L21 BM3 Ghostglider (axis) vs axis-dominion (+18)


  • TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            16 fighters and 2 tactical_bombers moved from Greece to Poland
            4 bombers moved from Caucasus to Germany
            6 fighters moved from Eastern Poland to Germany
            9 fighters moved from Eastern Poland to Poland
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 10 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 3,7,3 and causes: 13 damage to unit: factory_major
                Bombing raid in Germany causes 13 damage total. 
            Battle in Syria
            Battle in New Zealand
                Americans attack with 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in New Zealand, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Zealand
                Americans win, taking Syria from Germans, taking New Zealand from Japanese with 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Poland
                Americans attack with 25 fighters and 2 tactical_bombers
                Germans defend with 12 infantry
                    Americans roll dice for 25 fighters and 2 tactical_bombers in Poland, round 2 : 13/27 hits, 13.83 expected hits
                    Germans roll dice for 12 infantry in Poland, round 2 : 5/12 hits, 4.00 expected hits
                    12 infantry owned by the Germans and 5 fighters owned by the Americans lost in Poland
                Americans win with 20 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Americans: 5 fighters
                Casualties for Germans: 12 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            20 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
            3 bombers moved from Germany to Eastern Poland
            6 fighters moved from Germany to Eastern Poland
            3 fighters moved from Hopei to Korea
            3 fighters moved from 26 Sea Zone to 63 Sea Zone
            2 carriers and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western United States to Hawaiian Islands
            1 carrier moved from 91 Sea Zone to 64 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 artillery and 1 transport moved from 126 Sea Zone to 111 Sea Zone
            1 artillery moved from 111 Sea Zone to Scotland
            1 armour moved from Scotland to United Kingdom
            1 marine moved from Morocco to 92 Sea Zone
            2 carriers, 1 marine and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
            2 fighters moved from Caucasus to Hopei
            3 fighters moved from Caucasus to Hopei
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Scotland: 1 artillery
            EDIT: Adding units owned by Americans to Norway: 1 artillery
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Greece
            1 destroyer placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 fighters placed in Korea
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,3
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Shantung to Kiangsu
    
        Place Units - Chinese
            8 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            4 fighters moved from Greece to Egypt
            1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Greece to Egypt
            2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys moved from Eastern Persia to West India
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Italians
    
        Combat - British
            Battle in 20 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in West India
                British attack with 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys in West India, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win, taking West India from Japanese with 2 armour, 4 artilleries, 1 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 1 armour, 2 artilleries, 5 fighters and 3 infantry
                Germans defend with 1 armour and 4 mech_infantrys; Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 5 fighters and 3 infantry in Egypt, round 2 : 6/11 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Egypt, round 2 : 2/8 hits, 2.83 expected hits
                    3 infantry owned by the Japanese, 1 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Egypt
                British win, taking Egypt from Japanese with 1 armour, 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 25
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 infantry
                Casualties for Germans: 1 armour and 4 mech_infantrys
    
        Non Combat Move - British
            4 fighters moved from Egypt to 99 Sea Zone
            1 fighter moved from Egypt to Tobruk
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun moved from Eastern Persia to West India
            2 infantry moved from Eire to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 battleship moved from 126 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from 20 Sea Zone to Kiangsu
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 infantry placed in United Kingdom
            British undo move 2.
            1 artillery placed in United Kingdom
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.83
    Germans AA : 0.33
    Germans regular : 1.00
    British regular : 1.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            16 fighters and 2 tactical_bombers moved from Greece to Poland
            4 bombers moved from Caucasus to Germany
            6 fighters moved from Eastern Poland to Germany
            9 fighters moved from Eastern Poland to Poland
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 10 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 3,7,3 and causes: 13 damage to unit: factory_major
                Bombing raid in Germany causes 13 damage total. 
            Battle in Syria
            Battle in New Zealand
                Americans attack with 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in New Zealand, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Zealand
                Americans win, taking Syria from Germans, taking New Zealand from Japanese with 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Poland
                Americans attack with 25 fighters and 2 tactical_bombers
                Germans defend with 12 infantry
                    Americans roll dice for 25 fighters and 2 tactical_bombers in Poland, round 2 : 13/27 hits, 13.83 expected hits
                    Germans roll dice for 12 infantry in Poland, round 2 : 5/12 hits, 4.00 expected hits
                    12 infantry owned by the Germans and 5 fighters owned by the Americans lost in Poland
                Americans win with 20 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Americans: 5 fighters
                Casualties for Germans: 12 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            20 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
            3 bombers moved from Germany to Eastern Poland
            6 fighters moved from Germany to Eastern Poland
            3 fighters moved from Hopei to Korea
            3 fighters moved from 26 Sea Zone to 63 Sea Zone
            2 carriers and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western United States to Hawaiian Islands
            1 carrier moved from 91 Sea Zone to 64 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 artillery and 1 transport moved from 126 Sea Zone to 111 Sea Zone
            1 artillery moved from 111 Sea Zone to Scotland
            1 armour moved from Scotland to United Kingdom
            1 marine moved from Morocco to 92 Sea Zone
            2 carriers, 1 marine and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
            2 fighters moved from Caucasus to Hopei
            3 fighters moved from Caucasus to Hopei
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Scotland: 1 artillery
            EDIT: Adding units owned by Americans to Norway: 1 artillery
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Greece
            1 destroyer placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 fighters placed in Korea
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,3
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Shantung to Kiangsu
    
