End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
3 Mech.Infs moved from Tsingnan to E.Shansi
1 Infantry moved from N.Shangsi to E.Shansi
7 Tanks moved from Shansi to E.Shansi
5 Tanks moved from Shangsi to E.Shansi
1 EarlyFighter moved from Sian to E.Shansi
1 Elite and 2 Infantrys moved from Szechwan to W.Sian
1 Artillery and 1 Infantry moved from Sian to Nanking
1 Mech.Inf moved from Tsingnan to E.Shansi
Purchase Units - Chinese
Chinese buy 1 Bunker, 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in E.Shansi
Chinese attack with 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks
Hisaichi defend with 1 Artillery and 4 Infantrys; Yamamoto defend with 5 Infantrys
Chinese roll dice for 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks in E.Shansi, round 2 : 8/18 hits, 8.00 expected hits
Hisaichi roll dice for 1 Artillery and 9 Infantrys in E.Shansi, round 2 : 2/10 hits, 3.33 expected hits
1 Mech.Inf owned by the Chinese, 5 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in E.Shansi, round 3 : 4/16 hits, 7.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Shansi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 15
Casualties for Chinese: 1 Infantry and 1 Mech.Inf
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Casualties for Yamamoto: 5 Infantrys
Battle in Nanking
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Marine in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Nanking
Chinese win, taking Nanking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Marine
Battle in W.Sian
Chinese attack with 1 Elite and 2 Infantrys
Yamamoto defend with 2 Artillerys
Chinese roll dice for 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 2 Artillerys in W.Sian, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
Chinese roll dice for 1 Elite and 1 Infantry in W.Sian, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in W.Sian, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in W.Sian
Chinese win, taking W.Sian from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Artillerys
Non Combat Move - Chinese
4 Infantrys moved from Gansu to Shangsi
1 Elite moved from Gansu to Shangsi
4 Tanks moved from Gansu to Sian
1 EarlyFighter moved from E.Shansi to Sian
5 Infantrys and 1 Marine moved from Tsingnan to Gansu
6 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Urumal to Quyan
3 Mech.Infs moved from Urumal to Tsingnan
Place Units - Chinese
1 Bunker placed in Sian
6 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -2.33
Yamamoto : 0.00
Chinese : -2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
4 Infantrys moved from Tientsin to Peking
1 Elite and 6 Infantrys moved from Korea to Tientsin
4 Tanks moved from Quingdao to Tientsin
1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao
1 Infantry moved from Quingdao to Irkutsk
1 Tankette moved from Angarsk to Irkutsk
1 Tankette moved from Angarsk to Ustkut
1 Mech.Inf moved from Quingdao to Angarsk
1 Mech.Inf moved from Angarsk to Ustkut
2 Mech.Infs moved from Quingdao to Peking
1 Infantry moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
1 Mech.Inf moved from Hongkong to Nanking
1 Artillery moved from Hanan to Nanking
1 Infantry moved from Chunking to Hanan
1 Bomber moved from Phuket to sz49
1 Bomber moved from Davao to sz49
3 EarlyFighters moved from sz60 to sz49
1 Submarine moved from sz59 to sz60
4 Artillerys, 3 Elites, 6 Infantrys and 1 Marine moved from Malaya to Thailand
1 Infantry moved from N.French I. to Burma
Hisaichi take Burma from British
1 Artillery and 1 Infantry moved from N.French I. to Thailand
4 Infantrys moved from S.Borneo to sz60
1 Infantry moved from E.Borneo to sz60
1 Infantry moved from Borneo to sz68
1 Infantry moved from Sumatra to Java
Hisaichi take Java from Dutch
3 Artillerys moved from Sumatra to sz60
1 Elite moved from Sumatra to sz60
3 Artillerys, 1 Elite, 5 Infantrys and 5 Transports moved from sz60 to sz73
3 Artillerys, 1 Elite and 5 Infantrys moved from sz73 to Thailand
1 Infantry and 1 T.Boat moved from sz68 to sz60
1 Infantry moved from sz60 to Sumatra
1 Battleship moved from sz60 to sz73
2 Transports moved from sz67 to sz73
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Bunker, 2 Elites, 16 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Nanking
Hisaichi attack with 1 Artillery and 1 Mech.Inf
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Mech.Inf in Nanking, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in Nanking
Hisaichi roll dice for 1 Mech.Inf in Nanking, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Mech.Inf in Nanking, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Mech.Inf in Nanking, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 5 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking
Chinese win with 1 Artillery remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery and 1 Mech.Inf
Casualties for Chinese: 1 Infantry
Battle in Thailand
Hisaichi attack with 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine
British defend with 4 Artillerys and 4 Tanks
Hisaichi roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine in Thailand, round 2 : 6/25 hits, 8.33 expected hits
