@Daaras test thread
W@W captain walker (axis)vs dawgoneit
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TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Yamamoto 1 S.Submarine moved from 102 Sea Zone to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Midway Yamamoto take Midway from Americans 1 Infantry moved from West Papua to Milne Bay Yamamoto take Milne Bay from Anzac 4 Infantrys moved from Hupeh to Szechwan 1 Bomber moved from Kwangtung to Szechwan 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 4 Infantrys moved from Hupeh to Shensi 1 Artillery moved from Kweichow to Szechwan 1 Bomber moved from Hong Kong to Shensi 1 Infantry moved from Hupeh to Shensi 1 Bomber moved from Hong Kong to Shensi Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Destroyer, 4 Elites, 17 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shensi Yamamoto attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Marine Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 4/9 hits, 3.00 expected hits Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Shensi, round 2 : 2/4 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in Shensi 1 ArmoredCar owned by the Chinese, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Marine Battle in Szechwan Yamamoto attack with 1 Artillery, 1 Bomber and 4 Infantrys Chinese defend with 1 ArmoredCar and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Szechwan, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 1 Bomber moved from Szechwan to Kwangtung 2 Bombers moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Anhwei to Hupeh 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh 4 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from N.French Indochina to Hunan 2 Tanks moved from Hong Kong to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Artillery, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand 1 Artillery and 1 Elite moved from Merauke to West Papua 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Hollandia to West Papua 1 B.Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Woleai to 108 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 108 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 107 Sea Zone to Hollandia 1 B.Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 107 Sea Zone to Hollandia 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Transport moved from 92 Sea Zone to 84 Sea Zone 9 Adv.Fighters, 1 Battleship, 5 Carriers, 2 Cruisers, 11 Destroyers, 1 Fighter, 7 Submarines and 2 Transports moved from 102 Sea Zone to 88 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 Destroyer placed in 110 Sea Zone 1 Bunker, 2 Elites and 1 Marine placed in Hupeh 4 Infantrys and 2 Tanks placed in Hong Kong 1 Artillery and 1 Elite placed in Wake 1 Artillery, 1 Elite and 3 Infantrys placed in Malaya 4 Infantrys placed in Chubu 2 Adv.Fighters and 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Yamamoto regular : 2.17
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Infantry and 1 Tank moved from Shansi to Suiyuan 2 Infantrys and 1 Tank moved from Chahar to Suiyuan 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Infantry moved from Wellington to North New Zealand Hisaichi take North New Zealand from Anzac 1 Infantry moved from Wellington to South New Zealand Hisaichi take South New Zealand from Anzac 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 1 Infantry moved from Soembawa to Flores 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan 1 Tank owned by the Hisaichi retreated to Chahar Chinese win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar Battle in Flores Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Banjarmasin 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Peking 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Infantrys placed in Wellington 1 Destroyer placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang 1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Dutch regular : -0.67 Hisaichi regular : -1.00
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Infantry and 1 Tank moved from Shansi to Suiyuan 2 Infantrys and 1 Tank moved from Chahar to Suiyuan 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Infantry moved from Wellington to North New Zealand Hisaichi take North New Zealand from Anzac 1 Infantry moved from Wellington to South New Zealand Hisaichi take South New Zealand from Anzac 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 1 Infantry moved from Soembawa to Flores 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan 1 Tank owned by the Hisaichi retreated to Chahar Chinese win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar Battle in Flores Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Banjarmasin 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Peking 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Infantrys placed in Wellington 1 Destroyer placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang 1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Fighter, 1 S.Submarine and 3 Submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 88 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.83 Dutch regular : -0.67 Hisaichi regular : -1.00
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@dawgoneit use the second post. I forgot to move my ships
