@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
Just noticed USSR has gotten 6IPC from Japan declaring war on it, which did not happen. I try to avoid editing politics. So many issues come up. It should have been “Unprovoked”. I’ve removed 6IPCs from USSR - 2 from last round and 4 from the round before. Technically, that would affect your R8 buy but let’s not worry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 fighter moved from 29 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from Line Islands to 29 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship moved from 29 Sea Zone to 49 Sea Zone
4 fighters moved from 29 Sea Zone to Solomon Islands
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Solomon Islands, round 2 : 3/8 hits, 3,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
1 fighter moved from 47 Sea Zone to 49 Sea Zone
4 fighters moved from Solomon Islands to 49 Sea Zone
1 destroyer moved from 29 Sea Zone to 46 Sea Zone
3 carriers and 1 submarine moved from 29 Sea Zone to 49 Sea Zone
1 fighter moved from New Zealand to 49 Sea Zone
5 fighters moved from New Zealand to New South Wales
6 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 29 Sea Zone
1 destroyer moved from 10 Sea Zone to 29 Sea Zone
1 aaGun moved from Line Islands to 29 Sea Zone
1 aaGun and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 aaGun moved from 63 Sea Zone to New Zealand
1 battleship, 2 carriers, 1 cruiser and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 108 Sea Zone
Place Units - Americans
2 carriers and 1 fighter placed in 112 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
1 infantry moved from West India to India
UK_Pacific take India from Japanese
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 destroyer moved from 29 Sea Zone to 54 Sea Zone
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Iraq
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 3 armour
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 0/8 hits, 3,17 expected hits
Italians roll dice for 3 armour in Iraq, round 2 : 2/3 hits, 1,50 expected hits
2 infantry owned by the British lost in Iraq
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2,83 expected hits
Italians roll dice for 3 armour in Iraq, round 3 : 0/3 hits, 1,50 expected hits
3 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 3 armour
Non Combat Move - British
3 aaGuns, 3 armour, 8 artilleries, 11 infantry and 6 mech_infantrys moved from West India to India
2 fighters moved from Iraq to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
Place Units - British
3 armour placed in Persia
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : -3,00
Italians : -1,00
Americans : 0,67
Japanese : 1,17
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Just noticed USSR has gotten 6IPC from Japan declaring war on it, which did not happen. I try to avoid editing politics. So many issues come up. It should have been “Unprovoked”. I’ve removed 6IPCs from USSR - 2 from last round and 4 from the round before. Technically, that would affect your R8 buy but let’s not worry about that.
Im realy sorry about that… Lesson learned
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 mech_infantry moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
1 fighter moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Germany to 96 Sea Zone
Purchase Units - Italians
Italians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Romania
3 infantry moved from Western Germany to Denmark
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
2 armour and 1 infantry placed in Egypt
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 submarine moved from 29 Sea Zone to 63 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Kweichow to Jehol
2 fighters moved from Belarus to Urals
1 mech_infantry moved from Archangel to Urals
1 infantry moved from Finland to Norway
Germans take Norway from Americans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Urals
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 tactical_bomber
Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 tactical_bomber in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Urals to Nenetsia
1 armour moved from Belarus to Nenetsia
1 aaGun, 1 armour, 5 artilleries, 2 fighters, 21 infantry and 15 mech_infantrys moved from Belarus to Novgorod
6 artilleries and 8 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry and 10 mech_infantrys moved from Western Germany to Denmark
1 infantry moved from Western Ukraine to Bessarabia
14 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Germany to Poland
Place Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Kweichow to Jehol
2 fighters moved from Belarus to Urals
1 mech_infantry moved from Archangel to Urals
1 infantry moved from Finland to Norway
Germans take Norway from Americans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Urals
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 tactical_bomber
Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 tactical_bomber in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Urals to Nenetsia
1 armour moved from Belarus to Nenetsia
1 aaGun, 1 armour, 5 artilleries, 2 fighters, 21 infantry and 15 mech_infantrys moved from Belarus to Novgorod
6 artilleries and 8 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry and 10 mech_infantrys moved from Western Germany to Denmark
1 infantry moved from Western Ukraine to Bessarabia
14 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Germany to Poland
Place Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Denmark: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
9 armour and 9 mech_infantrys moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Russia
1 artillery and 25 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 infantry moved from Rostov to Ukraine
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Northern Territory to Queensland
Japanese take South Australia from ANZAC
Japanese take Queensland from ANZAC
1 bomber and 5 fighters moved from Northern Territory to 49 Sea Zone
4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 bomber and 2 tactical_bombers moved from Java to 49 Sea Zone
2 battleships moved from 55 Sea Zone to 54 Sea Zone
4 destroyers moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Java to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 16 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Soviet Far East
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 battleships and 4 destroyers
British defend with 1 destroyer
Japanese roll dice for 2 battleships and 4 destroyers in 54 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
British roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 4 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 6 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in 49 Sea Zone, round 2 : 13/18 hits, 10.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 6 fighters and 2 transports in 49 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits
4 fighters owned by the Japanese, 3 carriers owned by the Americans and 6 fighters owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 2 bombers, 4 fighters and 8 tactical_bombers in 49 Sea Zone, round 3 : 6/14 hits, 8.00 expected hits
Americans roll dice for 1 battleship and 2 transports in 49 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
Japanese win with 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 3 carriers, 6 fighters and 2 transports
Non Combat Move - Japanese
3 fighters moved from Japan to Philippines
2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
8 artilleries and 8 infantry moved from Northern Territory to Queensland
4 transports moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to New Britain
4 fighters and 6 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
2 bombers moved from 49 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