British roll dice for 4 Artillerys and 4 Tanks in Thailand, round 2 : 5/8 hits, 3.33 expected hits
2 Tanks owned by the British, 4 Artillerys owned by the British and 5 Infantrys owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 8 Artillerys, 4 Elites, 7 Infantrys and 1 Marine in Thailand, round 3 : 5/20 hits, 7.50 expected hits
British roll dice for 2 Tanks in Thailand, round 3 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the British and 2 Infantrys owned by the Hisaichi lost in Thailand
Hisaichi win, taking Thailand from British with 8 Artillerys, 4 Elites, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 22
Casualties for Hisaichi: 7 Infantrys
Casualties for British: 4 Artillerys and 4 Tanks
Battle in sz49
Hisaichi attack with 2 Bombers and 3 EarlyFighters
Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports
Hisaichi roll dice for 2 Bombers and 3 EarlyFighters in sz49, round 2 : 2/5 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz49, round 2 : 2/6 hits, 1.83 expected hits
1 Transport owned by the Anzac and 2 EarlyFighters owned by the Hisaichi lost in sz49
Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 3 : 1/3 hits, 1.67 expected hits
Anzac roll dice for 1 Battleship, 1 Destroyer and 3 Transports in sz49, round 3 : 0/5 hits, 1.67 expected hits
1 Destroyer owned by the Anzac lost in sz49
Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 4 : 2/3 hits, 1.67 expected hits
Anzac roll dice for 1 Battleship and 3 Transports in sz49, round 4 : 2/4 hits, 1.17 expected hits
2 Transports owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in sz49
Hisaichi roll dice for 1 Bomber in sz49, round 5 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Battleship and 1 Transport in sz49, round 5 : 1/2 hits, 0.83 expected hits
1 Bomber owned by the Hisaichi lost in sz49
Anzac win with 1 Battleship and 1 Transport remaining. Battle score for attacker is -26
Casualties for Hisaichi: 2 Bombers and 3 EarlyFighters
Casualties for Anzac: 1 Destroyer and 3 Transports
Battle in Irkutsk
Hisaichi attack with 1 Infantry and 1 Tankette
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 3 : 2/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Ustkut
Hisaichi attack with 1 Mech.Inf and 1 Tankette
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Ustkut, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ustkut
Hisaichi win, taking Ustkut from Russians with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tankette
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Transport moved from sz79 to sz67
1 Submarine moved from sz79 to sz67
1 Tank and 4 Tankettes moved from Hongkong to Fukien
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Peking
2 Artillerys and 2 Elites placed in S.Borneo
2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes placed in Malaya
6 Infantrys placed in Hongkong
6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Hisaichi : -6.17
British : 2.67
Anzac : -0.50
Chinese : -0.67
Russians : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Artillery and 1 Infantry moved from N.S to Sumatra
Combat - Dutch
Battle in Sumatra
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Sumatra
Dutch win, taking Sumatra from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : -0.33
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Purchase Units - Thai
Thai buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs;
Place Units - Thai
1 Transport placed in sz73
1 Infantry placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 Infantrys moved from Vancouver to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
2 Infantrys moved from Alaska to sz4
2 Infantrys and 1 Transport moved from sz4 to sz7
2 Infantrys moved from sz7 to Sukhalin
British take Sukhalin from Masaharu
2 Infantrys moved from Palana to Magadan
1 Mech.Inf moved from Bengal to N.Chunking
Chinese take N.Chunking from Yamamoto
1 Mech.Inf moved from N.Chunking to Chunking
Chinese take Chunking from Hisaichi
1 Mech.Inf moved from Bengal to Chunking
1 Mech.Inf moved from Chunking to Kwangsi
British take Kwangsi from Yamamoto
1 Mech.Inf moved from Bengal to Chunking
1 Mech.Inf moved from Chunking to N.French I.
British take N.French I. from Yamamoto
1 Artillery and 1 Infantry moved from S.Tibet to Bengal
3 Mech.Infs moved from Dheli to Bengal
6 Transports moved from sz66 to sz63
4 Artillerys and 4 Elites moved from Calcutta to sz63
4 Artillerys and 4 Elites moved from sz63 to E.India
Purchase Units - British
British buy 4 Artillerys, 2 Bunkers, 4 Elites and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - British
Battle in Magadan
British attack with 2 Infantrys
Masaharu defend with 2 Infantrys
British roll dice for 2 Infantrys in Magadan, round 2 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Magadan
1 Infantry retreated to Palana
Masaharu win with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Non Combat Move - British
Place Units - British
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
1 Bunker placed in Bengal
1 Bunker placed in Calcutta
Turn Complete - British
British collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -0.33
Masaharu : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 unit repaired.