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Artillery moved from Tampere to 24 Sea Zone 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Infantry moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 1 Tank moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 1 Elite and 2 Tanks moved from Donetsk to Kiev 1 Fighter moved from Odessa to Kiev Purchase Units - Romanians Romanians buy 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Elite, 1 Fighter and 2 Tanks Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 1 Elite moved from Odessa to Vinnytsia 2 Artillerys moved from E.Romania to Vinnytsia 1 Elite moved from E.Romania to Vinnytsia Place Units - Romanians 3 Infantrys placed in E.Romania 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Thai 1 Artillery, 1 Elite and 1 Infantry moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 3 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 5 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Elite, 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone Place Units - Thai 3 Infantrys and 3 Marines placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Thai regular : -2.50
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Germans 1 Mech.Inf moved from Georgia to Astrakhan Germans take Astrakhan from Russians 1 Mech.Inf moved from Astrakhan to Azerbaijan Germans take Azerbaijan from Russians 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks moved from Donetsk to Rostov 1 Artillery, 2 Elites and 1 Infantry moved from Vyborg to S.Karelia 1 Stuka moved from Oulu to S.Karelia 1 Elite moved from Vyborg to S.Karelia 1 Elite moved from Latvia to Minsk 3 Infantrys moved from Brest to Minsk 2 Stukas moved from Vinnytsia to Minsk 1 Fighter moved from Vinnytsia to Minsk 1 Fighter moved from Minsk to Novgorod 1 Artillery and 1 Elite moved from Latvia to Novgorod 1 Infantry moved from Latvia to Novgorod 2 Infantrys moved from Kufra to New Valley 1 Stuka moved from El Agheila to New Valley 1 Artillery and 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Lower Egypt to Nubia 1 ArmoredCar moved from Lower Egypt to New Valley 1 Elite moved from Orleanais to Aquitaine 2 Infantrys moved from Orleanais to Aquitaine 1 Artillery, 1 Elite and 1 Infantry moved from Burgundy to Languedoc 2 Stukas moved from Normandy to Aquitaine 1 Bomber moved from Paris to Aquitaine 1 Elite moved from Orleanais to Aquitaine Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 5 Elites, 1 HeavyTank, 17 Infantrys, 2 Mot.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Rostov Germans attack with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks Russians defend with 1 AAGun, 1 Artillery and 5 Infantrys Germans roll dice for 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks in Rostov, round 2 : 25/72 hits, 24.33 expected hits Russians roll dice for 1 Artillery and 5 Infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Germans lost in Rostov 5 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 30 Infantrys and 24 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 5 Infantrys Battle in Languedoc Germans attack with 1 Artillery, 1 Elite and 1 Infantry Americans defend with 1 ArmoredCar Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Languedoc, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 ArmoredCar in Languedoc, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Americans lost in Languedoc Germans win, taking Languedoc from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Battle in S.Karelia Germans attack with 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka Russians defend with 4 Infantrys Germans roll dice for 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka in S.Karelia, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in S.Karelia 2 Infantrys owned by the Russians lost in S.Karelia Germans roll dice for 1 Artillery, 3 Elites and 1 Stuka in S.Karelia, round 3 : 0/5 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Germans lost in S.Karelia Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 4 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in S.Karelia Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 5 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 1 Artillery, 2 Elites and 1 Stuka remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite and 1 Infantry Casualties for Russians: 4 Infantrys Battle in Aquitaine Germans attack with 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas British defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 3/7 hits, 3.00 expected hits French roll dice for 2 Infantrys and 1 Tank in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Aquitaine 1 Tank owned by the British and 2 Infantrys owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 1 Bomber, 2 Elites, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 7 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys and 1 Tank Battle in Minsk Germans attack with 1 Elite, 3 Infantrys and 2 Stukas Russians defend with 2 Infantrys Germans roll dice for 1 Elite, 3 Infantrys and 2 Stukas in Minsk, round 2 : 4/6 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Nubia Germans attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nubia Germans win, taking Nubia from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in New Valley Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka French defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Germans win, taking New Valley from British with 1 ArmoredCar, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Novgorod Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Novgorod to Latvia 2 Stukas moved from Minsk to Brest 1 Artillery and 1 Infantry moved from Brest to Vinnytsia 4 Infantrys moved from Warsaw to Brest 2 Infantrys moved from Vinnytsia to Donetsk 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 3 Cruisers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Tank moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 5 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone 3 Cruisers, 1 Elite, 5 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 2 Elites, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Saxony to Hamburg 1 Artillery and 4 Infantrys moved from Rhine to Hamburg 