@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
2 Artillerys and 2 Infantrys moved from Phuket to sz73
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Borneo
Thai take Borneo from Dutch
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz73 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to W.Borneo
1 Tank moved from Thailand to Frenchindochina
Thai take Frenchindochina from Dutch
1 Tank moved from Frenchindochina to Thailand
1 Infantry moved from Thailand to N.French I.
1 Artillery moved from Thailand to N.French I.
1 EarlyFighter moved from Phuket to N.French I.
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.French I.
Thai attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Dutch defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.French I., round 2 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in N.French I.
Thai roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery in N.French I., round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in N.French I.
retreated to N.French I.
Dutch win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in W.Borneo
Thai attack with 2 Artillerys and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 2 Artillerys and 2 Infantrys in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in W.Borneo
Thai win, taking W.Borneo from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 EarlyFighter moved from N.French I. to Phuket
3 Infantrys moved from Phuket to Thailand
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.67
Thai : 0.00
Dutch : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Infantry and 1 Tank moved from N.B to Borneo
1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand
1 EarlyFighter moved from Malaya to Thailand
1 EarlyFighter moved from Calcutta to Thailand
1 Tank moved from Calcutta to sz63
1 Tank moved from S.India to sz63
2 Infantrys moved from Calcutta to sz63
2 Infantrys, 2 Tanks and 2 Transports moved from sz63 to sz66
2 Infantrys and 2 Tanks moved from sz66 to Malaya
2 Destroyers moved from sz63 to sz66
1 Submarine moved from sz63 to sz66
1 Infantry moved from E.India to sz64
1 Infantry moved from Bengal to sz64
2 Infantrys and 2 T.Boats moved from sz64 to sz66
2 Infantrys moved from sz66 to Malaya
1 Submarine moved from sz64 to sz66
1 Artillery and 1 Infantry moved from Bhopal to W.Tibet
1 Artillery, 1 EarlyFighter and 1 Infantry moved from Bhopa to W.Tibet
1 Tank moved from Dheli to Bikaner
1 Infantry moved from W.India to Bikaner
1 EarlyFighter moved from Dheli to Bikaner
1 Submarine moved from sz47 to sz70
1 Artillery moved from E.G to sz49
2 Infantrys moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Infantry moved from Vancouver to sz6
1 Infantry moved from British Columbia to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from Canada to N.Canada
1 Infantry moved from N.Canada to Anchorage
Purchase Units - British
British buy 1 B.Transport, 1 Cruiser and 1 Destroyer; Remaining resources: 0 PUs;
Combat - British
Battle in W.Tibet
British attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
Neutral defend with 1 Bunker
British roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in W.Tibet, round 2 : 0/5 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in W.Tibet
British roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker
Battle in Thailand
British attack with 1 Artillery, 3 EarlyFighters, 3 Infantrys and 1 Tank
Thai defend with 5 Infantrys and 1 Tank
British roll dice for 1 Artillery, 3 EarlyFighters, 3 Infantrys and 1 Tank in Thailand, round 2 : 0/8 hits, 2.50 expected hits
Thai roll dice for 5 Infantrys and 1 Tank in Thailand, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the British lost in Thailand
British roll dice for 1 Artillery, 3 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 3 : 2/6 hits, 2.17 expected hits
Thai roll dice for 5 Infantrys and 1 Tank in Thailand, round 3 : 5/6 hits, 2.17 expected hits
2 Infantrys owned by the Thai, 1 Tank owned by the British, 1 Artillery owned by the British, 2 EarlyFighters owned by the British and 1 Infantry owned by the British lost in Thailand
retreated to Thailand
Thai win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -27
Casualties for British: 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Tank
Casualties for Thai: 2 Infantrys
Battle in Bikaner
British attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Bikaner, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Borneo
British attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Borneo
British win, taking Borneo from Thai with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from Thailand to Bengal
1 Artillery and 1 Infantry moved from C.India to E.India
1 Infantry moved from Nagpur to E.India
1 Infantry moved from Nepal to E.India
1 EarlyFighter moved from W.Tibet to Bengal
2 Infantrys moved from Dheli to Bhopal
1 EarlyFighter moved from Bikaner to Bhopal
2 Infantrys moved from India to C.India
1 Infantry moved from M.India to C.India
1 Artillery and 2 Infantrys moved from Calcutta to C.India
1 Infantry moved from N.G to New Guinea
1 Infantry moved from Arawa to Choiseoul
Place Units - British
1 B.Transport, 1 Cruiser and 1 Destroyer placed in sz63
Turn Complete - British
British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Neutral : 0.67
British : -2.33
Thai : 3.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
1 Tank moved from Melbourne to sz37
1 Infantry moved from Melbourne to sz37
1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry, 1 Tank and 1 Transport moved from sz37 to sz50
1 Infantry moved from Fiji to sz41
1 Infantry moved from New Caledonia to sz41
2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49
2 Infantrys moved from sz49 to Derby
1 Infantry moved from Samoa to sz38
1 Infantry moved from New Caledonia to sz38
2 Infantrys and 2 T.Boats moved from sz38 to sz41
2 Infantrys moved from sz41 to Townsville
1 Artillery and 2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery and 3 Infantrys moved from sz37 to S.Australia
1 EarlyFighter moved from Melbourne to sz50
1 EarlyFighter and 1 Infantry moved from Sydney to S.W.Australia
1 EarlyFighter moved from S.W.Australia to Darwin
2 Infantrys moved from W.Australia to Derby
1 Artillery and 3 Infantrys moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
1 Tank moved from Australia to Derby
1 EarlyFighter moved from Darwin to Derby
1 Artillery, 2 Infantrys and 1 Tank moved from Melbourne to S.W.Australia
1 Artillery and 1 Infantry moved from E.Australia to Townsville
2 Infantrys moved from Townsville to N.Australia
1 Tank moved from S.W.Australia to W.Australia
Purchase Units - Anzac
Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in sz37
1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
3 units repaired.