        Place Units - Chinese
            8 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            4 fighters moved from Greece to Egypt
            1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Greece to Egypt
            2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys moved from Eastern Persia to West India
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Italians
    
        Combat - British
            Battle in 20 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in West India
                British attack with 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 4 artilleries, 2 infantry, 1 marine and 3 mech_infantrys in West India, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win, taking West India from Japanese with 2 armour, 4 artilleries, 1 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 1 armour, 2 artilleries, 5 fighters and 3 infantry
                Germans defend with 1 armour and 4 mech_infantrys; Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 5 fighters and 3 infantry in Egypt, round 2 : 6/11 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Egypt, round 2 : 2/8 hits, 2.83 expected hits
                    3 infantry owned by the Japanese, 1 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Egypt
                British win, taking Egypt from Japanese with 1 armour, 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 25
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 infantry
                Casualties for Germans: 1 armour and 4 mech_infantrys
    
        Non Combat Move - British
            4 fighters moved from Egypt to 99 Sea Zone
            1 fighter moved from Egypt to Tobruk
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun moved from Eastern Persia to West India
            2 infantry moved from Eire to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 battleship moved from 126 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from 20 Sea Zone to Kiangsu
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 infantry placed in United Kingdom
            British undo move 2.
            1 artillery placed in United Kingdom
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 2 fighters
            EDIT: Adding units owned by British to Caucasus: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.83
    Germans AA : 0.33
    Germans regular : 1.00
    British regular : 1.83
    

    Savegame


  • use updated file plz


  • TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Slovakia Hungary to Romania
            1 bomber moved from Western Germany to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Romania
                Italians attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Italians roll dice for 1 bomber and 3 infantry in Romania, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Romania to Germany
            1 fighter moved from Yugoslavia to Germany
            17 infantry moved from Northern Italy to Southern Italy
            10 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 artillery and 10 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,5
            Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.00
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 20
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 50 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 63 Sea Zone to New Zealand
            7 fighters moved from Kiangsu to Korea
    
        Turn Complete - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 45 PUs; 
            Germans buy 1 fighter and 11 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            4 fighters moved from Germany to Norway
            1 bomber moved from Western Germany to Norway
    
        Combat - Germans
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Norway causes 3 damage total. 
            Battle in Norway
                Germans attack with 4 fighters
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 4 fighters in Norway, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Norway
                Germans win with 4 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            3 fighters moved from Norway to Germany
            1 bomber moved from Norway to Germany
            5 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Holland Belgium
            2 infantry moved from Persia to Northwest Persia
            1 armour moved from Anglo Egyptian Sudan to Rhodesia
            1 fighter moved from Norway to Germany
    
        Place Units - Germans
            3 infantry placed in Persia
            1 fighter and 2 infantry placed in Holland Belgium
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,2,2,2,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 40 PUs (1 lost to blockades); end with 42 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Americans AA : -0.17
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 6 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 armour moved from Poland to Eastern Poland
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Romania
            2 bombers moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 bombers, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 2 bombers, 1 fighter and 2 infantry in Romania, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 bombers and 1 fighter moved from Romania to Eastern Poland
            3 infantry moved from Volgograd to Caucasus
            2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
            1 aaGun and 12 infantry moved from Shantung to Kiangsu
            4 fighters and 1 tactical_bomber moved from Shantung to Korea
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.83
    

    Savegame


  • need to make an adjustment, can you wait?


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 6 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 armour moved from Poland to Eastern Poland
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Romania
            2 bombers moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 bombers, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 2 bombers, 1 fighter and 2 infantry in Romania, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 bombers and 1 fighter moved from Romania to Eastern Poland
            3 infantry moved from Volgograd to Caucasus
            2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
            1 aaGun and 12 infantry moved from Shantung to Kiangsu
            4 fighters and 1 tactical_bomber moved from Shantung to Korea
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 4 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Kiangsu: 4 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.83
    

    Savegame


  • plz use latest!


  • TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 5 infantry and 8 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 7 infantry moved from India to West India
            2 fighters moved from Northwest Persia to West India
            2 bombers moved from Shan State to West India
            1 infantry moved from Kwangtung to Kiangsi
                  Japanese take Kiangsi from Chinese
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 3 artilleries, 2 bombers, 2 fighters and 7 infantry
                British defend with 1 aaGun, 2 armour, 4 artilleries, 1 infantry, 1 marine and 3 mech_infantrys
                    British roll AA dice in West India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 7 infantry in West India, round 2 : 9/14 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 armour, 4 artilleries, 1 infantry, 1 marine and 3 mech_infantrys in West India, round 2 : 4/11 hits, 4.00 expected hits
                    4 infantry owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British, 4 artilleries owned by the British and 1 infantry owned by the British lost in West India
                    Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in West India, round 3 : 5/10 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 armour and 1 marine in West India, round 3 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 marine owned by the British and 2 armour owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 3 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 35
                Casualties for Japanese: 6 infantry
                Casualties for British: 1 aaGun, 2 armour, 4 artilleries, 1 infantry, 1 marine and 3 mech_infantrys
    
        Non Combat Move - Japanese
            2 fighters moved from West India to India
            2 bombers moved from West India to India
            2 armour moved from Anglo Egyptian Sudan to Rhodesia
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 battleships, 4 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
            5 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            3 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Shan State to French Indo China
            2 armour and 6 mech_infantrys moved from Shan State to French Indo China
            3 armour moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            7 fighters moved from Japan to 6 Sea Zone
            9 tactical_bombers moved from Japan to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            3 infantry moved from New South Wales to Queensland
            2 fighters moved from Philippines to Queensland
            1 tactical_bomber moved from 35 Sea Zone to Queensland
            1 tactical_bomber moved from 35 Sea Zone to Queensland
            3 fighters moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to Queensland
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Queensland
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Queensland
    
        Place Units - Japanese
            8 transports placed in 6 Sea Zone
            1 factory_minor placed in Queensland
            3 infantry placed in French Indo China
            2 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
            Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 4.67
    British AA : -0.50
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 21

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Purchase Units - British
            British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    

    Combat Hit Differential Summary :

    Savegame


  • before I roll, letting you know I’m changing one US carrier to move to 95 instead of 98


  • TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 4 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 fighters moved from Eastern Poland to Germany
            2 bombers moved from Eastern Poland to Germany
            1 infantry moved from Syria to Iraq
                  Americans take Iraq from Germans
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 bomber moved from Eastern Poland to Northern Italy
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 10 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Alexandria
            Battle in Trans-Jordan
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber and 8 fighters moved from Germany to Eastern Poland
            1 bomber moved from Northern Italy to Eastern Poland
            3 infantry and 1 marine moved from Greece to 99 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            3 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 carriers and 4 fighters moved from 99 Sea Zone to 98 Sea Zone
            5 fighters moved from Hopei to Korea
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 64 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 111 Sea Zone to 109 Sea Zone
            6 fighters moved from Eastern Poland to Caucasus
    
        Place Units - Americans
            3 infantry placed in Korea
            Americans undo move 1.
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Korea
            1 artillery and 2 infantry placed in Greece
            4 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,2,2,3,3,6,3,6,4,1,4,3,2,6,6,4,1,1,4,6,1,5,1,6,6,2,1,2,5,1,2,4,3,4,2,2,6,3,5
            Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kiangsu to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sicily
            Battle in Sardinia
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Anglo Egyptian Sudan from Germans with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            3 fighters moved from Caucasus to Hopei
            2 fighters moved from Gibraltar to Greece
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 fighter moved from Kiangsu to Korea
            1 fighter moved from Tobruk to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 carrier
            EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Egypt
            1 fighter placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.00
    Germans AA : 0.67
    Germans regular : -0.33
    British regular : -0.50
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 4 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 fighters moved from Eastern Poland to Germany
            2 bombers moved from Eastern Poland to Germany
            1 infantry moved from Syria to Iraq
                  Americans take Iraq from Germans
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 bomber moved from Eastern Poland to Northern Italy
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 10 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Alexandria
            Battle in Trans-Jordan
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber and 8 fighters moved from Germany to Eastern Poland
            1 bomber moved from Northern Italy to Eastern Poland
            3 infantry and 1 marine moved from Greece to 99 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            3 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 carriers and 4 fighters moved from 99 Sea Zone to 98 Sea Zone
            5 fighters moved from Hopei to Korea
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 64 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 111 Sea Zone to 109 Sea Zone
            6 fighters moved from Eastern Poland to Caucasus
    