2 Tanks moved from Venetia to Rome 2 Infantrys moved from Lombardy to Tuscany 3 Infantrys moved from Venetia to Tuscany 1 Tank moved from Provence to Tuscany 1 Artillery and 3 Infantrys moved from Burgundy to Provence 2 Elites moved from Paris to Orleanais 1 Infantry moved from Paris to Orleanais 1 Bomber moved from Aquitaine to Paris 2 Stukas moved from Aquitaine to Normandy 2 Infantrys moved from Normandy to Orleanais 1 Elite moved from Normandy to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Infantry moved from Belgium to Lorraine 2 Infantrys moved from Bavaria to Venetia 1 Infantry moved from Bavaria to Lorraine 1 Stuka moved from New Valley to El Agheila 1 HeavyTank moved from Paris to Orleanais 1 Stuka moved from S.Karelia to Oulu Place Units - Germans 1 Bunker and 3 Infantrys placed in Georgia 2 Infantrys placed in El Agheila 2 Submarines and 1 T.Boat placed in 22 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Elite and 3 Infantrys placed in Vinnytsia 1 Elite and 3 Infantrys placed in Warsaw 2 Mot.Infs placed in Bavaria 2 Elites and 1 Tank placed in Hamburg 3 Infantrys placed in Normandy 1 Artillery, 1 HeavyTank and 2 Infantrys placed in Paris 2 ArmoredCars and 1 Tank placed in Bohemia Germans undo move 6. 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Artillery and 1 Infantry placed in Paris Turn Complete - Germans Germans collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -3.00 Germans regular : 0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Italians 2 Adv.Fighters moved from E.Morocco to 42 Sea Zone Purchase Units - Italians Italians buy 1 Bunker, 1 Factory and 24 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 42 Sea Zone Italians attack with 2 Adv.Fighters Dutch defend with 1 Transport Italians roll dice for 2 Adv.Fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 42 Sea Zone Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Non Combat Move - Italians 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria 1 AAGun, 4 ArmoredCars, 1 HeavyTank and 3 Infantrys moved from Ghadames to Hun 1 AAGun, 7 Artillerys, 1 Elite, 26 Infantrys, 2 Mech.Infs and 4 Tanks moved from Lower Egypt to New Valley 1 Infantry moved from Mersa Matruh to Lower Egypt 4 Infantrys moved from Mersa Matruh to New Valley 1 Adv.Fighter moved from Greece to Tunis 2 Adv.Fighters moved from 42 Sea Zone to E.Morocco Place Units - Italians 1 Factory placed in Hun 1 Bunker and 10 Infantrys placed in Rome 4 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco 5 Infantrys placed in Lombardy 1 Infantry placed in Provence Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Dutch regular : -0.17
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Yamamoto 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 80 Sea Zone 1 Infantry moved from 80 Sea Zone to Vancouver Yamamoto take Vancouver from British 1 Battleship moved from 88 Sea Zone to 89 Sea Zone 1 Submarine moved from 88 Sea Zone to 97 Sea Zone 9 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to 97 Sea Zone 11 Destroyers and 6 Submarines moved from 88 Sea Zone to 89 Sea Zone 2 Artillerys, 2 Elites and 3 Infantrys moved from Hollandia to West Papua 3 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to West Papua 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Yamamoto take Koryakia from Russians 4 Infantrys moved from Hupeh to Shensi 1 Adv.Fighter, 2 Bombers and 1 Fighter moved from Hupeh to Shensi 1 Bomber moved from Kwangtung to Shensi 1 Infantry moved from Hupeh to Shensi Purchase Units - Yamamoto Yamamoto buy 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 3 Bunkers, 3 Elites, 13 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 89 Sea Zone Yamamoto attack with 1 Battleship, 11 Destroyers and 6 Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 6 Submarines in 89 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 89 Sea Zone Yamamoto win with 1 Battleship, 11 Destroyers and 6 Submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 97 Sea Zone Yamamoto attack with 9 Adv.Fighters, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 9 Adv.Fighters and 1 Fighter in 97 Sea Zone, round 2 : 8/10 hits, 4.83 expected hits Americans roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 97 Sea Zone 1 Destroyer owned by the Americans lost in 97 Sea Zone Yamamoto win with 9 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Shensi Yamamoto attack with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys Chinese defend with 1 Elite and 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 5/10 hits, 3.67 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Shensi 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Elite and 2 Infantrys Battle in West Papua Yamamoto attack with 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys Anzac defend with 4 Artillerys, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys in West Papua, round 2 : 2/11 hits, 4.00 expected hits Anzac roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in West Papua, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Yamamoto lost in West Papua 2 Infantrys owned by the Anzac lost in West Papua Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in West Papua, round 3 : 5/9 hits, 3.67 expected hits Anzac roll dice for 4 Artillerys and 1 Tank in West Papua, round 3 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto lost in West Papua 4 Artillerys owned by the Anzac and 1 Tank owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 3 Adv.Fighters, 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 19 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 4 Artillerys, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto 3 Adv.Fighters and 1 Fighter moved from West Papua to 107 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 