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 Artillery moved from Fais to Ifalk
2 Infantrys moved from Weno to Lasap
1 Tank moved from Phonpei to Lasap
1 Infantry moved from Pula to Lasap
2 Submarines moved from sz40 to sz17
1 Battleship moved from sz23 to sz22
1 Carrier moved from sz23 to sz22
1 Submarine moved from sz13 to sz22
1 Bomber moved from Portland to sz22
1 EarlyFighter moved from Midway to sz22
1 Destroyer moved from sz5 to sz4
1 Infantry moved from Anchorage to Alaska
1 Transport moved from sz5 to sz6
Purchase Units - Americans
Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz17
Americans attack with 2 Submarines
Yamamoto defend with 2 Carriers and 1 Submarine
Americans roll dice for 2 Submarines in sz17, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in sz17, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Carriers in sz17, round 2 : 2/2 hits, 1.00 expected hits
2 Submarines owned by the Americans lost in sz17
Yamamoto win with 2 Carriers and 1 Submarine remaining. Battle score for attacker is -12
Casualties for Americans: 2 Submarines
Battle in sz22
Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Cruiser
Americans roll dice for 1 Submarine in sz22, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 1 EarlyFighter in sz22, round 2 : 0/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Cruiser in sz22, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Submarine in sz22, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 1 EarlyFighter in sz22, round 3 : 2/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Cruiser in sz22, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Cruiser owned by the Yamamoto lost in sz22
Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Cruiser
Non Combat Move - Americans
1 Destroyer and 1 Submarine moved from sz31 to sz24
3 Battleships moved from sz25 to sz24
1 Bomber moved from sz22 to Wake
2 Infantrys moved from Los Angeles to sz27
1 Destroyer, 2 Infantrys and 1 Transport moved from sz27 to sz25
2 Infantrys moved from sz25 to Kauai
1 EarlyFighter moved from Kauai to Wake
2 Infantrys moved from Pearl Harbor to Kauai
2 Artillerys and 2 Infantrys moved from Hilo to Pearl Harbor
1 EarlyFighter moved from San Francisco to sz22
1 Tank moved from San Francisco to sz23
1 Infantry moved from San Francisco to sz23
1 Infantry, 1 Tank and 1 Transport moved from sz23 to sz22
1 Infantry and 1 Tank moved from sz22 to Kauai
1 Infantry moved from Olympic Penn to sz6
1 Infantry moved from Seattle to sz6
2 Infantrys moved from sz6 to N.Canada
2 Infantrys moved from Seattle to British Columbia
2 Artillerys and 2 Infantrys moved from Rocky Mt to Seattle
1 Tank moved from High Desert to Seattle
2 Infantrys and 1 Tank moved from Central Valley to Nor Cal
Place Units - Americans
2 B.Transports placed in sz25
1 Infantry placed in Pearl Harbor
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83
Americans : -3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
1 Artillery and 4 Infantrys moved from Manchuria to Amursk
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Tank moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Quingdao
1 Artillery and 1 Infantry moved from Sukhalin to Ostrov
1 Artillery and 1 Infantry moved from N.Japan to sz7
1 Infantry and 1 Tank moved from Sukhalin to sz1
1 Infantry and 1 Tank moved from sz1 to Vostok
1 Infantry and 1 Tank moved from N.Japan to sz1
1 Infantry and 1 Tank moved from sz1 to Yakutsk
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
1 Artillery and 1 Infantry moved from sz1 to Yakutsk
1 Infantry and 1 Tank moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Infantry moved from sz1 to Belogorsk
1 Bomber moved from Akina to Belogorsk
1 Infantry moved from sz15 to Vladivostok
1 EarlyFighter moved from Akina to Vladivostok
1 Tank moved from sz15 to Vladivostok
Purchase Units - Masaharu
Masaharu buy 1 Factory and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Amursk
Masaharu attack with 1 Artillery and 4 Infantrys
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Masaharu roll dice for 1 Artillery and 4 Infantrys in Amursk, round 2 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Ostrov
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Ostrov
Masaharu roll dice for 1 Artillery in Ostrov, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ostrov, round 3 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery in Ostrov, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Ostrov, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Quingdao, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Quingdao, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Belogorsk
Masaharu attack with 1 Bomber and 1 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Bomber and 1 Infantry in Belogorsk, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Masaharu attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Vladivostok, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok
Masaharu win, taking Vladivostok from Russians with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Yakutsk
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yakutsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vostok
Masaharu attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Belogorsk to Amursk
1 EarlyFighter moved from Vladivostok to Amursk
1 Artillery moved from N.Japan to Akina