1 Submarine moved from sz48 to sz45
1 Destroyer moved from sz46 to sz45
1 Artillery and 1 Infantry moved from Derby to sz49
1 Artillery and 1 Infantry moved from W.Australia to sz51
2 Infantrys moved from Derby to sz50
2 Infantrys and 2 T.Boats moved from sz50 to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz51 to sz49
2 Artillerys and 4 Infantrys moved from sz49 to Moresby
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Destroyer, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Moresby
Anzac attack with 2 Artillerys and 4 Infantrys
Yamamoto defend with 1 AAGun, 1 Factory and 8 Tanks
Anzac roll dice for 1 Battleship in Moresby, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys and 4 Infantrys in Moresby, round 2 : 1/6 hits, 1.67 expected hits
Yamamoto roll dice for 8 Tanks in Moresby, round 2 : 6/8 hits, 4.00 expected hits
4 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac and 1 Tank owned by the Yamamoto lost in Moresby
Yamamoto win with 7 Tanks remaining. Battle score for attacker is -11
Casualties for Anzac: 2 Artillerys and 4 Infantrys
Casualties for Yamamoto: 1 Tank
Battle in sz45
Anzac attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz45
Anzac win with 1 Destroyer remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Anzac
1 EarlyFighter moved from Darwin to N.Australia
Place Units - Anzac
1 Carrier and 1 Destroyer placed in sz50
1 Infantry placed in W.Australia
1 Marine placed in Darwin
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Derby: 1 Artillery and 1 Infantry
EDIT: Removing units owned by Anzac from Darwin: 1 Artillery and 1 Infantry
EDIT: Removing units owned by Anzac from N.Australia: 1 EarlyFighter
EDIT: Adding units owned by Anzac to sz50: 1 EarlyFighter
EDIT: Turning off Edit Mode
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : 2.50
Anzac : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
2 Elites moved from Bikini to sz40
2 Elites and 2 S.Subs moved from sz40 to sz70
2 Elites moved from sz70 to Davao
2 EarlyFighters and 2 Fighters moved from sz42 to sz70
2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks moved from Palana to Magadan
2 Artillerys moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
4 Elites moved from Alaska to sz4
3 Elites moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
2 Infantrys moved from Alaska to sz4
1 B.Transport, 3 Elites and 1 Infantry moved from sz4 to sz7
3 Elites and 1 Infantry moved from sz7 to N.Japan
Americans take N.Japan from Masaharu
2 Infantrys and 1 Transport moved from sz4 to sz7
2 Infantrys moved from sz7 to N.Japan
1 B.Transport and 4 Elites moved from sz4 to sz7
4 Elites moved from sz7 to N.Japan
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz4 to sz7
2 Artillerys and 1 Infantry moved from sz7 to N.Japan
1 Destroyer moved from sz4 to sz7
Purchase Units - Americans
Americans buy 3 Destroyers, 12 Elites and 1 S.Sub; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz70
Americans attack with 2 EarlyFighters, 2 Fighters and 2 S.Subs
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 2 S.Subs in sz70, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 EarlyFighters and 2 Fighters in sz70, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz70
Americans win with 2 EarlyFighters, 2 Fighters and 2 S.Subs remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Battle in Davao
Americans attack with 2 Elites
Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys
Americans roll dice for 2 Elites in Davao, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Davao, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Davao
Americans roll dice for 1 Elite in Davao, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Davao
Americans win, taking Davao from Yamamoto with 1 Elite remaining. Battle score for attacker is 0
Casualties for Americans: 1 Elite
Casualties for Yamamoto: 2 Infantrys
Battle in Magadan
Americans attack with 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks
Masaharu defend with 2 Infantrys
Americans roll dice for 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks in Magadan, round 2 : 5/14 hits, 5.33 expected hits
Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Magadan
Americans win, taking Magadan from Masaharu with 2 Artillerys, 2 Elites, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 2 Infantrys
Non Combat Move - Americans
4 Elites moved from San Francisco to sz23
4 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
1 B.Transport moved from sz14 to sz25
1 Infantry moved from San Francisco to Nor Cal
1 Destroyer moved from sz23 to sz25
2 Destroyers and 2 Submarines moved from sz25 to sz20
2 EarlyFighters and 2 Fighters moved from sz70 to sz42
2 Elites and 1 Infantry moved from Anchorage to Alaska
1 Transport moved from sz5 to sz11
Place Units - Americans
2 Destroyers placed in sz25
1 Destroyer and 1 S.Sub placed in sz25
2 Elites placed in Alaska
2 Elites placed in Anchorage
8 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Masaharu : 0.33
Yamamoto : -0.67
Americans : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Elite moved from Yakutsk to sz1
1 Elite and 1 T.Boat moved from sz1 to sz15
1 Elite moved from Belogorsk to sz1
1 Elite moved from Yakutsk to sz1
3 Destroyers moved from sz1 to sz7
1 EarlyFighter moved from Yakutsk to sz7
3 Infantrys moved from Yakutsk to sz1
3 Infantrys moved from Amursk to sz1
2 Elites, 6 Infantrys and 4 Transports moved from sz1 to sz15
3 Elites and 6 Infantrys moved from sz15 to N.Japan
8 Infantrys moved from Akina to N.Japan
1 Elite and 1 Infantry moved from Hsingan to Jinan
2 Infantrys moved from Belogorsk to Quingdao
1 Infantry moved from Hsingan to Jinan
6 Infantrys moved from Vostok to Quingdao
4 Infantrys moved from Quingdao to Jinan
Purchase Units - Masaharu
Masaharu buy 14 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in N.Japan
Masaharu attack with 3 Elites and 14 Infantrys
Americans defend with 2 Artillerys, 7 Elites and 4 Infantrys
Masaharu roll dice for 3 Elites and 14 Infantrys in N.Japan, round 2 : 6/17 hits, 3.83 expected hits
Americans roll dice for 2 Artillerys, 7 Elites and 4 Infantrys in N.Japan, round 2 : 7/13 hits, 4.33 expected hits
7 Infantrys owned by the Masaharu, 2 Artillerys owned by the Americans and 4 Infantrys owned by the Americans lost in N.Japan
Masaharu roll dice for 3 Elites and 7 Infantrys in N.Japan, round 3 : 2/10 hits, 2.67 expected hits
Americans roll dice for 7 Elites in N.Japan, round 3 : 1/7 hits, 2.33 expected hits
1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan
Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 4 : 2/9 hits, 2.50 expected hits
Americans roll dice for 5 Elites in N.Japan, round 4 : 0/5 hits, 1.67 expected hits
2 Elites owned by the Americans lost in N.Japan
Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 5 : 2/9 hits, 2.50 expected hits
Americans roll dice for 3 Elites in N.Japan, round 5 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan
Masaharu roll dice for 3 Elites and 5 Infantrys in N.Japan, round 6 : 1/8 hits, 2.33 expected hits
Americans roll dice for 1 Elite in N.Japan, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in N.Japan
Masaharu win, taking N.Japan from Americans with 3 Elites and 4 Infantrys remaining. Battle score for attacker is 24
Casualties for Masaharu: 10 Infantrys
Casualties for Americans: 2 Artillerys, 7 Elites and 4 Infantrys
Battle in sz7
Masaharu attack with 3 Destroyers and 1 EarlyFighter
British defend with 1 Transport; Americans defend with 3 B.Transports, 1 Destroyer and 1 Transport
Masaharu roll dice for 3 Destroyers and 1 EarlyFighter in sz7, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 3 B.Transports, 1 Destroyer and 2 Transports in sz7, round 2 : 1/6 hits, 1.33 expected hits
1 B.Transport owned by the Americans, 1 Transport owned by the British, 1 Transport owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7
Masaharu roll dice for 3 Destroyers in sz7, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 B.Transports and 1 Destroyer in sz7, round 3 : 1/3 hits, 0.83 expected hits
1 B.Transport owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7
Masaharu roll dice for 2 Destroyers in sz7, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 4 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Masaharu lost in sz7
Masaharu roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 5 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Masaharu lost in sz7
Americans win with 1 B.Transport and 1 Destroyer remaining. Battle score for attacker is -4
Casualties for Masaharu: 3 Destroyers and 1 EarlyFighter
Casualties for Americans: 2 B.Transports and 1 Transport
Casualties for British: 1 Transport
Non Combat Move - Masaharu
Place Units - Masaharu
8 Infantrys placed in Akina
3 Infantrys placed in Amursk
3 Infantrys placed in Hsingan
Turn Complete - Masaharu
Masaharu collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : -0.17
Americans : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
2 Infantrys moved from Tulun to Ustkut
1 EarlyFighter moved from Ulaan Ude to Ustkut
2 Infantrys moved from Ulaan Ude to Irkutsk
Purchase Units - Russians
Russians buy 1 Bunker, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Mech.Inf
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Ustkut
Russians win, taking Ustkut from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Mech.Inf
Battle in Irkutsk
Russians attack with 2 Infantrys
Hisaichi defend with 1 Tankette
Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Irkutsk
Russians win, taking Irkutsk from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Tankette
Non Combat Move - Russians
5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude
8 Infantrys moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Kaask
3 Infantrys moved from Achinsk to Krasnoyarsk
1 EarlyFighter moved from Ustkut to Ulaan Ude
Place Units - Russians
1 Bunker placed in Ulaan Ude
5 Infantrys and 1 Marine placed in Kaask
3 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Russians : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
7 Tanks moved from Jinan to Tientsin
2 Tankettes moved from Jinan to Irkutsk
3 Artillerys and 10 Infantrys moved from Jinan to Quingdao
2 Artillerys moved from Manchuria to Tientsin
1 Elite and 6 Infantrys moved from Hsingan to Tientsin
2 Elites and 1 Tank moved from Vladivostok to sz79
2 Artillerys and 3 Infantrys moved from S.Japan to sz79
2 Artillerys, 1 B.Transport, 2 Elites, 3 Infantrys, 2 T.Boats, 1 Tank and 3 Transports moved from sz79 to sz74
2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67
1 Artillery moved from sz67 to Kwangsi
1 Artillery moved from sz67 to N.French I.
1 Infantry moved from sz67 to Kwangsi
1 Infantry moved from sz67 to N.French I.
2 Elites, 1 Infantry and 1 Tank moved from sz74 to Tientsin
1 B.Transport moved from sz74 to sz78
4 Infantrys moved from Tokyo to sz78
4 Infantrys moved from sz78 to Nagasaki
2 Destroyers moved from sz72 to sz70
1 Submarine moved from sz72 to sz70
2 Destroyers moved from sz72 to sz18
2 Destroyers moved from sz72 to sz45
1 Infantry moved from Phonpei to sz72
1 B.Transport and 1 Infantry moved from sz72 to sz70
1 Infantry moved from sz70 to Davao
1 B.Transport moved from sz72 to sz71
2 Tanks moved from Punay to sz71
1 B.Transport and 2 Tanks moved from sz71 to sz70
2 Tanks moved from sz70 to Davao
1 Carrier moved from sz72 to sz70
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 2 Destroyers, 1 Fighter, 7 Infantrys, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz45
Yamamoto attack with 2 Destroyers
Anzac defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Anzac lost in sz45
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in Kwangsi
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Mech.Inf
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Kwangsi
Yamamoto win, taking Kwangsi from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Mech.Inf
Battle in sz18
Yamamoto attack with 2 Destroyers
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in sz18
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz70
Yamamoto attack with 2 B.Transports, 1 Carrier, 2 Destroyers and 1 Submarine
Americans defend with 2 S.Subs
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 S.Subs in sz70, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Carrier and 2 Destroyers in sz70, round 2 : 1/3 hits, 0.83 expected hits
1 S.Sub owned by the Americans lost in sz70
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Sub in sz70, round 3 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto and 1 S.Sub owned by the Americans lost in sz70
Yamamoto win with 2 B.Transports, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 2 S.Subs
Casualties for Yamamoto: 1 Submarine
Battle in Davao
Yamamoto attack with 1 Infantry and 2 Tanks
Americans defend with 1 AAGun, 1 Elite and 1 Factory
Yamamoto roll dice for 1 Infantry and 2 Tanks in Davao, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Elite in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao
Yamamoto win, taking Davao from Americans with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Elite
Battle in Irkutsk
Yamamoto attack with 2 Tankettes
Russians defend with 1 Infantry
Yamamoto roll dice for 2 Tankettes in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Tankettes in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tankette owned by the Yamamoto lost in Irkutsk
Yamamoto win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Tankette
Casualties for Russians: 1 Infantry
Battle in N.French I.