5 artilleries and 14 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Shensi to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 artilleries moved from Kweichow to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 carrier and 2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 55 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 carriers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 armour, 2 fighters, 3 infantry and 4 mech_infantrys placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 69 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -1.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
6 bombers moved from Hawaiian Islands to 5 Sea Zone
2 bombers moved from Western United States to 5 Sea Zone
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 8 bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 8 bombers in 5 Sea Zone, round 2 : 4/8 hits, 5,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 bombers owned by the Americans lost in 5 Sea Zone
Americans roll dice for 5 bombers in 5 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Americans
5 bombers moved from 5 Sea Zone to Buryatia
1 aaGun moved from Line Islands to 29 Sea Zone
1 aaGun and 1 transport moved from 29 Sea Zone to 10 Sea Zone
1 aaGun moved from 10 Sea Zone to Western United States
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 29 Sea Zone to 49 Sea Zone
1 destroyer moved from 29 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 aaGun and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New South Wales
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 108 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat - British
Battle in Sumatra
Battle in Ceylon
Non Combat Move - British
1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from 79 Sea Zone to 39 Sea Zone
3 armour moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to Gibraltar
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
3 armour placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : -0,67
Chinese : 0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
3 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Italians take Evenkiyskiy from Russians
Purchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Novgorod
2 fighters moved from Trans-Jordan to Egypt
1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
5 infantry moved from France to Normandy Bordeaux
10 infantry moved from Northern Italy to Western Germany
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 submarine moved from 63 Sea Zone to 26 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Move - French
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Jehol to Amur
Germans take Amur from Russians
1 mech_infantry moved from Urals to Yenisey
Germans take Yenisey from Russians
2 fighters and 1 infantry moved from Novgorod to Belarus
EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Nenetsia to Belarus
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Belarus
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Nenetsia to Novgorod
1 armour moved from Novgorod to Eastern Poland
7 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 artillery, 1 infantry and 13 mech_infantrys moved from Baltic States to Novgorod
2 fighters moved from Belarus to Western Germany
2 fighters moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to Denmark
5 mech_infantrys moved from Denmark to Germany
4 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 armour, 19 artilleries and 62 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Rostov to Bryansk
5 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Belarus
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 aaGun and 7 infantry moved from Russia to Bryansk
9 armour and 9 mech_infantrys moved from Kazakhstan to Russia
1 aaGun and 1 infantry moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
3 fighters moved from India to Trans-Jordan
Place Units - Russians
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Solomon Islands
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
2 artilleries and 5 infantry moved from Suiyuyan to Shensi
2 artilleries moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Burma to Shan State
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Zealand
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Americans lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 49 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Solomon Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Solomon Islands, round 2 : 4/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 2 : 2/10 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Hopei
4 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
1 carrier moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from New Britain to 42 Sea Zone
1 fighter moved from Caroline Islands to Java
2 fighters moved from Japan to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
3 fighters moved from Philippines to Amur
4 transports moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 carriers, 1 destroyer and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
3 fighters placed in Japan
1 armour and 2 infantry placed in Queensland
1 artillery and 1 mech_infantry placed in Kiangsu
3 artilleries placed in French Indo China
2 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.33
Chinese : -0.33
Japanese : 1.50
Made a frustrating boo boo there. Needed to buy a CV and 1-2 more planes to defend SZ6. Too many troops on Tokyo now. Also didn’t have enough planes for everything I wanted to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
5 bombers moved from Buryatia to Midway
7 fighters moved from Western United States to Hawaiian Islands
3 bombers moved from New South Wales to 26 Sea Zone
3 bombers moved from 26 Sea Zone to Hawaiian Islands
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship, 4 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
3 armour, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
4 armour and 4 mech_infantrys moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
UK_Pacific take 39 Sea Zone from Japanese
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Borneo
Battle in Egypt
British attack with 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
British roll dice for 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/14 hits, 5,83 expected hits
Italians roll dice for 2 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 8/16 hits, 6,67 expected hits
4 mech_infantrys owned by the British, 5 infantry owned by the Italians and 4 armour owned by the British lost in Egypt
British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 3,17 expected hits
Italians roll dice for 2 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/11 hits, 5,00 expected hits
2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
retreated to Egypt
Italians win, taking Borneo from Japanese with 2 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for British: 7 armour and 4 mech_infantrys
Casualties for Italians: 7 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from 92 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters moved from 39 Sea Zone to India
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
1 artillery and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 armour and 1 infantry
Combat Hit Differential Summary :
British : -2,00
Italians : -0,67
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Novgorod to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Evenkiyskiy to Timguska
Italians take Timguska from Russians
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 1 infantry
British defend with 2 mech_infantrys
Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 fighter placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,4,4
ANZAC collect 4 PUs; end with 4 PUs
Combat Move - French
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
You didn’t attack Queensland? Thought you would surely do so.