1 Bomber moved from Amursk to Manchuria
1 EarlyFighter moved from Amursk to Manchuria
Place Units - Masaharu
1 Factory placed in Manchuria
2 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : 4.17
Russians : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Magadan to Palana
1 Infantry moved from Irkutsk to Ulaan Ude
2 Infantrys moved from Ulaan Ude to Tulun
1 Artillery and 1 Infantry moved from Ustkut to Tulun
1 Infantry moved from Bratsk to Tulun
1 Infantry moved from Kyzal to Tulun
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
1 Tank moved from Abakan to Kaask
1 Infantry moved from Kyzyl to Jinquan
1 Artillery, 1 Infantry and 1 Tank moved from Achinsk to Kyzyl
1 Infantry moved from Maltan to Haixi
1 Tank moved from Kyzyl to Jinquan
2 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Kaask to Tulun
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Russians
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Bonin to sz75
3 Artillerys moved from Manila to sz75
3 Tanks moved from Manila to sz75
2 Infantrys moved from Manila to sz75
4 Infantrys moved from Iwo Jima to sz75
4 Artillerys, 1 Destroyer, 7 Infantrys, 1 Submarine, 3 Tanks and 7 Transports moved from sz75 to sz70
4 Artillerys, 7 Infantrys and 3 Tanks moved from sz70 to Davao
2 EarlyFighters moved from sz71 to sz70
1 Bomber moved from Iwo Jima to Davao
1 EarlyFighter moved from Iwo Jima to sz70
2 Infantrys moved from Tokyo to sz78
1 Artillery moved from Tokyo to sz78
2 Artillerys moved from Nagasaki to sz78
1 Artillery moved from Nagasaki to sz78
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz67
2 Artillerys and 1 Infantry moved from sz67 to N.French I.
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz67
2 Artillerys and 1 Infantry moved from sz67 to Kwangsi
2 Tanks moved from Kichedung to Kiangsi
Yamamoto take Kiangsi from Chinese
1 Tank moved from Manila to Mindor
2 EarlyFighters moved from sz68 to Mindor
1 Destroyer moved from sz68 to sz70
2 EarlyFighters moved from Phuket to sz70
1 Artillery, 3 Infantrys and 1 Tank moved from Manchuria to Hsingan
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 3 EarlyFighters, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 2 Artillerys and 1 Infantry
Dutch defend with 1 Artillery
Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.French I., round 2 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in N.French I., round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Mindor
Yamamoto attack with 2 EarlyFighters and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 2 EarlyFighters and 1 Tank in Mindor, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz70
Yamamoto attack with 2 Destroyers, 5 EarlyFighters, 1 Submarine and 7 Transports
British defend with 1 Submarine; Dutch defend with 1 T.Boat and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Destroyers, 5 EarlyFighters and 7 Transports in sz70, round 2 : 4/7 hits, 2.33 expected hits
Dutch roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 1/2 hits, 0.33 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the British, 1 Submarine owned by the Yamamoto and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto win with 2 Destroyers, 5 EarlyFighters and 7 Transports remaining. Battle score for attacker is 11
Casualties for Yamamoto: 1 Submarine
Casualties for British: 1 Submarine
Casualties for Dutch: 1 T.Boat and 1 Transport
Battle in Kwangsi
Yamamoto attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Davao
Yamamoto attack with 4 Artillerys, 1 Bomber, 7 Infantrys and 3 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 2 Infantrys and 2 Tanks; Dutch defend with 1 Artillery, 2 EarlyFighters and 2 Infantrys
AA fire in Davao : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 4 Artillerys, 1 Bomber, 7 Infantrys and 3 Tanks in Davao, round 2 : 3/15 hits, 5.33 expected hits
Americans roll dice for 2 Artillerys, 3 EarlyFighters, 4 Infantrys and 2 Tanks in Davao, round 2 : 8/11 hits, 4.50 expected hits
1 Artillery owned by the Yamamoto, 7 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Infantrys owned by the Dutch lost in Davao
Yamamoto roll dice for 3 Artillerys, 1 Bomber and 3 Tanks in Davao, round 3 : 3/7 hits, 3.17 expected hits
Americans roll dice for 2 Artillerys, 3 EarlyFighters, 1 Infantry and 2 Tanks in Davao, round 3 : 0/8 hits, 3.50 expected hits
1 Artillery owned by the Dutch, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 1 Bomber and 3 Tanks in Davao, round 4 : 2/7 hits, 3.17 expected hits
Americans roll dice for 3 EarlyFighters and 2 Tanks in Davao, round 4 : 4/5 hits, 2.50 expected hits
3 Artillerys owned by the Yamamoto, 2 Tanks owned by the Americans and 1 Tank owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Bomber and 2 Tanks in Davao, round 5 : 1/3 hits, 1.67 expected hits
Americans roll dice for 3 EarlyFighters in Davao, round 5 : 0/3 hits, 1.50 expected hits
1 EarlyFighter owned by the Americans lost in Davao
Yamamoto roll dice for 1 Bomber and 2 Tanks in Davao, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 EarlyFighters in Davao, round 6 : 0/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Dutch lost in Davao
Yamamoto roll dice for 1 Bomber and 2 Tanks in Davao, round 7 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 EarlyFighter in Davao, round 7 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Dutch lost in Davao
