighter
France : 1 artillery and 1 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 armour
Romania : 1 artillery and 2 infantry
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
95 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Crete : 1 flag, 1 fighter and 2 infantry
Greece : 1 flag
92 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 43 / 51
Russians : 36 / 48
Japanese : 55 / 59
Americans : 50 / 70
Chinese : 9 / 10
British : 39 / 42
UK_Pacific : 6 / 9
Italians : 16 / 27
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French