1 Bomber moved from Shensi to Kwangtung 2 Bombers moved from Shensi to Hupeh 1 Artillery, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh 2 Infantrys moved from Kweichow to Hupeh 1 Infantry moved from N.French Indochina to Kweichow 6 Infantrys moved from Shanghai to Anhwei 4 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 2 Tanks moved from Hong Kong to Hunan 4 Infantrys moved from Chubu to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Hollandia 1 B.Transport and 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia 1 Artillery and 1 Elite moved from Wake to 88 Sea Zone 1 AAGun and 1 Infantry moved from Wake to 88 Sea Zone 2 Infantrys moved from Wake to 88 Sea Zone 1 AAGun, 1 Artillery, 5 Carriers, 2 Cruisers, 1 Elite, 3 Infantrys and 2 Transports moved from 88 Sea Zone to 89 Sea Zone 1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from 89 Sea Zone to Midway 9 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 89 Sea Zone 2 Adv.Fighters moved from Tokyo to Wake Place Units - Yamamoto 1 AAGun and 1 Infantry placed in Wake 1 Bunker placed in Midway 1 Bunker placed in Hupeh 2 Elites and 1 Marine placed in Hupeh 1 Artillery, 1 Elite, 3 Infantrys and 1 Marine placed in Malaya 1 Bunker placed in Malaya Yamamoto undo move 5. 4 Infantrys and 2 Tanks placed in Hong Kong 1 Artillery, 4 Infantrys and 1 Marine placed in Malaya 4 Infantrys placed in Chubu 2 Adv.Fighters, 1 Artillery and 1 Elite placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 2 Infantrys EDIT: Adding units owned by Yamamoto to Shanghai: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : 2.50 Americans regular : 0.33 Anzac regular : -1.33
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Hisaichi 1 Cruiser and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Infantrys moved from Liaoning to 84 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk 1 Infantry moved from 75 Sea Zone to Ayan 1 Infantry moved from Chita to Ayan 1 Adv.Fighter moved from Chita to Ayan 1 Fighter moved from Chita to Ayan 2 Adv.Fighters moved from 84 Sea Zone to Okhotsk 1 Artillery and 2 Infantrys moved from Chahar to Suiyuan 2 Submarines moved from 107 Sea Zone to 113 Sea Zone 2 Destroyers moved from 107 Sea Zone to 113 Sea Zone 2 Adv.Fighters moved from 111 Sea Zone to 113 Sea Zone 1 Bomber moved from Banjarmasin to 113 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 113 Sea Zone Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Destroyers and 2 Submarines Anzac defend with 2 Submarines and 2 Transports Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 2 Destroyers in 113 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Anzac roll dice for 2 Transports in 113 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 113 Sea Zone 2 Transports owned by the Anzac and 1 Submarine owned by the Anzac lost in 113 Sea Zone Anzac roll dice for 1 Submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 1 Destroyer in 113 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits 1 Destroyer owned by the Hisaichi lost in 113 Sea Zone 1 Submarine owned by the Anzac lost in 113 Sea Zone Hisaichi win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Destroyers and 2 Submarines Casualties for Anzac: 2 Submarines and 2 Transports Battle in Suiyuan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Okhotsk Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Russians defend with 1 Mot.Inf Hisaichi roll dice for 1 Battleship in Okhotsk, round 2 : 1/1 hits, 0.67 expected hits 1 Mot.Inf owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mot.Inf Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from Ayan to Chita 1 Adv.Fighter moved from Okhotsk to Chita 1 Adv.Fighter moved from Okhotsk to 84 Sea Zone 3 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 1 Marine moved from Heilungchiang to Chita 1 Marine moved from Liaoning to Hulunbuir 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Elite moved from Shantung to Chahar 1 Artillery moved from Liaoning to Hulunbuir 2 ArmoredCars and 2 Tanks moved from Changchun to Heilungchiang 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Transport moved from 84 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from 113 Sea Zone to 111 Sea Zone 1 Bomber moved from 113 Sea Zone to Banjarmasin 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Infantry moved from 110 Sea Zone to Sumatra 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines moved from 88 Sea Zone to 89 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Davao to Mindanao Place Units - Hisaichi 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 1 Fighter and 1 Infantry placed in Wellington 1 Adv.Fighter and 1 Destroyer placed in 84 Sea Zone 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 2 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Anzac regular : 2.67 Russians regular : 0.33 Hisaichi regular : -3.50
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TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Finns 1 Artillery and 1 Elite moved from Vyborg to S.Karelia 1 Artillery and 1 Elite moved from Vyborg to S.Karelia 1 Tank moved from Oulu to S.Karelia 1 Infantry moved from N.Karelia to S.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank in S.Karelia, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in S.Karelia 1 Infantry owned by the Russians lost in S.Karelia Finns roll dice for 2 Artillerys, 1 Elite and 1 Tank in S.Karelia, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is -1 Casualties for Finns: 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry and 1 Tank moved from Oulu to Vyborg 2 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Tank moved from Helsinki to Oulu 1 Elite and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -2.00 Russians regular : 1.00