League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower


  • @crockett36 US is up!


  • @crockett36 You should try the tournament next time :)


  • @crockett36 I know I have just been really busy getting back in the swing of things. It’s also my birthday weekend and we are doing activities (meaning my family and I), so I should be able to take it soon like on tuesday.


  • @Stucifer About round numbers, our first and second games we could have made it to 6 rounds. But we did/could not due to victory conditions and there being no way to overturn them. What was the time for you guys like, was it skewed? We did a lot of pre-turn planning to the Axis were spending way more time than us. I would recommend that, no one else we played quite did that on the scale we did. It is also the first tournament for many folks like myself, usually in GenCon you can at least make it to round 6. My strategies as the Axis also aim for a round 7, which… became an issue on the last game, (we only did 5 rounds). All of our opponents spent way to much time as the Axis. Even the last time our Allied opponents spend almost 2 hours more than us, and spent 10 mins on purchasing. I get it, btu still they should be doing more pre-planning. The USA’s buy’s do not need to and should not plan for anything pass a round 5. All you need to do is defend Hawaii and maybe Sydney, and drop some drops off in Europe or something. My tip is, first buy is all Europe, then the rest of the game is all Pacific. And that worked really well for us! Does that answer the question?


  • @FranceNeedsMorePower happy birthday!


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Formosa : 1 flag
    Korea : 1 flag
    Okinawa : 1 flag
    Philippines : 1 airfield, 2 fighters and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
    Midway : 1 airfield
    Sakha : 1 flag, 1 infantry
    Yakut S.S.R. : 1 flag, 1 mech_infantry
    Buryatia : 1 flag
    Java : 1 flag, 1 mech_infantry
    42 Sea Zone : 1 transport
    36 Sea Zone : 1 flag, 2 battleships, 3 cruisers and 4 transports
    20 Sea Zone : 1 flag
    19 Sea Zone : 1 flag
    6 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
    Morocco : 1 flag, 2 aaGuns, 3 armour, 7 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber
    Algeria : 1 flag
    Tunisia : 1 flag
    104 Sea Zone : 1 destroyer and 1 submarine
    101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
    91 Sea Zone : 2 carriers, 8 destroyers, 2 fighters and 19 transports
    

    Production/PUs Summary :

    Germans : 65 / 85
    Russians : 5 / 0
    Japanese : 38 / 67
    Americans : 67 / 92
    Chinese : 22 / 24
    British : 35 / 41
    UK_Pacific : 5 / 0
    Italians : 13 / 14
    ANZAC : 13 / 22
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 247 times
            2 was rolled 238 times
            3 was rolled 210 times
            4 was rolled 234 times
            5 was rolled 223 times
            6 was rolled 222 times
        Average roll : 3.447
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 1374
    
    Germans Combat
            1 was rolled 33 times
            2 was rolled 36 times
            3 was rolled 41 times
            4 was rolled 37 times
            5 was rolled 43 times
            6 was rolled 39 times
        Average roll : 3.603
        Median : 4.000
        Variance : 0.284
        Standard Deviation : 0.533
        Total rolls : 229
    
    British Combat
            1 was rolled 29 times
            2 was rolled 31 times
            3 was rolled 19 times
            4 was rolled 22 times
            5 was rolled 21 times
            6 was rolled 28 times
        Average roll : 3.393
        Median : 3.000
        Variance : 0.819
        Standard Deviation : 0.905
        Total rolls : 150
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 18 times
            3 was rolled 16 times
            4 was rolled 20 times
            5 was rolled 17 times
            6 was rolled 21 times
        Average roll : 3.645
        Median : 4.000
        Variance : 0.253
        Standard Deviation : 0.503
        Total rolls : 107
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.933
        Median : 4.000
        Variance : 0.483
        Standard Deviation : 0.695
        Total rolls : 30
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 31 times
            3 was rolled 24 times
            4 was rolled 31 times
            5 was rolled 25 times
            6 was rolled 34 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.533
        Standard Deviation : 0.730
        Total rolls : 179
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 2.947
        Median : 2.000
        Variance : 1.046
        Standard Deviation : 1.023
        Total rolls : 19
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 18 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 9 times
        Average roll : 3.227
        Median : 3.000
        Variance : 0.613
        Standard Deviation : 0.783
        Total rolls : 88
    
    UK_Pacific Combat
            1 was rolled 19 times
            2 was rolled 7 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 10 times
        Average roll : 3.242
        Median : 3.000
        Variance : 1.323
        Standard Deviation : 1.150
        Total rolls : 66
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 35 times
            3 was rolled 37 times
            4 was rolled 34 times
            5 was rolled 39 times
            6 was rolled 29 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.415
        Standard Deviation : 0.644
        Total rolls : 215
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 51 times
            2 was rolled 48 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 46 times
            6 was rolled 36 times
        Average roll : 3.379
        Median : 3.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 272
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    There’s a bugged infantry from UKP turn @Daaras


  • TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Southern Italy to Kazakhstan
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to Western Germany
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 119 Sea Zone
            1 artillery and 2 infantry moved from Western Germany to France
            2 mech_infantrys moved from Bessarabia to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            2 artilleries and 1 infantry moved from Tambov to Rostov
            1 aaGun and 2 infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Volgograd
            3 mech_infantrys moved from Russia to Rostov
            2 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 bomber moved from Kazakhstan to Rostov
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Russia
            2 fighters and 1 tactical_bomber placed in France
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : -0.17
    British regular : -0.67
    

    Savegame


  • @Stucifer Hey what does no major neutral powers mean? Read that on headlesshorseman2. It’s part of the 42 tournament rules.


  • @crockett36 I believe it refers to the fact that the playable countries like Japan, USA and USSR start fully at war with all the relevant powers. They aren’t neutral to any of the unaligned powers like they are in G40 at the start.

  • 2025 2024 '23 '22 '19 '18

    whose up? Happy Thanksgiving!


  • @crockett36 English major and I wrote whose! Who Is up?


  • @crockett36 Happy Thanksgiving!
    @daaras is up with USSR, but do we want to continue? Feels like an Allied victory to me


  • @Stucifer I will gladly accept the resignation :) that was a fun game!


  • @crockett36 I believe you are


  • @FranceNeedsMorePower @Daaras @Stucifer @crockett36 Oops did not see the new page till now, when I replied I replied to Crockett turn question. Happy Thanksgiving! I would agree, really the only way for the Axis to win is to get through the forces in the Middle East, which seems impossible. Had a great time, wonderful game!

    GG,

    FranceNeedsMorePower


  • If you guys are officially done, let @gamerman01 know, and we can possibly get the next round kicked off.

    Should we have winners play each other, and the losing teams can also duke it out?

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