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Mech.Inf
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Mech.Inf in N.French I., round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Mech.Inf
Non Combat Move - Yamamoto
3 Destroyers moved from sz78 to sz72
Place Units - Yamamoto
3 Infantrys placed in Vladivostok
1 Battleship, 2 Destroyers, 1 S.Sub and 2 Submarines placed in sz78
2 Infantrys placed in Tokyo
1 Fighter and 2 Infantrys placed in Moresby
Turn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : -0.67
Yamamoto : 2.33
Americans : 1.00
Anzac : -0.50
Russians : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
3 Mech.Infs and 12 Tanks moved from E.Shansi to Peking
1 EarlyFighter moved from Sian to Peking
1 Elite and 1 Infantry moved from Shangsi to Shansi
1 Elite and 1 Infantry moved from W.Sian to Hanan
1 Artillery moved from Nanking to Kichedung
Chinese take Kichedung from Hisaichi
1 Tank moved from Sian to Shantung
Chinese take Shantung from Hisaichi
Purchase Units - Chinese
Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hanan
Chinese attack with 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Peking
Chinese attack with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks
Hisaichi defend with 1 Artillery, 1 Bunker, 1 Factory, 8 Infantrys, 4 Mech.Infs and 1 Tank
Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in Peking, round 2 : 7/16 hits, 7.33 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 2 : 6/15 hits, 5.33 expected hits
1 EarlyFighter owned by the Chinese, 3 Mech.Infs owned by the Chinese, 2 Tanks owned by the Chinese and 6 Infantrys owned by the Hisaichi lost in Peking
Chinese roll dice for 10 Tanks in Peking, round 3 : 4/10 hits, 5.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 3 : 4/9 hits, 3.33 expected hits
4 Tanks owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Peking
Chinese roll dice for 6 Tanks in Peking, round 4 : 4/6 hits, 3.00 expected hits
Hisaichi roll dice for 1 Bunker, 3 Mech.Infs and 1 Tank in Peking, round 4 : 2/5 hits, 2.00 expected hits
1 Tank owned by the Hisaichi, 2 Tanks owned by the Chinese and 3 Mech.Infs owned by the Hisaichi lost in Peking
Chinese roll dice for 4 Tanks in Peking, round 5 : 2/4 hits, 2.00 expected hits
Hisaichi roll dice for 1 Bunker in Peking, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 4 Tanks remaining. Battle score for attacker is -12
Casualties for Chinese: 1 EarlyFighter, 3 Mech.Infs and 8 Tanks
Casualties for Hisaichi: 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank
Non Combat Move - Chinese
3 Infantrys moved from Shangsi to E.Shansi
5 Infantrys and 1 Marine moved from Gansu to Shangsi
3 Tanks moved from Sian to E.Shansi
3 Mech.Infs moved from Tsingnan to E.Shansi
6 Infantrys moved from Tsingnan to Gansu
6 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
1 Infantry moved from Sian to Nanking
Place Units - Chinese
5 Infantrys and 1 Mech.Inf placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
Chinese : -0.33
Can China not build new industrial complexes?
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 Elite and 6 Infantrys moved from Tientsin to Peking