Yamamoto win, taking Davao from Americans with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Yamamoto: 4 Artillerys, 7 Infantrys and 1 Tank
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 Artillery, 2 EarlyFighters and 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Davao to Manila
1 Carrier moved from sz68 to sz70
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from sz71 to sz70
2 Carriers moved from sz17 to sz78
2 EarlyFighters moved from Mindor to sz78
1 EarlyFighter moved from sz70 to Manila
1 T.Boat moved from sz75 to sz74
Place Units - Yamamoto
2 B.Transports and 2 EarlyFighters placed in sz78
1 EarlyFighter, 2 Infantrys and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50
Americans : -1.83
AA fire in Davao : : -0.17
Chinese : -0.33
Dutch : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Szechwan to Shangsi
1 Infantry moved from Gansu to Shangsi
1 EarlyFighter moved from Gansu to Shangsi
1 EarlyFighter moved from Sian to Shangsi
1 Infantry moved from Sian to Shangsi
1 Infantry moved from Hanan to Chunking
2 Artillerys, 6 Infantrys and 1 Tank moved from Sian to Szechwan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 2 EarlyFighters and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 EarlyFighters and 3 Infantrys in Shangsi, round 2 : 3/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
2 EarlyFighters moved from Shangsi to Szechwan
1 Tank moved from Sikang to Szechwan
1 Infantry moved from Sikang to W.Sian
1 Artillery and 5 Infantrys moved from Tsingnan to Gansu
1 Infantry moved from Nancheng to Sikang
1 Tank moved from Gansu to Szechwan
1 Artillery and 3 Infantrys moved from Xining to Tsingnan
1 Artillery and 1 Infantry moved from Ming Jong to Nancheng
1 Tank moved from Ming Jong to Sikang
1 Tank moved from Ming Jong to Gansu
1 Artillery and 3 Infantrys moved from Quyan to Ming Jong
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Xining
1 Fighter, 1 Tank and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Chinese : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Hongkong to Macau
Hisaichi take Macau from Chinese
1 Artillery and 5 Infantrys moved from Hankou to Hanan
2 Infantrys moved from Nanking to Sian
1 EarlyFighter moved from Shansi to Sian
2 Artillerys and 2 Infantrys moved from Shansi to Shangsi
1 EarlyFighter moved from E.Shansi to Shangsi
4 Tanks moved from Hongkong to sz67
2 Artillerys moved from Hongkong to sz67
3 Infantrys moved from Hongkong to sz67
2 Artillerys, 2 Carriers, 2 Destroyers, 4 EarlyFighters, 3 Infantrys, 3 Submarines, 4 Tanks and 6 Transports moved from sz67 to sz60
2 Artillerys, 2 EarlyFighters, 3 Infantrys and 4 Tanks moved from sz60 to S.Borneo
2 EarlyFighters moved from sz60 to S.Borneo
2 Transports moved from sz60 to sz67
1 Infantry moved from Spralty to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz60
1 Infantry moved from sz60 to Java
Hisaichi take Java from Dutch
2 Infantrys and 3 Tanks moved from Shansi to Sian
1 Infantry and 6 Tanks moved from Nanking to Sian
1 Bomber moved from Kichedung to Shangsi
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 3 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sian
Hisaichi attack with 1 EarlyFighter, 5 Infantrys and 9 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter, 5 Infantrys and 9 Tanks in Sian, round 2 : 7/15 hits, 5.67 expected hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 EarlyFighter, 5 Infantrys and 9 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hanan
Hisaichi attack with 1 Artillery and 5 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hanan, round 2 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/6 hits, 2.33 expected hits
Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in S.Borneo
Hisaichi attack with 2 Artillerys, 4 EarlyFighters, 3 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory and 4 Infantrys
AA fire in S.Borneo : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in S.Borneo
Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters, 3 Infantrys and 4 Tanks in S.Borneo, round 2 : 5/13 hits, 4.83 expected hits
Dutch roll dice for 3 Infantrys in S.Borneo, round 2 : 2/3 hits, 1.00 expected hits
3 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi captures 32PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 2 Artillerys, 4 EarlyFighters, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 4 Infantrys
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Hisaichi
1 Bomber moved from Fukien to Nanking
1 EarlyFighter moved from Sian to Nanking
1 EarlyFighter moved from Shangsi to Nanking
4 Infantrys moved from E.Shansi to N.Shangsi
4 Infantrys moved from Hopeh to Shansi
1 Infantry moved from Kwangtung to Hankou
1 Artillery moved from Kwangtung to Hankou
2 Tankettes moved from Seoul to Tientsin
2 Infantrys moved from Seoul to Korea
1 Bomber moved from Seoul to Shansi
1 Bomber moved from Shangsi to Shansi
4 EarlyFighters moved from S.Borneo to sz60
Place Units - Hisaichi
3 Artillerys and 3 Infantrys placed in Hongkong
1 Artillery and 2 Tankettes placed in Peking
2 Destroyers placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 86 PUs
Combat Hit Differential Summary :
Hisaichi : 1.17
AA fire in S.Borneo : : -0.67
Chinese : -0.67
Dutch : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
2 Infantrys moved from E.Borneo to Borneo
2 Infantrys moved from Sumatra to N.S
