Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
TT ColtWitt vs General Death(+27)
-
TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Combat Move - French 1 infantry moved from Tobruk to Alexandria 2 infantry moved from United Kingdom to 110 Sea Zone
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Yunnan to India 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 4 infantry moved from Queensland to New South Wales 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
What transport(s) are the frenchies on?
-
@colt45554 American
-
one transport or two
-
@colt45554 only 1
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 18 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 2 submarines moved from 112 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 armour moved from Western Germany to Southern France 1 tactical_bomber moved from Yugoslavia to Southern France 1 infantry moved from France to Southern France 2 artilleries and 7 infantry moved from France to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 2 bombers moved from Novgorod to Normandy Bordeaux Combat - Germans Battle in Iraq Germans attack with 1 armour and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Southern France Germans attack with 1 armour, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 armour and 1 tactical_bomber in Southern France, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Southern France Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 2 artilleries and 2 infantry Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers British defend with 2 aaGuns, 5 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry Americans roll AA dice in Normandy Bordeaux : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 7 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/20 hits, 8.50 expected hits Americans roll dice for 4 aaGuns, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.33 expected hits 2 aaGuns owned by the British, 2 aaGuns owned by the Americans, 3 infantry owned by the Germans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 7/17 hits, 8.00 expected hits Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 fighters and 6 infantry Casualties for Americans: 2 aaGuns and 4 infantry Casualties for British: 2 aaGuns, 5 infantry and 1 mech_infantry Battle in 114 Sea Zone Germans attack with 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 aaGun moved from Tambov to Rostov 8 mech_infantrys moved from Ukraine to Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Archangel to Novgorod 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland 1 infantry moved from Novgorod to Archangel 1 armour moved from Archangel to Novgorod 2 bombers moved from Normandy Bordeaux to France 2 fighters moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern France to Western Germany 2 fighters moved from Normandy Bordeaux to Germany 1 fighter moved from Normandy Bordeaux to France 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 5 mech_infantrys placed in Western Germany 10 infantry placed in Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode Germans undo move 5. 2 infantry placed in Western Germany Germans undo move 6. 1 infantry placed in Western Germany 9 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Americans AA : 0.00 Russians regular : -0.17 Germans regular : 2.33 British regular : 0.67
-
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 artilleries and 17 infantry moved from Buryatia to Sakha 1 artillery moved from Vologda to Archangel 3 infantry moved from Vologda to Archangel 1 armour and 1 mech_infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour and 1 mech_infantry moved from Nenetsia to Archangel 2 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Russia to Archangel 1 artillery moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Samara to Tambov 1 artillery and 3 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to 127 Sea Zone
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 artilleries and 17 infantry moved from Buryatia to Sakha 1 artillery moved from Vologda to Archangel 3 infantry moved from Vologda to Archangel 1 armour and 1 mech_infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour and 1 mech_infantry moved from Nenetsia to Archangel 2 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Russia to Archangel 1 artillery moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Samara to Tambov 1 artillery and 3 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to 127 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 aaGun Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 2 artilleries and 17 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 17 infantry in Sakha, round 2 : 1/19 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Volgograd 1 artillery owned by the Russians retreated to Samara Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Archangel Russians attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Archangel, round 2 : 5/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Kansu 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Kansu 1 armour and 1 mech_infantry moved from Vologda to Kansu 1 mech_infantry moved from Russia to Archangel 1 fighter moved from 127 Sea Zone to Vologda 1 artillery moved from Vologda to Russia 2 artilleries moved from Smolensk to Russia 4 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 7 infantry moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Vologda to Kansu 2 aaGuns moved from Buryatia to Sakha Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -0.33 Germans regular : 2.33 Russians regular : -1.00
-
@drakemortis I see it is my go. I might need 2 or 3 days, I am afraid. We are reopening inside restaurants in Britain as of today and we open our small one on Wednesday. My wife amd I have loads to do, as you can imagine. It has been a long 20 week lockdown.
-
@witt no worries take your time. Thank you feel the heads up.
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 2 artilleries and 2 infantry moved from Amur to Manchuria 1 artillery moved from Amur to Manchuria 1 artillery moved from Amur to Manchuria 3 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 5 infantry moved from Amur to Manchuria 1 infantry moved from Manchuria to Jehol Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 22 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 22 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 23 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 fighter moved from 23 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from 22 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 aaGun moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu Japanese undo move 2. 2 infantry and 1 mech_infantry placed in Kiangsu 2 fighters and 2 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 UK_Pacific regular : -0.67 ANZAC regular : 0.67
Territory Summary for Japanese :
Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers Korea : 4 infantry Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Jehol : 1 flag, 1 infantry Okinawa : 1 infantry Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor and 7 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 artillery Anhwe : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour Soviet Far East : 1 flag Amur : 1 flag, 1 infantry Siberia : 1 flag, 1 infantry French Indo China : 1 flag, 1 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 2 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag 43 Sea Zone : 1 flag 46 Sea Zone : 1 destroyer 36 Sea Zone : 1 flag 35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports 34 Sea Zone : 1 destroyer 23 Sea Zone : 1 destroyer and 1 submarine 22 Sea Zone : 1 destroyer 6 Sea Zone : 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 54 / 80 Russians : 18 / 22 Japanese : 60 / 68 Americans : 60 / 97 Chinese : 6 / 11 British : 34 / 50 UK_Pacific : 7 / 12 Italians : 14 / 18 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iraq Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Marianas Battle in 23 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans 3 fighters moved from 23 Sea Zone to 54 Sea Zone 2 fighters moved from 22 Sea Zone to 54 Sea Zone 1 fighter moved from 23 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 49 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Morocco to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Southern France 4 transports placed in 101 Sea Zone 8 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.50 Germans regular : 0.33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Kansu to Suiyuyan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Suiyuyan 1 artillery moved from Yunnan to Hunan 2 artilleries and 13 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 13 infantry in Kweichow, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.00
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iraq Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Marianas Battle in 23 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 submarine and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans 3 fighters moved from 23 Sea Zone to 54 Sea Zone 2 fighters moved from 22 Sea Zone to 54 Sea Zone 1 fighter moved from 23 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 49 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Morocco to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Southern France 4 transports placed in 101 Sea Zone 8 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Kansu to Suiyuyan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Suiyuyan 1 artillery moved from Yunnan to Hunan 2 artilleries and 13 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 13 infantry in Kweichow, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 fighters moved from India to Persia Combat - British Battle in Persia British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Persia to Iraq 2 mech_infantrys moved from Eastern Persia to Iraq 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery and 6 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 aaGun moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from India to Eastern Persia 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from India to West India 2 infantry moved from India to West India Place Units - British 3 fighters placed in 98 Sea Zone 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.33 Japanese regular : -0.50 Germans regular : 0.00 British regular : -0.33
-
We resign. GG
-
@DrakeMortis @GeneralDisarray thank you both.
I messed up my first ever BM J1. Colt asked me to amend, after I posted my CMs. (I didn’t.)
Colt had to contend with far too much attention, while I shuffled my feet.
I deserve to be put up against a wall.
Enjoy your other tournament games. -
Great game you two. Well fought good luck to the two of you as well.
Andrew