2 Artillerys moved from Malaya to sz73
2 Elites moved from Thailand to sz73
1 Tank moved from Fukien to Hanan
1 Tankette moved from Fukien to Hanan
2 Tankettes moved from Fukien to Nanking
1 Tankette moved from Fukien to Kichedung
1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74
1 Artillery and 1 Elite moved from sz74 to Shantung
2 Infantrys moved from Thailand to sz73
2 Infantrys and 1 Transport moved from sz73 to sz74
2 Infantrys moved from sz74 to Shantung
1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74
1 Artillery and 1 Elite moved from sz74 to Kichedung
4 Tanks moved from Tientsin to Peking
2 Infantrys moved from Hongkong to sz67
2 Infantrys and 1 Transport moved from sz67 to sz60
2 Infantrys moved from sz60 to N.S
2 Transports moved from sz73 to sz60
2 Artillerys and 2 Elites moved from S.Borneo to sz60
2 Artillerys moved from sz60 to N.S
2 Elites moved from sz60 to N.S
2 Tankettes moved from Malaya to sz73
1 Artillery moved from Thailand to sz73
1 Marine moved from Thailand to sz73
1 Artillery, 1 Marine, 2 Tankettes and 2 Transports moved from sz73 to sz60
1 Artillery, 1 Marine and 2 Tankettes moved from sz60 to N.S
7 Artillerys moved from Thailand to Malaya
1 Elite moved from Thailand to Malaya
1 Infantry moved from Thailand to N.French I.
1 Elite moved from Thailand to Malaya
1 Submarine moved from sz60 to sz58
4 Infantrys moved from Hongkong to Kwangtung
Purchase Units - Hisaichi
Hisaichi buy 9 Infantrys, 2 Marines, 6 Mech.Infs, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Nanking
Hisaichi attack with 2 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tankettes in Nanking, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Tankettes in Nanking, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kichedung
Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Kichedung, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Kichedung, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kichedung
Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Peking
Hisaichi attack with 1 Elite, 6 Infantrys and 4 Tanks
Chinese defend with 1 Factory and 4 Tanks
Hisaichi roll dice for 1 Elite, 6 Infantrys and 4 Tanks in Peking, round 2 : 5/11 hits, 3.50 expected hits
Chinese roll dice for 4 Tanks in Peking, round 2 : 3/4 hits, 2.00 expected hits
4 Tanks owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 4 Tanks
Battle in Shantung
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Hanan
Hisaichi attack with 1 Tank and 1 Tankette
Chinese defend with 1 Elite
Hisaichi roll dice for 1 Tank and 1 Tankette in Hanan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Elite in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Elite
Battle in N.S
Hisaichi attack with 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes
British defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker, 1 Infantry and 1 Tank
Hisaichi roll dice for 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes in N.S, round 2 : 3/10 hits, 3.83 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in N.S, round 2 : 2/6 hits, 2.33 expected hits
1 Infantry owned by the British, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 2 Tankettes in N.S, round 3 : 4/8 hits, 3.50 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank in N.S, round 3 : 1/4 hits, 1.67 expected hits
1 Tankette owned by the Hisaichi, 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in N.S
Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette remaining. Battle score for attacker is 13
Casualties for Hisaichi: 2 Infantrys and 1 Tankette
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for Dutch: 1 Bunker, 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
Place Units - Hisaichi
2 Infantrys and 2 Marines placed in S.Borneo
3 Mech.Infs, 1 Tank and 2 Tankettes placed in Hongkong
3 Infantrys, 3 Mech.Infs and 2 Tankettes placed in Seoul
3 Infantrys placed in Belogorsk
Hisaichi undo move 4.
Hisaichi undo move 3.
6 Infantrys placed in Malaya
1 Infantry and 2 Tankettes placed in Belogorsk
3 Mech.Infs placed in Seoul
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Seoul: 6 Infantrys
EDIT: Adding units owned by Hisaichi to Korea: 6 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Chinese : 1.17
Dutch : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz71
2 Infantrys moved from sz71 to S
Thai take S from Americans
Purchase Units - Thai
Thai buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
4 Infantrys moved from Malaya to Thailand
3 Infantrys moved from Malaya to Thailand
4 Infantrys moved from Phuket to Thailand
Place Units - Thai
1 Transport placed in sz73
2 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
4 Artillerys moved from Calcutta to sz63
2 Artillerys moved from E.India to sz63
4 Elites moved from Calcutta to sz63
2 Elites moved from E.India to sz63
6 Artillerys, 6 Elites and 6 Transports moved from sz63 to sz66
6 Artillerys and 6 Elites moved from sz66 to N.S
2 Fighters moved from sz66 to N.S
1 Artillery and 1 Infantry moved from Bengal to Burma
3 Mech.Infs moved from Bengal to Hanan
1 Transport moved from sz4 to sz6
3 Infantrys moved from Palana to Magadan
2 Infantrys moved from Sukhalin to Ostrov
Russians take Ostrov from Hisaichi
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 2 Elites, 1 Infantry, 3 Mech.Infs and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 6 Artillerys, 6 Elites and 2 Fighters
Hisaichi defend with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette
British roll dice for 6 Artillerys, 6 Elites and 2 Fighters in N.S, round 2 : 8/14 hits, 7.00 expected hits
Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette in N.S, round 2 : 0/7 hits, 2.17 expected hits
2 Elites owned by the Hisaichi, 1 Tankette owned by the Hisaichi, 3 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S
British win, taking N.S from Hisaichi with 6 Artillerys, 6 Elites and 2 Fighters remaining. Battle score for attacker is 27
Casualties for Hisaichi: 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette
Battle in Hanan
British attack with 3 Mech.Infs
Hisaichi defend with 1 Tank
British roll dice for 3 Mech.Infs in Hanan, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Hanan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Hanan
British win, taking Hanan from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for British: 1 Mech.Inf
Casualties for Hisaichi: 1 Tank
Battle in Burma
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
2 Artillerys and 2 Elites moved from E.India to Bengal
1 Mech.Inf moved from Chunking to Hanan
1 Infantry moved from W.Chunking to Chunking
3 Mech.Infs moved from Dheli to Bengal
2 Fighters moved from N.S to sz66
Place Units - British
1 Bunker placed in Bengal
2 Artillerys and 2 Elites placed in Calcutta
2 Transports placed in sz63
3 Mech.Infs placed in Dheli
1 Artillery and 1 Infantry placed in Calcutta
British undo move 5.
2 Artillerys placed in Calcutta
1 Infantry placed in Vancouver
British undo move 5.