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Artillery and 1 Infantry moved from sz61 to N.S
1 T.Boat moved from sz56 to sz61
Combat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
2 Artillerys and 2 Infantrys moved from W.Borneo to Borneo
1 EarlyFighter moved from Phuket to Borneo
1 Tank moved from Thailand to Burma
Thai take Burma from British
1 Tank moved from Burma to Thailand
2 Transports moved from sz60 to sz73
4 Infantrys moved from Phuket to sz73
4 Infantrys and 2 Transports moved from sz73 to sz60
4 Infantrys moved from sz60 to Sumatra
Thai take Sumatra from Dutch
1 T.Boat moved from sz68 to sz60
1 Destroyer moved from sz60 to sz59
1 Destroyer moved from sz59 to sz58
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Thai
Battle in Borneo
Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
British defend with 1 Tank; Dutch defend with 2 Infantrys
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Borneo, round 2 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Borneo, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the Dutch lost in Borneo
Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in Borneo, round 3 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Tank in Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the British lost in Borneo
Thai win, taking Borneo from Dutch with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 5
Casualties for Thai: 2 Infantrys
Casualties for Dutch: 2 Infantrys
Casualties for British: 1 Tank
Non Combat Move - Thai
1 EarlyFighter moved from Borneo to W.Borneo
Place Units - Thai
2 Artillerys, 2 Infantrys and 2 Marines placed in Phuket
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Thai : 0.00
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
2 Transports moved from sz66 to sz64
1 Artillery moved from Bengal to sz64
1 Artillery moved from E.India to sz64
2 Infantrys moved from E.India to sz64
2 Artillerys, 2 Infantrys and 2 Transports moved from sz64 to sz66
1 T.Boat moved from sz66 to sz64
1 Infantry moved from E.India to sz64
1 Infantry moved from sz64 to Burma
British take Burma from Thai
2 Artillerys and 2 Infantrys moved from sz66 to Malaya
1 Artillery and 1 Infantry moved from Ceylon to sz63
1 Infantry moved from C.India to sz63
1 Artillery, 1 B.Transport, 1 Cruiser, 1 Destroyer and 2 Infantrys moved from sz63 to sz66
1 Artillery and 2 Infantrys moved from sz66 to Malaya
1 Artillery and 4 Infantrys moved from C.India to E.India
2 Infantrys moved from Bhopal to Agra
2 Artillerys moved from W.Tibet to Agra
1 EarlyFighter moved from Bhopal to Punjab
1 Infantry and 1 Tank moved from Bikaner to Punjab
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz57 to sz61
1 Artillery and 3 Infantrys moved from sz61 to N.S
2 EarlyFighters moved from Bengal to Malaya
1 Infantry moved from New Guinea to Moresby
1 Transport moved from sz4 to sz5
1 Infantry moved from Anchorage to sz5
1 Infantry moved from N.Canada to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 4 Artillerys, 3 B.Transports, 2 Infantrys, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Punjab
British attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Punjab, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Punjab
British loses 0 PUs for violating Punjabs neutrality.
British win, taking Punjab from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Agra
British attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 2 Artillerys and 2 Infantrys in Agra, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from Punjab to Bhopal
Place Units - British
3 B.Transports placed in sz63
2 Artillerys, 2 Infantrys and 1 Tank placed in Calcutta
3 Tankettes placed in Dheli
2 Artillerys and 1 Tankette placed in Moresby
British undo move 4.
1 Artillery and 1 Tankette placed in Vancouver
1 Artillery placed in Moresby
Turn Complete - British
British collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Neutral : 0.33
British : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz57
1 Infantry and 1 Tank moved from sz57 to Java
2 EarlyFighters moved from sz50 to Java
2 Infantrys moved from N.Australia to sz49
2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50
2 T.Boats moved from sz41 to sz46
1 Artillery and 3 Infantrys moved from Townsville to N.Australia
1 Infantry moved from Darwin to Derby
1 Artillery and 3 Infantrys moved from S.Australia to sz37
1 Artillery moved from S.W.Australia to sz37
1 Infantry moved from S.W.Australia to sz37
2 Artillerys, 4 Infantrys, 1 Submarine and 3 Transports moved from sz37 to sz50
2 Infantrys moved from S.W.Australia to W.Australia
2 Artillerys and 6 Infantrys moved from sz50 to Soem
1 EarlyFighter moved from Derby to Soem
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 EarlyFighters, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Anzac roll dice for 2 EarlyFighters, 1 Infantry and 1 Tank in Java, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters, 1 Infantry and 1 Tank in Java, round 3 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters, 1 Infantry and 1 Tank in Java, round 4 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
2 EarlyFighters moved from Java to sz50
Place Units - Anzac
2 Transports placed in sz37
2 Artillerys and 2 Infantrys placed in Melbourne
1 Marine placed in Darwin
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Anzac : -3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
1 unit repaired.
