Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Ok. Ignore the battle rolls prior to 6:26 CST. I loaded the wrong game (US turn 11)
and it immediately started a battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
4 fighters moved from India to Shan State
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits, 6.67 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports in 6 Sea Zone, round 2 : 2/10 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/12 hits, 6.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports in 6 Sea Zone, round 3 : 5/10 hits, 4.33 expected hits
2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 8/10 hits, 5.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 3 transports in 6 Sea Zone, round 4 : 4/6 hits, 3.00 expected hits
2 transports owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking Marianas from Japanese with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 80
Casualties for Americans: 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 fighter could not land in Holland Belgium and was removed
1 bomber moved from 43 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Wake Island to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Shan State to 41 Sea Zone
1 bomber moved from France to United Kingdom
2 carriers moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Shan State to 43 Sea Zone
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iwo Jima: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -5.50
Japanese regular : -1.17
Germans AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
4 fighters moved from India to Shan State
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits, 6.67 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports in 6 Sea Zone, round 2 : 2/10 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/12 hits, 6.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports in 6 Sea Zone, round 3 : 5/10 hits, 4.33 expected hits
2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 8/10 hits, 5.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 3 transports in 6 Sea Zone, round 4 : 4/6 hits, 3.00 expected hits
2 transports owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking Marianas from Japanese with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 80
Casualties for Americans: 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 fighter could not land in Holland Belgium and was removed
1 bomber moved from 43 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Wake Island to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Shan State to 41 Sea Zone
1 bomber moved from France to United Kingdom
2 carriers moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Shan State to 43 Sea Zone
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iwo Jima: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from Persia to Caucasus
5 fighters moved from Persia to Caucasus
2 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 bomber moved from India to Malaya
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Burma to Malaya
Combat - British
Battle in Sumatra
Battle in Caucasus
British attack with 2 armour and 5 fighters
Italians defend with 1 mech_infantry
British roll dice for 2 armour and 5 fighters in Caucasus, round 2 : 1/7 hits, 3.50 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
British win, taking Sumatra from Japanese, taking Caucasus from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Malaya
British attack with 3 armour, 1 bomber and 3 mech_infantrys
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Malaya, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Malaya to India
1 infantry moved from Burma to Shan State
2 artilleries moved from India to Burma
1 infantry moved from India to Burma
3 armour moved from West India to Burma
1 artillery and 2 infantry moved from West India to India
1 battleship moved from 54 Sea Zone to 41 Sea Zone
3 armour moved from Eastern Persia to India
1 aaGun and 1 artillery moved from Eastern Persia to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
2 armour, 2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
2 armour moved from Iraq to Persia
4 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
5 fighters moved from Caucasus to Persia
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
1 artillery and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -5.50
Italians regular : 0.67
Japanese regular : -1.83
Germans AA : -0.17
Germans regular : -0.67
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Holland Belgium
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Volgograd
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,5,2,5,2,3
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in Paulau Island
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Malaya
1 fighter moved from Burma to Malaya
2 fighters moved from India to Malaya
1 fighter moved from 54 Sea Zone to Malaya
1 tactical_bomber moved from 54 Sea Zone to Malaya
1 fighter moved from New South Wales to 42 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in Paulau Island
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Malaya
1 fighter moved from Burma to Malaya
2 fighters moved from India to Malaya
1 fighter moved from 54 Sea Zone to Malaya
1 tactical_bomber moved from 54 Sea Zone to Malaya
1 fighter moved from New South Wales to 42 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 artilleries and 9 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
10 fighters and 10 tactical_bombers moved from Eastern Poland to Western Germany
1 armour and 9 mech_infantrys moved from Germany to Western Germany
12 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
4 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 7 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 12 infantry in Archangel, round 2 : 3/19 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 7 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 6 infantry and 3 mech_infantrys placed in Germany
2 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,2,4,3,6
Germans collect 40 PUs (10 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
4 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
2 artilleries and 10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 10 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 10 infantry in Bryansk, round 2 : 1/12 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 4 infantry
Italians defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 artillery and 2 infantry moved from Vologda to Russia
14 infantry moved from Russia to Bryansk
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 10 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Yunnan to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
3 artilleries and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 battleship and 2 cruisers
Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 6 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -10
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Japanese collect 33 PUs (6 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Iwo Jima to Japan
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Holland Belgium
Americans win, taking 41 Sea Zone from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 battleship moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 fighter and 1 tactical_bomber moved from Iwo Jima to Guam
1 carrier and 2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from Java to Iwo Jima
1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Queensland to Northern Territory
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
21 infantry moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Iwo Jima to Japan
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Holland Belgium
Americans win, taking 41 Sea Zone from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 battleship moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 fighter and 1 tactical_bomber moved from Iwo Jima to Guam
1 carrier and 2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from Java to Iwo Jima
1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Queensland to Northern Territory
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
21 infantry moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 8 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 armour, 11 artilleries, 1 fighter, 50 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Yunnan
3 armour moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Malaya to French Indo China
UK_Pacific take French Indo China from Japanese
3 armour and 1 mech_infantry moved from Malaya to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
2 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
7 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Hainan
Battle in Yunnan
British attack with 11 armour, 11 artilleries, 1 bomber, 2 fighters, 51 infantry, 10 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour, 13 artilleries, 6 fighters, 6 infantry, 2 marines, 25 mech_infantrys and 6 tactical_bombers
British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 51 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 21/88 hits, 24.17 expected hits
Japanese roll dice for 1 armour, 13 artilleries, 6 fighters, 6 infantry, 2 marines, 25 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 21/59 hits, 22.83 expected hits
6 infantry owned by the Japanese, 15 mech_infantrys owned by the Japanese and 21 infantry owned by the British lost in Yunnan
British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 30 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 19/67 hits, 20.67 expected hits
Japanese roll dice for 1 armour, 13 artilleries, 6 fighters, 2 marines, 10 mech_infantrys and 6 tactical_bombers in Yunnan, round 3 : 23/38 hits, 15.83 expected hits
9 artilleries owned by the Japanese, 10 mech_infantrys owned by the Japanese and 23 infantry owned by the British lost in Yunnan
British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 7 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 11/44 hits, 16.83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 2 marines and 6 tactical_bombers in Yunnan, round 4 : 13/19 hits, 9.50 expected hits
4 tactical_bombers owned by the Japanese, 4 artilleries owned by the Japanese, 2 marines owned by the Japanese, 6 mech_infantrys owned by the British, 1 armour owned by the Japanese and 7 infantry owned by the British lost in Yunnan
British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 5 : 10/31 hits, 13.50 expected hits
Japanese roll dice for 6 fighters and 2 tactical_bombers in Yunnan, round 5 : 4/8 hits, 5.00 expected hits
2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 4 artilleries owned by the British lost in Yunnan
British win, taking Hainan from Japanese, taking Yunnan from Japanese with 11 armour, 7 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 119
Casualties for British: 4 artilleries, 51 infantry and 6 mech_infantrys
Casualties for Japanese: 1 armour, 13 artilleries, 6 fighters, 6 infantry, 2 marines, 25 mech_infantrys and 6 tactical_bombers
Battle in Kazakhstan
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kazakhstan
British win, taking Kazakhstan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 5 fighters and 7 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 5 fighters and 7 infantry in Southern France, round 2 : 3/12 hits, 3.67 expected hits
Germans roll dice for 4 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
British roll dice for 5 fighters and 4 infantry in Southern France, round 3 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Germans: 4 infantry
Non Combat Move - British
5 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 artilleries and 7 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 bomber moved from Yunnan to India
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Libya to Tobruk
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
15 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Normandy Bordeaux to Southern France
4 artilleries and 2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
Place Units - British
1 transport placed in 110 Sea Zone
8 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.00
Italians regular : -0.33
Japanese regular : 6.83
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : 0.83
British regular : -13.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 4 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 fighters and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 3 fighters and 3 infantry in Southern France, round 3 : 4/6 hits, 2.00 expected hits
British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,5,3,2,6,1,4,1
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
British AA : -0.50
Russians regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
7 fighters and 1 tactical_bomber moved from Malaya to French Indo China
2 infantry moved from India to Burma
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
3 transports placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
7 fighters and 1 tactical_bomber moved from Malaya to French Indo China
2 infantry moved from India to Burma
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
3 transports placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
8 fighters and 8 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
7 artilleries and 11 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
5 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 8 fighters, 12 infantry, 3 mech_infantrys and 8 tactical_bombers
Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 8 fighters, 12 infantry, 3 mech_infantrys and 8 tactical_bombers in Normandy Bordeaux, round 2 : 6/31 hits, 11.83 expected hits
Americans roll dice for 1 aaGun, 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.00 expected hits
1 aaGun owned by the Americans, 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 8 fighters, 9 infantry, 3 mech_infantrys and 8 tactical_bombers in Normandy Bordeaux, round 3 : 12/28 hits, 11.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 fighters, 7 infantry, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 7 infantry
Non Combat Move - Germans
8 fighters and 8 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
Place Units - Germans
8 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,3,1,3,1,3,6,1
Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Americans AA : -0.50
Germans regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Rostov
3 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Rostov to Russia
3 artilleries and 25 infantry moved from Bryansk to Russia
1 artillery moved from Volgograd to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Rostov
3 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Rostov to Russia
3 artilleries and 25 infantry moved from Bryansk to Russia
1 artillery moved from Volgograd to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.33
Russians regular : 1.00
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