1 Artillery placed in Vancouver
1 Artillery placed in Calcutta
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 1.33
Hisaichi : -2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 B.Transport and 1 Destroyer moved from sz7 to sz2
2 Elites moved from Magadan to sz2
2 Infantrys moved from Magadan to sz2
1 B.Transport, 2 Elites and 2 Infantrys moved from sz2 to sz1
1 Destroyer moved from sz2 to sz1
2 Infantrys moved from sz1 to Amursk
2 Elites moved from sz1 to Amursk
2 Artillerys, 2 Infantrys and 5 Tanks moved from Magadan to Yakutsk
2 Destroyers and 2 Submarines moved from sz20 to sz18
2 Infantrys moved from Midway to sz11
2 Artillerys moved from Hilo to sz25
1 Infantry moved from Hilo to sz25
1 Infantry moved from Hilo to sz25
2 Infantrys and 1 Transport moved from sz11 to sz20
2 Infantrys and 1 Transport moved from sz20 to sz30
2 Artillerys, 1 B.Transport, 4 Destroyers, 2 Infantrys and 1 S.Sub moved from sz25 to sz30
2 Artillerys and 4 Infantrys moved from sz30 to Majuru
2 Submarines moved from sz42 to sz45
2 EarlyFighters and 2 Fighters moved from sz42 to sz45
1 B29 moved from Alaska to sz45
2 B.Transports moved from sz14 to sz23
4 Elites moved from San Francisco to sz23
4 Elites moved from San Francisco to sz23
1 Infantry moved from Nor Cal to Portland
2 B.Transports and 8 Elites moved from sz23 to sz14
7 Elites moved from sz14 to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
1 Marine moved from Seattle to British Columbia
2 B.Transports and 8 Elites moved from sz6 to sz5
8 Elites moved from sz5 to Alaska
4 Elites moved from Alaska to sz4
1 B.Transport moved from sz4 to sz5
2 Elites moved from Anchorage to sz5
1 B.Transport and 2 Elites moved from sz5 to sz4
1 Infantry moved from Alaska to sz4
1 Infantry moved from Umnak to sz4
1 Infantry moved from Adak to sz4
6 Elites and 3 Infantrys moved from sz4 to Palana
1 Infantry moved from Kamchatka to Palana
1 Elite moved from sz14 to Seattle
Purchase Units - Americans
Americans buy 1 Carrier, 1 EarlyFighter, 12 Elites, 1 Fighter and 1 Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Amursk
Americans attack with 2 Elites and 2 Infantrys
Masaharu defend with 1 AAGun, 1 Factory and 3 Infantrys
Americans roll dice for 2 Elites and 2 Infantrys in Amursk, round 2 : 1/4 hits, 1.33 expected hits
Masaharu roll dice for 3 Infantrys in Amursk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Amursk
Americans roll dice for 2 Elites and 1 Infantry in Amursk, round 3 : 1/3 hits, 1.17 expected hits
Masaharu roll dice for 2 Infantrys in Amursk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Amursk
Americans roll dice for 2 Elites and 1 Infantry in Amursk, round 4 : 1/3 hits, 1.17 expected hits
Masaharu roll dice for 1 Infantry in Amursk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Amursk
Americans win, taking Amursk from Masaharu with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 3 Infantrys
Battle in Yakutsk
Americans attack with 2 Artillerys, 2 Infantrys and 5 Tanks
Masaharu defend with 1 Infantry
Americans roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Yakutsk, round 2 : 3/9 hits, 3.83 expected hits
Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Yakutsk
Americans win, taking Yakutsk from Masaharu with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in sz18
Americans attack with 2 Destroyers and 2 Submarines
Yamamoto defend with 2 Destroyers
Americans roll dice for 2 Submarines in sz18, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 2/2 hits, 1.00 expected hits
2 Submarines owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
Americans roll dice for 2 Destroyers in sz18, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Destroyers in sz18, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Destroyers in sz18, round 5 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 5 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Destroyers in sz18, round 6 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 6 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
Americans win with 2 Destroyers remaining. Battle score for attacker is 4
Casualties for Americans: 2 Submarines
Casualties for Yamamoto: 2 Destroyers
Battle in sz45
Americans attack with 1 B29, 2 EarlyFighters, 2 Fighters and 2 Submarines
Yamamoto defend with 2 Destroyers
Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 B29, 2 EarlyFighters and 2 Fighters in sz45, round 2 : 4/5 hits, 2.50 expected hits
Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz45
Americans win with 1 B29, 2 EarlyFighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 2 Destroyers
Non Combat Move - Americans
1 B29 moved from sz45 to N.Australia
2 Fighters moved from sz45 to sz42
2 EarlyFighters moved from sz45 to sz42
Place Units - Americans
1 Carrier and 1 Submarine placed in sz25
1 EarlyFighter and 1 Fighter placed in sz25
2 Elites placed in Alaska
2 Elites placed in Anchorage
8 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 79 PUs; end with 80 PUs
Combat Hit Differential Summary :
Masaharu : -1.33
Yamamoto : -1.00
Americans : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
1 T.Boat and 4 Transports moved from sz15 to sz1
3 Tanks moved from Quingdao to Amursk
Purchase Units - Masaharu
Masaharu buy 1 Cruiser, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in sz1
Masaharu attack with 1 T.Boat and 4 Transports
Americans defend with 1 B.Transport and 1 Destroyer
Masaharu roll dice for 1 T.Boat and 4 Transports in sz1, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz1, round 2 : 1/2 hits, 0.67 expected hits
1 B.Transport owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
Masaharu roll dice for 1 T.Boat and 3 Transports in sz1, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz1, round 3 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Masaharu lost in sz1
Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz1, round 4 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz1, round 5 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Masaharu lost in sz1
Masaharu roll dice for 1 T.Boat and 1 Transport in sz1, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz1, round 6 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Masaharu lost in sz1
Masaharu roll dice for 1 T.Boat in sz1, round 7 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz1, round 7 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz1
Americans win with no units remaining. Battle score for attacker is -13
Casualties for Masaharu: 1 T.Boat and 4 Transports
Casualties for Americans: 1 B.Transport and 1 Destroyer
Battle in Amursk
Masaharu attack with 3 Tanks
Americans defend with 2 Elites and 1 Infantry; Russians defend with 1 AAGun and 1 Factory
Masaharu roll dice for 3 Tanks in Amursk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 Elites and 1 Infantry in Amursk, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk
Masaharu roll dice for 2 Tanks in Amursk, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Amursk, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk
Masaharu win, taking Amursk from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Masaharu: 2 Tanks
Casualties for Americans: 2 Elites and 1 Infantry
Non Combat Move - Masaharu
1 Elite and 6 Infantrys moved from Jinan to Quingdao
3 Infantrys moved from Hsingan to Quingdao
Place Units - Masaharu
1 Cruiser, 1 Destroyer and 1 Transport placed in sz15
Turn Complete - Masaharu
Masaharu collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : 0.50
Americans : 1.83
Russians : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Hisaichi
1 EarlyFighter moved from Ulaan Ude to Irkutsk
1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 1 EarlyFighter and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Irkutsk
Russians attack with 1 EarlyFighter and 1 Infantry
Yamamoto defend with 1 Tankette
Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians lost in Irkutsk
retreated to Irkutsk
Yamamoto win with 1 Tankette remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Irkutsk to Ulaan Ude
1 Infantry moved from Tulun to Ustkut
7 Infantrys moved from Tulun to Ulaan Ude
7 Infantrys and 1 Marine moved from Kaask to Tulun
3 Infantrys moved from Krasnoyarsk to Kaask
3 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
6 Infantrys placed in Kaask
1 EarlyFighter and 3 Infantrys placed in Achinsk
Russians undo move 2.