1 Artillery and 1 Infantry moved from Seattle to sz6
1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
1 Artillery, 1 Infantry and 1 Tank moved from Seattle to British Columbia
1 Transport moved from sz22 to sz5
2 Infantrys moved from N.Canada to sz5
2 Infantrys moved from sz5 to Alaska
2 Infantrys and 1 Tank moved from British Columbia to N.Canada
4 Infantrys and 1 Tank moved from Nor Cal to Portland
1 Tank moved from Portland to Seattle
2 Artillerys, 2 Infantrys and 1 Tank moved from San Francisco to Nor Cal
1 Tank moved from Nor Cal to Portland
3 Battleships, 1 Destroyer and 1 Submarine moved from sz24 to sz20
1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz22 to sz20
2 Artillerys moved from Pearl Harbor to sz25
1 Artillery and 1 Tank moved from Kauai to sz25
3 Infantrys moved from Pearl Harbor to sz25
1 Infantry moved from Kauai to sz25
3 Artillerys, 2 B.Transports, 1 Destroyer, 4 Infantrys, 1 Tank and 1 Transport moved from sz25 to sz20
3 Artillerys, 4 Infantrys and 1 Tank moved from sz20 to Wake
1 Artillery and 1 Infantry moved from sz4 to Palana
1 EarlyFighter moved from Alaska to Palana
1 EarlyFighter moved from Johnston to sz20
1 EarlyFighter moved from sz20 to Wake
1 EarlyFighter moved from Wake to Palana
1 Artillery moved from Ifalk to Gaferut
1 Artillery moved from Pikelot to Pula
3 Infantrys and 1 Tank moved from Lasap to Pula
Purchase Units - Americans
Americans buy 1 B.Transport, 2 Bombers, 3 Destroyers, 1 Factory and 2 Fighters; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 Factory placed in Alaska
1 B.Transport and 1 Destroyer placed in sz25
2 Destroyers placed in sz25
2 Bombers and 2 Fighters placed in San Francisco
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Artillery and 1 Infantry moved from Jinan to Ulaan Ude
1 Artillery and 1 Infantry moved from Quingdao to Irkutsk
1 Tank moved from Yakutsk to Magadan
Masaharu take Magadan from Russians
1 Tank moved from Magadan to Yakutsk
1 Artillery and 1 Infantry moved from Yakutsk to Angarsk
Purchase Units - Masaharu
Masaharu buy 3 Destroyers and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Angarsk
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ulaan Ude
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Ulaan Ude, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ulaan Ude, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Infantry and 1 Tank moved from Vostok to Quingdao
1 Infantry moved from Belogorsk to Quingdao
1 Bomber moved from Manchuria to Amursk
1 EarlyFighter moved from Manchuria to Amursk
1 Artillery and 3 Infantrys moved from Amursk to Belogorsk
3 Transports moved from sz1 to sz15
1 Artillery and 1 Tank moved from Akina to sz15
6 Infantrys moved from Akina to sz15
1 Artillery, 6 Infantrys, 1 Tank and 4 Transports moved from sz15 to sz1
1 Artillery, 6 Infantrys and 1 Tank moved from sz1 to Yakutsk
1 Destroyer moved from sz1 to sz7
1 T.Boat moved from sz1 to sz7
Place Units - Masaharu
3 Destroyers placed in sz16
3 Infantrys placed in Amursk
3 Infantrys placed in Manchuria
Turn Complete - Masaharu
Masaharu collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Masaharu : 2.00
Russians : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
3 Artillerys, 1 EarlyFighter, 12 Infantrys and 2 Tanks moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry and 1 Tank moved from Jinquan to Kyzal
1 Tank moved from Kyzal to Ulaan Ude
1 Infantry moved from Bratsk to Tulun
1 Tank moved from Kaask to Ulaan Ude
3 Infantrys moved from Kaask to Tulun
1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
1 Infantry moved from Haixi to Jinquan
Purchase Units - Russians
Russians buy 1 Elite, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 3 Artillerys, 1 EarlyFighter, 13 Infantrys and 4 Tanks
Masaharu defend with 1 Artillery and 1 Infantry
Russians roll dice for 3 Artillerys, 1 EarlyFighter, 13 Infantrys and 4 Tanks in Ulaan Ude, round 2 : 4/21 hits, 6.00 expected hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Ulaan Ude, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ulaan Ude
Russians win, taking Ulaan Ude from Masaharu with 3 Artillerys, 1 EarlyFighter, 13 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Ulaan Ude to Tulun
Place Units - Russians
1 Elite, 3 Infantrys and 2 Tanks placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : -0.67
Russians : -2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 3 Infantrys and 1 Tank moved from Hsingan to Quingdao
2 Artillerys and 2 Infantrys moved from Hainan to sz67
2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz67 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 Bomber moved from Manila to N.S
1 EarlyFighter moved from Manila to N.S
1 Tank moved from Davao to Mindanao
Yamamoto take Mindanao from Americans
1 Tank moved from Mindor to Punay
3 Tanks moved from Nagasaki to sz78