        Place Units - Americans
            3 infantry placed in Korea
            Americans undo move 1.
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Korea
            1 artillery and 2 infantry placed in Greece
            4 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,2,2,3,3,6,3,6,4,1,4,3,2,6,6,4,1,1,4,6,1,5,1,6,6,2,1,2,5,1,2,4,3,4,2,2,6,3,5
            Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kiangsu to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sicily
            Battle in Sardinia
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Anglo Egyptian Sudan from Germans with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            3 fighters moved from Caucasus to Hopei
            2 fighters moved from Gibraltar to Greece
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 fighter moved from Kiangsu to Korea
            1 fighter moved from Tobruk to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 carrier
            EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Egypt
            1 fighter placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 1 infantry
            EDIT: Adding units owned by British to Ontario: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.00
    Germans AA : 0.67
    Germans regular : -0.33
    British regular : -0.50
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Slovakia Hungary to Poland
                  Germans take Poland from Russians
            2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Yugoslavia
                  Italians take Yugoslavia from British
            1 fighter moved from Germany to Northern Italy
            1 bomber moved from Germany to Romania
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Romania
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians roll dice for 1 bomber and 1 infantry in Romania, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                1 bomber owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Romania to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 artillery and 10 infantry moved from Western Germany to Germany
            1 aaGun and 14 infantry moved from Slovakia Hungary to Poland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,5,2
            Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 1.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 21
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 62 Sea Zone to 50 Sea Zone
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Slovakia Hungary to Romania
            4 fighters moved from Germany to Romania
            1 bomber moved from Germany to Romania
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 bomber, 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Romania, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iraq
                Germans win, taking Iraq from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Persia to Northwest Persia
            1 bomber moved from Romania to Northwest Persia
            2 armour, 7 infantry and 18 mech_infantrys moved from Slovakia Hungary to Poland
            4 fighters moved from Romania to Poland
            1 aaGun, 6 artilleries, 13 infantry and 7 mech_infantrys moved from Germany to Poland
            1 aaGun and 12 infantry moved from Western Germany to Germany
            11 infantry moved from Holland Belgium to Western Germany
            3 infantry moved from France to Western Germany
            3 mech_infantrys moved from Normandy Bordeaux to Western Germany
            5 infantry moved from Normandy Bordeaux to France
            1 armour moved from Rhodesia to Belgian Congo
    
        Place Units - Germans
            1 submarine placed in 80 Sea Zone
            1 submarine placed in 105 Sea Zone
            2 mech_infantrys placed in Normandy Bordeaux
            3 mech_infantrys placed in Holland Belgium
            2 infantry and 1 mech_infantry placed in France
            2 infantry placed in Persia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 37 PUs (2 lost to blockades); end with 37 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 22
    
        Purchase Units - Russians
            Russians buy 3 infantry and 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 bomber moved from Eastern Poland to Slovakia Hungary
            1 bomber and 1 fighter moved from Eastern Poland to Romania
            1 mech_infantry moved from Eastern Poland to Romania
            1 mech_infantry moved from Eastern Poland to Romania
    
        Combat - Russians
            Russians creates battle in territory 105 Sea Zone
            Battle in Romania
                Russians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Romania, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                    Russians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber and 1 fighter moved from Romania to Eastern Poland
            1 mech_infantry moved from Belarus to Eastern Poland
            3 armour moved from Novgorod to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            2 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            3 infantry moved from Volgograd to Caucasus
            1 bomber moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Russians
            3 infantry placed in Novgorod
            7 mech_infantrys placed in Russia
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour, 1 artillery, 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 4 infantry and 12 transports moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Kwangsi to Kiangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            2 bombers moved from India to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            3 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
            Battle in Shantung
            Battle in Jehol
            Battle in 6 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 7 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 7/12 hits, 6.83 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking Manchuria from Chinese, taking Shantung from Chinese, taking Jehol from Chinese with 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/9 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 2 tactical_bombers moved from Kiangsi to Kwangsi
            2 fighters moved from Kiangsi to Kwangsi
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from India to Northwest Persia
            3 artilleries and 1 infantry moved from West India to India
            2 infantry moved from India to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
            3 mech_infantrys moved from French Indo China to Szechwan
            1 mech_infantry moved from Kwangsi to Szechwan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            2 carriers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from 42 Sea Zone to 19 Sea Zone
            5 fighters and 2 tactical_bombers moved from Queensland to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to Japan
            2 armour moved from Rhodesia to Union of South Africa
            1 submarine moved from 70 Sea Zone to 72 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 artilleries placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in India
            2 infantry placed in Queensland
            1 infantry placed in Union of South Africa
            1 artillery and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Japanese regular : 0.67
    

    Savegame

Suggested Topics

  • 13
  • 29
  • 85
  • 449
  • 163
  • 150
  • 258
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

17.8k

Users

40.5k

Topics

1.8m

Posts