Russians undo move 1.
1 EarlyFighter and 5 Infantrys placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50
Russians : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Submarines moved from sz78 to sz18
2 Destroyers moved from sz78 to sz18
2 Infantrys moved from Moresby to New Guinea
2 Tanks moved from Moresby to New Guinea
1 Fighter moved from Moresby to New Guinea
1 Destroyer moved from sz70 to sz45
1 Destroyer moved from sz70 to sz45
1 B.Transport moved from sz70 to sz71
2 Tanks moved from Davao to sz70
1 B.Transport and 2 Tanks moved from sz70 to sz48
2 Tanks moved from sz48 to N.G
1 Tank moved from Moresby to New Guinea
1 Artillery and 1 Infantry moved from Kwangsi to Chunking
1 Artillery and 1 Infantry moved from N.French I. to Burma
3 Infantrys moved from Vladivostok to Manchuria
4 Infantrys moved from Nagasaki to sz74
4 Infantrys moved from sz74 to Tientsin
2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks moved from Tientsin to Peking
1 Tankette moved from Irkutsk to Jinan
3 Infantrys moved from Quingdao to Jinan
1 Artillery moved from Quingdao to Jinan
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz68
1 Infantry moved from sz68 to N.B
Yamamoto take N.B from British
1 B.Transport moved from sz60 to sz67
2 Transports moved from sz67 to sz79
1 Infantry moved from Tokyo to sz78
1 B.Transport and 1 Infantry moved from sz78 to sz68
1 Infantry moved from sz68 to Spralty
Yamamoto take Spralty from Americans
1 B.Transport moved from sz71 to sz72
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 3 Destroyers, 1 Fighter, 9 Infantrys, 1 S.Sub and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz45
Yamamoto attack with 2 Destroyers
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Yamamoto lost in sz45
Americans roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz45, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz45, round 5 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz45, round 6 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz45, round 7 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz45, round 8 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 8 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in sz45
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Submarine
Battle in Burma
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Burma
1 Artillery retreated to N.French I.
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Chunking
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Chunking
Yamamoto win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Jinan
Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tankette
Russians defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Tankette owned by the Yamamoto lost in Jinan
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Jinan, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Jinan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Jinan
Yamamoto win, taking Jinan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Tankette
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in sz18
Yamamoto attack with 2 Destroyers and 2 Submarines
Americans defend with 2 Destroyers
Yamamoto roll dice for 2 Submarines in sz18, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18
Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz18
Yamamoto win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 2 Destroyers
Battle in New Guinea
Yamamoto attack with 1 Fighter, 2 Infantrys and 3 Tanks
Anzac defend with 1 Artillery and 5 Infantrys
Yamamoto roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in New Guinea, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 Artillery and 5 Infantrys in New Guinea, round 2 : 2/6 hits, 2.00 expected hits
3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in New Guinea
Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Artillery and 2 Infantrys in New Guinea, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac lost in New Guinea
Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 4 : 0/4 hits, 2.00 expected hits
British roll dice for 1 Artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 5 : 4/4 hits, 2.00 expected hits
British roll dice for 1 Artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in New Guinea
Yamamoto win, taking New Guinea from British with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Infantrys and 1 Tank
Casualties for Anzac: 1 Artillery and 5 Infantrys
Non Combat Move - Yamamoto
1 Fighter moved from New Guinea to Moresby
1 Battleship moved from sz78 to sz72
1 Carrier moved from sz70 to sz72
Place Units - Yamamoto
3 Destroyers and 1 S.Sub placed in sz78
1 Artillery, 1 Bunker, 1 Fighter and 1 Tank placed in Moresby
Yamamoto undo move 2.
1 Artillery, 1 Bunker, 1 Fighter and 1 Infantry placed in Moresby
1 Artillery, 2 Infantrys and 1 Tank placed in Davao
3 Infantrys placed in Vladivostok
3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : -1.00
Yamamoto : -3.00
Americans : -0.67
Chinese : 0.67
Russians : -1.33