1 Marine moved from Tokyo to sz78
1 Tank moved from Tokyo to sz78
1 Infantry moved from Nagasaki to sz78
1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz68
1 Infantry and 2 Tanks moved from sz68 to Punay
1 B.Transport, 1 Marine and 2 Tanks moved from sz78 to sz71
1 Marine and 2 Tanks moved from sz71 to Samar
1 Submarine moved from sz17 to sz19
1 Submarine moved from sz70 to sz46
2 Tanks moved from Kiangsi to N.Chunking
Yamamoto take N.Chunking from Chinese
2 Artillerys and 1 Infantry moved from N.French I. to Burma
2 Artillerys and 1 Infantry moved from Kwangsi to Chunking
1 Infantry moved from Nagasaki to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Infantry moved from sz68 to N.B
Yamamoto take N.B from British
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Elite, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantrys
British defend with 1 Artillery and 3 Infantrys; Dutch defend with 2 Artillerys, 1 Bunker, 5 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantrys in N.S, round 2 : 3/6 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 3 Artillerys, 1 Bunker, 8 Infantrys and 1 Tank in N.S, round 2 : 6/13 hits, 4.67 expected hits
2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Bomber owned by the Yamamoto, 2 Infantrys owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in N.S
Dutch win with 3 Artillerys, 1 Bunker, 6 Infantrys and 1 Tank remaining. Battle score for attacker is -30
Casualties for Yamamoto: 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantrys
Casualties for Dutch: 2 Infantrys
Battle in Burma
Yamamoto attack with 2 Artillerys and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
Yamamoto win, taking Burma from British with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Chunking
Yamamoto attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Chunking, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Chunking
Yamamoto roll dice for 2 Artillerys in Chunking, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Chunking
Yamamoto win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Punay
Yamamoto attack with 1 Infantry and 3 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 3 Tanks in Punay, round 2 : 4/4 hits, 1.67 expected hits
Americans roll dice for 1 Infantry in Punay, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Punay
Yamamoto win, taking Punay from Americans with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Samar
Yamamoto attack with 1 Marine and 2 Tanks
Americans defend with 2 Infantrys
Yamamoto roll dice for 1 Marine and 2 Tanks in Samar, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 Infantrys in Samar, round 2 : 1/2 hits, 0.67 expected hits
1 Marine owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Marine
Casualties for Americans: 2 Infantrys
Battle in sz46
Yamamoto attack with 1 Submarine
Anzac defend with 2 T.Boats
Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 T.Boats in sz46, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz46, round 3 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Anzac lost in sz46
Anzac roll dice for 1 T.Boat in sz46, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Submarine in sz46, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in sz46, round 4 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto lost in sz46
Anzac win with 1 T.Boat remaining. Battle score for attacker is -1
Casualties for Anzac: 1 T.Boat
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Yamamoto
2 Carriers, 3 Destroyers and 4 EarlyFighters moved from sz78 to sz76
3 Destroyers moved from sz70 to sz76
7 Transports moved from sz70 to sz74
6 Infantrys moved from Tokyo to S.Japan
1 Tank moved from Tokyo to S.Japan
1 EarlyFighter moved from Tokyo to Borneo
2 Submarines moved from sz60 to sz59
1 Battleship, 2 Carriers and 4 EarlyFighters moved from sz70 to sz76
Place Units - Yamamoto
4 Destroyers and 1 Submarine placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.67
Yamamoto : 3.00
Americans : 0.00
Anzac : 0.33
Chinese : 1.33
Dutch : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
1 Tank moved from Sikang to Sian
2 Artillerys, 2 EarlyFighters, 6 Infantrys and 4 Tanks moved from Szechwan to Sian
1 Tank moved from Gansu to Sian
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 4 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 2 Artillerys, 2 EarlyFighters, 6 Infantrys and 6 Tanks
Hisaichi defend with 5 Infantrys and 9 Tanks
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 6 Infantrys and 6 Tanks in Sian, round 2 : 6/16 hits, 5.67 expected hits
Hisaichi roll dice for 5 Infantrys and 9 Tanks in Sian, round 2 : 8/14 hits, 6.17 expected hits
1 Tank owned by the Hisaichi, 5 Infantrys owned by the Hisaichi, 6 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Chinese roll dice for 2 EarlyFighters and 6 Tanks in Sian, round 3 : 2/8 hits, 3.67 expected hits
