TT ColtWitt vs General Death(+27)


  • TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from United Kingdom to 110 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Yunnan to India
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            4 infantry moved from Queensland to New South Wales
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • What transport(s) are the frenchies on?


  • @colt45554 American


  • one transport or two


  • @colt45554 only 1


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 18 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            2 submarines moved from 112 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 armour moved from Western Germany to Southern France
            1 tactical_bomber moved from Yugoslavia to Southern France
            1 infantry moved from France to Southern France
            2 artilleries and 7 infantry moved from France to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            4 fighters moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Novgorod to Normandy Bordeaux
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 1 armour and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 armour and 1 tactical_bomber in Southern France, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the Americans lost in Southern France
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers
                British defend with 2 aaGuns, 5 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll AA dice in Normandy Bordeaux : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 7 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/20 hits, 8.50 expected hits
                    Americans roll dice for 4 aaGuns, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.33 expected hits
                    2 aaGuns owned by the British, 2 aaGuns owned by the Americans, 3 infantry owned by the Germans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 7/17 hits, 8.00 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 2 fighters and 6 infantry
                Casualties for Americans: 2 aaGuns and 4 infantry
                Casualties for British: 2 aaGuns, 5 infantry and 1 mech_infantry
            Battle in 114 Sea Zone
                Germans attack with 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 aaGun moved from Tambov to Rostov
            8 mech_infantrys moved from Ukraine to Caucasus
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Archangel to Novgorod
            1 infantry moved from Novgorod to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Finland
            1 infantry moved from Novgorod to Archangel
            1 armour moved from Archangel to Novgorod
            2 bombers moved from Normandy Bordeaux to France
            2 fighters moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Southern France to Western Germany
            2 fighters moved from Normandy Bordeaux to Germany
            1 fighter moved from Normandy Bordeaux to France
            1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            5 mech_infantrys placed in Western Germany
            10 infantry placed in Germany
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Germans undo move 5.
            2 infantry placed in Western Germany
            Germans undo move 6.
            1 infantry placed in Western Germany
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Americans AA : 0.00
    Russians regular : -0.17
    Germans regular : 2.33
    British regular : 0.67
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 artilleries and 17 infantry moved from Buryatia to Sakha
            1 artillery moved from Vologda to Archangel
            3 infantry moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour and 1 mech_infantry moved from Nenetsia to Archangel
            2 infantry moved from Smolensk to Archangel
            2 mech_infantrys moved from Russia to Archangel
            1 artillery moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Bryansk
            2 infantry moved from Samara to Tambov
            1 artillery and 3 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to 127 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 artilleries and 17 infantry moved from Buryatia to Sakha
            1 artillery moved from Vologda to Archangel
            3 infantry moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour and 1 mech_infantry moved from Nenetsia to Archangel
            2 infantry moved from Smolensk to Archangel
            2 mech_infantrys moved from Russia to Archangel
            1 artillery moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Bryansk
            2 infantry moved from Samara to Tambov
            1 artillery and 3 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to 127 Sea Zone
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sakha
                Russians attack with 2 artilleries and 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 17 infantry in Sakha, round 2 : 1/19 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Volgograd
                1 artillery owned by the Russians retreated to Samara
                Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Russians attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Archangel, round 2 : 5/10 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Kazakhstan to Kansu
            1 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Tambov to Kansu
            1 armour and 1 mech_infantry moved from Vologda to Kansu
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from 127 Sea Zone to Vologda
            1 artillery moved from Vologda to Russia
            2 artilleries moved from Smolensk to Russia
            4 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            7 infantry moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Vologda to Kansu
            2 aaGuns moved from Buryatia to Sakha
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -0.33
    Germans regular : 2.33
    Russians regular : -1.00
    

    Savegame

  • 2021 '19 '18 '17 '16 '15 '14 '13 Moderator

    @drakemortis I see it is my go. I might need 2 or 3 days, I am afraid. We are reopening inside restaurants in Britain as of today and we open our small one on Wednesday. My wife amd I have loads to do, as you can imagine. It has been a long 20 week lockdown.


  • @witt no worries take your time. Thank you feel the heads up.

  • 2021 '19 '18 '17 '16 '15 '14 '13 Moderator

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Kwangsi to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from 20 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            2 artilleries and 2 infantry moved from Amur to Manchuria
            1 artillery moved from Amur to Manchuria
            1 artillery moved from Amur to Manchuria
            3 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            5 infantry moved from Amur to Manchuria
            1 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 22 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 22 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 23 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            2 carriers moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 fighter moved from 23 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 aaGun moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 fighters and 2 infantry placed in Japan
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.33
    UK_Pacific regular : -0.67
    ANZAC regular : 0.67
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers
    Korea : 4 infantry
    Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor and 7 infantry
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 artillery
    Anhwe : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 infantry
    Siberia : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 infantry
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 2 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    46 Sea Zone : 1 destroyer
    36 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
    34 Sea Zone : 1 destroyer
    23 Sea Zone : 1 destroyer and 1 submarine
    22 Sea Zone : 1 destroyer
    6 Sea Zone : 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers
    

    Production/PUs Summary :

    Germans : 54 / 80
    Russians : 18 / 22
    Japanese : 60 / 68
    Americans : 60 / 97
    Chinese : 6 / 11
    British : 34 / 50
    UK_Pacific : 7 / 12
    Italians : 14 / 18
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 23 Sea Zone
            3 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 23 Sea Zone
            3 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 1 armour and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Marianas
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters, 1 submarine and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
    
        Non Combat Move - Americans
            3 fighters moved from 23 Sea Zone to 54 Sea Zone
            2 fighters moved from 22 Sea Zone to 54 Sea Zone
            1 fighter moved from 23 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 49 Sea Zone
            1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Southern France
            4 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.50
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kansu to Suiyuyan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Suiyuyan
            1 artillery moved from Yunnan to Hunan
            2 artilleries and 13 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 13 infantry in Kweichow, round 2 : 3/15 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 artillery
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 23 Sea Zone
            3 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 1 armour and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Marianas
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters, 1 submarine and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
    
        Non Combat Move - Americans
            3 fighters moved from 23 Sea Zone to 54 Sea Zone
            2 fighters moved from 22 Sea Zone to 54 Sea Zone
            1 fighter moved from 23 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 49 Sea Zone
            1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Southern France
            4 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kansu to Suiyuyan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Suiyuyan
            1 artillery moved from Yunnan to Hunan
            2 artilleries and 13 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 13 infantry in Kweichow, round 2 : 3/15 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 artillery
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from India to Persia
    
        Combat - British
            Battle in Persia
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Persia to Iraq
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 6 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 aaGun moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from India to Eastern Persia
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            3 aaGuns, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from India to West India
            2 infantry moved from India to West India
    
        Place Units - British
            3 fighters placed in 98 Sea Zone
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : -1.33
    Japanese regular : -0.50
    Germans regular : 0.00
    British regular : -0.33
    

    Savegame


  • We resign. GG

  • 2021 '19 '18 '17 '16 '15 '14 '13 Moderator

    @DrakeMortis @GeneralDisarray thank you both.
    I messed up my first ever BM J1. Colt asked me to amend, after I posted my CMs. (I didn’t.)
    Colt had to contend with far too much attention, while I shuffled my feet.
    I deserve to be put up against a wall.
    Enjoy your other tournament games.


  • Great game you two. Well fought good luck to the two of you as well.
    Andrew

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