Hisaichi roll dice for 8 Tanks in Sian, round 3 : 3/8 hits, 4.00 expected hits
2 EarlyFighters owned by the Chinese, 2 Tanks owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese roll dice for 5 Tanks in Sian, round 4 : 1/5 hits, 2.50 expected hits
Hisaichi roll dice for 6 Tanks in Sian, round 4 : 3/6 hits, 3.00 expected hits
1 Tank owned by the Hisaichi and 3 Tanks owned by the Chinese lost in Sian
2 Tanks retreated to Szechwan
Hisaichi win with 5 Tanks remaining. Battle score for attacker is -26
Casualties for Chinese: 2 Artillerys, 2 EarlyFighters, 6 Infantrys and 4 Tanks
Casualties for Hisaichi: 5 Infantrys and 4 Tanks
Non Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
1 Artillery and 5 Infantrys moved from Gansu to Szechwan
1 Fighter moved from Urumal to Tsingnan
2 Artillerys, 1 Elite and 3 Infantrys moved from Xining to Tsingnan
1 Artillery and 1 Infantry moved from Nancheng to Sikang
1 Artillery and 3 Infantrys moved from Ming Jong to Tsingnan
1 Tank and 2 Tankettes moved from Urumal to Ming Jong
Place Units - Chinese
1 Infantry, 1 Tank and 2 Tankettes placed in Urumal
2 Artillerys, 1 Elite and 3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
Chinese : -2.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
4 Infantrys moved from Shansi to Sian
1 Infantry moved from N.Shangsi to Gansu
Hisaichi take Gansu from Chinese
5 Infantrys moved from N.Shangsi to Shangsi
2 Tankettes moved from Peking to Shangsi
1 Artillery moved from Peking to E.Shansi
2 Artillerys and 2 Infantrys moved from Hongkong to sz67
2 Artillerys, 2 Infantrys and 2 Transports moved from sz67 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
4 Tanks moved from S.Borneo to sz60
2 Artillerys moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
2 Artillerys, 1 Infantry and 4 Tanks moved from sz60 to N.S
4 EarlyFighters moved from sz60 to N.S
2 EarlyFighters moved from Phuket to N.S
2 Tankettes moved from Tientsin to Quingdao
2 Infantrys moved from Korea to Tientsin
1 Artillery and 1 Infantry moved from Hanan to W.Sian
2 Bombers moved from Shansi to W.Sian
2 EarlyFighters moved from Nanking to W.Sian
1 Bomber moved from Nanking to N.S
1 EarlyFighter moved from Kichedung to W.Sian
1 Artillery and 1 Infantry moved from Hankou to Hanan
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 6 Infantrys, 1 Mech.Inf, 3 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 4 Artillerys, 1 Bomber, 6 EarlyFighters, 3 Infantrys and 4 Tanks
British defend with 1 Artillery and 3 Infantrys; Dutch defend with 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in N.S
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 6 EarlyFighters, 3 Infantrys and 4 Tanks in N.S, round 2 : 7/18 hits, 7.00 expected hits
Dutch roll dice for 3 Artillerys, 1 Bunker, 5 Infantrys and 1 Tank in N.S, round 2 : 3/10 hits, 3.67 expected hits
2 Artillerys owned by the Dutch, 3 Infantrys owned by the British, 2 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 6 EarlyFighters and 4 Tanks in N.S, round 3 : 4/15 hits, 6.00 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in N.S, round 3 : 2/3 hits, 1.33 expected hits
1 Artillery owned by the British, 1 Bunker owned by the Dutch, 1 Tank owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in N.S
Hisaichi win, taking N.S from Dutch with 2 Artillerys, 1 Bomber, 6 EarlyFighters and 4 Tanks remaining. Battle score for attacker is 21
Casualties for Dutch: 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
Casualties for Hisaichi: 2 Artillerys and 3 Infantrys
Casualties for British: 1 Artillery and 3 Infantrys
Battle in W.Sian
Hisaichi attack with 1 Artillery, 2 Bombers, 3 EarlyFighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Bombers, 3 EarlyFighters and 1 Infantry in W.Sian, round 2 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 1 Artillery, 2 Bombers, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Bombers and 3 EarlyFighters moved from W.Sian to Sian
4 Infantrys moved from Hanan to Sian
1 Infantry moved from Macau to Kwangsi
1 Artillery moved from Hongkong to Kwangtung
1 Infantry moved from Hongkong to Kwangtung
1 Destroyer moved from sz79 to sz1
1 Destroyer moved from sz79 to sz1
1 Bomber moved from N.S to Sumatra
4 EarlyFighters moved from N.S to sz60
2 EarlyFighters moved from N.S to S.Borneo
Place Units - Hisaichi
1 B.Transport and 4 Destroyers placed in sz79
4 Infantrys placed in S.Borneo
1 Mech.Inf, 3 Tanks and 2 Tankettes placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
1 Artillery placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67
Chinese : -0.33
Dutch : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 T.Boat moved from sz61 to sz66
1 Destroyer moved from sz61 to sz66
1 Transport moved from sz61 to sz57
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :